1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
|
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef WEBGPU_CHILD_H_
#define WEBGPU_CHILD_H_
#include "mozilla/webgpu/PWebGPUChild.h"
#include "mozilla/MozPromise.h"
#include "mozilla/WeakPtr.h"
namespace mozilla {
namespace dom {
struct GPURequestAdapterOptions;
} // namespace dom
namespace layers {
class CompositorBridgeChild;
} // namespace layers
namespace webgpu {
namespace ffi {
struct WGPUClient;
struct WGPUTextureViewDescriptor;
} // namespace ffi
typedef MozPromise<RawId, Maybe<ipc::ResponseRejectReason>, true> RawIdPromise;
ffi::WGPUByteBuf* ToFFI(ipc::ByteBuf* x);
class WebGPUChild final : public PWebGPUChild, public SupportsWeakPtr {
public:
friend class layers::CompositorBridgeChild;
NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(WebGPUChild)
NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGPUChild)
public:
explicit WebGPUChild();
bool IsOpen() const { return mIPCOpen; }
RefPtr<RawIdPromise> InstanceRequestAdapter(
const dom::GPURequestAdapterOptions& aOptions);
Maybe<RawId> AdapterRequestDevice(RawId aSelfId,
const dom::GPUDeviceDescriptor& aDesc);
RawId DeviceCreateBuffer(RawId aSelfId,
const dom::GPUBufferDescriptor& aDesc);
RawId DeviceCreateTexture(RawId aSelfId,
const dom::GPUTextureDescriptor& aDesc);
RawId TextureCreateView(RawId aSelfId, RawId aDeviceId,
const dom::GPUTextureViewDescriptor& aDesc);
RawId DeviceCreateSampler(RawId aSelfId,
const dom::GPUSamplerDescriptor& aDesc);
RawId DeviceCreateCommandEncoder(
RawId aSelfId, const dom::GPUCommandEncoderDescriptor& aDesc);
RawId CommandEncoderFinish(RawId aSelfId, RawId aDeviceId,
const dom::GPUCommandBufferDescriptor& aDesc);
RawId DeviceCreateBindGroupLayout(
RawId aSelfId, const dom::GPUBindGroupLayoutDescriptor& aDesc);
RawId DeviceCreatePipelineLayout(
RawId aSelfId, const dom::GPUPipelineLayoutDescriptor& aDesc);
RawId DeviceCreateBindGroup(RawId aSelfId,
const dom::GPUBindGroupDescriptor& aDesc);
RawId DeviceCreateShaderModule(RawId aSelfId,
const dom::GPUShaderModuleDescriptor& aDesc);
RawId DeviceCreateComputePipeline(
RawId aSelfId, const dom::GPUComputePipelineDescriptor& aDesc,
nsTArray<RawId>* const aImplicitBindGroupLayoutIds);
RawId DeviceCreateRenderPipeline(
RawId aSelfId, const dom::GPURenderPipelineDescriptor& aDesc,
nsTArray<RawId>* const aImplicitBindGroupLayoutIds);
void DeviceCreateSwapChain(RawId aSelfId, const RGBDescriptor& aRgbDesc,
size_t maxBufferCount,
wr::ExternalImageId aExternalImageId);
void SwapChainPresent(wr::ExternalImageId aExternalImageId, RawId aTextureId);
void RegisterDevice(RawId aId, Device* aDevice);
void UnregisterDevice(RawId aId);
private:
virtual ~WebGPUChild();
// AddIPDLReference and ReleaseIPDLReference are only to be called by
// CompositorBridgeChild's AllocPWebGPUChild and DeallocPWebGPUChild methods
// respectively. We intentionally make them private to prevent misuse.
// The purpose of these methods is to be aware of when the IPC system around
// this actor goes down: mIPCOpen is then set to false.
void AddIPDLReference() {
MOZ_ASSERT(!mIPCOpen);
mIPCOpen = true;
AddRef();
}
void ReleaseIPDLReference() {
MOZ_ASSERT(mIPCOpen);
mIPCOpen = false;
Release();
}
ffi::WGPUClient* const mClient;
bool mIPCOpen;
std::unordered_map<RawId, Device*> mDeviceMap;
public:
ipc::IPCResult RecvError(RawId aDeviceId, const nsACString& aMessage);
ipc::IPCResult RecvDropAction(const ipc::ByteBuf& aByteBuf);
ipc::IPCResult RecvFreeAdapter(RawId id);
ipc::IPCResult RecvFreeDevice(RawId id);
ipc::IPCResult RecvFreePipelineLayout(RawId id);
ipc::IPCResult RecvFreeShaderModule(RawId id);
ipc::IPCResult RecvFreeBindGroupLayout(RawId id);
ipc::IPCResult RecvFreeBindGroup(RawId id);
ipc::IPCResult RecvFreeCommandBuffer(RawId id);
ipc::IPCResult RecvFreeRenderPipeline(RawId id);
ipc::IPCResult RecvFreeComputePipeline(RawId id);
ipc::IPCResult RecvFreeBuffer(RawId id);
ipc::IPCResult RecvFreeTexture(RawId id);
ipc::IPCResult RecvFreeTextureView(RawId id);
ipc::IPCResult RecvFreeSampler(RawId id);
};
} // namespace webgpu
} // namespace mozilla
#endif // WEBGPU_CHILD_H_
|