1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
|
//
// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Display.h: Defines the egl::Display class, representing the abstract
// display on which graphics are drawn. Implements EGLDisplay.
// [EGL 1.4] section 2.1.2 page 3.
#ifndef LIBANGLE_DISPLAY_H_
#define LIBANGLE_DISPLAY_H_
#include <set>
#include <vector>
#include "libANGLE/AttributeMap.h"
#include "libANGLE/BlobCache.h"
#include "libANGLE/Caps.h"
#include "libANGLE/Config.h"
#include "libANGLE/Debug.h"
#include "libANGLE/Error.h"
#include "libANGLE/LoggingAnnotator.h"
#include "libANGLE/MemoryProgramCache.h"
#include "libANGLE/Version.h"
#include "platform/Feature.h"
#include "platform/FrontendFeatures.h"
namespace angle
{
class FrameCapture;
} // namespace angle
namespace gl
{
class Context;
class TextureManager;
} // namespace gl
namespace rx
{
class DisplayImpl;
}
namespace egl
{
class Device;
class Image;
class Stream;
class Surface;
class Sync;
class Thread;
using SurfaceSet = std::set<Surface *>;
struct DisplayState final : private angle::NonCopyable
{
DisplayState();
~DisplayState();
EGLLabelKHR label;
SurfaceSet surfaceSet;
std::vector<std::string> featureOverridesEnabled;
std::vector<std::string> featureOverridesDisabled;
};
// Constant coded here as a sanity limit.
constexpr EGLAttrib kProgramCacheSizeAbsoluteMax = 0x4000000;
class Display final : public LabeledObject, angle::NonCopyable
{
public:
~Display() override;
void setLabel(EGLLabelKHR label) override;
EGLLabelKHR getLabel() const override;
Error initialize();
Error terminate(const Thread *thread);
static Display *GetDisplayFromDevice(Device *device, const AttributeMap &attribMap);
static Display *GetDisplayFromNativeDisplay(EGLNativeDisplayType nativeDisplay,
const AttributeMap &attribMap);
static Display *GetExistingDisplayFromNativeDisplay(EGLNativeDisplayType nativeDisplay);
static const ClientExtensions &GetClientExtensions();
static const std::string &GetClientExtensionString();
std::vector<const Config *> getConfigs(const AttributeMap &attribs) const;
std::vector<const Config *> chooseConfig(const AttributeMap &attribs) const;
Error createWindowSurface(const Config *configuration,
EGLNativeWindowType window,
const AttributeMap &attribs,
Surface **outSurface);
Error createPbufferSurface(const Config *configuration,
const AttributeMap &attribs,
Surface **outSurface);
Error createPbufferFromClientBuffer(const Config *configuration,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const AttributeMap &attribs,
Surface **outSurface);
Error createPixmapSurface(const Config *configuration,
NativePixmapType nativePixmap,
const AttributeMap &attribs,
Surface **outSurface);
Error createImage(const gl::Context *context,
EGLenum target,
EGLClientBuffer buffer,
const AttributeMap &attribs,
Image **outImage);
Error createStream(const AttributeMap &attribs, Stream **outStream);
Error createContext(const Config *configuration,
const gl::Context *shareContext,
const EGLenum clientType,
const AttributeMap &attribs,
gl::Context **outContext);
Error createSync(const gl::Context *currentContext,
EGLenum type,
const AttributeMap &attribs,
Sync **outSync);
Error makeCurrent(const Thread *thread,
Surface *drawSurface,
Surface *readSurface,
gl::Context *context);
Error destroySurface(Surface *surface);
void destroyImage(Image *image);
void destroyStream(Stream *stream);
Error destroyContext(const Thread *thread, gl::Context *context);
void destroySync(Sync *sync);
bool isInitialized() const;
bool isValidConfig(const Config *config) const;
bool isValidContext(const gl::Context *context) const;
bool isValidSurface(const Surface *surface) const;
bool isValidImage(const Image *image) const;
bool isValidStream(const Stream *stream) const;
bool isValidSync(const Sync *sync) const;
bool isValidNativeWindow(EGLNativeWindowType window) const;
Error validateClientBuffer(const Config *configuration,
EGLenum buftype,
EGLClientBuffer clientBuffer,
const AttributeMap &attribs) const;
Error validateImageClientBuffer(const gl::Context *context,
EGLenum target,
EGLClientBuffer clientBuffer,
const egl::AttributeMap &attribs) const;
static bool isValidDisplay(const Display *display);
static bool isValidNativeDisplay(EGLNativeDisplayType display);
static bool hasExistingWindowSurface(EGLNativeWindowType window);
bool isDeviceLost() const;
bool testDeviceLost();
void notifyDeviceLost();
void setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get);
bool areBlobCacheFuncsSet() const { return mBlobCache.areBlobCacheFuncsSet(); }
BlobCache &getBlobCache() { return mBlobCache; }
static EGLClientBuffer GetNativeClientBuffer(const struct AHardwareBuffer *buffer);
Error waitClient(const gl::Context *context);
Error waitNative(const gl::Context *context, EGLint engine);
const Caps &getCaps() const;
const DisplayExtensions &getExtensions() const;
const std::string &getExtensionString() const;
const std::string &getVendorString() const;
EGLint programCacheGetAttrib(EGLenum attrib) const;
Error programCacheQuery(EGLint index,
void *key,
EGLint *keysize,
void *binary,
EGLint *binarysize);
Error programCachePopulate(const void *key,
EGLint keysize,
const void *binary,
EGLint binarysize);
EGLint programCacheResize(EGLint limit, EGLenum mode);
const AttributeMap &getAttributeMap() const { return mAttributeMap; }
EGLNativeDisplayType getNativeDisplayId() const { return mDisplayId; }
rx::DisplayImpl *getImplementation() const { return mImplementation; }
Device *getDevice() const;
Surface *getWGLSurface() const;
EGLenum getPlatform() const { return mPlatform; }
gl::Version getMaxSupportedESVersion() const;
const DisplayState &getState() const { return mState; }
typedef std::set<gl::Context *> ContextSet;
const ContextSet &getContextSet() { return mContextSet; }
const angle::FrontendFeatures &getFrontendFeatures() { return mFrontendFeatures; }
const angle::FeatureList &getFeatures() const { return mFeatures; }
const char *queryStringi(const EGLint name, const EGLint index);
EGLAttrib queryAttrib(const EGLint attribute);
angle::FrameCapture *getFrameCapture() { return mFrameCapture; }
void onPostSwap() const;
private:
Display(EGLenum platform, EGLNativeDisplayType displayId, Device *eglDevice);
void setAttributes(rx::DisplayImpl *impl, const AttributeMap &attribMap);
Error restoreLostDevice();
void initDisplayExtensions();
void initVendorString();
void initializeFrontendFeatures();
DisplayState mState;
rx::DisplayImpl *mImplementation;
EGLNativeDisplayType mDisplayId;
AttributeMap mAttributeMap;
ConfigSet mConfigSet;
ContextSet mContextSet;
typedef std::set<Image *> ImageSet;
ImageSet mImageSet;
typedef std::set<Stream *> StreamSet;
StreamSet mStreamSet;
typedef std::set<Sync *> SyncSet;
SyncSet mSyncSet;
bool mInitialized;
bool mDeviceLost;
Caps mCaps;
DisplayExtensions mDisplayExtensions;
std::string mDisplayExtensionString;
std::string mVendorString;
Device *mDevice;
Surface *mSurface;
EGLenum mPlatform;
angle::LoggingAnnotator mAnnotator;
gl::TextureManager *mTextureManager;
BlobCache mBlobCache;
gl::MemoryProgramCache mMemoryProgramCache;
size_t mGlobalTextureShareGroupUsers;
angle::FrontendFeatures mFrontendFeatures;
angle::FeatureList mFeatures;
// Might want to revisit who owns this and has access in the future. Threaded use would mean
// it might make sense to use different captures for EGL and GLES contexts.
// Note: we use a raw pointer here so we can exclude frame capture sources from the build.
angle::FrameCapture *mFrameCapture;
};
} // namespace egl
#endif // LIBANGLE_DISPLAY_H_
|