summaryrefslogtreecommitdiffstats
path: root/gfx/layers/RepaintRequest.h
blob: b73045aa6e3422f6b523105285e2c63abb1cf647 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef GFX_REPAINTREQUEST_H
#define GFX_REPAINTREQUEST_H

#include <iosfwd>
#include <stdint.h>  // for uint8_t, uint32_t, uint64_t

#include "FrameMetrics.h"             // for FrameMetrics
#include "mozilla/DefineEnum.h"       // for MOZ_DEFINE_ENUM
#include "mozilla/gfx/BasePoint.h"    // for BasePoint
#include "mozilla/gfx/Rect.h"         // for RoundedIn
#include "mozilla/gfx/ScaleFactor.h"  // for ScaleFactor
#include "mozilla/TimeStamp.h"        // for TimeStamp
#include "Units.h"                    // for CSSRect, CSSPixel, etc

namespace IPC {
template <typename T>
struct ParamTraits;
}  // namespace IPC

namespace mozilla {
namespace layers {

struct RepaintRequest {
  friend struct IPC::ParamTraits<mozilla::layers::RepaintRequest>;

 public:
  // clang-format off
  MOZ_DEFINE_ENUM_WITH_BASE_AT_CLASS_SCOPE(
    ScrollOffsetUpdateType, uint8_t, (
        eNone,             // The default; the scroll offset was not updated.
        eUserAction,       // The scroll offset was updated by APZ in response
                           // to user action.
        eVisualUpdate      // The scroll offset was updated by APZ in response
                           // to a visual scroll update request from the
                           // main thread.
  ));
  // clang-format on

  RepaintRequest()
      : mScrollId(ScrollableLayerGuid::NULL_SCROLL_ID),
        mPresShellResolution(1),
        mCompositionBounds(0, 0, 0, 0),
        mCumulativeResolution(),
        mDevPixelsPerCSSPixel(1),
        mScrollOffset(0, 0),
        mZoom(),
        mDisplayPortMargins(0, 0, 0, 0),
        mPresShellId(-1),
        mLayoutViewport(0, 0, 0, 0),
        mExtraResolution(),
        mPaintRequestTime(),
        mScrollUpdateType(eNone),
        mIsRootContent(false),
        mIsAnimationInProgress(false),
        mIsScrollInfoLayer(false) {}

  RepaintRequest(const FrameMetrics& aOther,
                 const ScreenMargin& aDisplayportMargins,
                 const ScrollOffsetUpdateType aScrollUpdateType,
                 bool aIsAnimationInProgress)
      : mScrollId(aOther.GetScrollId()),
        mPresShellResolution(aOther.GetPresShellResolution()),
        mCompositionBounds(aOther.GetCompositionBounds()),
        mCumulativeResolution(aOther.GetCumulativeResolution()),
        mDevPixelsPerCSSPixel(aOther.GetDevPixelsPerCSSPixel()),
        mScrollOffset(aOther.GetVisualScrollOffset()),
        mZoom(aOther.GetZoom()),
        mScrollGeneration(aOther.GetScrollGeneration()),
        mDisplayPortMargins(aDisplayportMargins),
        mPresShellId(aOther.GetPresShellId()),
        mLayoutViewport(aOther.GetLayoutViewport()),
        mExtraResolution(aOther.GetExtraResolution()),
        mPaintRequestTime(aOther.GetPaintRequestTime()),
        mScrollUpdateType(aScrollUpdateType),
        mIsRootContent(aOther.IsRootContent()),
        mIsAnimationInProgress(aIsAnimationInProgress),
        mIsScrollInfoLayer(aOther.IsScrollInfoLayer()) {}

  // Default copy ctor and operator= are fine

  bool operator==(const RepaintRequest& aOther) const {
    // Put mScrollId at the top since it's the most likely one to fail.
    return mScrollId == aOther.mScrollId &&
           mPresShellResolution == aOther.mPresShellResolution &&
           mCompositionBounds.IsEqualEdges(aOther.mCompositionBounds) &&
           mCumulativeResolution == aOther.mCumulativeResolution &&
           mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel &&
           mScrollOffset == aOther.mScrollOffset &&
           // don't compare mZoom
           mScrollGeneration == aOther.mScrollGeneration &&
           mDisplayPortMargins == aOther.mDisplayPortMargins &&
           mPresShellId == aOther.mPresShellId &&
           mLayoutViewport.IsEqualEdges(aOther.mLayoutViewport) &&
           mExtraResolution == aOther.mExtraResolution &&
           mPaintRequestTime == aOther.mPaintRequestTime &&
           mScrollUpdateType == aOther.mScrollUpdateType &&
           mIsRootContent == aOther.mIsRootContent &&
           mIsAnimationInProgress == aOther.mIsAnimationInProgress &&
           mIsScrollInfoLayer == aOther.mIsScrollInfoLayer;
  }

  bool operator!=(const RepaintRequest& aOther) const {
    return !operator==(aOther);
  }

  friend std::ostream& operator<<(std::ostream& aOut,
                                  const RepaintRequest& aRequest);

  CSSToScreenScale2D DisplayportPixelsPerCSSPixel() const {
    // Note: use 'mZoom * ParentLayerToLayerScale(1.0f)' as the CSS-to-Layer
    // scale instead of LayersPixelsPerCSSPixel(), because displayport
    // calculations are done in the context of a repaint request, where we ask
    // Layout to repaint at a new resolution that includes any async zoom. Until
    // this repaint request is processed, LayersPixelsPerCSSPixel() does not yet
    // include the async zoom, but it will when the displayport is interpreted
    // for the repaint.
    return mZoom * ParentLayerToLayerScale(1.0f) / mExtraResolution;
  }

  CSSToLayerScale2D LayersPixelsPerCSSPixel() const {
    return mDevPixelsPerCSSPixel * mCumulativeResolution;
  }

  // Get the amount by which this frame has been zoomed since the last repaint.
  LayerToParentLayerScale GetAsyncZoom() const {
    // The async portion of the zoom should be the same along the x and y
    // axes.
    return (mZoom / LayersPixelsPerCSSPixel()).ToScaleFactor();
  }

  CSSSize CalculateCompositedSizeInCssPixels() const {
    if (GetZoom() == CSSToParentLayerScale2D(0, 0)) {
      return CSSSize();  // avoid division by zero
    }
    return mCompositionBounds.Size() / GetZoom();
  }

  float GetPresShellResolution() const { return mPresShellResolution; }

  const ParentLayerRect& GetCompositionBounds() const {
    return mCompositionBounds;
  }

  const LayoutDeviceToLayerScale2D& GetCumulativeResolution() const {
    return mCumulativeResolution;
  }

  const CSSToLayoutDeviceScale& GetDevPixelsPerCSSPixel() const {
    return mDevPixelsPerCSSPixel;
  }

  bool IsAnimationInProgress() const { return mIsAnimationInProgress; }

  bool IsRootContent() const { return mIsRootContent; }

  CSSPoint GetLayoutScrollOffset() const { return mLayoutViewport.TopLeft(); }

  const CSSPoint& GetVisualScrollOffset() const { return mScrollOffset; }

  const CSSToParentLayerScale2D& GetZoom() const { return mZoom; }

  ScrollOffsetUpdateType GetScrollUpdateType() const {
    return mScrollUpdateType;
  }

  bool GetScrollOffsetUpdated() const { return mScrollUpdateType != eNone; }

  ScrollGeneration GetScrollGeneration() const { return mScrollGeneration; }

  ScrollableLayerGuid::ViewID GetScrollId() const { return mScrollId; }

  const ScreenMargin& GetDisplayPortMargins() const {
    return mDisplayPortMargins;
  }

  uint32_t GetPresShellId() const { return mPresShellId; }

  const CSSRect& GetLayoutViewport() const { return mLayoutViewport; }

  const ScreenToLayerScale2D& GetExtraResolution() const {
    return mExtraResolution;
  }

  const TimeStamp& GetPaintRequestTime() const { return mPaintRequestTime; }

  bool IsScrollInfoLayer() const { return mIsScrollInfoLayer; }

 protected:
  void SetIsAnimationInProgress(bool aInProgress) {
    mIsAnimationInProgress = aInProgress;
  }

  void SetIsRootContent(bool aIsRootContent) {
    mIsRootContent = aIsRootContent;
  }

  void SetIsScrollInfoLayer(bool aIsScrollInfoLayer) {
    mIsScrollInfoLayer = aIsScrollInfoLayer;
  }

 private:
  // A ID assigned to each scrollable frame, unique within each LayersId..
  ScrollableLayerGuid::ViewID mScrollId;

  // The pres-shell resolution that has been induced on the document containing
  // this scroll frame as a result of zooming this scroll frame (whether via
  // user action, or choosing an initial zoom level on page load). This can
  // only be different from 1.0 for frames that are zoomable, which currently
  // is just the root content document's root scroll frame
  // (mIsRootContent = true).
  // This is a plain float rather than a ScaleFactor because in and of itself
  // it does not convert between any coordinate spaces for which we have names.
  float mPresShellResolution;

  // This is the area within the widget that we're compositing to. It is in the
  // layer coordinates of the scrollable content's parent layer.
  //
  // The size of the composition bounds corresponds to the size of the scroll
  // frame's scroll port (but in a coordinate system where the size does not
  // change during zooming).
  //
  // The origin of the composition bounds is relative to the layer tree origin.
  // Unlike the scroll port's origin, it does not change during scrolling of
  // the scrollable layer to which it is associated. However, it may change due
  // to scrolling of ancestor layers.
  //
  // This value is provided by Gecko at layout/paint time.
  ParentLayerRect mCompositionBounds;

  // The cumulative resolution that the current frame has been painted at.
  // This is the product of the pres-shell resolutions of the document
  // containing this scroll frame and its ancestors, and any css-driven
  // resolution. This information is provided by Gecko at layout/paint time.
  // Note that this is allowed to have different x- and y-scales, but only
  // for subframes (mIsRootContent = false). (The same applies to other scales
  // that "inherit" the 2D-ness of this one, such as mZoom.)
  LayoutDeviceToLayerScale2D mCumulativeResolution;

  // The conversion factor between CSS pixels and device pixels for this frame.
  // This can vary based on a variety of things, such as reflowing-zoom.
  CSSToLayoutDeviceScale mDevPixelsPerCSSPixel;

  // The position of the top-left of the scroll frame's scroll port, relative
  // to the scrollable content's origin.
  CSSPoint mScrollOffset;

  // The "user zoom". Content is painted by gecko at mCumulativeResolution *
  // mDevPixelsPerCSSPixel, but will be drawn to the screen at mZoom. In the
  // steady state, the two will be the same, but during an async zoom action the
  // two may diverge. This information is initialized in Gecko but updated in
  // the APZC.
  CSSToParentLayerScale2D mZoom;

  // The scroll generation counter used to acknowledge the scroll offset update.
  ScrollGeneration mScrollGeneration;

  // A display port expressed as layer margins that apply to the rect of what
  // is drawn of the scrollable element.
  ScreenMargin mDisplayPortMargins;

  uint32_t mPresShellId;

  // For a root scroll frame (RSF), the document's layout viewport
  // (sometimes called "CSS viewport" in older code).
  //
  // Its size is the dimensions we're using to constrain the <html> element
  // of the document (i.e. the initial containing block (ICB) size).
  //
  // Its origin is the RSF's layout scroll position, i.e. the scroll position
  // exposed to web content via window.scrollX/Y.
  //
  // Note that only the root content document's RSF has a layout viewport
  // that's distinct from the visual viewport. For an iframe RSF, the two
  // are the same.
  //
  // For a scroll frame that is not an RSF, this metric is meaningless and
  // invalid.
  CSSRect mLayoutViewport;

  // The extra resolution at which content in this scroll frame is drawn beyond
  // that necessary to draw one Layer pixel per Screen pixel.
  ScreenToLayerScale2D mExtraResolution;

  // The time at which the APZC last requested a repaint for this scroll frame.
  TimeStamp mPaintRequestTime;

  // The type of repaint request this represents.
  ScrollOffsetUpdateType mScrollUpdateType;

  // Whether or not this is the root scroll frame for the root content document.
  bool mIsRootContent : 1;

  // Whether or not we are in the middle of a scroll animation.
  bool mIsAnimationInProgress : 1;

  // True if this scroll frame is a scroll info layer. A scroll info layer is
  // not layerized and its content cannot be truly async-scrolled, but its
  // metrics are still sent to and updated by the compositor, with the updates
  // being reflected on the next paint rather than the next composite.
  bool mIsScrollInfoLayer : 1;
};

}  // namespace layers
}  // namespace mozilla

#endif /* GFX_REPAINTREQUEST_H */