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path: root/gfx/layers/TextureDIB.cpp
blob: 8c0c3ad116cbc6fc6656ee86b844b421c90171ab (plain)
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "TextureDIB.h"
#include "gfx2DGlue.h"
#include "mozilla/gfx/DataSurfaceHelpers.h"  // For BufferSizeFromDimensions
#include "mozilla/ipc/ProtocolUtils.h"
#include "mozilla/layers/ISurfaceAllocator.h"
#include "mozilla/layers/TextureForwarder.h"  // For LayersIPCChannel

namespace mozilla {

using namespace gfx;

namespace layers {

/**
 * Can only be drawn into through Cairo.
 * The coresponding TextureHost depends on the compositor
 */
class MemoryDIBTextureData : public DIBTextureData {
 public:
  virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;

  virtual TextureData* CreateSimilar(
      LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
      TextureFlags aFlags = TextureFlags::DEFAULT,
      TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;

  virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;

  static DIBTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat);

  virtual void Deallocate(LayersIPCChannel* aAllocator) override {
    mSurface = nullptr;
  }

  MemoryDIBTextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
                       gfxWindowsSurface* aSurface)
      : DIBTextureData(aSize, aFormat, aSurface) {
    MOZ_COUNT_CTOR(MemoryDIBTextureData);
  }

  MOZ_COUNTED_DTOR_OVERRIDE(MemoryDIBTextureData)
};

/**
 * Can only be drawn into through Cairo.
 * The coresponding TextureHost depends on the compositor
 */
class ShmemDIBTextureData : public DIBTextureData {
 public:
  virtual bool Serialize(SurfaceDescriptor& aOutDescriptor) override;

  virtual TextureData* CreateSimilar(
      LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
      TextureFlags aFlags = TextureFlags::DEFAULT,
      TextureAllocationFlags aAllocFlags = ALLOC_DEFAULT) const override;

  virtual bool UpdateFromSurface(gfx::SourceSurface* aSurface) override;

  static DIBTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
                                LayersIPCChannel* aAllocator);

  void DeallocateData() {
    if (mSurface) {
      ::DeleteObject(mBitmap);
      ::DeleteDC(mDC);
      ::CloseHandle(mFileMapping);
      mBitmap = NULL;
      mDC = NULL;
      mFileMapping = NULL;
      mSurface = nullptr;
    }
  }

  virtual void Deallocate(LayersIPCChannel* aAllocator) override {
    DeallocateData();
  }

  ShmemDIBTextureData(gfx::IntSize aSize, gfx::SurfaceFormat aFormat,
                      gfxWindowsSurface* aSurface, HANDLE aFileMapping,
                      HANDLE aHostHandle, HDC aDC, HBITMAP aBitmap)
      : DIBTextureData(aSize, aFormat, aSurface),
        mFileMapping(aFileMapping),
        mHostHandle(aHostHandle),
        mDC(aDC),
        mBitmap(aBitmap) {
    MOZ_COUNT_CTOR(ShmemDIBTextureData);
  }

  virtual ~ShmemDIBTextureData() {
    MOZ_COUNT_DTOR(ShmemDIBTextureData);

    // The host side has its own references and handles to this data, we can
    // safely clear ours.
    DeallocateData();
  }

  HANDLE mFileMapping;
  HANDLE mHostHandle;
  HDC mDC;
  HBITMAP mBitmap;
};

void DIBTextureData::FillInfo(TextureData::Info& aInfo) const {
  aInfo.size = mSize;
  aInfo.format = mFormat;
  aInfo.hasIntermediateBuffer = true;
  aInfo.hasSynchronization = false;
  aInfo.supportsMoz2D = true;
  aInfo.canExposeMappedData = false;
}

already_AddRefed<gfx::DrawTarget> DIBTextureData::BorrowDrawTarget() {
  return gfxPlatform::CreateDrawTargetForSurface(mSurface, mSize);
}

DIBTextureData* DIBTextureData::Create(gfx::IntSize aSize,
                                       gfx::SurfaceFormat aFormat,
                                       LayersIPCChannel* aAllocator) {
  if (!aAllocator) {
    return nullptr;
  }
  if (aFormat == gfx::SurfaceFormat::UNKNOWN) {
    return nullptr;
  }
  if (aAllocator->IsSameProcess()) {
    return MemoryDIBTextureData::Create(aSize, aFormat);
  } else {
    return ShmemDIBTextureData::Create(aSize, aFormat, aAllocator);
  }
}

TextureData* MemoryDIBTextureData::CreateSimilar(
    LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
    TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const {
  if (!aAllocator) {
    return nullptr;
  }
  return MemoryDIBTextureData::Create(mSize, mFormat);
}

bool MemoryDIBTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) {
  MOZ_ASSERT(mSurface);
  // The host will release this ref when it receives the surface descriptor.
  // We AddRef in case we die before the host receives the pointer.
  aOutDescriptor =
      SurfaceDescriptorDIB(reinterpret_cast<uintptr_t>(mSurface.get()));
  mSurface.get()->AddRef();
  return true;
}

DIBTextureData* MemoryDIBTextureData::Create(gfx::IntSize aSize,
                                             gfx::SurfaceFormat aFormat) {
  RefPtr<gfxWindowsSurface> surface =
      new gfxWindowsSurface(aSize, SurfaceFormatToImageFormat(aFormat));
  if (!surface || surface->CairoStatus()) {
    NS_WARNING("Could not create DIB surface");
    return nullptr;
  }

  return new MemoryDIBTextureData(aSize, aFormat, surface);
}

bool MemoryDIBTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface) {
  RefPtr<gfxImageSurface> imgSurf = mSurface->GetAsImageSurface();

  RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();

  if (!srcSurf) {
    gfxCriticalError()
        << "Failed to GetDataSurface in UpdateFromSurface (DIB).";
    return false;
  }

  DataSourceSurface::MappedSurface sourceMap;
  if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) {
    gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
    return false;
  }

  for (int y = 0; y < srcSurf->GetSize().height; y++) {
    memcpy(imgSurf->Data() + imgSurf->Stride() * y,
           sourceMap.mData + sourceMap.mStride * y,
           srcSurf->GetSize().width * BytesPerPixel(srcSurf->GetFormat()));
  }

  srcSurf->Unmap();
  return true;
}

TextureData* ShmemDIBTextureData::CreateSimilar(
    LayersIPCChannel* aAllocator, LayersBackend aLayersBackend,
    TextureFlags aFlags, TextureAllocationFlags aAllocFlags) const {
  if (!aAllocator) {
    return nullptr;
  }
  return ShmemDIBTextureData::Create(mSize, mFormat, aAllocator);
}

bool ShmemDIBTextureData::UpdateFromSurface(gfx::SourceSurface* aSurface) {
  RefPtr<DataSourceSurface> srcSurf = aSurface->GetDataSurface();

  if (!srcSurf) {
    gfxCriticalError()
        << "Failed to GetDataSurface in UpdateFromSurface (DTD).";
    return false;
  }

  DataSourceSurface::MappedSurface sourceMap;
  if (!srcSurf->Map(gfx::DataSourceSurface::READ, &sourceMap)) {
    gfxCriticalError() << "Failed to map source surface for UpdateFromSurface.";
    return false;
  }

  GdiFlush();

  uint32_t stride = mSize.width * BytesPerPixel(mFormat);
  uint8_t* data = (uint8_t*)::MapViewOfFile(mFileMapping, FILE_MAP_WRITE, 0, 0,
                                            stride * mSize.height);

  if (!data) {
    gfxCriticalError() << "Failed to map view of file for UpdateFromSurface.";
    srcSurf->Unmap();
    return false;
  }

  for (int y = 0; y < srcSurf->GetSize().height; y++) {
    memcpy(data + stride * y, sourceMap.mData + sourceMap.mStride * y,
           srcSurf->GetSize().width * BytesPerPixel(srcSurf->GetFormat()));
  }

  ::UnmapViewOfFile(data);

  srcSurf->Unmap();
  return true;
}

bool ShmemDIBTextureData::Serialize(SurfaceDescriptor& aOutDescriptor) {
  if (mFormat == gfx::SurfaceFormat::UNKNOWN) {
    return false;
  }

  ::GdiFlush();
  aOutDescriptor =
      SurfaceDescriptorFileMapping((WindowsHandle)mHostHandle, mFormat, mSize);
  return true;
}

DIBTextureData* ShmemDIBTextureData::Create(gfx::IntSize aSize,
                                            gfx::SurfaceFormat aFormat,
                                            LayersIPCChannel* aAllocator) {
  MOZ_ASSERT(aAllocator->GetParentPid() != base::ProcessId());

  DWORD mapSize = aSize.width * aSize.height * BytesPerPixel(aFormat);
  HANDLE fileMapping = ::CreateFileMapping(INVALID_HANDLE_VALUE, NULL,
                                           PAGE_READWRITE, 0, mapSize, NULL);

  if (!fileMapping) {
    gfxCriticalError() << "Failed to create memory file mapping for " << mapSize
                       << " bytes.";
    return nullptr;
  }

  BITMAPV4HEADER header;
  memset(&header, 0, sizeof(BITMAPV4HEADER));
  header.bV4Size = sizeof(BITMAPV4HEADER);
  header.bV4Width = aSize.width;
  header.bV4Height = -LONG(aSize.height);  // top-to-buttom DIB
  header.bV4Planes = 1;
  header.bV4BitCount = 32;
  header.bV4V4Compression = BI_BITFIELDS;
  header.bV4RedMask = 0x00FF0000;
  header.bV4GreenMask = 0x0000FF00;
  header.bV4BlueMask = 0x000000FF;

  HDC nulldc = ::GetDC(NULL);

  HDC dc = ::CreateCompatibleDC(nulldc);

  ::ReleaseDC(nullptr, nulldc);

  if (!dc) {
    ::CloseHandle(fileMapping);
    gfxCriticalError() << "Failed to create DC for bitmap.";
    return nullptr;
  }

  void* bits;
  HBITMAP bitmap = ::CreateDIBSection(dc, (BITMAPINFO*)&header, DIB_RGB_COLORS,
                                      &bits, fileMapping, 0);

  if (!bitmap) {
    gfxCriticalError() << "Failed to create DIB section for a bitmap of size "
                       << aSize << " and mapSize " << mapSize;
    ::CloseHandle(fileMapping);
    ::DeleteDC(dc);
    return nullptr;
  }

  ::SelectObject(dc, bitmap);

  RefPtr<gfxWindowsSurface> surface = new gfxWindowsSurface(dc, 0);
  if (surface->CairoStatus()) {
    ::DeleteObject(bitmap);
    ::DeleteDC(dc);
    ::CloseHandle(fileMapping);
    gfxCriticalError() << "Could not create surface, status: "
                       << surface->CairoStatus();
    return nullptr;
  }

  HANDLE hostHandle = NULL;

  if (!ipc::DuplicateHandle(fileMapping, aAllocator->GetParentPid(),
                            &hostHandle, 0, DUPLICATE_SAME_ACCESS)) {
    gfxCriticalError()
        << "Failed to duplicate handle to parent process for surface.";
    ::DeleteObject(bitmap);
    ::DeleteDC(dc);
    ::CloseHandle(fileMapping);
    return nullptr;
  }

  return new ShmemDIBTextureData(aSize, aFormat, surface, fileMapping,
                                 hostHandle, dc, bitmap);
}

bool TextureHostDirectUpload::Lock() {
  MOZ_ASSERT(!mIsLocked);
  mIsLocked = true;
  return true;
}

void TextureHostDirectUpload::Unlock() {
  MOZ_ASSERT(mIsLocked);
  mIsLocked = false;
}

void TextureHostDirectUpload::SetTextureSourceProvider(
    TextureSourceProvider* aProvider) {
  mProvider = aProvider;
}

void TextureHostDirectUpload::DeallocateDeviceData() {
  if (mTextureSource) {
    mTextureSource->DeallocateDeviceData();
  }
}

bool TextureHostDirectUpload::BindTextureSource(
    CompositableTextureSourceRef& aTexture) {
  return AcquireTextureSource(aTexture);
}

bool TextureHostDirectUpload::AcquireTextureSource(
    CompositableTextureSourceRef& aTexture) {
  if (!mTextureSource) {
    Updated();
  }

  aTexture = mTextureSource;
  return !!aTexture;
}

DIBTextureHost::DIBTextureHost(TextureFlags aFlags,
                               const SurfaceDescriptorDIB& aDescriptor)
    : TextureHostDirectUpload(aFlags, SurfaceFormat::B8G8R8X8, IntSize()) {
  // We added an extra ref for transport, so we shouldn't AddRef now.
  mSurface =
      dont_AddRef(reinterpret_cast<gfxWindowsSurface*>(aDescriptor.surface()));
  MOZ_ASSERT(mSurface);

  mSize = mSurface->GetSize();
  mFormat = mSurface->GetSurfaceFormat();
}

void DIBTextureHost::UpdatedInternal(const nsIntRegion* aRegion) {
  if (!mProvider) {
    // This can happen if we send textures to a compositable that isn't yet
    // attached to a layer.
    return;
  }

  if (!mTextureSource) {
    mTextureSource = mProvider->CreateDataTextureSource(mFlags);
  }

  if (mSurface->CairoStatus()) {
    gfxWarning() << "Bad Cairo surface internal update "
                 << mSurface->CairoStatus();
    mTextureSource = nullptr;
    return;
  }
  RefPtr<gfxImageSurface> imgSurf = mSurface->GetAsImageSurface();

  RefPtr<DataSourceSurface> surf = Factory::CreateWrappingDataSourceSurface(
      imgSurf->Data(), imgSurf->Stride(), mSize, mFormat);

  if (!surf ||
      !mTextureSource->Update(surf, const_cast<nsIntRegion*>(aRegion))) {
    mTextureSource = nullptr;
  }

  ReadUnlock();
}

TextureHostFileMapping::TextureHostFileMapping(
    TextureFlags aFlags, const SurfaceDescriptorFileMapping& aDescriptor)
    : TextureHostDirectUpload(aFlags, aDescriptor.format(), aDescriptor.size()),
      mFileMapping((HANDLE)aDescriptor.handle()) {}

TextureHostFileMapping::~TextureHostFileMapping() {
  ::CloseHandle(mFileMapping);
}

UserDataKey kFileMappingKey;

static void UnmapFileData(void* aData) {
  MOZ_ASSERT(aData);
  ::UnmapViewOfFile(aData);
}

void TextureHostFileMapping::UpdatedInternal(const nsIntRegion* aRegion) {
  if (!mProvider) {
    // This can happen if we send textures to a compositable that isn't yet
    // attached to a layer.
    return;
  }

  if (!mTextureSource) {
    mTextureSource = mProvider->CreateDataTextureSource(mFlags);
  }

  uint8_t* data = nullptr;
  int32_t totalBytes = BufferSizeFromDimensions(mSize.width, mSize.height,
                                                BytesPerPixel(mFormat));
  if (totalBytes > 0) {
    data = (uint8_t*)::MapViewOfFile(mFileMapping, FILE_MAP_READ, 0, 0,
                                     totalBytes);
  }

  if (data) {
    RefPtr<DataSourceSurface> surf = Factory::CreateWrappingDataSourceSurface(
        data, mSize.width * BytesPerPixel(mFormat), mSize, mFormat);
    if (surf) {
      surf->AddUserData(&kFileMappingKey, data, UnmapFileData);
      if (!mTextureSource->Update(surf, const_cast<nsIntRegion*>(aRegion))) {
        mTextureSource = nullptr;
      }
    } else {
      mTextureSource = nullptr;
    }
  } else {
    mTextureSource = nullptr;
  }

  ReadUnlock();
}

}  // namespace layers
}  // namespace mozilla