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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_LAYERS_TEXTURESYNC_H
#define MOZILLA_LAYERS_TEXTURESYNC_H

#include "base/process.h"

#include "nsTArray.h"
#include "mozilla/layers/TextureSourceProvider.h"

#include "SharedMemory.h"

class MachReceiveMessage;

namespace mozilla {
namespace ipc {
struct MemoryPorts;
}  // namespace ipc

namespace layers {

class TextureSync {
 public:
  static void RegisterTextureSourceProvider(
      layers::TextureSourceProvider* aTextureSourceProvider);
  static void UnregisterTextureSourceProvider(
      layers::TextureSourceProvider* aTextureSourceProvider);
  static void DispatchCheckTexturesForUnlock();
  static void HandleWaitForTexturesMessage(MachReceiveMessage* rmsg,
                                           ipc::MemoryPorts* ports);
  static void UpdateTextureLocks(base::ProcessId aProcessId);
  static bool WaitForTextures(base::ProcessId aProcessId,
                              const nsTArray<uint64_t>& aTextureIds);
  static void SetTexturesLocked(base::ProcessId aProcessId,
                                const nsTArray<uint64_t>& aTextureIds);
  static void SetTexturesUnlocked(base::ProcessId aProcessId,
                                  const nsTArray<uint64_t>& aTextureIds);
  static void Shutdown();
  static void CleanupForPid(base::ProcessId aProcessId);
};

}  // namespace layers
}  // namespace mozilla

#endif