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<!DOCTYPE HTML>
<html>
<head>
  <meta charset="utf-8">
  <title>Various zoom-related tests that spawn in new windows</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="application/javascript" src="apz_test_utils.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
  <script type="application/javascript">

var prefs = [
  // We need the APZ paint logging information
  ["apz.test.logging_enabled", true],
  // Dropping the touch slop to 0 makes the tests easier to write because
  // we can just do a one-pixel drag to get over the pan threshold rather
  // than having to hard-code some larger value.
  ["apz.touch_start_tolerance", "0.0"],
  // The subtests in this test do touch-drags to pan the page, but we don't
  // want those pans to turn into fling animations, so we increase the
  // fling-min threshold velocity to an arbitrarily large value.
  ["apz.fling_min_velocity_threshold", "10000"],
  // The helper_bug1280013's div gets a displayport on scroll, but if the
  // test takes too long the displayport can expire before we read the value
  // out of the test. So we disable displayport expiry for these tests.
  ["apz.displayport_expiry_ms", 0],
  // Prevent the dynamic toolbar from interfering with main-thread scroll
  // offset values.
  ["browser.chrome.dynamictoolbar", false],
  // Explicitly enable pinch-zooming, so this test can run on desktop
  // even though zooming isn't enabled by default on desktop yet.
  ["apz.allow_zooming", true],
  // Increase the content response timeout because some tests do preventDefault
  // and we want to make sure APZ actually waits for them.
  ["apz.content_response_timeout", 60000],
  // Use the desktop zooming scrollbars
  ["apz.force_disable_desktop_zooming_scrollbars", false],
  // Force consistent scroll-to-click behaviour across all platforms.
  ["ui.scrollToClick", 0],
  // Disable touch resampling so that touch events are processed without delay
  // and we don't zoom more than expected due to overprediction.
  ["android.touch_resampling.enabled", false],
];

var instant_repaint_prefs = [
  // When zooming, trigger repaint requests for each scale event rather than
  // delaying the repaints
  ["apz.scale_repaint_delay_ms", 0],
  ... prefs
];

var subtests = [
  {"file": "helper_bug1280013.html", "prefs": prefs},
  {"file": "helper_zoom_restore_position_tabswitch.html", "prefs": prefs},
  {"file": "helper_zoom_with_dynamic_toolbar.html", "prefs": prefs},
  {"file": "helper_visual_scrollbars_pagescroll.html", "prefs": prefs},
  {"file": "helper_click_interrupt_animation.html", "prefs": prefs},
  {"file": "helper_overflowhidden_zoom.html", "prefs": prefs},
  {"file": "helper_zoom_keyboardscroll.html", "prefs": prefs},
  {"file": "helper_zoom_out_clamped_scrollpos.html", "prefs": instant_repaint_prefs},
  {"file": "helper_zoom_out_with_mainthread_clamping.html", "prefs": instant_repaint_prefs},
];

if (isApzEnabled()) {
  // This has a lot of subtests, and Android emulators are slow.
  SimpleTest.requestLongerTimeout(2);
  SimpleTest.waitForExplicitFinish();
  window.onload = function() {
    runSubtestsSeriallyInFreshWindows(subtests)
    .then(SimpleTest.finish, SimpleTest.finishWithFailure);
  };
}

  </script>
</head>
<body>
</body>
</html>