1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
|
/* vim:set ts=2 sw=2 sts=2 et: */
/* Any copyright is dedicated to the Public Domain.
* http://creativecommons.org/publicdomain/zero/1.0/
*/
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "gfxPlatform.h"
#include "MainThreadUtils.h"
#include "nsIThread.h"
#include "mozilla/RefPtr.h"
#include "SoftwareVsyncSource.h"
#include "VsyncSource.h"
#include "mozilla/Monitor.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/VsyncDispatcher.h"
using namespace mozilla;
using namespace mozilla::gfx;
using namespace mozilla::layers;
using ::testing::_;
// Timeout for vsync events to occur in milliseconds
// Windows 8.1 has intermittents at 50 ms. Raise limit to 5 vsync intervals.
const int kVsyncTimeoutMS = 80;
class TestVsyncObserver : public VsyncObserver {
public:
TestVsyncObserver()
: mDidGetVsyncNotification(false), mVsyncMonitor("VsyncMonitor") {}
virtual bool NotifyVsync(const VsyncEvent& aVsync) override {
MonitorAutoLock lock(mVsyncMonitor);
mDidGetVsyncNotification = true;
mVsyncMonitor.Notify();
return true;
}
void WaitForVsyncNotification() {
MOZ_ASSERT(NS_IsMainThread());
if (DidGetVsyncNotification()) {
return;
}
{ // scope lock
MonitorAutoLock lock(mVsyncMonitor);
lock.Wait(TimeDuration::FromMilliseconds(kVsyncTimeoutMS));
}
}
bool DidGetVsyncNotification() {
MonitorAutoLock lock(mVsyncMonitor);
return mDidGetVsyncNotification;
}
void ResetVsyncNotification() {
MonitorAutoLock lock(mVsyncMonitor);
mDidGetVsyncNotification = false;
}
private:
bool mDidGetVsyncNotification;
private:
Monitor mVsyncMonitor;
};
class VsyncTester : public ::testing::Test {
protected:
explicit VsyncTester() {
gfxPlatform::GetPlatform();
mVsyncSource = gfxPlatform::GetPlatform()->GetHardwareVsync();
MOZ_RELEASE_ASSERT(mVsyncSource, "GFX: Vsync source not found.");
}
virtual ~VsyncTester() { mVsyncSource = nullptr; }
RefPtr<VsyncSource> mVsyncSource;
};
static void FlushMainThreadLoop() {
// Some tasks are pushed onto the main thread when adding vsync observers
// This function will ensure all tasks are executed on the main thread
// before returning.
nsCOMPtr<nsIThread> mainThread;
nsresult rv = NS_GetMainThread(getter_AddRefs(mainThread));
ASSERT_TRUE(NS_SUCCEEDED(rv));
rv = NS_OK;
bool processed = true;
while (processed && NS_SUCCEEDED(rv)) {
rv = mainThread->ProcessNextEvent(false, &processed);
}
}
// Tests that we can enable/disable vsync notifications
TEST_F(VsyncTester, EnableVsync) {
VsyncSource::Display& globalDisplay = mVsyncSource->GetGlobalDisplay();
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
globalDisplay.EnableVsync();
ASSERT_TRUE(globalDisplay.IsVsyncEnabled());
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
}
// Test that if we have vsync enabled, the display should get vsync
// notifications
TEST_F(VsyncTester, CompositorGetVsyncNotifications) {
VsyncSource::Display& globalDisplay = mVsyncSource->GetGlobalDisplay();
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
RefPtr<CompositorVsyncDispatcher> vsyncDispatcher =
new CompositorVsyncDispatcher();
RefPtr<TestVsyncObserver> testVsyncObserver = new TestVsyncObserver();
vsyncDispatcher->SetCompositorVsyncObserver(testVsyncObserver);
FlushMainThreadLoop();
ASSERT_TRUE(globalDisplay.IsVsyncEnabled());
testVsyncObserver->WaitForVsyncNotification();
ASSERT_TRUE(testVsyncObserver->DidGetVsyncNotification());
vsyncDispatcher = nullptr;
testVsyncObserver = nullptr;
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
}
// Test that if we have vsync enabled, the parent refresh driver should get
// notifications
TEST_F(VsyncTester, ParentRefreshDriverGetVsyncNotifications) {
VsyncSource::Display& globalDisplay = mVsyncSource->GetGlobalDisplay();
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
RefPtr<RefreshTimerVsyncDispatcher> vsyncDispatcher =
globalDisplay.GetRefreshTimerVsyncDispatcher();
ASSERT_TRUE(vsyncDispatcher != nullptr);
RefPtr<TestVsyncObserver> testVsyncObserver = new TestVsyncObserver();
vsyncDispatcher->SetParentRefreshTimer(testVsyncObserver);
ASSERT_TRUE(globalDisplay.IsVsyncEnabled());
testVsyncObserver->WaitForVsyncNotification();
ASSERT_TRUE(testVsyncObserver->DidGetVsyncNotification());
vsyncDispatcher->SetParentRefreshTimer(nullptr);
testVsyncObserver->ResetVsyncNotification();
testVsyncObserver->WaitForVsyncNotification();
ASSERT_FALSE(testVsyncObserver->DidGetVsyncNotification());
vsyncDispatcher = nullptr;
testVsyncObserver = nullptr;
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
}
// Test that child refresh vsync observers get vsync notifications
TEST_F(VsyncTester, ChildRefreshDriverGetVsyncNotifications) {
VsyncSource::Display& globalDisplay = mVsyncSource->GetGlobalDisplay();
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
RefPtr<RefreshTimerVsyncDispatcher> vsyncDispatcher =
globalDisplay.GetRefreshTimerVsyncDispatcher();
ASSERT_TRUE(vsyncDispatcher != nullptr);
RefPtr<TestVsyncObserver> testVsyncObserver = new TestVsyncObserver();
vsyncDispatcher->AddChildRefreshTimer(testVsyncObserver);
ASSERT_TRUE(globalDisplay.IsVsyncEnabled());
testVsyncObserver->WaitForVsyncNotification();
ASSERT_TRUE(testVsyncObserver->DidGetVsyncNotification());
vsyncDispatcher->RemoveChildRefreshTimer(testVsyncObserver);
testVsyncObserver->ResetVsyncNotification();
testVsyncObserver->WaitForVsyncNotification();
ASSERT_FALSE(testVsyncObserver->DidGetVsyncNotification());
vsyncDispatcher = nullptr;
testVsyncObserver = nullptr;
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
}
// Test that we can read the vsync rate
TEST_F(VsyncTester, VsyncSourceHasVsyncRate) {
VsyncSource::Display& globalDisplay = mVsyncSource->GetGlobalDisplay();
TimeDuration vsyncRate = globalDisplay.GetVsyncRate();
ASSERT_NE(vsyncRate, TimeDuration::Forever());
ASSERT_GT(vsyncRate.ToMilliseconds(), 0);
globalDisplay.DisableVsync();
ASSERT_FALSE(globalDisplay.IsVsyncEnabled());
}
|