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# -*- Mode: python; indent-tabs-mode: nil; tab-width: 40 -*-
# vim: set filetype=python:
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
EXPORTS += [
"external_api/moz_external_vr.h",
"FxROutputHandler.h",
"FxRWindowManager.h",
"gfxVR.h",
"ipc/VRChild.h",
"ipc/VRGPUChild.h",
"ipc/VRGPUParent.h",
"ipc/VRLayerChild.h",
"ipc/VRManagerChild.h",
"ipc/VRManagerParent.h",
"ipc/VRMessageUtils.h",
"ipc/VRParent.h",
"ipc/VRProcessChild.h",
"ipc/VRProcessManager.h",
"ipc/VRProcessParent.h",
"service/VRService.h",
"VRDisplayClient.h",
"VRDisplayPresentation.h",
"VRManager.h",
"VRPuppetCommandBuffer.h",
"VRShMem.h",
"VRThread.h",
]
LOCAL_INCLUDES += [
"/dom/base",
"/dom/canvas",
"/gfx/layers/d3d11",
"/gfx/thebes",
]
UNIFIED_SOURCES += [
"gfxVR.cpp",
"ipc/VRChild.cpp",
"ipc/VRGPUChild.cpp",
"ipc/VRGPUParent.cpp",
"ipc/VRManagerChild.cpp",
"ipc/VRManagerParent.cpp",
"ipc/VRParent.cpp",
"ipc/VRProcessChild.cpp",
"ipc/VRProcessManager.cpp",
"ipc/VRProcessParent.cpp",
"VRDisplayClient.cpp",
"VRDisplayPresentation.cpp",
"VRThread.cpp",
]
SOURCES += [
"ipc/VRLayerChild.cpp",
"ipc/VRLayerParent.cpp",
"VRManager.cpp",
"VRPuppetCommandBuffer.cpp",
"VRShMem.cpp",
]
if CONFIG["OS_TARGET"] == "Android":
LOCAL_INCLUDES += ["/widget/android"]
else:
DIRS += [
"service",
]
UNIFIED_SOURCES += [
"VRServiceHost.cpp",
]
# Only target x64 for vrhost since WebVR is only supported on 64bit.
# Also, only use MSVC compiler for Windows-specific linking
if (
CONFIG["OS_ARCH"] == "WINNT"
and CONFIG["HAVE_64BIT_BUILD"]
and CONFIG["CC_TYPE"] not in ("clang", "gcc")
):
DIRS += ["vrhost"]
IPDL_SOURCES = [
"ipc/PVR.ipdl",
"ipc/PVRGPU.ipdl",
"ipc/PVRLayer.ipdl",
"ipc/PVRManager.ipdl",
]
# For now, only enable FxR CLH for Windows Nightly builds (BUG 1565349)
if CONFIG["OS_ARCH"] == "WINNT" and CONFIG["NIGHTLY_BUILD"]:
XPCOM_MANIFESTS += [
"components.conf",
]
SOURCES += [
"nsFxrCommandLineHandler.cpp",
]
if CONFIG["OS_ARCH"] == "WINNT":
LOCAL_INCLUDES += ["/layout/generic", "/widget", "/widget/windows"]
SOURCES += ["FxROutputHandler.cpp", "FxRWindowManager.cpp"]
CXXFLAGS += CONFIG["MOZ_CAIRO_CFLAGS"]
CXXFLAGS += CONFIG["TK_CFLAGS"]
CFLAGS += CONFIG["MOZ_CAIRO_CFLAGS"]
CFLAGS += CONFIG["TK_CFLAGS"]
include("/ipc/chromium/chromium-config.mozbuild")
FINAL_LIBRARY = "xul"
with Files("**"):
BUG_COMPONENT = ("Core", "WebVR")
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