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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use wgc::id;
pub use wgc::command::{compute_ffi::*, render_ffi::*};
pub mod client;
pub mod identity;
pub mod server;
pub use wgc::device::trace::Command as CommandEncoderAction;
use std::{borrow::Cow, mem, slice};
type RawString = *const std::os::raw::c_char;
//TODO: figure out why 'a and 'b have to be different here
//TODO: remove this
fn cow_label<'a, 'b>(raw: &'a RawString) -> Option<Cow<'b, str>> {
if raw.is_null() {
None
} else {
let cstr = unsafe { std::ffi::CStr::from_ptr(*raw) };
cstr.to_str().ok().map(Cow::Borrowed)
}
}
#[repr(C)]
pub struct ByteBuf {
data: *const u8,
len: usize,
capacity: usize,
}
impl ByteBuf {
fn from_vec(vec: Vec<u8>) -> Self {
if vec.is_empty() {
ByteBuf {
data: std::ptr::null(),
len: 0,
capacity: 0,
}
} else {
let bb = ByteBuf {
data: vec.as_ptr(),
len: vec.len(),
capacity: vec.capacity(),
};
mem::forget(vec);
bb
}
}
unsafe fn as_slice(&self) -> &[u8] {
slice::from_raw_parts(self.data, self.len)
}
}
#[derive(serde::Serialize, serde::Deserialize)]
struct ImplicitLayout<'a> {
pipeline: id::PipelineLayoutId,
bind_groups: Cow<'a, [id::BindGroupLayoutId]>,
}
#[derive(serde::Serialize, serde::Deserialize)]
enum DeviceAction<'a> {
CreateBuffer(id::BufferId, wgc::resource::BufferDescriptor<'a>),
CreateTexture(id::TextureId, wgc::resource::TextureDescriptor<'a>),
CreateSampler(id::SamplerId, wgc::resource::SamplerDescriptor<'a>),
CreateBindGroupLayout(
id::BindGroupLayoutId,
wgc::binding_model::BindGroupLayoutDescriptor<'a>,
),
CreatePipelineLayout(
id::PipelineLayoutId,
wgc::binding_model::PipelineLayoutDescriptor<'a>,
),
CreateBindGroup(id::BindGroupId, wgc::binding_model::BindGroupDescriptor<'a>),
CreateShaderModule(id::ShaderModuleId, Cow<'a, [u32]>, Cow<'a, str>),
CreateComputePipeline(
id::ComputePipelineId,
wgc::pipeline::ComputePipelineDescriptor<'a>,
Option<ImplicitLayout<'a>>,
),
CreateRenderPipeline(
id::RenderPipelineId,
wgc::pipeline::RenderPipelineDescriptor<'a>,
Option<ImplicitLayout<'a>>,
),
CreateRenderBundle(
id::RenderBundleId,
wgc::command::RenderBundleEncoderDescriptor<'a>,
wgc::command::BasePass<wgc::command::RenderCommand>,
),
CreateCommandEncoder(
id::CommandEncoderId,
wgt::CommandEncoderDescriptor<wgc::Label<'a>>,
),
}
#[derive(serde::Serialize, serde::Deserialize)]
enum TextureAction<'a> {
CreateView(id::TextureViewId, wgc::resource::TextureViewDescriptor<'a>),
}
#[derive(serde::Serialize, serde::Deserialize)]
enum DropAction {
Buffer(id::BufferId),
Texture(id::TextureId),
Sampler(id::SamplerId),
BindGroupLayout(id::BindGroupLayoutId),
}
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