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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file/namespace contains utility functions for enumerating, ending and
// computing statistics of processes.
#ifndef BASE_PROCESS_UTIL_H_
#define BASE_PROCESS_UTIL_H_
#include "base/basictypes.h"
#if defined(OS_WIN)
# include "mozilla/ipc/EnvironmentMap.h"
# include <windows.h>
# include <tlhelp32.h>
#elif defined(OS_LINUX) || defined(__GLIBC__)
# include <dirent.h>
# include <limits.h>
# include <sys/types.h>
#elif defined(OS_MACOSX)
# include <mach/mach.h>
#endif
#include <cstddef>
#include <map>
#include <string>
#include <utility>
#include <vector>
#include "base/process.h"
#include "mozilla/UniquePtr.h"
#if defined(MOZ_ENABLE_FORKSERVER)
# include "nsStringFwd.h"
# include "mozilla/Tuple.h"
# include "mozilla/ipc/FileDescriptorShuffle.h"
namespace mozilla {
namespace ipc {
class FileDescriptor;
}
} // namespace mozilla
#endif
#if defined(OS_MACOSX)
struct kinfo_proc;
#endif
class CommandLine;
namespace base {
enum ProcessArchitecture {
PROCESS_ARCH_INVALID = 0x0,
PROCESS_ARCH_I386 = 0x1,
PROCESS_ARCH_X86_64 = 0x2,
PROCESS_ARCH_PPC = 0x4,
PROCESS_ARCH_PPC_64 = 0x8,
PROCESS_ARCH_ARM = 0x10,
PROCESS_ARCH_ARM_64 = 0x20
};
// A minimalistic but hopefully cross-platform set of exit codes.
// Do not change the enumeration values or you will break third-party
// installers.
enum {
PROCESS_END_NORMAL_TERMINATON = 0,
PROCESS_END_KILLED_BY_USER = 1,
PROCESS_END_PROCESS_WAS_HUNG = 2
};
// Returns the id of the current process.
ProcessId GetCurrentProcId();
// Returns the ProcessHandle of the current process.
ProcessHandle GetCurrentProcessHandle();
// Converts a PID to a process handle. This handle must be closed by
// CloseProcessHandle when you are done with it. Returns true on success.
bool OpenProcessHandle(ProcessId pid, ProcessHandle* handle);
// Converts a PID to a process handle. On Windows the handle is opened
// with more access rights and must only be used by trusted code.
// You have to close returned handle using CloseProcessHandle. Returns true
// on success.
bool OpenPrivilegedProcessHandle(ProcessId pid, ProcessHandle* handle);
// Closes the process handle opened by OpenProcessHandle.
void CloseProcessHandle(ProcessHandle process);
// Returns the unique ID for the specified process. This is functionally the
// same as Windows' GetProcessId(), but works on versions of Windows before
// Win XP SP1 as well.
ProcessId GetProcId(ProcessHandle process);
#if defined(OS_POSIX)
// Close all file descriptors, except for std{in,out,err} and those
// for which the given function returns true. Only call this function
// in a child process where you know that there aren't any other
// threads.
void CloseSuperfluousFds(void* aCtx, bool (*aShouldPreserve)(void*, int));
typedef std::vector<std::pair<int, int> > file_handle_mapping_vector;
typedef std::map<std::string, std::string> environment_map;
#endif
struct LaunchOptions {
// If true, wait for the process to terminate. Otherwise, return
// immediately.
bool wait = false;
#if defined(OS_WIN)
bool start_hidden = false;
// Environment variables to be applied in addition to the current
// process's environment, replacing them where necessary.
EnvironmentMap env_map;
std::vector<HANDLE> handles_to_inherit;
#endif
#if defined(OS_POSIX)
environment_map env_map;
// A mapping of (src fd -> dest fd) to propagate into the child
// process. All other fds will be closed, except std{in,out,err}.
file_handle_mapping_vector fds_to_remap;
#endif
#if defined(MOZ_ENABLE_FORKSERVER)
bool use_forkserver = false;
#endif
#if defined(OS_LINUX)
struct ForkDelegate {
virtual ~ForkDelegate() {}
virtual pid_t Fork() = 0;
};
// If non-null, the fork delegate will be called instead of fork().
// It is not required to call pthread_atfork hooks.
mozilla::UniquePtr<ForkDelegate> fork_delegate = nullptr;
#endif
#if defined(OS_MACOSX) && defined(__aarch64__)
// The architecture to launch when launching a "universal" binary.
// Note: the implementation only supports launching x64 child
// processes from arm64 parent processes.
uint32_t arch = PROCESS_ARCH_INVALID;
#endif
};
#if defined(OS_WIN)
// Runs the given application name with the given command line. Normally, the
// first command line argument should be the path to the process, and don't
// forget to quote it.
//
// Example (including literal quotes)
// cmdline = "c:\windows\explorer.exe" -foo "c:\bar\"
//
// If process_handle is non-NULL, the process handle of the launched app will be
// stored there on a successful launch.
// NOTE: In this case, the caller is responsible for closing the handle so
// that it doesn't leak!
bool LaunchApp(const std::wstring& cmdline, const LaunchOptions& options,
ProcessHandle* process_handle);
#elif defined(OS_POSIX)
// Runs the application specified in argv[0] with the command line argv.
//
// The pid will be stored in process_handle if that pointer is
// non-null.
//
// Note that the first argument in argv must point to the filename,
// and must be fully specified (i.e., this will not search $PATH).
bool LaunchApp(const std::vector<std::string>& argv,
const LaunchOptions& options, ProcessHandle* process_handle);
// Deleter for the array of strings allocated within BuildEnvironmentArray.
struct FreeEnvVarsArray {
void operator()(char** array);
};
typedef mozilla::UniquePtr<char*[], FreeEnvVarsArray> EnvironmentArray;
// Merge an environment map with the current environment.
// Existing variables are overwritten by env_vars_to_set.
EnvironmentArray BuildEnvironmentArray(const environment_map& env_vars_to_set);
#endif
#if defined(MOZ_ENABLE_FORKSERVER)
/**
* Create and initialize a new process as a content process.
*
* This class is used only by the fork server.
* To create a new content process, two steps are
* - calling |ForkProcess()| to create a new process, and
* - calling |InitAppProcess()| in the new process, the child
* process, to initialize it for running WEB content later.
*
* The fork server can clean up it's resources in-between the first
* and second step, that is why two steps.
*/
class AppProcessBuilder {
public:
AppProcessBuilder();
// This function will fork a new process for use as a
// content processes.
bool ForkProcess(const std::vector<std::string>& argv,
const LaunchOptions& options, ProcessHandle* process_handle);
// This function will be called in the child process to initializes
// the environment of the content process. It should be called
// after the message loop of the main thread, to make sure the fork
// server is destroyed properly in the child process.
//
// The message loop may allocate resources like file descriptors.
// If this function is called before the end of the loop, the
// reosurces may be destroyed while the loop is still alive.
void InitAppProcess(int* argcp, char*** argvp);
private:
void ReplaceArguments(int* argcp, char*** argvp);
mozilla::ipc::FileDescriptorShuffle shuffle_;
std::vector<std::string> argv_;
};
void InitForkServerProcess();
/**
* Make a FD not being closed when create a new content process.
*
* AppProcessBuilder would close most unrelated FDs for new content
* processes. You may want to reserve some of FDs to keep using them
* in content processes.
*/
void RegisterForkServerNoCloseFD(int aFd);
#endif
// Executes the application specified by cl. This function delegates to one
// of the above two platform-specific functions.
bool LaunchApp(const CommandLine& cl, const LaunchOptions&,
ProcessHandle* process_handle);
// Attempts to kill the process identified by the given process
// entry structure, giving it the specified exit code. If |wait| is true, wait
// for the process to be actually terminated before returning.
// Returns true if this is successful, false otherwise.
bool KillProcess(ProcessHandle process, int exit_code, bool wait);
// Get the termination status (exit code) of the process and return true if the
// status indicates the process crashed. |child_exited| is set to true iff the
// child process has terminated. (|child_exited| may be NULL.)
//
// On Windows, it is an error to call this if the process hasn't terminated
// yet. On POSIX, |child_exited| is set correctly since we detect terminate in
// a different manner on POSIX.
bool DidProcessCrash(bool* child_exited, ProcessHandle handle);
} // namespace base
namespace mozilla {
class EnvironmentLog {
public:
template <size_t N>
explicit EnvironmentLog(const char (&varname)[N])
: EnvironmentLog(varname, N) {}
~EnvironmentLog() {}
void print(const char* format, ...);
private:
explicit EnvironmentLog(const char* varname, size_t len);
#if defined(OS_WIN)
std::wstring fname_;
#else
std::string fname_;
#endif
DISALLOW_EVIL_CONSTRUCTORS(EnvironmentLog);
};
#if defined(MOZ_ENABLE_FORKSERVER)
typedef Tuple<nsCString, nsCString> EnvVar;
typedef Tuple<mozilla::ipc::FileDescriptor, int> FdMapping;
#endif
} // namespace mozilla
#if defined(OS_WIN)
// Undo the windows.h damage
# undef GetMessage
# undef CreateEvent
# undef GetClassName
# undef GetBinaryType
# undef RemoveDirectory
# undef LoadImage
# undef LoadIcon
#endif
#endif // BASE_PROCESS_UTIL_H_
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