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/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
// We use varying sorts across the self-hosted codebase. All sorts are
// consolidated here to avoid confusion and re-implementation of existing
// algorithms.
// For sorting values with limited range; uint8 and int8.
function CountingSort(array, len, signed, comparefn) {
assert(IsPossiblyWrappedTypedArray(array), "CountingSort works only with typed arrays.");
// Determined by performance testing.
if (len < 128) {
QuickSort(array, len, comparefn);
return array;
}
// Map int8 values onto the uint8 range when storing in buffer.
var min = 0;
if (signed) {
min = -128;
}
/* eslint-disable comma-spacing */
// 32 * 8 = 256 entries.
var buffer = [
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
];
/* eslint-enable comma-spacing */
// Populate the buffer
for (var i = 0; i < len; i++) {
var val = array[i];
buffer[val - min]++;
}
// Traverse the buffer in order and write back elements to array
var val = -1;
for (var i = 0; i < len;) {
// Invariant: sum(buffer[val:]) == len-i
var j;
do {
j = buffer[++val];
} while (j === 0);
for (; j > 0; j--)
array[i++] = val + min;
}
return array;
}
// Helper for RadixSort
function ByteAtCol(x, pos) {
return (x >> (pos * 8)) & 0xFF;
}
function SortByColumn(array, len, aux, col, counts) {
const R = 256;
// |counts| is used to compute the starting index position for each key.
// Letting counts[0] always be 0, simplifies the transform step below.
// Example:
//
// Computing frequency counts for the input [1 2 1] gives:
// 0 1 2 3 ... (keys)
// 0 0 2 1 (frequencies)
//
// Transforming frequencies to indexes gives:
// 0 1 2 3 ... (keys)
// 0 0 2 3 (indexes)
assert(counts.length === R + 1, "counts has |R| + 1 entries");
// Initialize all entries to zero.
for (let r = 0; r < R + 1; r++) {
counts[r] = 0;
}
// Compute frequency counts
for (let i = 0; i < len; i++) {
let val = array[i];
let b = ByteAtCol(val, col);
counts[b + 1]++;
}
// Transform counts to indices.
for (let r = 0; r < R; r++) {
counts[r + 1] += counts[r];
}
// Distribute
for (let i = 0; i < len; i++) {
let val = array[i];
let b = ByteAtCol(val, col);
aux[counts[b]++] = val;
}
// Copy back
for (let i = 0; i < len; i++) {
array[i] = aux[i];
}
}
// Sorts integers and float32. |signed| is true for int16 and int32, |floating|
// is true for float32.
function RadixSort(array, len, buffer, nbytes, signed, floating, comparefn) {
assert(IsPossiblyWrappedTypedArray(array), "RadixSort works only with typed arrays.");
// Determined by performance testing.
if (len < 512) {
QuickSort(array, len, comparefn);
return array;
}
let aux = [];
for (let i = 0; i < len; i++)
_DefineDataProperty(aux, i, 0);
let view = array;
let signMask = 1 << nbytes * 8 - 1;
// Preprocess
if (floating) {
// Acquire a buffer if the array was previously using inline storage.
if (buffer === null) {
buffer = callFunction(std_TypedArray_buffer, array);
assert(buffer !== null, "Attached data buffer should be reified");
}
// |array| is a possibly cross-compartment wrapped typed array.
let offset = IsTypedArray(array)
? TypedArrayByteOffset(array)
: callFunction(CallTypedArrayMethodIfWrapped, array,
"TypedArrayByteOffsetMethod");
view = new Int32Array(buffer, offset, len);
// Flip sign bit for positive numbers; flip all bits for negative
// numbers, except negative NaNs.
for (let i = 0; i < len; i++) {
if (view[i] & signMask) {
if ((view[i] & 0x7F800000) !== 0x7F800000 || (view[i] & 0x007FFFFF) === 0) {
view[i] ^= 0xFFFFFFFF;
}
} else {
view[i] ^= signMask;
}
}
} else if (signed) {
// Flip sign bit
for (let i = 0; i < len; i++) {
view[i] ^= signMask;
}
}
/* eslint-disable comma-spacing */
// 32 * 8 + 1 = 256 + 1 entries.
let counts = [
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,
];
/* eslint-enable comma-spacing */
// Sort
for (let col = 0; col < nbytes; col++) {
SortByColumn(view, len, aux, col, counts);
}
// Restore original bit representation
if (floating) {
for (let i = 0; i < len; i++) {
if (view[i] & signMask) {
view[i] ^= signMask;
} else {
view[i] ^= 0xFFFFFFFF;
}
}
} else if (signed) {
for (let i = 0; i < len; i++) {
view[i] ^= signMask;
}
}
return array;
}
// For sorting small arrays.
function InsertionSort(array, from, to, comparefn) {
let item, swap, i, j;
for (i = from + 1; i <= to; i++) {
item = array[i];
for (j = i - 1; j >= from; j--) {
swap = array[j];
if (comparefn(swap, item) <= 0)
break;
array[j + 1] = swap;
}
array[j + 1] = item;
}
}
function SwapArrayElements(array, i, j) {
var swap = array[i];
array[i] = array[j];
array[j] = swap;
}
// A helper function for MergeSort.
//
// Merge comparefn-sorted slices list[start..<=mid] and list[mid+1..<=end],
// storing the merged sequence in out[start..<=end].
function Merge(list, out, start, mid, end, comparefn) {
// Skip lopsided runs to avoid doing useless work.
// Skip calling the comparator if the sub-list is already sorted.
if (mid >= end || comparefn(list[mid], list[mid + 1]) <= 0) {
for (var i = start; i <= end; i++) {
_DefineDataProperty(out, i, list[i]);
}
return;
}
var i = start;
var j = mid + 1;
var k = start;
while (i <= mid && j <= end) {
var lvalue = list[i];
var rvalue = list[j];
if (comparefn(lvalue, rvalue) <= 0) {
_DefineDataProperty(out, k++, lvalue);
i++;
} else {
_DefineDataProperty(out, k++, rvalue);
j++;
}
}
// Empty out any remaining elements.
while (i <= mid) {
_DefineDataProperty(out, k++, list[i++]);
}
while (j <= end) {
_DefineDataProperty(out, k++, list[j++]);
}
}
// Helper function for overwriting a sparse array with a
// dense array, filling remaining slots with holes.
function MoveHoles(sparse, sparseLen, dense, denseLen) {
for (var i = 0; i < denseLen; i++)
sparse[i] = dense[i];
for (var j = denseLen; j < sparseLen; j++)
delete sparse[j];
}
// Iterative, bottom up, mergesort.
function MergeSort(array, len, comparefn) {
// To save effort we will do all of our work on a dense list,
// then create holes at the end.
var denseList = [];
var denseLen = 0;
for (var i = 0; i < len; i++) {
if (i in array)
_DefineDataProperty(denseList, denseLen++, array[i]);
}
if (denseLen < 1)
return array;
// Insertion sort for small arrays, where "small" is defined by performance
// testing.
if (denseLen < 24) {
InsertionSort(denseList, 0, denseLen - 1, comparefn);
MoveHoles(array, len, denseList, denseLen);
return array;
}
// We do all of our allocating up front
var lBuffer = denseList;
var rBuffer = [];
// Use insertion sort for initial ranges.
var windowSize = 4;
for (var start = 0; start < denseLen - 1; start += windowSize) {
var end = std_Math_min(start + windowSize - 1, denseLen - 1);
InsertionSort(lBuffer, start, end, comparefn);
}
for (; windowSize < denseLen; windowSize = 2 * windowSize) {
for (var start = 0; start < denseLen; start += 2 * windowSize) {
// The midpoint between the two subarrays.
var mid = start + windowSize - 1;
// To keep from going over the edge.
var end = std_Math_min(start + 2 * windowSize - 1, denseLen - 1);
Merge(lBuffer, rBuffer, start, mid, end, comparefn);
}
// Swap both lists.
var swap = lBuffer;
lBuffer = rBuffer;
rBuffer = swap;
}
MoveHoles(array, len, lBuffer, denseLen);
return array;
}
// A helper function for MergeSortTypedArray.
//
// Merge comparefn-sorted slices list[start..<=mid] and list[mid+1..<=end],
// storing the merged sequence in out[start..<=end].
function MergeTypedArray(list, out, start, mid, end, comparefn) {
// Skip lopsided runs to avoid doing useless work.
// Skip calling the comparator if the sub-list is already sorted.
if (mid >= end || comparefn(list[mid], list[mid + 1]) <= 0) {
for (var i = start; i <= end; i++) {
out[i] = list[i];
}
return;
}
var i = start;
var j = mid + 1;
var k = start;
while (i <= mid && j <= end) {
var lvalue = list[i];
var rvalue = list[j];
if (comparefn(lvalue, rvalue) <= 0) {
out[k++] = lvalue;
i++;
} else {
out[k++] = rvalue;
j++;
}
}
// Empty out any remaining elements.
while (i <= mid) {
out[k++] = list[i++];
}
while (j <= end) {
out[k++] = list[j++];
}
}
// Iterative, bottom up, mergesort. Optimized version for TypedArrays.
function MergeSortTypedArray(array, len, comparefn) {
assert(IsPossiblyWrappedTypedArray(array),
"MergeSortTypedArray works only with typed arrays.");
// Insertion sort for small arrays, where "small" is defined by performance
// testing.
if (len < 8) {
InsertionSort(array, 0, len - 1, comparefn);
return array;
}
// Use the same TypedArray kind for the buffer.
var C = _ConstructorForTypedArray(array);
// We do all of our allocating up front.
var lBuffer = array;
var rBuffer = new C(len);
// Use insertion sort for the initial ranges.
var windowSize = 4;
for (var start = 0; start < len - 1; start += windowSize) {
var end = std_Math_min(start + windowSize - 1, len - 1);
InsertionSort(lBuffer, start, end, comparefn);
}
for (; windowSize < len; windowSize = 2 * windowSize) {
for (var start = 0; start < len; start += 2 * windowSize) {
// The midpoint between the two subarrays.
var mid = start + windowSize - 1;
// To keep from going over the edge.
var end = std_Math_min(start + 2 * windowSize - 1, len - 1);
MergeTypedArray(lBuffer, rBuffer, start, mid, end, comparefn);
}
// Swap both lists.
var swap = lBuffer;
lBuffer = rBuffer;
rBuffer = swap;
}
// Move the sorted elements into the array.
if (lBuffer !== array) {
for (var i = 0; i < len; i++) {
array[i] = lBuffer[i];
}
}
return array;
}
// Rearranges the elements in array[from:to + 1] and returns an index j such that:
// - from < j < to
// - each element in array[from:j] is less than or equal to array[j]
// - each element in array[j + 1:to + 1] greater than or equal to array[j].
function Partition(array, from, to, comparefn) {
assert(to - from >= 3, "Partition will not work with less than three elements");
var medianIndex = from + ((to - from) >> 1);
var i = from + 1;
var j = to;
SwapArrayElements(array, medianIndex, i);
// Median of three pivot selection.
if (comparefn(array[from], array[to]) > 0)
SwapArrayElements(array, from, to);
if (comparefn(array[i], array[to]) > 0)
SwapArrayElements(array, i, to);
if (comparefn(array[from], array[i]) > 0)
SwapArrayElements(array, from, i);
var pivotIndex = i;
// Hoare partition method.
for (;;) {
do i++; while (comparefn(array[i], array[pivotIndex]) < 0);
do j--; while (comparefn(array[j], array[pivotIndex]) > 0);
if (i > j)
break;
SwapArrayElements(array, i, j);
}
SwapArrayElements(array, pivotIndex, j);
return j;
}
// In-place QuickSort.
function QuickSort(array, len, comparefn) {
assert(0 <= len && len <= 0x7FFFFFFF, "length is a positive int32 value");
// Managing the stack ourselves seems to provide a small performance boost.
var stack = new List();
var top = 0;
var start = 0;
var end = len - 1;
var pivotIndex, leftLen, rightLen;
for (;;) {
// Insertion sort for the first N elements where N is some value
// determined by performance testing.
if (end - start <= 23) {
InsertionSort(array, start, end, comparefn);
if (top < 1)
break;
end = stack[--top];
start = stack[--top];
} else {
pivotIndex = Partition(array, start, end, comparefn);
// Calculate the left and right sub-array lengths and save
// stack space by directly modifying start/end so that
// we sort the longest of the two during the next iteration.
leftLen = (pivotIndex - 1) - start;
rightLen = end - (pivotIndex + 1);
if (rightLen > leftLen) {
stack[top++] = start;
stack[top++] = pivotIndex - 1;
start = pivotIndex + 1;
} else {
stack[top++] = pivotIndex + 1;
stack[top++] = end;
end = pivotIndex - 1;
}
}
}
return array;
}
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