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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef builtin_intl_NumberFormat_h
#define builtin_intl_NumberFormat_h
#include "mozilla/Attributes.h"
#include <stdint.h>
#include "builtin/SelfHostingDefines.h"
#include "js/Class.h"
#include "vm/NativeObject.h"
struct UFormattedNumber;
struct UNumberFormatter;
namespace js {
class NumberFormatObject : public NativeObject {
public:
static const JSClass class_;
static const JSClass& protoClass_;
static constexpr uint32_t INTERNALS_SLOT = 0;
static constexpr uint32_t UNUMBER_FORMATTER_SLOT = 1;
static constexpr uint32_t UFORMATTED_NUMBER_SLOT = 2;
static constexpr uint32_t SLOT_COUNT = 3;
static_assert(INTERNALS_SLOT == INTL_INTERNALS_OBJECT_SLOT,
"INTERNALS_SLOT must match self-hosting define for internals "
"object slot");
// Estimated memory use for UNumberFormatter and UFormattedNumber
// (see IcuMemoryUsage).
static constexpr size_t EstimatedMemoryUse = 750;
UNumberFormatter* getNumberFormatter() const {
const auto& slot = getFixedSlot(UNUMBER_FORMATTER_SLOT);
if (slot.isUndefined()) {
return nullptr;
}
return static_cast<UNumberFormatter*>(slot.toPrivate());
}
void setNumberFormatter(UNumberFormatter* formatter) {
setFixedSlot(UNUMBER_FORMATTER_SLOT, PrivateValue(formatter));
}
UFormattedNumber* getFormattedNumber() const {
const auto& slot = getFixedSlot(UFORMATTED_NUMBER_SLOT);
if (slot.isUndefined()) {
return nullptr;
}
return static_cast<UFormattedNumber*>(slot.toPrivate());
}
void setFormattedNumber(UFormattedNumber* formatted) {
setFixedSlot(UFORMATTED_NUMBER_SLOT, PrivateValue(formatted));
}
private:
static const JSClassOps classOps_;
static const ClassSpec classSpec_;
static void finalize(JSFreeOp* fop, JSObject* obj);
};
/**
* Returns a new instance of the standard built-in NumberFormat constructor.
* Self-hosted code cannot cache this constructor (as it does for others in
* Utilities.js) because it is initialized after self-hosted code is compiled.
*
* Usage: numberFormat = intl_NumberFormat(locales, options)
*/
extern MOZ_MUST_USE bool intl_NumberFormat(JSContext* cx, unsigned argc,
Value* vp);
/**
* Returns the numbering system type identifier per Unicode
* Technical Standard 35, Unicode Locale Data Markup Language, for the
* default numbering system for the given locale.
*
* Usage: defaultNumberingSystem = intl_numberingSystem(locale)
*/
extern MOZ_MUST_USE bool intl_numberingSystem(JSContext* cx, unsigned argc,
Value* vp);
/**
* Returns a string representing the number x according to the effective
* locale and the formatting options of the given NumberFormat.
*
* Spec: ECMAScript Internationalization API Specification, 11.3.2.
*
* Usage: formatted = intl_FormatNumber(numberFormat, x, formatToParts,
* unitStyle)
*/
extern MOZ_MUST_USE bool intl_FormatNumber(JSContext* cx, unsigned argc,
Value* vp);
#if DEBUG || MOZ_SYSTEM_ICU
/**
* Returns an object with all available measurement units.
*
* Usage: units = intl_availableMeasurementUnits()
*/
extern MOZ_MUST_USE bool intl_availableMeasurementUnits(JSContext* cx,
unsigned argc,
Value* vp);
#endif
namespace intl {
/**
* Class to create a number formatter skeleton.
*
* The skeleton syntax is documented at:
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md
*/
class MOZ_STACK_CLASS NumberFormatterSkeleton final {
static constexpr size_t DefaultVectorSize = 128;
using SkeletonVector = Vector<char16_t, DefaultVectorSize>;
SkeletonVector vector_;
bool append(char16_t c) { return vector_.append(c); }
bool appendN(char16_t c, size_t times) { return vector_.appendN(c, times); }
template <size_t N>
bool append(const char16_t (&chars)[N]) {
static_assert(N > 0,
"should only be used with string literals or properly "
"null-terminated arrays");
MOZ_ASSERT(chars[N - 1] == '\0',
"should only be used with string literals or properly "
"null-terminated arrays");
return vector_.append(chars, N - 1); // Without trailing \0.
}
template <size_t N>
bool appendToken(const char16_t (&token)[N]) {
return append(token) && append(' ');
}
bool append(const char* chars, size_t length) {
return vector_.append(chars, length);
}
public:
explicit NumberFormatterSkeleton(JSContext* cx) : vector_(cx) {}
/**
* Return a new UNumberFormatter based on this skeleton.
*/
UNumberFormatter* toFormatter(JSContext* cx, const char* locale);
/**
* Set this skeleton to display a currency amount. |currency| must be a
* three-letter currency code.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#unit
*/
MOZ_MUST_USE bool currency(JSLinearString* currency);
enum class CurrencyDisplay { Code, Name, Symbol, NarrowSymbol };
/**
* Set the currency display style for this skeleton.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#unit-width
*/
MOZ_MUST_USE bool currencyDisplay(CurrencyDisplay display);
/**
* Set this skeleton to display a unit amount. |unit| must be a well-formed
* unit identifier.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#unit
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#per-unit
*/
MOZ_MUST_USE bool unit(JSLinearString* unit);
enum class UnitDisplay { Short, Narrow, Long };
/**
* Set the unit display style for this skeleton.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#unit-width
*/
MOZ_MUST_USE bool unitDisplay(UnitDisplay display);
/**
* Set this skeleton to display a percent number.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#unit
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#scale
*/
MOZ_MUST_USE bool percent();
/**
* Set the fraction digits settings for this skeleton. |min| can be zero,
* |max| must be larger-or-equal to |min|.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#fraction-precision
*/
MOZ_MUST_USE bool fractionDigits(uint32_t min, uint32_t max);
/**
* Set the integer-width settings for this skeleton. |min| must be a non-zero
* number.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#integer-width
*/
MOZ_MUST_USE bool integerWidth(uint32_t min);
/**
* Set the significant digits settings for this skeleton. |min| must be a
* non-zero number, |max| must be larger-or-equal to |min|.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#significant-digits-precision
*/
MOZ_MUST_USE bool significantDigits(uint32_t min, uint32_t max);
/**
* Enable or disable grouping for this skeleton.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#grouping
*/
MOZ_MUST_USE bool useGrouping(bool on);
enum class Notation {
Standard,
Scientific,
Engineering,
CompactShort,
CompactLong
};
/**
* Set the notation style for this skeleton.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#notation
*/
MOZ_MUST_USE bool notation(Notation style);
enum class SignDisplay {
Auto,
Never,
Always,
ExceptZero,
Accounting,
AccountingAlways,
AccountingExceptZero
};
/**
* Set the sign-display for this skeleton.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#sign-display
*/
MOZ_MUST_USE bool signDisplay(SignDisplay display);
/**
* Set the rounding mode to 'half-up' for this skeleton.
*
* https://github.com/unicode-org/icu/blob/master/docs/userguide/format_parse/numbers/skeletons.md#rounding-mode
*/
MOZ_MUST_USE bool roundingModeHalfUp();
};
} // namespace intl
} // namespace js
#endif /* builtin_intl_NumberFormat_h */
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