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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef debugger_Environment_inl_h
#define debugger_Environment_inl_h
#include "debugger/Environment.h" // for DebuggerEnvironment
#include "jstypes.h" // for JS_PUBLIC_API
#include "NamespaceImports.h" // for Value
#include "debugger/Debugger.h" // for Debugger
#include "debugger/Debugger-inl.h" // for Debugger::fromJSObject
class JS_PUBLIC_API JSObject;
// The Debugger.Environment.prototype object also has a class of
// DebuggerEnvironment::class_ so we differentiate instances from the prototype
// based on the presence of an owner debugger.
inline bool js::DebuggerEnvironment::isInstance() const {
return !getReservedSlot(OWNER_SLOT).isUndefined();
}
inline js::Debugger* js::DebuggerEnvironment::owner() const {
MOZ_ASSERT(isInstance());
JSObject* dbgobj = &getReservedSlot(OWNER_SLOT).toObject();
return Debugger::fromJSObject(dbgobj);
}
#endif /* debugger_Environment_inl_h */
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