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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef frontend_CompilationInfo_h
#define frontend_CompilationInfo_h
#include "mozilla/AlreadyAddRefed.h" // already_AddRefed
#include "mozilla/Assertions.h" // MOZ_ASSERT
#include "mozilla/Attributes.h"
#include "mozilla/RefPtr.h" // RefPtr
#include "mozilla/Span.h"
#include "builtin/ModuleObject.h"
#include "ds/LifoAlloc.h"
#include "frontend/ParserAtom.h"
#include "frontend/ScriptIndex.h" // ScriptIndex
#include "frontend/SharedContext.h"
#include "frontend/Stencil.h"
#include "frontend/UsedNameTracker.h"
#include "js/GCVector.h"
#include "js/HashTable.h"
#include "js/RealmOptions.h"
#include "js/SourceText.h"
#include "js/Transcoding.h"
#include "js/Vector.h"
#include "js/WasmModule.h"
#include "vm/GlobalObject.h" // GlobalObject
#include "vm/JSContext.h"
#include "vm/JSFunction.h" // JSFunction
#include "vm/JSScript.h" // SourceExtent
#include "vm/Realm.h"
#include "vm/SharedStencil.h" // SharedImmutableScriptData
namespace js {
class JSONPrinter;
namespace frontend {
// ScopeContext hold information derivied from the scope and environment chains
// to try to avoid the parser needing to traverse VM structures directly.
struct ScopeContext {
// If this eval is in response to Debugger.Frame.eval, we may have an
// incomplete scope chain. In order to provide a better debugging experience,
// we inspect the (optional) environment chain to determine it's enclosing
// FunctionScope if there is one. If there is no such scope, we use the
// orignal scope provided.
//
// NOTE: This is used to compute the ThisBinding kind and to allow access to
// private fields, while other contextual information only uses the
// actual scope passed to the compile.
JS::Rooted<Scope*> effectiveScope;
// The type of binding required for `this` of the top level context, as
// indicated by the enclosing scopes of this parse.
//
// NOTE: This is computed based on the effective scope (defined above).
ThisBinding thisBinding = ThisBinding::Global;
// Eval and arrow scripts inherit certain syntax allowances from their
// enclosing scripts.
bool allowNewTarget = false;
bool allowSuperProperty = false;
bool allowSuperCall = false;
bool allowArguments = true;
// Eval and arrow scripts also inherit the "this" environment -- used by
// `super` expressions -- from their enclosing script. We count the number of
// environment hops needed to get from enclosing scope to the nearest
// appropriate environment. This value is undefined if the script we are
// compiling is not an eval or arrow-function.
uint32_t enclosingThisEnvironmentHops = 0;
// Class field initializer info if we are nested within a class constructor.
// We may be an combination of arrow and eval context within the constructor.
mozilla::Maybe<MemberInitializers> memberInitializers = {};
// Indicates there is a 'class' or 'with' scope on enclosing scope chain.
bool inClass = false;
bool inWith = false;
explicit ScopeContext(JSContext* cx, InheritThis inheritThis, Scope* scope,
JSObject* enclosingEnv = nullptr)
: effectiveScope(cx, determineEffectiveScope(scope, enclosingEnv)) {
if (inheritThis == InheritThis::Yes) {
computeThisBinding(effectiveScope);
computeThisEnvironment(scope);
}
computeInScope(scope);
}
private:
void computeThisBinding(Scope* scope);
void computeThisEnvironment(Scope* scope);
void computeInScope(Scope* scope);
static Scope* determineEffectiveScope(Scope* scope, JSObject* environment);
};
struct CompilationAtomCache {
public:
using AtomCacheVector = JS::GCVector<JSAtom*, 0, js::SystemAllocPolicy>;
private:
// Atoms lowered into or converted from BaseCompilationStencil.parserAtomData.
//
// This field is here instead of in CompilationGCOutput because atoms lowered
// from JSAtom is part of input (enclosing scope bindings, lazy function name,
// etc), and having 2 vectors in both input/output is error prone.
AtomCacheVector atoms_;
public:
JSAtom* getExistingAtomAt(ParserAtomIndex index) const;
JSAtom* getExistingAtomAt(JSContext* cx,
TaggedParserAtomIndex taggedIndex) const;
JSAtom* getAtomAt(ParserAtomIndex index) const;
bool hasAtomAt(ParserAtomIndex index) const;
bool setAtomAt(JSContext* cx, ParserAtomIndex index, JSAtom* atom);
bool allocate(JSContext* cx, size_t length);
bool extendIfNecessary(JSContext* cx, size_t length);
void stealBuffer(AtomCacheVector& atoms);
void releaseBuffer(AtomCacheVector& atoms);
void trace(JSTracer* trc);
} JS_HAZ_GC_POINTER;
// Input of the compilation, including source and enclosing context.
struct CompilationInput {
const JS::ReadOnlyCompileOptions& options;
CompilationAtomCache atomCache;
BaseScript* lazy = nullptr;
ScriptSourceHolder source_;
// * If we're compiling standalone function, the non-null enclosing scope of
// the function
// * If we're compiling eval, the non-null enclosing scope of the `eval`.
// * If we're compiling module, null that means empty global scope
// (See EmitterScope::checkEnvironmentChainLength)
// * If we're compiling self-hosted JS, an empty global scope.
// This scope is also used for EmptyGlobalScopeType in
// BaseCompilationStencil.gcThings.
// See the comment in initForSelfHostingGlobal.
// * Null otherwise
Scope* enclosingScope = nullptr;
explicit CompilationInput(const JS::ReadOnlyCompileOptions& options)
: options(options) {}
private:
bool initScriptSource(JSContext* cx);
public:
bool initForGlobal(JSContext* cx) { return initScriptSource(cx); }
bool initForSelfHostingGlobal(JSContext* cx) {
if (!initScriptSource(cx)) {
return false;
}
// This enclosing scope is also recorded as EmptyGlobalScopeType in
// BaseCompilationStencil.gcThings even though corresponding ScopeStencil
// isn't generated.
//
// Store the enclosing scope here in order to access it from
// inner scopes' ScopeStencil::enclosing.
enclosingScope = &cx->global()->emptyGlobalScope();
return true;
}
bool initForStandaloneFunction(JSContext* cx,
HandleScope functionEnclosingScope) {
if (!initScriptSource(cx)) {
return false;
}
enclosingScope = functionEnclosingScope;
return true;
}
bool initForEval(JSContext* cx, HandleScope evalEnclosingScope) {
if (!initScriptSource(cx)) {
return false;
}
enclosingScope = evalEnclosingScope;
return true;
}
bool initForModule(JSContext* cx) {
if (!initScriptSource(cx)) {
return false;
}
// The `enclosingScope` is the emptyGlobalScope.
return true;
}
void initFromLazy(BaseScript* lazyScript) {
lazy = lazyScript;
enclosingScope = lazy->function()->enclosingScope();
}
ScriptSource* source() { return source_.get(); }
void setSource(ScriptSource* ss) { return source_.reset(ss); }
template <typename Unit>
MOZ_MUST_USE bool assignSource(JSContext* cx,
JS::SourceText<Unit>& sourceBuffer) {
return source()->assignSource(cx, options, sourceBuffer);
}
void trace(JSTracer* trc);
} JS_HAZ_GC_POINTER;
struct CompilationStencil;
struct MOZ_RAII CompilationState {
// Until we have dealt with Atoms in the front end, we need to hold
// onto them.
Directives directives;
ScopeContext scopeContext;
UsedNameTracker usedNames;
LifoAllocScope& allocScope;
CompilationInput& input;
// Temporary space to accumulate stencil data.
// Copied to BaseCompilationStencil by `finish` method.
//
// See corresponding BaseCompilationStencil fields for desription.
Vector<RegExpStencil, 0, js::SystemAllocPolicy> regExpData;
Vector<ScriptStencil, 0, js::SystemAllocPolicy> scriptData;
Vector<ScriptStencilExtra, 0, js::SystemAllocPolicy> scriptExtra;
Vector<ScopeStencil, 0, js::SystemAllocPolicy> scopeData;
Vector<BaseParserScopeData*, 0, js::SystemAllocPolicy> scopeNames;
Vector<TaggedScriptThingIndex, 0, js::SystemAllocPolicy> gcThingData;
// Table of parser atoms for this compilation.
ParserAtomsTable parserAtoms;
// The number of functions that *will* have bytecode.
// This doesn't count top-level non-function script.
//
// This should be counted while parsing, and should be passed to
// BaseCompilationStencil.prepareStorageFor *before* start emitting bytecode.
size_t nonLazyFunctionCount = 0;
CompilationState(JSContext* cx, LifoAllocScope& frontendAllocScope,
const JS::ReadOnlyCompileOptions& options,
CompilationStencil& stencil,
InheritThis inheritThis = InheritThis::No,
Scope* enclosingScope = nullptr,
JSObject* enclosingEnv = nullptr);
bool finish(JSContext* cx, CompilationStencil& stencil);
const ParserAtom* getParserAtomAt(JSContext* cx,
TaggedParserAtomIndex taggedIndex) const;
// Allocate space for `length` gcthings, and return the address of the
// first element to `cursor` to initialize on the caller.
bool allocateGCThingsUninitialized(JSContext* cx, ScriptIndex scriptIndex,
size_t length,
TaggedScriptThingIndex** cursor);
bool appendGCThings(JSContext* cx, ScriptIndex scriptIndex,
mozilla::Span<const TaggedScriptThingIndex> things);
};
// Store shared data for non-lazy script.
struct SharedDataContainer {
// NOTE: While stored, we must hold a ref-count and care must be taken when
// updating or clearing the pointer.
using SingleSharedDataPtr = SharedImmutableScriptData*;
using SharedDataVector =
Vector<RefPtr<js::SharedImmutableScriptData>, 0, js::SystemAllocPolicy>;
using SharedDataVectorPtr = SharedDataVector*;
using SharedDataMap =
HashMap<ScriptIndex, RefPtr<js::SharedImmutableScriptData>,
mozilla::DefaultHasher<ScriptIndex>, js::SystemAllocPolicy>;
using SharedDataMapPtr = SharedDataMap*;
private:
enum {
SingleTag = 0,
VectorTag = 1,
MapTag = 2,
TagMask = 3,
};
uintptr_t data_ = 0;
public:
// Defaults to SingleSharedData for delazification vector.
SharedDataContainer() = default;
~SharedDataContainer();
bool initVector(JSContext* cx);
bool initMap(JSContext* cx);
bool isEmpty() const { return (data_) == SingleTag; }
bool isSingle() const { return (data_ & TagMask) == SingleTag; }
bool isVector() const { return (data_ & TagMask) == VectorTag; }
bool isMap() const { return (data_ & TagMask) == MapTag; }
void setSingle(already_AddRefed<SharedImmutableScriptData>&& data) {
MOZ_ASSERT(isEmpty());
data_ = reinterpret_cast<uintptr_t>(data.take());
MOZ_ASSERT(isSingle());
}
SingleSharedDataPtr asSingle() {
MOZ_ASSERT(isSingle());
MOZ_ASSERT(!isEmpty());
static_assert(SingleTag == 0);
return reinterpret_cast<SingleSharedDataPtr>(data_);
}
SharedDataVectorPtr asVector() {
MOZ_ASSERT(isVector());
return reinterpret_cast<SharedDataVectorPtr>(data_ & ~TagMask);
}
SharedDataMapPtr asMap() {
MOZ_ASSERT(isMap());
return reinterpret_cast<SharedDataMapPtr>(data_ & ~TagMask);
}
bool prepareStorageFor(JSContext* cx, size_t nonLazyScriptCount,
size_t allScriptCount);
// Returns index-th script's shared data, or nullptr if it doesn't have.
js::SharedImmutableScriptData* get(ScriptIndex index);
// Add data for index-th script and share it with VM.
bool addAndShare(JSContext* cx, ScriptIndex index,
js::SharedImmutableScriptData* data);
#if defined(DEBUG) || defined(JS_JITSPEW)
void dump();
void dump(js::JSONPrinter& json);
void dumpFields(js::JSONPrinter& json);
#endif
};
// The top level struct of stencil.
struct BaseCompilationStencil {
// Hold onto the RegExpStencil, BigIntStencil, and ObjLiteralStencil that are
// allocated during parse to ensure correct destruction.
mozilla::Span<RegExpStencil> regExpData;
Vector<BigIntStencil, 0, js::SystemAllocPolicy> bigIntData;
Vector<ObjLiteralStencil, 0, js::SystemAllocPolicy> objLiteralData;
// Stencil for all function and non-function scripts. The TopLevelIndex is
// reserved for the top-level script. This top-level may or may not be a
// function.
mozilla::Span<ScriptStencil> scriptData;
SharedDataContainer sharedData;
mozilla::Span<TaggedScriptThingIndex> gcThingData;
// scopeData and scopeNames have the same size, and i-th scopeNames contains
// the names for the bindings contained in the slot defined by i-th scopeData.
mozilla::Span<ScopeStencil> scopeData;
mozilla::Span<BaseParserScopeData*> scopeNames;
// List of parser atoms for this compilation.
// This may contain nullptr entries when round-tripping with XDR if the atom
// was generated in original parse but not used by stencil.
ParserAtomSpan parserAtomData;
// FunctionKey is an identifier that identifies a function within the source
// next in a reproducible way. It allows us to match delazification data with
// initial parse data, even across different runs. This is only used for
// delazification stencils.
using FunctionKey = uint32_t;
static constexpr FunctionKey NullFunctionKey = 0;
FunctionKey functionKey = NullFunctionKey;
BaseCompilationStencil() = default;
// We need a move-constructor to work with Rooted.
BaseCompilationStencil(BaseCompilationStencil&& other) = default;
const ParserAtom* getParserAtomAt(JSContext* cx,
TaggedParserAtomIndex taggedIndex) const;
bool prepareStorageFor(JSContext* cx, CompilationState& compilationState) {
// NOTE: At this point CompilationState shouldn't be finished, and
// BaseCompilationStencil.scriptData field should be empty.
// Use CompilationState.scriptData as data source.
MOZ_ASSERT(scriptData.empty());
size_t allScriptCount = compilationState.scriptData.length();
size_t nonLazyScriptCount = compilationState.nonLazyFunctionCount;
if (!compilationState.scriptData[0].isFunction()) {
nonLazyScriptCount++;
}
return sharedData.prepareStorageFor(cx, nonLazyScriptCount, allScriptCount);
}
static FunctionKey toFunctionKey(const SourceExtent& extent) {
// In eval("x=>1"), the arrow function will have a sourceStart of 0 which
// conflicts with the NullFunctionKey, so shift all keys by 1 instead.
auto result = extent.sourceStart + 1;
MOZ_ASSERT(result != NullFunctionKey);
return result;
}
bool isInitialStencil() const { return functionKey == NullFunctionKey; }
bool isCompilationStencil() const { return isInitialStencil(); }
inline CompilationStencil& asCompilationStencil();
inline const CompilationStencil& asCompilationStencil() const;
#if defined(DEBUG) || defined(JS_JITSPEW)
void dump();
void dump(js::JSONPrinter& json);
void dumpFields(js::JSONPrinter& json);
#endif
};
// The output of GC allocation from stencil.
struct CompilationGCOutput {
// The resulting outermost script for the compilation powered
// by this CompilationStencil.
JSScript* script = nullptr;
// The resulting module object if there is one.
ModuleObject* module = nullptr;
// A Rooted vector to handle tracing of JSFunction* and Atoms within.
//
// If the top level script isn't a function, the item at TopLevelIndex is
// nullptr.
JS::GCVector<JSFunction*, 0, js::SystemAllocPolicy> functions;
// References to scopes are controlled via AbstractScopePtr, which holds onto
// an index (and CompilationStencil reference).
JS::GCVector<js::Scope*, 0, js::SystemAllocPolicy> scopes;
// The result ScriptSourceObject. This is unused in delazifying parses.
ScriptSourceObject* sourceObject = nullptr;
CompilationGCOutput() = default;
void trace(JSTracer* trc);
} JS_HAZ_GC_POINTER;
class ScriptStencilIterable {
public:
class ScriptAndFunction {
public:
const ScriptStencil& script;
const ScriptStencilExtra* scriptExtra;
JSFunction* function;
ScriptIndex index;
ScriptAndFunction() = delete;
ScriptAndFunction(const ScriptStencil& script,
const ScriptStencilExtra* scriptExtra,
JSFunction* function, ScriptIndex index)
: script(script),
scriptExtra(scriptExtra),
function(function),
index(index) {}
};
class Iterator {
size_t index_ = 0;
const BaseCompilationStencil& stencil_;
CompilationGCOutput& gcOutput_;
Iterator(const BaseCompilationStencil& stencil,
CompilationGCOutput& gcOutput, size_t index)
: index_(index), stencil_(stencil), gcOutput_(gcOutput) {
MOZ_ASSERT(index == stencil.scriptData.size());
}
public:
explicit Iterator(const BaseCompilationStencil& stencil,
CompilationGCOutput& gcOutput)
: stencil_(stencil), gcOutput_(gcOutput) {
skipTopLevelNonFunction();
}
Iterator operator++() {
next();
assertFunction();
return *this;
}
void next() {
MOZ_ASSERT(index_ < stencil_.scriptData.size());
index_++;
}
void assertFunction() {
if (index_ < stencil_.scriptData.size()) {
MOZ_ASSERT(stencil_.scriptData[index_].isFunction());
}
}
void skipTopLevelNonFunction() {
MOZ_ASSERT(index_ == 0);
if (stencil_.scriptData.size()) {
if (!stencil_.scriptData[0].isFunction()) {
next();
assertFunction();
}
}
}
bool operator!=(const Iterator& other) const {
return index_ != other.index_;
}
inline ScriptAndFunction operator*();
static Iterator end(const BaseCompilationStencil& stencil,
CompilationGCOutput& gcOutput) {
return Iterator(stencil, gcOutput, stencil.scriptData.size());
}
};
const BaseCompilationStencil& stencil_;
CompilationGCOutput& gcOutput_;
explicit ScriptStencilIterable(const BaseCompilationStencil& stencil,
CompilationGCOutput& gcOutput)
: stencil_(stencil), gcOutput_(gcOutput) {}
Iterator begin() const { return Iterator(stencil_, gcOutput_); }
Iterator end() const { return Iterator::end(stencil_, gcOutput_); }
};
// Input and output of compilation to stencil.
struct CompilationStencil : public BaseCompilationStencil {
static constexpr ScriptIndex TopLevelIndex = ScriptIndex(0);
// This holds allocations that do not require destructors to be run but are
// live until the stencil is released.
LifoAlloc alloc;
// Parameterized chunk size to use for LifoAlloc.
static constexpr size_t LifoAllocChunkSize = 512;
CompilationInput input;
// Initial-compilation-specific data for each script.
mozilla::Span<ScriptStencilExtra> scriptExtra;
// Module metadata if this is a module compile.
mozilla::Maybe<StencilModuleMetadata> moduleMetadata;
// AsmJS modules generated by parsing.
HashMap<ScriptIndex, RefPtr<const JS::WasmModule>,
mozilla::DefaultHasher<ScriptIndex>, js::SystemAllocPolicy>
asmJS;
// Set to true once prepareForInstantiate is called.
// NOTE: This field isn't XDR-encoded.
bool preparationIsPerformed = false;
// Track the state of key allocations and roll them back as parts of parsing
// get retried. This ensures iteration during stencil instantiation does not
// encounter discarded frontend state.
struct RewindToken {
// Temporarily share this token struct with CompilationState.
size_t scriptDataLength = 0;
size_t asmJSCount = 0;
};
RewindToken getRewindToken(CompilationState& state);
void rewind(CompilationState& state, const RewindToken& pos);
// Construct a CompilationStencil
CompilationStencil(JSContext* cx, const JS::ReadOnlyCompileOptions& options)
: alloc(LifoAllocChunkSize), input(options) {}
static MOZ_MUST_USE bool prepareInputAndStencilForInstantiate(
JSContext* cx, CompilationInput& input, BaseCompilationStencil& stencil);
static MOZ_MUST_USE bool prepareGCOutputForInstantiate(
JSContext* cx, BaseCompilationStencil& stencil,
CompilationGCOutput& gcOutput);
static MOZ_MUST_USE bool prepareForInstantiate(JSContext* cx,
CompilationStencil& stencil,
CompilationGCOutput& gcOutput);
static MOZ_MUST_USE bool instantiateStencils(JSContext* cx,
CompilationStencil& stencil,
CompilationGCOutput& gcOutput);
static MOZ_MUST_USE bool instantiateStencilsAfterPreparation(
JSContext* cx, CompilationInput& input, BaseCompilationStencil& stencil,
CompilationGCOutput& gcOutput);
MOZ_MUST_USE bool serializeStencils(JSContext* cx, JS::TranscodeBuffer& buf,
bool* succeededOut = nullptr);
// Move constructor is necessary to use Rooted, but must be explicit in
// order to steal the LifoAlloc data
CompilationStencil(CompilationStencil&& other) noexcept
: BaseCompilationStencil(std::move(other)),
alloc(LifoAllocChunkSize),
input(std::move(other.input)) {
// Steal the data from the LifoAlloc.
alloc.steal(&other.alloc);
}
// To avoid any misuses, make sure this is neither copyable or assignable.
CompilationStencil(const CompilationStencil&) = delete;
CompilationStencil& operator=(const CompilationStencil&) = delete;
CompilationStencil& operator=(CompilationStencil&&) = delete;
static ScriptStencilIterable functionScriptStencils(
BaseCompilationStencil& stencil, CompilationGCOutput& gcOutput) {
return ScriptStencilIterable(stencil, gcOutput);
}
void trace(JSTracer* trc);
#if defined(DEBUG) || defined(JS_JITSPEW)
void dump();
void dump(js::JSONPrinter& json);
void dumpFields(js::JSONPrinter& json);
#endif
};
inline CompilationStencil& BaseCompilationStencil::asCompilationStencil() {
MOZ_ASSERT(isCompilationStencil());
return *static_cast<CompilationStencil*>(this);
}
inline const CompilationStencil& BaseCompilationStencil::asCompilationStencil()
const {
MOZ_ASSERT(isCompilationStencil());
return *reinterpret_cast<const CompilationStencil*>(this);
}
inline ScriptStencilIterable::ScriptAndFunction
ScriptStencilIterable::Iterator::operator*() {
ScriptIndex index = ScriptIndex(index_);
const ScriptStencil& script = stencil_.scriptData[index];
const ScriptStencilExtra* scriptExtra = nullptr;
if (stencil_.isInitialStencil()) {
scriptExtra = &stencil_.asCompilationStencil().scriptExtra[index];
}
return ScriptAndFunction(script, scriptExtra, gcOutput_.functions[index],
index);
}
// A set of stencils, for XDR purpose.
// This contains the initial compilation, and a vector of delazification.
struct CompilationStencilSet : public CompilationStencil {
private:
using ScriptIndexVector = Vector<ScriptIndex, 0, js::SystemAllocPolicy>;
MOZ_MUST_USE bool buildDelazificationIndices(JSContext* cx);
public:
Vector<BaseCompilationStencil, 0, js::SystemAllocPolicy> delazifications;
ScriptIndexVector delazificationIndices;
CompilationAtomCache::AtomCacheVector delazificationAtomCache;
CompilationStencilSet(JSContext* cx,
const JS::ReadOnlyCompileOptions& options)
: CompilationStencil(cx, options) {}
// Move constructor is necessary to use Rooted.
CompilationStencilSet(CompilationStencilSet&& other) = default;
// To avoid any misuses, make sure this is neither copyable or assignable.
CompilationStencilSet(const CompilationStencilSet&) = delete;
CompilationStencilSet& operator=(const CompilationStencilSet&) = delete;
CompilationStencilSet& operator=(CompilationStencilSet&&) = delete;
MOZ_MUST_USE bool prepareForInstantiate(
JSContext* cx, CompilationGCOutput& gcOutput,
CompilationGCOutput& gcOutputForDelazification);
MOZ_MUST_USE bool instantiateStencils(
JSContext* cx, CompilationGCOutput& gcOutput,
CompilationGCOutput& gcOutputForDelazification);
MOZ_MUST_USE bool instantiateStencilsAfterPreparation(
JSContext* cx, CompilationGCOutput& gcOutput,
CompilationGCOutput& gcOutputForDelazification);
MOZ_MUST_USE bool deserializeStencils(JSContext* cx,
const JS::TranscodeRange& range,
bool* succeededOut);
};
} // namespace frontend
} // namespace js
#endif // frontend_CompilationInfo_h
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