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// clearAllBreakpoints clears breakpoints for the current Debugger object only.
var g = newGlobal({newCompartment: true});
var hits = 0;
function attach(i) {
var dbg = Debugger(g);
var handler = {
hit: function (frame) {
hits++;
dbg.clearAllBreakpoints();
}
};
dbg.onDebuggerStatement = function (frame) {
var s = frame.script;
var offs = s.getLineOffsets(g.line0 + 3);
for (var i = 0; i < offs.length; i++)
s.setBreakpoint(offs[i], handler);
};
}
for (var i = 0; i < 4; i++)
attach(i);
g.eval("var line0 = Error().lineNumber;\n" +
"debugger;\n" + // line0 + 1
"for (var i = 0; i < 7; i++)\n" + // line0 + 2
" Math.sin(0);\n"); // line0 + 3
assertEq(hits, 4);
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