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// Stepping should always pause in a frame between two function calls.
let g = newGlobal({newCompartment: true});
g.evaluate(`
class X {
constructor() { this._p = 0; }
m() { return this; }
get p() { return this._p; }
set p(value) { this._p = value; }
}
let x = new X;
function f() { return 1; }
function inc(x) { return x + 1; }
`);
let dbg = Debugger(g);
// `code` is a snippet of JS that performs two JS calls.
function test(code) {
let hits = 0;
let log = "";
dbg.onEnterFrame = frame => {
if (hits++ === 0)
frame.onStep = () => { log += "s"; };
else
log += "E";
};
g.eval(code);
assertEq(log.includes("EE"), false, "should have received onStep between onEnterFrame events");
assertEq(log.match(/^s+Es+Es*$/) !== null, true,
"should get two calls, with steps before, between, and possibly after");
}
test("f(); f();");
test("f() + f()");
test("inc(f())");
test("x.m().m()");
test("new X().m()");
test("x.p = x.p"); // getter, then setter
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