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// If onEnterFrame terminates a generator, the Frame is left in a sane but inactive state.
load(libdir + "asserts.js");
let g = newGlobal({newCompartment: true});
g.eval("function* f(x) { yield x; }");
let dbg = new Debugger;
let gw = dbg.addDebuggee(g);
let genFrame = null;
dbg.onDebuggerStatement = frame => {
dbg.onEnterFrame = frame => {
if (frame.callee == gw.getOwnPropertyDescriptor("f").value) {
genFrame = frame;
return null;
}
};
assertEq(frame.eval("f(0);"), null);
};
g.eval("debugger;");
assertEq(genFrame instanceof Debugger.Frame, true);
assertEq(genFrame.onStack, false);
assertThrowsInstanceOf(() => genFrame.callee, Error);
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