1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
|
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* vim: set ts=8 sts=2 et sw=2 tw=80:
*
* Copyright 2016 Mozilla Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef wasm_instance_h
#define wasm_instance_h
#include "gc/Barrier.h"
#include "gc/Zone.h"
#include "vm/SharedMem.h"
#include "wasm/TypedObject.h"
#include "wasm/WasmCode.h"
#include "wasm/WasmDebug.h"
#include "wasm/WasmFrameIter.h" // js::wasm::WasmFrameIter
#include "wasm/WasmProcess.h"
#include "wasm/WasmTable.h"
namespace js {
namespace wasm {
// Instance represents a wasm instance and provides all the support for runtime
// execution of code in the instance. Instances share various immutable data
// structures with the Module from which they were instantiated and other
// instances instantiated from the same Module. However, an Instance has no
// direct reference to its source Module which allows a Module to be destroyed
// while it still has live Instances.
//
// The instance's code may be shared among multiple instances provided none of
// those instances are being debugged. Instances that are being debugged own
// their code.
class Instance {
JS::Realm* const realm_;
WeakHeapPtrWasmInstanceObject object_;
void* jsJitArgsRectifier_;
void* jsJitExceptionHandler_;
void* preBarrierCode_;
const SharedCode code_;
const UniqueTlsData tlsData_;
const GCPtrWasmMemoryObject memory_;
const SharedExceptionTagVector exceptionTags_;
const SharedTableVector tables_;
DataSegmentVector passiveDataSegments_;
ElemSegmentVector passiveElemSegments_;
const UniqueDebugState maybeDebug_;
bool hasGcTypes_;
// Internal helpers:
const void** addressOfTypeId(const TypeIdDesc& typeId) const;
FuncImportTls& funcImportTls(const FuncImport& fi);
TableTls& tableTls(const TableDesc& td) const;
// Only WasmInstanceObject can call the private trace function.
friend class js::WasmInstanceObject;
void tracePrivate(JSTracer* trc);
bool callImport(JSContext* cx, uint32_t funcImportIndex, unsigned argc,
uint64_t* argv);
public:
Instance(JSContext* cx, HandleWasmInstanceObject object, SharedCode code,
UniqueTlsData tlsData, HandleWasmMemoryObject memory,
SharedExceptionTagVector&& exceptionTags, SharedTableVector&& tables,
UniqueDebugState maybeDebug);
~Instance();
bool init(JSContext* cx, const JSFunctionVector& funcImports,
const ValVector& globalImportValues,
const WasmGlobalObjectVector& globalObjs,
const DataSegmentVector& dataSegments,
const ElemSegmentVector& elemSegments);
void trace(JSTracer* trc);
// Trace any GC roots on the stack, for the frame associated with |wfi|,
// whose next instruction to execute is |nextPC|.
//
// For consistency checking of StackMap sizes in debug builds, this also
// takes |highestByteVisitedInPrevFrame|, which is the address of the
// highest byte scanned in the frame below this one on the stack, and in
// turn it returns the address of the highest byte scanned in this frame.
uintptr_t traceFrame(JSTracer* trc, const wasm::WasmFrameIter& wfi,
uint8_t* nextPC,
uintptr_t highestByteVisitedInPrevFrame);
JS::Realm* realm() const { return realm_; }
const Code& code() const { return *code_; }
const CodeTier& code(Tier t) const { return code_->codeTier(t); }
bool debugEnabled() const { return !!maybeDebug_; }
DebugState& debug() { return *maybeDebug_; }
const ModuleSegment& moduleSegment(Tier t) const { return code_->segment(t); }
TlsData* tlsData() const { return tlsData_.get(); }
uint8_t* globalData() const { return (uint8_t*)&tlsData_->globalArea; }
uint8_t* codeBase(Tier t) const { return code_->segment(t).base(); }
const MetadataTier& metadata(Tier t) const { return code_->metadata(t); }
const Metadata& metadata() const { return code_->metadata(); }
bool isAsmJS() const { return metadata().isAsmJS(); }
const SharedTableVector& tables() const { return tables_; }
SharedMem<uint8_t*> memoryBase() const;
WasmMemoryObject* memory() const;
size_t memoryMappedSize() const;
SharedArrayRawBuffer* sharedMemoryBuffer() const; // never null
bool memoryAccessInGuardRegion(uint8_t* addr, unsigned numBytes) const;
bool memoryAccessInBounds(uint8_t* addr, unsigned numBytes) const;
const SharedExceptionTagVector& exceptionTags() const {
return exceptionTags_;
}
static constexpr size_t offsetOfJSJitArgsRectifier() {
return offsetof(Instance, jsJitArgsRectifier_);
}
static constexpr size_t offsetOfJSJitExceptionHandler() {
return offsetof(Instance, jsJitExceptionHandler_);
}
static constexpr size_t offsetOfPreBarrierCode() {
return offsetof(Instance, preBarrierCode_);
}
// This method returns a pointer to the GC object that owns this Instance.
// Instances may be reached via weak edges (e.g., Realm::instances_)
// so this perform a read-barrier on the returned object unless the barrier
// is explicitly waived.
WasmInstanceObject* object() const;
WasmInstanceObject* objectUnbarriered() const;
// Execute the given export given the JS call arguments, storing the return
// value in args.rval.
[[nodiscard]] bool callExport(JSContext* cx, uint32_t funcIndex,
CallArgs args);
// Return the name associated with a given function index, or generate one
// if none was given by the module.
JSAtom* getFuncDisplayAtom(JSContext* cx, uint32_t funcIndex) const;
void ensureProfilingLabels(bool profilingEnabled) const;
// Called by Wasm(Memory|Table)Object when a moving resize occurs:
void onMovingGrowMemory();
void onMovingGrowTable(const Table* theTable);
// Called to apply a single ElemSegment at a given offset, assuming
// that all bounds validation has already been performed.
[[nodiscard]] bool initElems(uint32_t tableIndex, const ElemSegment& seg,
uint32_t dstOffset, uint32_t srcOffset,
uint32_t len);
// Debugger support:
JSString* createDisplayURL(JSContext* cx);
WasmBreakpointSite* getOrCreateBreakpointSite(JSContext* cx, uint32_t offset);
void destroyBreakpointSite(JSFreeOp* fop, uint32_t offset);
// about:memory reporting:
void addSizeOfMisc(MallocSizeOf mallocSizeOf, Metadata::SeenSet* seenMetadata,
Code::SeenSet* seenCode, Table::SeenSet* seenTables,
size_t* code, size_t* data) const;
// Wasm disassembly support
void disassembleExport(JSContext* cx, uint32_t funcIndex, Tier tier,
PrintCallback callback) const;
public:
// Functions to be called directly from wasm code.
static int32_t callImport_general(Instance*, int32_t, int32_t, uint64_t*);
static uint32_t memoryGrow_i32(Instance* instance, uint32_t delta);
static uint32_t memorySize_i32(Instance* instance);
static int32_t wait_i32(Instance* instance, uint32_t byteOffset,
int32_t value, int64_t timeout);
static int32_t wait_i64(Instance* instance, uint32_t byteOffset,
int64_t value, int64_t timeout);
static int32_t wake(Instance* instance, uint32_t byteOffset, int32_t count);
static int32_t memCopy(Instance* instance, uint32_t destByteOffset,
uint32_t srcByteOffset, uint32_t len,
uint8_t* memBase);
static int32_t memCopyShared(Instance* instance, uint32_t destByteOffset,
uint32_t srcByteOffset, uint32_t len,
uint8_t* memBase);
static int32_t dataDrop(Instance* instance, uint32_t segIndex);
static int32_t memFill(Instance* instance, uint32_t byteOffset,
uint32_t value, uint32_t len, uint8_t* memBase);
static int32_t memFillShared(Instance* instance, uint32_t byteOffset,
uint32_t value, uint32_t len, uint8_t* memBase);
static int32_t memInit(Instance* instance, uint32_t dstOffset,
uint32_t srcOffset, uint32_t len, uint32_t segIndex);
static int32_t tableCopy(Instance* instance, uint32_t dstOffset,
uint32_t srcOffset, uint32_t len,
uint32_t dstTableIndex, uint32_t srcTableIndex);
static int32_t elemDrop(Instance* instance, uint32_t segIndex);
static int32_t tableFill(Instance* instance, uint32_t start, void* value,
uint32_t len, uint32_t tableIndex);
static void* tableGet(Instance* instance, uint32_t index,
uint32_t tableIndex);
static uint32_t tableGrow(Instance* instance, void* initValue, uint32_t delta,
uint32_t tableIndex);
static int32_t tableSet(Instance* instance, uint32_t index, void* value,
uint32_t tableIndex);
static uint32_t tableSize(Instance* instance, uint32_t tableIndex);
static int32_t tableInit(Instance* instance, uint32_t dstOffset,
uint32_t srcOffset, uint32_t len, uint32_t segIndex,
uint32_t tableIndex);
static void* refFunc(Instance* instance, uint32_t funcIndex);
static void preBarrierFiltering(Instance* instance, gc::Cell** location);
static void postBarrier(Instance* instance, gc::Cell** location);
static void postBarrierFiltering(Instance* instance, gc::Cell** location);
static void* structNew(Instance* instance, void* structDescr);
static void* structNarrow(Instance* instance, void* outputStructDescr,
void* maybeNullPtr);
};
using UniqueInstance = UniquePtr<Instance>;
bool ResultsToJSValue(JSContext* cx, ResultType type, void* registerResultLoc,
Maybe<char*> stackResultsLoc, MutableHandleValue rval);
} // namespace wasm
} // namespace js
#endif // wasm_instance_h
|