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# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.
# LOCALIZATION NOTE (connection.*)
# These will be displayed in the account manager in order to show the progress
# of the connection.
# (These will be displayed in account.connection.progress from
# accounts.properties, which adds … at the end, so do not include
# periods at the end of these messages.)
connection.initializingStream=正在初始化流
connection.initializingEncryption=正在初始化加密
connection.authenticating=正在验证
connection.gettingResource=正在获取资源
connection.downloadingRoster=正在下载联系人列表
connection.srvLookup=正在查找 SRV 记录
# LOCALIZATION NOTE (connection.error.*)
# These will show in the account manager if an error occurs during the
# connection attempt.
connection.error.invalidUsername=无效的用户名(你的用户名应该包括一个 '@' 字符)
connection.error.failedToCreateASocket=创建套接字失败(您离线了吗?)
connection.error.serverClosedConnection=服务器关闭了连接
connection.error.resetByPeer=连接被重置
connection.error.timedOut=连接超时
connection.error.receivedUnexpectedData=收到意外的数据
connection.error.incorrectResponse=收到不正确的响应
connection.error.startTLSRequired=服务器要求加密,但您禁用了它
connection.error.startTLSNotSupported=服务器不支持加密,但您的配置要求了必须加密
connection.error.failedToStartTLS=无法启动加密
connection.error.noAuthMec=服务器未提供身份验证机制
connection.error.noCompatibleAuthMec=服务器提供的身份验证方法皆不支持
connection.error.notSendingPasswordInClear=服务器只支持发送明文密码的验证方法
connection.error.authenticationFailure=验证失败
connection.error.notAuthorized=验证失败(您输入了错误的密码?)
connection.error.failedToGetAResource=获取资源失败
connection.error.failedMaxResourceLimit=此账号在短时间内在太多地方连接。
connection.error.failedResourceNotValid=资源无效。
connection.error.XMPPNotSupported=此服务器不支持 XMPP
# LOCALIZATION NOTE (conversation.error.notDelivered):
# This is displayed in a conversation as an error message when a message
# the user has sent wasn't delivered.
# %S is replaced by the text of the message that wasn't delivered.
conversation.error.notDelivered=此消息未能投递:%S
# This is displayed in a conversation as an error message when joining a MUC
# fails.
# %S is the name of the MUC.
conversation.error.joinFailed=未能加入:%S
# This is displayed in a conversation as an error message when the user is
# banned from a room.
# %S is the name of the MUC room.
conversation.error.joinForbidden=未能加入 %S,您已被此房间封禁。
conversation.error.joinFailedNotAuthorized=必须注册:您无权加入此房间。
conversation.error.creationFailedNotAllowed=访问被拒绝:您未被允许创建房间。
# This is displayed in a conversation as an error message when remote server
# is not found.
# %S is the name of MUC room.
conversation.error.joinFailedRemoteServerNotFound=由于无法连接到聊天室所在的服务器,目前无法加入聊天室“%S”。
conversation.error.changeTopicFailedNotAuthorized=您无权设置此房间的主题。
# This is displayed in a conversation as an error message when the user sends
# a message to a room that he is not in.
# %1$S is the name of MUC room.
# %2$S is the text of the message that wasn't delivered.
conversation.error.sendFailedAsNotInRoom=消息未能发送到 %1$S,您已不在此房间中:%2$S
# This is displayed in a conversation as an error message when the user sends
# a message to a room that the recipient is not in.
# %1$S is the jid of the recipient.
# %2$S is the text of the message that wasn't delivered.
conversation.error.sendFailedAsRecipientNotInRoom=消息未能发送到 %1$S,接收者已不在此房间中:%2$S
# These are displayed in a conversation as a system error message.
conversation.error.remoteServerNotFound=无法连通收件人的服务器
conversation.error.unknownSendError=发送此消息时发生一个未知错误。
# %S is the name of the message recipient.
conversation.error.sendServiceUnavailable=目前无法发送消息至 %S。
# %S is the nick of participant that is not in room.
conversation.error.nickNotInRoom=%S 不在此房间内。
conversation.error.banCommandAnonymousRoom=您不能封禁匿名房间的参与者。尝试 /kick 代替。
conversation.error.banKickCommandNotAllowed=您没有必要的权限来移除此房间中的此参与者。
conversation.error.banKickCommandConflict=抱歉,您不能移除房间内的自己。
conversation.error.changeNickFailedConflict=无法更改您的昵称到 %S,此昵称已被占用。
conversation.error.changeNickFailedNotAcceptable=无法更改您的昵称到 %S,此昵称已被此房间锁定。
conversation.error.inviteFailedForbidden=您没有可邀请用户进入此聊天室的权限。
# %S is the jid of user that is invited.
conversation.error.failedJIDNotFound=无法与 %S 联系。
# %S is the jid that is invalid.
conversation.error.invalidJID=%S 是无效的 jid (Jabber ID 必须是 user@domain 格式)。
conversation.error.commandFailedNotInRoom=您必须重新加入聊天室才能使用此命令。
# %S is the name of the recipient.
conversation.error.resourceNotAvailable=你必须先与 %S 通话才能与多个客户端连接。
# LOCALIZATION NOTE (conversation.error.version.*):
# %S is the name of the recipient.
conversation.error.version.unknown=%S 的客户端不支持查询其软件版本。
# LOCALIZATION NOTE (tooltip.*):
# These are the titles of lines of information that will appear in
# the tooltip showing details about a contact or conversation.
# LOCALIZATION NOTE (tooltip.status):
# %S will be replaced by the XMPP resource identifier
tooltip.status=状态 (%S)
tooltip.statusNoResource=状态
tooltip.subscription=订阅
tooltip.fullName=全名
tooltip.nickname=昵称
tooltip.email=电子邮件
tooltip.birthday=生日
tooltip.userName=用户名
tooltip.title=标题
tooltip.organization=组织
tooltip.locality=地区
tooltip.country=国家/地区
tooltip.telephone=电话号码
# LOCALIZATION NOTE (chatRoomField.*):
# These are the name of fields displayed in the 'Join Chat' dialog
# for XMPP accounts.
# The _ character won't be displayed; it indicates the next
# character of the string should be used as the access key for this
# field.
chatRoomField.room=聊天室_R
chatRoomField.server=_S服务器
chatRoomField.nick=_N昵称
chatRoomField.password=密码
# LOCALIZATION NOTE (conversation.muc.*):
# These are displayed as a system message when a chatroom invitation is
# received.
# %1$S is the inviter.
# %2$S is the room.
# %3$S is the reason which is a message provided by the person sending the
# invitation.
conversation.muc.invitationWithReason2=%1$S 邀请您加入 %2$S:%3$S
# %3$S is the password of the room.
# %4$S is the reason which is a message provided by the person sending the
# invitation.
conversation.muc.invitationWithReason2.password=%1$S 邀请您使用密码 %3$S 加入 %2$S:%4$S
conversation.muc.invitationWithoutReason=%1$S 已邀请您加入 %2$S
# %3$S is the password of the room.
conversation.muc.invitationWithoutReason.password=%1$S 已邀请您加入 %2$S,使用密码 %3$S
# LOCALIZATION NOTE (conversation.muc.join):
# This is displayed as a system message when a participant joins room.
# %S is the nick of the participant.
conversation.message.join=%S 进入了房间。
# LOCALIZATION NOTE (conversation.muc.rejoined):
# This is displayed as a system message when a participant rejoins room after
# parting it.
conversation.message.rejoined=您重新加入了房间。
# LOCALIZATION NOTE (conversation.message.parted.*):
# These are displayed as a system message when a participant parts a room.
# %S is the part message supplied by the user.
conversation.message.parted.you=您离开了房间。
conversation.message.parted.you.reason=您离开了房间:%S
# %1$S is the participant that is leaving.
# %2$S is the part message supplied by the participant.
conversation.message.parted=%1$S 离开了此房间。
conversation.message.parted.reason=%1$S 离开此房间:%2$S
# LOCALIZATION NOTE (conversation.message.invitationDeclined*):
# %1$S is the invitee that declined the invitation.
# %2$S is the decline message supplied by the invitee.
conversation.message.invitationDeclined=%1$S 拒绝了您的邀请。
conversation.message.invitationDeclined.reason=%1$S 拒绝了您的邀请:%2$S
# LOCALIZATION NOTE (conversation.message.banned.*):
# These are displayed as a system message when a participant is banned from
# a room.
# %1$S is the participant that is banned.
# %2$S is the reason.
# %3$S is the person who is banning.
conversation.message.banned=%1$S 已被此房间封禁。
conversation.message.banned.reason=%1$S 已被房间封禁:%2$S
# %1$S is the person who is banning.
# %2$S is the participant that is banned.
# %3$S is the reason.
conversation.message.banned.actor=%1$S 在此房间封禁了 %2$S。
conversation.message.banned.actor.reason=%1$S 在房间 %3$S 封禁了 %2$S。
conversation.message.banned.you=您已被此房间封禁。
# %1$S is the reason.
conversation.message.banned.you.reason=您已被该房间封禁:%1$S
# %1$S is the person who is banning.
# %2$S is the reason.
conversation.message.banned.you.actor=%1$S 已在此房间中将您封禁。
conversation.message.banned.you.actor.reason=%1$S 已在此房间中将您封禁:%2$S
# LOCALIZATION NOTE (conversation.message.kicked.*):
# These are displayed as a system message when a participant is kicked from
# a room.
# %1$S is the participant that is kicked.
# %2$S is the reason.
conversation.message.kicked=%1$S 已被此房间踢出。
conversation.message.kicked.reason=%1$S 已被此房间踢出:%2$S
# %1$S is the person who is kicking.
# %2$S is the participant that is kicked.
# %3$S is the reason.
conversation.message.kicked.actor=%1$S 踢出了此房间中的 %2$S。
conversation.message.kicked.actor.reason=%1$S 踢出了此房间中的 %2$S:%3$S
conversation.message.kicked.you=您已被此房间踢出。
# %1$S is the reason.
conversation.message.kicked.you.reason=您已被此房间踢出:%1$S
# %1$S is the person who is kicking.
# %2$S is the reason.
conversation.message.kicked.you.actor=%1$S 踢出了房间中的您。
conversation.message.kicked.you.actor.reason=%1$S 踢出了房间中的您:%2$S
# LOCALIZATION NOTE (conversation.message.removedNonMember.*):
# These are displayed as a system message when a participant is removed from
# a room because the room has been changed to members-only.
# %1$S is the participant that is removed.
# %2$S is the person who changed the room configuration.
conversation.message.removedNonMember=%1$S 已被移出此房间,因为它的配置变更为仅成员。
conversation.message.removedNonMember.actor=%1$S 已被移出房间,因为 %2$S 变更为仅成员。
conversation.message.removedNonMember.you=您已被移出此房间,因为它的配置变更为仅成员。
# %1$S is the person who changed the room configuration.
conversation.message.removedNonMember.you.actor=您已被移出房间,因为 %1$S 变更为仅成员。
# LOCALIZATION NOTE (conversation.message.MUCShutdown):
# These are displayed as a system message when a participant is removed from
# a room because of a system shutdown.
conversation.message.mucShutdown=您已被移出房间,因为系统关机。
# LOCALIZATION NOTE (conversation.message.version*):
# %1$S is the name of the user whose version was requested.
# %2$S is the client name response from the client.
# %3$S is the client version response from the client.
# %4$S is the operating system(OS) response from the client.
conversation.message.version=%1$S 正在使用 "%2$S %3$S"。
conversation.message.versionWithOS=%1$S 正在在 %4$S 上使用 "%2$S %3$S"。
# LOCALIZATION NOTE (options.*):
# These are the protocol specific options shown in the account manager and
# account wizard windows.
options.resource=资源
options.priority=优先级
options.connectionSecurity=连接安全性
options.connectionSecurity.requireEncryption=要求加密
options.connectionSecurity.opportunisticTLS=如果可用,使用加密
options.connectionSecurity.allowUnencryptedAuth=允许发送未经加密的密码
options.connectServer=服务器
options.connectPort=端口
options.domain=域
# LOCALIZATION NOTE (*.protocolName)
# This name is used whenever the name of the protocol is shown.
gtalk.protocolName=Google Talk
odnoklassniki.protocolName=Odnoklassniki
# LOCALIZATION NOTE (gtalk.usernameHint):
# This is displayed inside the accountUsernameInfoWithDescription
# string defined in imAccounts.properties when the user is
# configuring a Google Talk account.
gtalk.usernameHint=邮箱地址
# LOCALIZATION NOTE (odnoklassniki.usernameHint):
# This is displayed inside the accountUsernameInfoWithDescription
# string defined in imAccounts.properties when the user is
# configuring a Odnoklassniki account.
odnoklassniki.usernameHint=配置文件编号
# LOCALZIATION NOTE (command.*):
# These are the help messages for each command.
command.join3=%S [<room>[@<server>][/<nick>]] [<password>]: 加入一个房间,可以提供其他服务器、昵称和房间密码。
command.part2=%S [<message>]: 使用可选的消息离开当前房间。
command.topic=%S [<new topic>]: 设置此房间的主题。
command.ban=%S <昵称>[<消息>]:封禁房间中的某人。您必须是房间的管理员才能执行。
command.kick=%S <昵称>[<消息>]:移除房间中的某人。您必须是房间的主持人才能执行。
command.invite=%S <jid>[<message>]:邀请用户加入当前聊天室并留下消息。
command.inviteto=%S <房间 jid>[<密码>]: 邀请您的聊天伙伴加入房间,如需要的话可输入密码。
command.me=%S <action to perform>: Perform an action.
command.nick=%S <新昵称>:更改您的昵称。
command.msg=%S <昵称> <消息>:发送一条私信给房间中的某个参与者。
command.version=%S:请求与您对话的同伴使用的客户端信息。
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