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== boxshadow-basic.html boxshadow-basic-ref.html
!= boxshadow-blur.html boxshadow-blur-notref.html
!= boxshadow-blur.html boxshadow-blur-notref2.html
random == boxshadow-blur-2.html boxshadow-blur-2-ref.html # fixedpoint division in blur code makes this fail
random != boxshadow-blur-2.html boxshadow-blur-2-notref.html # fixedpoint division in blur code makes this fail
== boxshadow-multiple.html boxshadow-multiple-ref.html
== boxshadow-spread.html boxshadow-spread-ref.html
== tableboxshadow-basic.html tableboxshadow-basic-ref.html
== tableboxshadow-trshadow.html tableboxshadow-trshadow-ref.html
== tableboxshadow-tdshadow.html tableboxshadow-tdshadow-ref.html
== boxshadow-rounding.html boxshadow-rounding-ref.html
# One uses old path, one uses WR box shadow.
== boxshadow-button.html boxshadow-button-ref.html
fuzzy-if(OSX==1010,0-1,0-24) fuzzy-if(d2d,0-16,0-999) fuzzy-if(skiaContent,0-14,0-179) fuzzy-if(webrender&&swgl,1-1,714-714) == boxshadow-large-border-radius.html boxshadow-large-border-radius-ref.html # Bug 1209649
== boxshadow-fileupload.html boxshadow-fileupload-ref.html
fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu),0-98,0-152) fuzzy-if(skiaContent,0-13,0-28) fuzzy-if(webrender,19-19,47-47) == boxshadow-inner-basic.html boxshadow-inner-basic-ref.svg
fuzzy-if(skiaContent,0-1,0-18) random-if(layersGPUAccelerated) == boxshadow-mixed.html boxshadow-mixed-ref.html
fuzzy-if(skiaContent,0-1,0-17) == boxshadow-mixed-2.html boxshadow-mixed-2-ref.html
random-if(d2d) fuzzy-if(skiaContent,0-1,0-212) fuzzy-if(webrender,0-127,0-3528) == boxshadow-rounded-spread.html boxshadow-rounded-spread-ref.html
fuzzy-if(skiaContent,0-1,0-50) == chrome://reftest/content/box-shadow/boxshadow-dynamic.xhtml chrome://reftest/content/box-shadow/boxshadow-dynamic-ref.xhtml
random-if(d2d) fuzzy-if(skiaContent,0-1,0-14) == boxshadow-onecorner.html boxshadow-onecorner-ref.html
random-if(d2d) fuzzy-if(skiaContent,0-1,0-22) == boxshadow-twocorners.html boxshadow-twocorners-ref.html
random-if(d2d) fuzzy-if(skiaContent,0-1,0-36) == boxshadow-threecorners.html boxshadow-threecorners-ref.html
fuzzy(0-2,0-440) == boxshadow-skiprect.html boxshadow-skiprect-ref.html
== boxshadow-opacity.html boxshadow-opacity-ref.html
== boxshadow-color-rounding.html boxshadow-color-rounding-ref.html
== boxshadow-color-rounding-middle.html boxshadow-color-rounding-middle-ref.html
fuzzy(0-3,0-500) fuzzy-if(d2d,0-2,0-1080) fuzzy-if(webrender&&swgl,1-1,1000-1000) == boxshadow-border-radius-int.html boxshadow-border-radius-int-ref.html
== boxshadow-inset-neg-spread.html about:blank
== boxshadow-inset-neg-spread2.html boxshadow-inset-neg-spread2-ref.html
fuzzy(0-26,0-3610) fuzzy-if(d2d,0-26,0-5910) fuzzy-if(webrender,4-6,4172-4350) == boxshadow-rotated.html boxshadow-rotated-ref.html # Bug 1211264
== boxshadow-inset-large-border-radius.html boxshadow-inset-large-border-radius-ref.html
# fuzzy due to blur going inside, but as long as it's essentially black instead of a light gray its ok.
fuzzy(0-13,0-9445) fuzzy-if(d2d,0-13,0-10926) fuzzy-if(webrender,14-15,10967-13267) == boxshadow-inset-large-offset.html boxshadow-inset-large-offset-ref.html
== overflow-not-scrollable-1.html overflow-not-scrollable-1-ref.html
== overflow-not-scrollable-1.html overflow-not-scrollable-1-ref2.html
== overflow-not-scrollable-2.html overflow-not-scrollable-2-ref.html
fuzzy-if(webrender,0-1,0-655) == 611574-1.html 611574-1-ref.html
fuzzy-if(webrender,0-4,0-144) == 611574-2.html 611574-2-ref.html
fuzzy-if(winWidget,0-5,0-30) fuzzy-if(skiaContent,0-16,0-10) == fieldset.html fieldset-ref.html # minor anti-aliasing problem on Windows
fuzzy-if(winWidget,0-5,0-30) fuzzy-if(skiaContent,0-16,0-10) fails-if(webrender) == fieldset-inset.html fieldset-inset-ref.html # minor anti-aliasing problem on Windows
== 1178575.html 1178575-ref.html
== 1178575-2.html 1178575-2-ref.html
fuzzy(0-159,0-2) fails-if(!dwrite) == 1212823-1.html 1212823-1-ref.html
== boxshadow-large-offset.html boxshadow-large-offset-ref.html
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