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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef dom_ipc_SharedPrefMap_h
#define dom_ipc_SharedPrefMap_h
#include "mozilla/AutoMemMap.h"
#include "mozilla/HashFunctions.h"
#include "mozilla/Preferences.h"
#include "mozilla/Result.h"
#include "mozilla/dom/ipc/StringTable.h"
#include "nsDataHashtable.h"
namespace mozilla {
// The approximate number of preferences expected to be in an ordinary
// preferences database.
//
// This number is used to determine initial allocation sizes for data structures
// when building the shared preference map, and should be slightly higher than
// the expected number of preferences in an ordinary database to avoid
// unnecessary reallocations/rehashes.
constexpr size_t kExpectedPrefCount = 4000;
class SharedPrefMapBuilder;
// This class provides access to a compact, read-only copy of a preference
// database, backed by a shared memory buffer which can be shared between
// processes. All state data for the database is stored in the shared memory
// region, so individual instances require no dynamic memory allocation.
//
// Further, all strings returned from this API are nsLiteralCStrings with
// pointers into the shared memory region, which means that they can be copied
// into new nsCString instances without additional allocations. For instance,
// the following (where `pref` is a Pref object) will not cause any string
// copies, memory allocations, or atomic refcount changes:
//
// nsCString prefName(pref.NameString());
//
// whereas if we returned a nsDependentCString or a dynamically allocated
// nsCString, it would.
//
// The set of entries is stored in sorted order by preference name, so look-ups
// are done by binary search. This means that look-ups have O(log n) complexity,
// rather than the O(1) complexity of a dynamic hashtable. Consumers should keep
// this in mind when planning their accesses.
//
// Important: The mapped memory created by this class is persistent. Once an
// instance has been initialized, the memory that it allocates can never be
// freed before process shutdown. Do not use it for short-lived mappings.
class SharedPrefMap {
using FileDescriptor = mozilla::ipc::FileDescriptor;
friend class SharedPrefMapBuilder;
// Describes a block of memory within the shared memory region.
struct DataBlock {
// The byte offset from the start of the shared memory region to the start
// of the block.
size_t mOffset;
// The size of the block, in bytes. This is typically used only for bounds
// checking in debug builds.
size_t mSize;
};
// Describes the contents of the shared memory region, which is laid-out as
// follows:
//
// - The Header struct
//
// - An array of Entry structs with mEntryCount elements, lexicographically
// sorted by preference name.
//
// - A set of data blocks, with offsets and sizes described by the DataBlock
// entries in the header, described below.
//
// Each entry stores its name string and values as indices into these blocks,
// as documented in the Entry struct, but with some important optimizations:
//
// - Boolean values are always stored inline. Both the default and user
// values can be retrieved directly from the entry. Other types have only
// one value index, and their values appear at the same indices in the
// default and user value arrays.
//
// Aside from reducing our memory footprint, this space-efficiency means
// that we can fit more entries in the CPU cache at once, and reduces the
// number of likely cache misses during lookups.
//
// - Key strings are stored in a separate string table from value strings. As
// above, this makes it more likely that the strings we need will be
// available in the CPU cache during lookups by not interleaving them with
// extraneous data.
//
// - Default and user values are stored in separate arrays. Entries with user
// values always appear before entries with default values in the value
// arrays, and entries without user values do not have entries in the user
// array at all. Since the same index is used for both arrays, this means
// that entries with a default value but no user value do not allocate any
// space to store their user value.
//
// - For preferences with no user value, the entries in the default value are
// de-duplicated. All preferences with the same default value (and no user
// value) point to the same index in the default value array.
//
//
// For example, a preference database containing:
//
// +---------+-------------------------------+-------------------------------+
// | Name | Default Value | User Value | |
// +---------+---------------+---------------+-------------------------------+
// | string1 | "meh" | "hem" | |
// | string2 | | "b" | |
// | string3 | "a" | | |
// | string4 | "foo" | | |
// | string5 | "foo" | | |
// | string6 | "meh" | | |
// +---------+---------------+---------------+-------------------------------+
// | bool1 | false | true | |
// | bool2 | | false | |
// | bool3 | true | | |
// +---------+---------------+---------------+-------------------------------+
// | int1 | 18 | 16 | |
// | int2 | | 24 | |
// | int3 | 42 | | |
// | int4 | 12 | | |
// | int5 | 12 | | |
// | int6 | 18 | | |
// +---------+---------------+---------------+-------------------------------+
//
// Results in a database that looks like:
//
// +-------------------------------------------------------------------------+
// | Header: |
// +-------------------------------------------------------------------------+
// | mEntryCount = 15 |
// | ... |
// +-------------------------------------------------------------------------+
//
// +-------------------------------------------------------------------------+
// | Key strings: |
// +--------+----------------------------------------------------------------+
// | Offset | Value |
// +--------+----------------------------------------------------------------+
// | 0 | string1\0 |
// | 8 | string2\0 |
// | 16 | string3\0 |
// | 24 | string4\0 |
// | 32 | string5\0 |
// | 40 | string6\0 |
// | 48 | bool1\0 |
// | 54 | bool2\0 |
// | 60 | bool3\0 |
// | 66 | int1\0 |
// | 71 | int2\0 |
// | 76 | int3\0 |
// | 81 | int4\0 |
// | 86 | int6\0 |
// | 91 | int6\0 |
// +--------+----------------------------------------------------------------+
//
// +-------------------------------------------------------------------------+
// | Entries: |
// +---------------------+------+------------+------------+------------------+
// | Key[1] | Type | HasDefault | HasUser | Value |
// +---------------------+------+------------+------------+------------------+
// | K["bool1", 48, 5] | 3 | true | true | { false, true } |
// | K["bool2", 54, 5] | 3 | false | true | { 0, false } |
// | K["bool3", 60, 5] | 3 | true | false | { true, 0 } |
// | K["int1", 66, 4] | 2 | true | true | 0 |
// | K["int2", 71, 4] | 2 | false | true | 1 |
// | K["int3", 76, 4] | 2 | true | false | 2 |
// | K["int4", 81, 4] | 2 | true | false | 3 |
// | K["int5", 86, 4] | 2 | true | false | 3 |
// | K["int6", 91, 4] | 2 | true | false | 4 |
// | K["string1", 0, 6] | 1 | true | true | 0 |
// | K["string2", 8, 6] | 1 | false | true | 1 |
// | K["string3", 16, 6] | 1 | true | false | 2 |
// | K["string4", 24, 6] | 1 | true | false | 3 |
// | K["string5", 32, 6] | 1 | true | false | 3 |
// | K["string6", 40, 6] | 1 | true | false | 4 |
// +---------------------+------+------------+------------+------------------+
// | [1]: Encoded as an offset into the key table and a length. Specified |
// | as K[string, offset, length] for clarity. |
// +-------------------------------------------------------------------------+
//
// +------------------------------------+------------------------------------+
// | User integer values | Default integer values |
// +-------+----------------------------+-------+----------------------------+
// | Index | Contents | Index | Contents |
// +-------+----------------------------+-------+----------------------------+
// | 0 | 16 | 0 | 18 |
// | 1 | 24 | 1 | |
// | | | 2 | 42 |
// | | | 3 | 12 |
// | | | 4 | 18 |
// +-------+----------------------------+-------+----------------------------+
// | * Note: Tables are laid out sequentially in memory, but displayed |
// | here side-by-side for clarity. |
// +-------------------------------------------------------------------------+
//
// +------------------------------------+------------------------------------+
// | User string values | Default string values |
// +-------+----------------------------+-------+----------------------------+
// | Index | Contents[1] | Index | Contents[1] |
// +-------+----------------------------+-------+----------------------------+
// | 0 | V["hem", 0, 3] | 0 | V["meh", 4, 3] |
// | 1 | V["b", 8, 1] | 1 | |
// | | | 2 | V["a", 10, 1] |
// | | | 3 | V["foo", 12, 3] |
// | | | 4 | V["meh", 4, 3] |
// |-------+----------------------------+-------+----------------------------+
// | [1]: Encoded as an offset into the value table and a length. Specified |
// | as V[string, offset, length] for clarity. |
// +-------------------------------------------------------------------------+
// | * Note: Tables are laid out sequentially in memory, but displayed |
// | here side-by-side for clarity. |
// +-------------------------------------------------------------------------+
//
// +-------------------------------------------------------------------------+
// | Value strings: |
// +--------+----------------------------------------------------------------+
// | Offset | Value |
// +--------+----------------------------------------------------------------+
// | 0 | hem\0 |
// | 4 | meh\0 |
// | 8 | b\0 |
// | 10 | a\0 |
// | 12 | foo\0 |
// +--------+----------------------------------------------------------------+
struct Header {
// The number of entries in this map.
uint32_t mEntryCount;
// The StringTable data block for preference name strings, which act as keys
// in the map.
DataBlock mKeyStrings;
// The int32_t arrays of user and default int preference values. Entries in
// the map store their values as indices into these arrays.
DataBlock mUserIntValues;
DataBlock mDefaultIntValues;
// The StringTableEntry arrays of user and default string preference values.
//
// Strings are stored as StringTableEntry structs with character offsets
// into the mValueStrings string table and their corresponding lengths.
//
// Entries in the map, likewise, store their string values as indices into
// these arrays.
DataBlock mUserStringValues;
DataBlock mDefaultStringValues;
// The StringTable data block for string preference values, referenced by
// the above two data blocks.
DataBlock mValueStrings;
};
using StringTableEntry = mozilla::dom::ipc::StringTableEntry;
// Represents a preference value, as either a pair of boolean values, or an
// index into one of the above value arrays.
union Value {
Value(bool aDefaultValue, bool aUserValue)
: mDefaultBool(aDefaultValue), mUserBool(aUserValue) {}
MOZ_IMPLICIT Value(uint16_t aIndex) : mIndex(aIndex) {}
// The index of this entry in the value arrays.
//
// User and default preference values have the same indices in their
// respective arrays. However, entries without a user value are not
// guaranteed to have space allocated for them in the user value array, and
// likewise for preferences without default values in the default value
// array. This means that callers must only access value entries for entries
// which claim to have a value of that type.
uint16_t mIndex;
struct {
bool mDefaultBool;
bool mUserBool;
};
};
// Represents a preference entry in the map, containing its name, type info,
// flags, and a reference to its value.
struct Entry {
// A pointer to the preference name in the KeyTable string table.
StringTableEntry mKey;
// The preference's value, either as a pair of booleans, or an index into
// the value arrays. Please see the documentation for the Value struct
// above.
Value mValue;
// The preference's type, as a PrefType enum value. This must *never* be
// PrefType::None for values in a shared array.
uint8_t mType : 2;
// True if the preference has a default value. Callers must not attempt to
// access the entry's default value if this is false.
uint8_t mHasDefaultValue : 1;
// True if the preference has a user value. Callers must not attempt to
// access the entry's user value if this is false.
uint8_t mHasUserValue : 1;
// True if the preference is sticky, as defined by the preference service.
uint8_t mIsSticky : 1;
// True if the preference is locked, as defined by the preference service.
uint8_t mIsLocked : 1;
// True if the preference should be skipped while iterating over the
// SharedPrefMap. This is used to internally store Once StaticPrefs.
// This property is not visible to users the way sticky and locked are.
uint8_t mIsSkippedByIteration : 1;
};
public:
NS_INLINE_DECL_REFCOUNTING(SharedPrefMap)
// A temporary wrapper class for accessing entries in the array. Instances of
// this class are valid as long as SharedPrefMap instance is alive, but
// generally should not be stored long term, or allocated on the heap.
//
// The class is implemented as two pointers, one to the SharedPrefMap
// instance, and one to the Entry that corresponds to the preference, and is
// meant to be cheaply returned by value from preference lookups and
// iterators. All property accessors lazily fetch the appropriate values from
// the shared memory region.
class MOZ_STACK_CLASS Pref final {
public:
const char* Name() const { return mMap->KeyTable().GetBare(mEntry->mKey); }
nsCString NameString() const { return mMap->KeyTable().Get(mEntry->mKey); }
PrefType Type() const {
MOZ_ASSERT(PrefType(mEntry->mType) != PrefType::None);
return PrefType(mEntry->mType);
}
bool HasDefaultValue() const { return mEntry->mHasDefaultValue; }
bool HasUserValue() const { return mEntry->mHasUserValue; }
bool IsLocked() const { return mEntry->mIsLocked; }
bool IsSticky() const { return mEntry->mIsSticky; }
bool IsSkippedByIteration() const { return mEntry->mIsSkippedByIteration; }
bool GetBoolValue(PrefValueKind aKind = PrefValueKind::User) const {
MOZ_ASSERT(Type() == PrefType::Bool);
MOZ_ASSERT(aKind == PrefValueKind::Default ? HasDefaultValue()
: HasUserValue());
return aKind == PrefValueKind::Default ? mEntry->mValue.mDefaultBool
: mEntry->mValue.mUserBool;
}
int32_t GetIntValue(PrefValueKind aKind = PrefValueKind::User) const {
MOZ_ASSERT(Type() == PrefType::Int);
MOZ_ASSERT(aKind == PrefValueKind::Default ? HasDefaultValue()
: HasUserValue());
return aKind == PrefValueKind::Default
? mMap->DefaultIntValues()[mEntry->mValue.mIndex]
: mMap->UserIntValues()[mEntry->mValue.mIndex];
}
private:
const StringTableEntry& GetStringEntry(PrefValueKind aKind) const {
MOZ_ASSERT(Type() == PrefType::String);
MOZ_ASSERT(aKind == PrefValueKind::Default ? HasDefaultValue()
: HasUserValue());
return aKind == PrefValueKind::Default
? mMap->DefaultStringValues()[mEntry->mValue.mIndex]
: mMap->UserStringValues()[mEntry->mValue.mIndex];
}
public:
nsCString GetStringValue(PrefValueKind aKind = PrefValueKind::User) const {
return mMap->ValueTable().Get(GetStringEntry(aKind));
}
const char* GetBareStringValue(
PrefValueKind aKind = PrefValueKind::User) const {
return mMap->ValueTable().GetBare(GetStringEntry(aKind));
}
// Returns the entry's index in the map, as understood by GetKeyAt() and
// GetValueAt().
size_t Index() const { return mEntry - mMap->Entries().get(); }
bool operator==(const Pref& aPref) const { return mEntry == aPref.mEntry; }
bool operator!=(const Pref& aPref) const { return !(*this == aPref); }
// This is odd, but necessary in order for the C++ range iterator protocol
// to work here.
Pref& operator*() { return *this; }
// Updates this wrapper to point to the next visible entry in the map. This
// should not be attempted unless Index() is less than the map's Count().
Pref& operator++() {
do {
mEntry++;
} while (mEntry->mIsSkippedByIteration && Index() < mMap->Count());
return *this;
}
Pref(const Pref& aPref) = default;
protected:
friend class SharedPrefMap;
Pref(const SharedPrefMap* aPrefMap, const Entry* aEntry)
: mMap(aPrefMap), mEntry(aEntry) {}
private:
const SharedPrefMap* const mMap;
const Entry* mEntry;
};
// Note: These constructors are infallible, because the preference database is
// critical to platform functionality, and we cannot operate without it.
SharedPrefMap(const FileDescriptor&, size_t);
explicit SharedPrefMap(SharedPrefMapBuilder&&);
// Searches for the given preference in the map, and returns true if it
// exists.
bool Has(const char* aKey) const;
bool Has(const nsCString& aKey) const { return Has(aKey.get()); }
// Searches for the given preference in the map, and if it exists, returns
// a Some<Pref> containing its details.
Maybe<const Pref> Get(const char* aKey) const;
Maybe<const Pref> Get(const nsCString& aKey) const { return Get(aKey.get()); }
private:
// Searches for an entry for the given key. If found, returns true, and
// places its index in the entry array in aIndex.
bool Find(const char* aKey, size_t* aIndex) const;
public:
// Returns the number of entries in the map.
uint32_t Count() const { return EntryCount(); }
// Returns the string entry at the given index. Keys are guaranteed to be
// sorted lexicographically.
//
// The given index *must* be less than the value returned by Count().
//
// The returned value is a literal string which references the mapped memory
// region.
nsCString GetKeyAt(uint32_t aIndex) const {
MOZ_ASSERT(aIndex < Count());
return KeyTable().Get(Entries()[aIndex].mKey);
}
// Returns the value for the entry at the given index.
//
// The given index *must* be less than the value returned by Count().
//
// The returned value is valid for the lifetime of this map instance.
const Pref GetValueAt(uint32_t aIndex) const {
MOZ_ASSERT(aIndex < Count());
return UncheckedGetValueAt(aIndex);
}
private:
// Returns a wrapper with a pointer to an entry without checking its bounds.
// This should only be used by range iterators, to check their end positions.
//
// Note: In debug builds, the RangePtr returned by entries will still assert
// that aIndex is no more than 1 past the last element in the array, since it
// also takes into account the ranged iteration use case.
Pref UncheckedGetValueAt(uint32_t aIndex) const {
return {this, (Entries() + aIndex).get()};
}
public:
// C++ range iterator protocol. begin() and end() return references to the
// first (non-skippable) and last entries in the array. The begin wrapper
// can be incremented until it matches the last element in the array, at which
// point it becomes invalid and the iteration is over.
Pref begin() const {
for (uint32_t aIndex = 0; aIndex < Count(); aIndex++) {
Pref pref = UncheckedGetValueAt(aIndex);
if (!pref.IsSkippedByIteration()) {
return pref;
}
}
return end();
}
Pref end() const { return UncheckedGetValueAt(Count()); }
// A cosmetic helper for range iteration. Returns a reference value from a
// pointer to this instance so that its .begin() and .end() methods can be
// accessed in a ranged for loop. `map->Iter()` is equivalent to `*map`, but
// makes its purpose slightly clearer.
const SharedPrefMap& Iter() const { return *this; }
// Returns a copy of the read-only file descriptor which backs the shared
// memory region for this map. The file descriptor may be passed between
// processes, and used to construct new instances of SharedPrefMap with
// the same data as this instance.
FileDescriptor CloneFileDescriptor() const;
// Returns the size of the mapped memory region. This size must be passed to
// the constructor when mapping the shared region in another process.
size_t MapSize() const { return mMap.size(); }
protected:
~SharedPrefMap() = default;
private:
template <typename T>
using StringTable = mozilla::dom::ipc::StringTable<T>;
// Type-safe getters for values in the shared memory region:
const Header& GetHeader() const { return mMap.get<Header>()[0]; }
RangedPtr<const Entry> Entries() const {
return {reinterpret_cast<const Entry*>(&GetHeader() + 1), EntryCount()};
}
uint32_t EntryCount() const { return GetHeader().mEntryCount; }
template <typename T>
RangedPtr<const T> GetBlock(const DataBlock& aBlock) const {
return RangedPtr<uint8_t>(&mMap.get<uint8_t>()[aBlock.mOffset],
aBlock.mSize)
.ReinterpretCast<const T>();
}
RangedPtr<const int32_t> DefaultIntValues() const {
return GetBlock<int32_t>(GetHeader().mDefaultIntValues);
}
RangedPtr<const int32_t> UserIntValues() const {
return GetBlock<int32_t>(GetHeader().mUserIntValues);
}
RangedPtr<const StringTableEntry> DefaultStringValues() const {
return GetBlock<StringTableEntry>(GetHeader().mDefaultStringValues);
}
RangedPtr<const StringTableEntry> UserStringValues() const {
return GetBlock<StringTableEntry>(GetHeader().mUserStringValues);
}
StringTable<nsCString> KeyTable() const {
auto& block = GetHeader().mKeyStrings;
return {{&mMap.get<uint8_t>()[block.mOffset], block.mSize}};
}
StringTable<nsCString> ValueTable() const {
auto& block = GetHeader().mValueStrings;
return {{&mMap.get<uint8_t>()[block.mOffset], block.mSize}};
}
loader::AutoMemMap mMap;
};
// A helper class which builds the contiguous look-up table used by
// SharedPrefMap. Each preference in the final map is added to the builder,
// before it is finalized and transformed into a read-only snapshot.
class MOZ_RAII SharedPrefMapBuilder {
public:
SharedPrefMapBuilder() = default;
// The set of flags for the preference, as documented in SharedPrefMap::Entry.
struct Flags {
uint8_t mHasDefaultValue : 1;
uint8_t mHasUserValue : 1;
uint8_t mIsSticky : 1;
uint8_t mIsLocked : 1;
uint8_t mIsSkippedByIteration : 1;
};
void Add(const nsCString& aKey, const Flags& aFlags, bool aDefaultValue,
bool aUserValue);
void Add(const nsCString& aKey, const Flags& aFlags, int32_t aDefaultValue,
int32_t aUserValue);
void Add(const nsCString& aKey, const Flags& aFlags,
const nsCString& aDefaultValue, const nsCString& aUserValue);
// Finalizes the binary representation of the map, writes it to a shared
// memory region, and then initializes the given AutoMemMap with a reference
// to the read-only copy of it.
//
// This should generally not be used directly by callers. The
// SharedPrefMapBuilder instance should instead be passed to the SharedPrefMap
// constructor as a move reference.
Result<Ok, nsresult> Finalize(loader::AutoMemMap& aMap);
private:
using StringTableEntry = mozilla::dom::ipc::StringTableEntry;
template <typename T, typename U>
using StringTableBuilder = mozilla::dom::ipc::StringTableBuilder<T, U>;
// An opaque descriptor of the index of a preference entry in a value array,
// which can be converted numeric index after the ValueTableBuilder is
// finalized.
struct ValueIdx {
// The relative index of the entry, based on its class. Entries for
// preferences with user values appear at the value arrays. Entries with
// only default values begin after the last entry with a user value.
uint16_t mIndex;
bool mHasUserValue;
};
// A helper class for building default and user value arrays for preferences.
//
// As described in the SharedPrefMap class, this helper optimizes the way that
// it builds its value arrays, in that:
//
// - It stores value entries for all preferences with user values before
// entries for preferences with only default values, and allocates no
// entries for preferences with only default values in the user value array.
// Since most preferences have only default values, this dramatically
// reduces the space required for value storage.
//
// - For preferences with only default values, it de-duplicates value entries,
// and returns the same indices for all preferences with the same value.
//
// One important complication of this approach is that it means we cannot know
// the final index of any entry with only a default value until all entries
// have been added to the builder, since it depends on the final number of
// user entries in the output.
//
// To deal with this, when entries are added, we return an opaque ValueIndex
// struct, from which we can calculate the final index after the map has been
// finalized.
template <typename HashKey, typename ValueType_>
class ValueTableBuilder {
public:
using ValueType = ValueType_;
// Adds an entry for a preference with only a default value to the array,
// and returns an opaque descriptor for its index.
ValueIdx Add(const ValueType& aDefaultValue) {
auto index = uint16_t(mDefaultEntries.Count());
auto entry = mDefaultEntries.LookupForAdd(aDefaultValue).OrInsert([&]() {
return Entry{index, false, aDefaultValue};
});
return {entry.mIndex, false};
}
// Adds an entry for a preference with a user value to the array. Regardless
// of whether the preference has a default value, space must be allocated
// for it. For preferences with no default value, the actual value which
// appears in the array at its value index is ignored.
ValueIdx Add(const ValueType& aDefaultValue, const ValueType& aUserValue) {
auto index = uint16_t(mUserEntries.Length());
mUserEntries.AppendElement(Entry{index, true, aDefaultValue, aUserValue});
return {index, true};
}
// Returns the final index for an entry based on its opaque index
// descriptor. This must only be called after the caller has finished adding
// entries to the builder.
uint16_t GetIndex(const ValueIdx& aIndex) const {
uint16_t base = aIndex.mHasUserValue ? 0 : UserCount();
return base + aIndex.mIndex;
}
// Writes out the array of default values at the block beginning at the
// given pointer. The block must be at least as large as the value returned
// by DefaultSize().
void WriteDefaultValues(const RangedPtr<uint8_t>& aBuffer) const {
auto buffer = aBuffer.ReinterpretCast<ValueType>();
for (const auto& entry : mUserEntries) {
buffer[entry.mIndex] = entry.mDefaultValue;
}
size_t defaultsOffset = UserCount();
for (auto iter = mDefaultEntries.ConstIter(); !iter.Done(); iter.Next()) {
const auto& entry = iter.Data();
buffer[defaultsOffset + entry.mIndex] = entry.mDefaultValue;
}
}
// Writes out the array of user values at the block beginning at the
// given pointer. The block must be at least as large as the value returned
// by UserSize().
void WriteUserValues(const RangedPtr<uint8_t>& aBuffer) const {
auto buffer = aBuffer.ReinterpretCast<ValueType>();
for (const auto& entry : mUserEntries) {
buffer[entry.mIndex] = entry.mUserValue;
}
}
// These return the number of entries in the default and user value arrays,
// respectively.
uint32_t DefaultCount() const {
return UserCount() + mDefaultEntries.Count();
}
uint32_t UserCount() const { return mUserEntries.Length(); }
// These return the byte sizes of the default and user value arrays,
// respectively.
uint32_t DefaultSize() const { return DefaultCount() * sizeof(ValueType); }
uint32_t UserSize() const { return UserCount() * sizeof(ValueType); }
void Clear() {
mUserEntries.Clear();
mDefaultEntries.Clear();
}
static constexpr size_t Alignment() { return alignof(ValueType); }
private:
struct Entry {
uint16_t mIndex;
bool mHasUserValue;
ValueType mDefaultValue;
ValueType mUserValue{};
};
AutoTArray<Entry, 256> mUserEntries;
nsDataHashtable<HashKey, Entry> mDefaultEntries;
};
// A special-purpose string table builder for keys which are already
// guaranteed to be unique. Duplicate values will not be detected or
// de-duplicated.
template <typename CharType>
class UniqueStringTableBuilder {
public:
using ElemType = CharType;
explicit UniqueStringTableBuilder(size_t aCapacity) : mEntries(aCapacity) {}
StringTableEntry Add(const nsTString<CharType>& aKey) {
auto entry =
mEntries.AppendElement(Entry{mSize, aKey.Length(), aKey.get()});
mSize += entry->mLength + 1;
return {entry->mOffset, entry->mLength};
}
void Write(const RangedPtr<uint8_t>& aBuffer) {
auto buffer = aBuffer.ReinterpretCast<ElemType>();
for (auto& entry : mEntries) {
memcpy(&buffer[entry.mOffset], entry.mValue,
sizeof(ElemType) * (entry.mLength + 1));
}
}
uint32_t Count() const { return mEntries.Length(); }
uint32_t Size() const { return mSize * sizeof(ElemType); }
void Clear() { mEntries.Clear(); }
static constexpr size_t Alignment() { return alignof(ElemType); }
private:
struct Entry {
uint32_t mOffset;
uint32_t mLength;
const CharType* mValue;
};
nsTArray<Entry> mEntries;
uint32_t mSize = 0;
};
// A preference value entry, roughly corresponding to the
// SharedPrefMap::Value struct, but with a temporary place-holder value rather
// than a final value index.
union Value {
Value(bool aDefaultValue, bool aUserValue)
: mDefaultBool(aDefaultValue), mUserBool(aUserValue) {}
MOZ_IMPLICIT Value(const ValueIdx& aIndex) : mIndex(aIndex) {}
// For Bool preferences, their default and user bool values.
struct {
bool mDefaultBool;
bool mUserBool;
};
// For Int and String preferences, an opaque descriptor for their entries in
// their value arrays. This must be passed to the appropriate
// ValueTableBuilder to obtain the final index when the entry is serialized.
ValueIdx mIndex;
};
// A preference entry, to be converted to a SharedPrefMap::Entry struct during
// serialization.
struct Entry {
// The entry's preference name, as passed to Add(). The caller is
// responsible for keeping this pointer alive until the builder is
// finalized.
const char* mKeyString;
// The entry in mKeyTable corresponding to mKeyString.
StringTableEntry mKey;
Value mValue;
uint8_t mType : 2;
uint8_t mHasDefaultValue : 1;
uint8_t mHasUserValue : 1;
uint8_t mIsSticky : 1;
uint8_t mIsLocked : 1;
uint8_t mIsSkippedByIteration : 1;
};
// Converts a builder Value struct to a SharedPrefMap::Value struct for
// serialization. This must not be called before callers have finished adding
// entries to the value array builders.
SharedPrefMap::Value GetValue(const Entry& aEntry) const {
switch (PrefType(aEntry.mType)) {
case PrefType::Bool:
return {aEntry.mValue.mDefaultBool, aEntry.mValue.mUserBool};
case PrefType::Int:
return {mIntValueTable.GetIndex(aEntry.mValue.mIndex)};
case PrefType::String:
return {mStringValueTable.GetIndex(aEntry.mValue.mIndex)};
default:
MOZ_ASSERT_UNREACHABLE("Invalid pref type");
return {false, false};
}
}
UniqueStringTableBuilder<char> mKeyTable{kExpectedPrefCount};
StringTableBuilder<nsCStringHashKey, nsCString> mValueStringTable;
ValueTableBuilder<nsUint32HashKey, uint32_t> mIntValueTable;
ValueTableBuilder<nsGenericHashKey<StringTableEntry>, StringTableEntry>
mStringValueTable;
nsTArray<Entry> mEntries{kExpectedPrefCount};
};
} // namespace mozilla
#endif // dom_ipc_SharedPrefMap_h
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