summaryrefslogtreecommitdiffstats
path: root/netwerk/base/nsSocketTransport2.h
blob: a3f38450eb393b70393948b175ea25f616688434 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef nsSocketTransport2_h__
#define nsSocketTransport2_h__

#ifdef DEBUG_darinf
#  define ENABLE_SOCKET_TRACING
#endif

#include "mozilla/Mutex.h"
#include "nsSocketTransportService2.h"
#include "nsString.h"
#include "nsCOMPtr.h"

#include "nsIInterfaceRequestor.h"
#include "nsISocketTransport.h"
#include "nsIAsyncInputStream.h"
#include "nsIAsyncOutputStream.h"
#include "nsIDNSListener.h"
#include "nsIDNSRecord.h"
#include "nsIClassInfo.h"
#include "TCPFastOpen.h"
#include "mozilla/net/DNS.h"
#include "nsASocketHandler.h"
#include "mozilla/Telemetry.h"

#include "prerror.h"
#include "ssl.h"

class nsICancelable;
class nsIDNSRecord;
class nsIInterfaceRequestor;

//-----------------------------------------------------------------------------

// after this short interval, we will return to PR_Poll
#define NS_SOCKET_CONNECT_TIMEOUT PR_MillisecondsToInterval(20)

//-----------------------------------------------------------------------------

namespace mozilla {
namespace net {

nsresult ErrorAccordingToNSPR(PRErrorCode errorCode);

class nsSocketTransport;

class nsSocketInputStream : public nsIAsyncInputStream {
 public:
  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_NSIINPUTSTREAM
  NS_DECL_NSIASYNCINPUTSTREAM

  explicit nsSocketInputStream(nsSocketTransport*);
  virtual ~nsSocketInputStream() = default;

  bool IsReferenced() { return mReaderRefCnt > 0; }
  nsresult Condition() { return mCondition; }
  uint64_t ByteCount() { return mByteCount; }

  // called by the socket transport on the socket thread...
  void OnSocketReady(nsresult condition);

 private:
  nsSocketTransport* mTransport;
  ThreadSafeAutoRefCnt mReaderRefCnt;

  // access to these is protected by mTransport->mLock
  nsresult mCondition;
  nsCOMPtr<nsIInputStreamCallback> mCallback;
  uint32_t mCallbackFlags;
  uint64_t mByteCount;
};

//-----------------------------------------------------------------------------

class nsSocketOutputStream : public nsIAsyncOutputStream {
 public:
  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_NSIOUTPUTSTREAM
  NS_DECL_NSIASYNCOUTPUTSTREAM

  explicit nsSocketOutputStream(nsSocketTransport*);
  virtual ~nsSocketOutputStream() = default;

  bool IsReferenced() { return mWriterRefCnt > 0; }
  nsresult Condition() { return mCondition; }
  uint64_t ByteCount() { return mByteCount; }

  // called by the socket transport on the socket thread...
  void OnSocketReady(nsresult condition);

 private:
  static nsresult WriteFromSegments(nsIInputStream*, void*, const char*,
                                    uint32_t offset, uint32_t count,
                                    uint32_t* countRead);

  nsSocketTransport* mTransport;
  ThreadSafeAutoRefCnt mWriterRefCnt;

  // access to these is protected by mTransport->mLock
  nsresult mCondition;
  nsCOMPtr<nsIOutputStreamCallback> mCallback;
  uint32_t mCallbackFlags;
  uint64_t mByteCount;
};

//-----------------------------------------------------------------------------

class nsSocketTransport final : public nsASocketHandler,
                                public nsISocketTransport,
                                public nsIDNSListener,
                                public nsIClassInfo,
                                public nsIInterfaceRequestor {
 public:
  NS_DECL_THREADSAFE_ISUPPORTS
  NS_DECL_NSITRANSPORT
  NS_DECL_NSISOCKETTRANSPORT
  NS_DECL_NSIDNSLISTENER
  NS_DECL_NSICLASSINFO
  NS_DECL_NSIINTERFACEREQUESTOR

  nsSocketTransport();

  // this method instructs the socket transport to open a socket of the
  // given type(s) to the given host or proxy.
  nsresult Init(const nsTArray<nsCString>& socketTypes, const nsACString& host,
                uint16_t port, const nsACString& hostRoute, uint16_t portRoute,
                nsIProxyInfo* proxyInfo);

  // this method instructs the socket transport to use an already connected
  // socket with the given address.
  nsresult InitWithConnectedSocket(PRFileDesc* socketFD, const NetAddr* addr);

  // this method instructs the socket transport to use an already connected
  // socket with the given address, and additionally supplies security info.
  nsresult InitWithConnectedSocket(PRFileDesc* aSocketFD, const NetAddr* aAddr,
                                   nsISupports* aSecInfo);

#ifdef XP_UNIX
  // This method instructs the socket transport to open a socket
  // connected to the given Unix domain address. We can only create
  // unlayered, simple, stream sockets.
  nsresult InitWithFilename(const char* filename);

  // This method instructs the socket transport to open a socket
  // connected to the given Unix domain address that includes abstract
  // socket address. If using abstract socket address, first character of
  // name parameter has to be \0.
  // We can only create unlayered, simple, stream sockets.
  nsresult InitWithName(const char* name, size_t len);
#endif

  // nsASocketHandler methods:
  void OnSocketReady(PRFileDesc*, int16_t outFlags) override;
  void OnSocketDetached(PRFileDesc*) override;
  void IsLocal(bool* aIsLocal) override;
  void OnKeepaliveEnabledPrefChange(bool aEnabled) final;

  // called when a socket event is handled
  void OnSocketEvent(uint32_t type, nsresult status, nsISupports* param);

  uint64_t ByteCountReceived() override { return mInput.ByteCount(); }
  uint64_t ByteCountSent() override { return mOutput.ByteCount(); }
  static void CloseSocket(PRFileDesc* aFd, bool aTelemetryEnabled);
  static void SendPRBlockingTelemetry(
      PRIntervalTime aStart, Telemetry::HistogramID aIDNormal,
      Telemetry::HistogramID aIDShutdown,
      Telemetry::HistogramID aIDConnectivityChange,
      Telemetry::HistogramID aIDLinkChange, Telemetry::HistogramID aIDOffline);

 protected:
  virtual ~nsSocketTransport();

 private:
  // event types
  enum {
    MSG_ENSURE_CONNECT,
    MSG_DNS_LOOKUP_COMPLETE,
    MSG_RETRY_INIT_SOCKET,
    MSG_TIMEOUT_CHANGED,
    MSG_INPUT_CLOSED,
    MSG_INPUT_PENDING,
    MSG_OUTPUT_CLOSED,
    MSG_OUTPUT_PENDING
  };
  nsresult PostEvent(uint32_t type, nsresult status = NS_OK,
                     nsISupports* param = nullptr);

  enum {
    STATE_CLOSED,
    STATE_IDLE,
    STATE_RESOLVING,
    STATE_CONNECTING,
    STATE_TRANSFERRING
  };

  // Safer way to get and automatically release PRFileDesc objects.
  class MOZ_STACK_CLASS PRFileDescAutoLock {
   public:
    explicit PRFileDescAutoLock(nsSocketTransport* aSocketTransport,
                                bool aAlsoDuringFastOpen,
                                nsresult* aConditionWhileLocked = nullptr)
        : mSocketTransport(aSocketTransport), mFd(nullptr) {
      MOZ_ASSERT(aSocketTransport);
      MutexAutoLock lock(mSocketTransport->mLock);
      if (aConditionWhileLocked) {
        *aConditionWhileLocked = mSocketTransport->mCondition;
        if (NS_FAILED(mSocketTransport->mCondition)) {
          return;
        }
      }
      if (!aAlsoDuringFastOpen) {
        mFd = mSocketTransport->GetFD_Locked();
      } else {
        mFd = mSocketTransport->GetFD_LockedAlsoDuringFastOpen();
      }
    }
    ~PRFileDescAutoLock() {
      MutexAutoLock lock(mSocketTransport->mLock);
      if (mFd) {
        mSocketTransport->ReleaseFD_Locked(mFd);
      }
    }
    bool IsInitialized() { return mFd; }
    operator PRFileDesc*() { return mFd; }
    nsresult SetKeepaliveEnabled(bool aEnable);
    nsresult SetKeepaliveVals(bool aEnabled, int aIdleTime, int aRetryInterval,
                              int aProbeCount);

   private:
    operator PRFileDescAutoLock*() { return nullptr; }

    // Weak ptr to nsSocketTransport since this is a stack class only.
    nsSocketTransport* mSocketTransport;
    PRFileDesc* mFd;
  };
  friend class PRFileDescAutoLock;

  class LockedPRFileDesc {
   public:
    explicit LockedPRFileDesc(nsSocketTransport* aSocketTransport)
        : mSocketTransport(aSocketTransport), mFd(nullptr) {
      MOZ_ASSERT(aSocketTransport);
    }
    ~LockedPRFileDesc() = default;
    bool IsInitialized() { return mFd; }
    LockedPRFileDesc& operator=(PRFileDesc* aFd) {
      mSocketTransport->mLock.AssertCurrentThreadOwns();
      mFd = aFd;
      return *this;
    }
    operator PRFileDesc*() {
      if (mSocketTransport->mAttached) {
        mSocketTransport->mLock.AssertCurrentThreadOwns();
      }
      return mFd;
    }
    bool operator==(PRFileDesc* aFd) {
      mSocketTransport->mLock.AssertCurrentThreadOwns();
      return mFd == aFd;
    }

   private:
    operator LockedPRFileDesc*() { return nullptr; }
    // Weak ptr to nsSocketTransport since it owns this class.
    nsSocketTransport* mSocketTransport;
    PRFileDesc* mFd;
  };
  friend class LockedPRFileDesc;

  //-------------------------------------------------------------------------
  // these members are "set" at initialization time and are never modified
  // afterwards.  this allows them to be safely accessed from any thread.
  //-------------------------------------------------------------------------

  // socket type info:
  nsTArray<nsCString> mTypes;
  nsCString mHost;
  nsCString mProxyHost;
  nsCString mOriginHost;
  uint16_t mPort;
  nsCOMPtr<nsIProxyInfo> mProxyInfo;
  uint16_t mProxyPort;
  uint16_t mOriginPort;
  bool mProxyTransparent;
  bool mProxyTransparentResolvesHost;
  bool mHttpsProxy;
  uint32_t mConnectionFlags;
  // When we fail to connect using a prefered IP family, we tell the consumer to
  // reset the IP family preference on the connection entry.
  bool mResetFamilyPreference;
  uint32_t mTlsFlags;
  bool mReuseAddrPort;

  // The origin attributes are used to create sockets.  The first party domain
  // will eventually be used to isolate OCSP cache and is only non-empty when
  // "privacy.firstparty.isolate" is enabled.  Setting this is the only way to
  // carry origin attributes down to NSPR layers which are final consumers.
  // It must be set before the socket transport is built.
  OriginAttributes mOriginAttributes;

  uint16_t SocketPort() {
    return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyPort : mPort;
  }
  const nsCString& SocketHost() {
    return (!mProxyHost.IsEmpty() && !mProxyTransparent) ? mProxyHost : mHost;
  }

  //-------------------------------------------------------------------------
  // members accessible only on the socket transport thread:
  //  (the exception being initialization/shutdown time)
  //-------------------------------------------------------------------------

  // socket state vars:
  uint32_t mState;  // STATE_??? flags
  bool mAttached;
  bool mInputClosed;
  bool mOutputClosed;

  // this flag is used to determine if the results of a host lookup arrive
  // recursively or not.  this flag is not protected by any lock.
  bool mResolving;

  nsCOMPtr<nsICancelable> mDNSRequest;
  nsCOMPtr<nsIDNSAddrRecord> mDNSRecord;

  nsCString mEchConfig;
  bool mEchConfigUsed = false;
  bool mResolvedByTRR;

  // mNetAddr/mSelfAddr is valid from GetPeerAddr()/GetSelfAddr() once we have
  // reached STATE_TRANSFERRING. It must not change after that.
  void SetSocketName(PRFileDesc* fd);
  NetAddr mNetAddr;
  NetAddr mSelfAddr;  // getsockname()
  Atomic<bool, Relaxed> mNetAddrIsSet;
  Atomic<bool, Relaxed> mSelfAddrIsSet;

  UniquePtr<NetAddr> mBindAddr;

  // socket methods (these can only be called on the socket thread):

  void SendStatus(nsresult status);
  nsresult ResolveHost();
  nsresult BuildSocket(PRFileDesc*&, bool&, bool&);
  nsresult InitiateSocket();
  bool RecoverFromError();

  void OnMsgInputPending() {
    if (mState == STATE_TRANSFERRING)
      mPollFlags |= (PR_POLL_READ | PR_POLL_EXCEPT);
  }
  void OnMsgOutputPending() {
    if (mState == STATE_TRANSFERRING)
      mPollFlags |= (PR_POLL_WRITE | PR_POLL_EXCEPT);
  }
  void OnMsgInputClosed(nsresult reason);
  void OnMsgOutputClosed(nsresult reason);

  // called when the socket is connected
  void OnSocketConnected();

  //-------------------------------------------------------------------------
  // socket input/output objects.  these may be accessed on any thread with
  // the exception of some specific methods (XXX).

  Mutex mLock;  // protects members in this section.
  LockedPRFileDesc mFD;
  nsrefcnt mFDref;             // mFD is closed when mFDref goes to zero.
  bool mFDconnected;           // mFD is available to consumer when TRUE.
  bool mFDFastOpenInProgress;  // Fast Open is in progress, so
                               // socket available for some
                               // operations.

  // A delete protector reference to gSocketTransportService held for lifetime
  // of 'this'. Sometimes used interchangably with gSocketTransportService due
  // to scoping.
  RefPtr<nsSocketTransportService> mSocketTransportService;

  nsCOMPtr<nsIInterfaceRequestor> mCallbacks;
  nsCOMPtr<nsITransportEventSink> mEventSink;
  nsCOMPtr<nsISupports> mSecInfo;

  nsSocketInputStream mInput;
  nsSocketOutputStream mOutput;

  friend class nsSocketInputStream;
  friend class nsSocketOutputStream;

  // socket timeouts are protected by mLock.
  uint16_t mTimeouts[2];

  // linger options to use when closing
  bool mLingerPolarity;
  int16_t mLingerTimeout;

  // QoS setting for socket
  uint8_t mQoSBits;

  //
  // mFD access methods: called with mLock held.
  //
  PRFileDesc* GetFD_Locked();
  PRFileDesc* GetFD_LockedAlsoDuringFastOpen();
  void ReleaseFD_Locked(PRFileDesc* fd);
  bool FastOpenInProgress();

  //
  // stream state changes (called outside mLock):
  //
  void OnInputClosed(nsresult reason) {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgInputClosed(reason);
    else
      PostEvent(MSG_INPUT_CLOSED, reason);
  }
  void OnInputPending() {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgInputPending();
    else
      PostEvent(MSG_INPUT_PENDING);
  }
  void OnOutputClosed(nsresult reason) {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgOutputClosed(reason);  // XXX need to not be inside lock!
    else
      PostEvent(MSG_OUTPUT_CLOSED, reason);
  }
  void OnOutputPending() {
    // no need to post an event if called on the socket thread
    if (OnSocketThread())
      OnMsgOutputPending();
    else
      PostEvent(MSG_OUTPUT_PENDING);
  }

#ifdef ENABLE_SOCKET_TRACING
  void TraceInBuf(const char* buf, int32_t n);
  void TraceOutBuf(const char* buf, int32_t n);
#endif

  // Reads prefs to get default keepalive config.
  nsresult EnsureKeepaliveValsAreInitialized();

  // Groups calls to fd.SetKeepaliveEnabled and fd.SetKeepaliveVals.
  nsresult SetKeepaliveEnabledInternal(bool aEnable);

  // True if keepalive has been enabled by the socket owner. Note: Keepalive
  // must also be enabled globally for it to be enabled in TCP.
  bool mKeepaliveEnabled;

  // Keepalive config (support varies by platform).
  int32_t mKeepaliveIdleTimeS;
  int32_t mKeepaliveRetryIntervalS;
  int32_t mKeepaliveProbeCount;

  // A Fast Open callback.
  TCPFastOpen* mFastOpenCallback;
  bool mFastOpenLayerHasBufferedData;
  uint8_t mFastOpenStatus;
  nsresult mFirstRetryError;

  bool mDoNotRetryToConnect;

  // If the connection is used for QUIC this is set to true. That will mean
  // that UDP will be used. QUIC do not have a SocketProvider because it is a
  // mix of transport and application(HTTP) level protocol. nsSocketTransport
  // will creat a UDP socket and SecInfo(QuicSocketControl). The protocol
  // handler will be created by nsHttpconnectionMgr.
  bool mUsingQuic;

  // Whether the port remapping has already been applied.  We definitely want to
  // prevent duplicate calls in case of chaining remapping.
  bool mPortRemappingApplied = false;
};

}  // namespace net
}  // namespace mozilla

#endif  // !nsSocketTransport_h__