summaryrefslogtreecommitdiffstats
path: root/third_party/libwebrtc/webrtc/build/config/arm.gni
blob: 8de0bcd25cdad3a66ee57d51869b1dfe2f98a6e2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
# Copyright 2014 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.

import("//build/config/v8_target_cpu.gni")

# These are primarily relevant in current_cpu == "arm" contexts, where
# ARM code is being compiled.  But they can also be relevant in the
# other contexts when the code will change its behavior based on the
# cpu it wants to generate code for.
if (current_cpu == "arm" || v8_current_cpu == "arm") {
  declare_args() {
    # Version of the ARM processor when compiling on ARM. Ignored on non-ARM
    # platforms.
    arm_version = 7

    # The ARM architecture. This will be a string like "armv6" or "armv7-a".
    # An empty string means to use the default for the arm_version.
    arm_arch = ""

    # The ARM floating point hardware. This will be a string like "neon" or
    # "vfpv3". An empty string means to use the default for the arm_version.
    arm_fpu = ""

    # The ARM floating point mode. This is either the string "hard", "soft", or
    # "softfp". An empty string means to use the default one for the
    # arm_version.
    arm_float_abi = ""

    # The ARM variant-specific tuning mode. This will be a string like "armv6"
    # or "cortex-a15". An empty string means to use the default for the
    # arm_version.
    arm_tune = ""

    # Whether to use the neon FPU instruction set or not.
    arm_use_neon = ""

    # Whether to enable optional NEON code paths.
    arm_optionally_use_neon = false

    # Thumb is a reduced instruction set available on some ARM processors that
    # has increased code density.
    arm_use_thumb = true
  }

  assert(arm_float_abi == "" || arm_float_abi == "hard" ||
         arm_float_abi == "soft" || arm_float_abi == "softfp")

  if (arm_use_neon == "") {
    if (current_os == "linux" && target_cpu != v8_target_cpu && !build_with_mozilla) {
      # Don't use neon on V8 simulator builds as a default.
      arm_use_neon = false
    } else {
      arm_use_neon = true
    }
  }

  if (arm_version == 6) {
    if (arm_arch == "") {
      arm_arch = "armv6"
    }
    if (arm_tune != "") {
      arm_tune = ""
    }
    if (arm_float_abi == "") {
      arm_float_abi = "softfp"
    }
    if (arm_fpu == "") {
      arm_fpu = "vfp"
    }
    arm_use_thumb = false
  } else if (arm_version == 7) {
    if (arm_arch == "") {
      arm_arch = "armv7-a"
    }
    if (arm_tune == "") {
      arm_tune = "generic-armv7-a"
    }

    if (arm_float_abi == "") {
      if (current_os == "android" || target_os == "android") {
        arm_float_abi = "softfp"
      } else if (current_os == "linux" && target_cpu != v8_target_cpu) {
        # Default to the same as Android for V8 simulator builds.
        arm_float_abi = "softfp"
      } else {
        arm_float_abi = "hard"
      }
    }

    if (arm_fpu == "") {
      if (arm_use_neon) {
        arm_fpu = "neon"
      } else {
        arm_fpu = "vfpv3-d16"
      }
    }
  } else if (arm_version == 8) {
    if (arm_arch == "") {
      arm_arch = "armv8-a"
    }
    if (arm_tune == "") {
      arm_tune = "generic-armv8-a"
    }

    if (arm_float_abi == "") {
      if (current_os == "android" || target_os == "android") {
        arm_float_abi = "softfp"
      } else {
        arm_float_abi = "hard"
      }
    }

    if (arm_fpu == "") {
      if (arm_use_neon) {
        arm_fpu = "neon"
      } else {
        arm_fpu = "vfpv3-d16"
      }
    }
  }
} else if (current_cpu == "arm64" || v8_current_cpu == "arm64") {
  # arm64 supports only "hard".
  arm_float_abi = "hard"
  arm_use_neon = true
}