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//! Stuff to boost things in the `alloc` crate.
//!
//! * You must enable the `extern_crate_alloc` feature of `bytemuck` or you will
//! not be able to use this module!
use super::*;
use alloc::{
alloc::{alloc_zeroed, Layout},
boxed::Box,
vec::Vec,
};
/// As [`try_cast_box`](try_cast_box), but unwraps for you.
#[inline]
pub fn cast_box<A: Pod, B: Pod>(input: Box<A>) -> Box<B> {
try_cast_box(input).map_err(|(e, _v)| e).unwrap()
}
/// Attempts to cast the content type of a [`Box`](alloc::boxed::Box).
///
/// On failure you get back an error along with the starting `Box`.
///
/// ## Failure
///
/// * The start and end content type of the `Box` must have the exact same
/// alignment.
/// * The start and end size of the `Box` must have the exact same size.
#[inline]
pub fn try_cast_box<A: Pod, B: Pod>(
input: Box<A>,
) -> Result<Box<B>, (PodCastError, Box<A>)> {
if align_of::<A>() != align_of::<B>() {
Err((PodCastError::AlignmentMismatch, input))
} else if size_of::<A>() != size_of::<B>() {
Err((PodCastError::SizeMismatch, input))
} else {
// Note(Lokathor): This is much simpler than with the Vec casting!
let ptr: *mut B = Box::into_raw(input) as *mut B;
Ok(unsafe { Box::from_raw(ptr) })
}
}
/// Allocates a `Box<T>` with all of the contents being zeroed out.
///
/// This uses the global allocator to create a zeroed allocation and _then_
/// turns it into a Box. In other words, it's 100% assured that the zeroed data
/// won't be put temporarily on the stack. You can make a box of any size
/// without fear of a stack overflow.
///
/// ## Failure
///
/// This fails if the allocation fails.
#[inline]
pub fn try_zeroed_box<T: Zeroable>() -> Result<Box<T>, ()> {
if size_of::<T>() == 0 {
return Ok(Box::new(T::zeroed()));
}
let layout =
Layout::from_size_align(size_of::<T>(), align_of::<T>()).unwrap();
let ptr = unsafe { alloc_zeroed(layout) };
if ptr.is_null() {
// we don't know what the error is because `alloc_zeroed` is a dumb API
Err(())
} else {
Ok(unsafe { Box::<T>::from_raw(ptr as *mut T) })
}
}
/// As [`try_zeroed_box`], but unwraps for you.
#[inline]
pub fn zeroed_box<T: Zeroable>() -> Box<T> {
try_zeroed_box().unwrap()
}
/// As [`try_cast_vec`](try_cast_vec), but unwraps for you.
#[inline]
pub fn cast_vec<A: Pod, B: Pod>(input: Vec<A>) -> Vec<B> {
try_cast_vec(input).map_err(|(e, _v)| e).unwrap()
}
/// Attempts to cast the content type of a [`Vec`](alloc::vec::Vec).
///
/// On failure you get back an error along with the starting `Vec`.
///
/// ## Failure
///
/// * The start and end content type of the `Vec` must have the exact same
/// alignment.
/// * The start and end size of the `Vec` must have the exact same size.
/// * In the future this second restriction might be lessened by having the
/// capacity and length get adjusted during transmutation, but for now it's
/// absolute.
#[inline]
pub fn try_cast_vec<A: Pod, B: Pod>(
input: Vec<A>,
) -> Result<Vec<B>, (PodCastError, Vec<A>)> {
if align_of::<A>() != align_of::<B>() {
Err((PodCastError::AlignmentMismatch, input))
} else if size_of::<A>() != size_of::<B>() {
// Note(Lokathor): Under some conditions it would be possible to cast
// between Vec content types of the same alignment but different sizes by
// changing the capacity and len values in the output Vec. However, we will
// not attempt that for now.
Err((PodCastError::SizeMismatch, input))
} else {
// Note(Lokathor): First we record the length and capacity, which don't have
// any secret provenance metadata.
let length: usize = input.len();
let capacity: usize = input.capacity();
// Note(Lokathor): Next we "pre-forget" the old Vec by wrapping with
// ManuallyDrop, because if we used `core::mem::forget` after taking the
// pointer then that would invalidate our pointer. In nightly there's a
// "into raw parts" method, which we can switch this too eventually.
let mut manual_drop_vec = ManuallyDrop::new(input);
let vec_ptr: *mut A = manual_drop_vec.as_mut_ptr();
let ptr: *mut B = vec_ptr as *mut B;
Ok(unsafe { Vec::from_raw_parts(ptr, length, capacity) })
}
}
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