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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "ProfilerParent.h"
#include "nsProfiler.h"
#include "mozilla/BaseProfilerDetail.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/DataMutex.h"
#include "mozilla/IOInterposer.h"
#include "mozilla/ipc/Endpoint.h"
#include "mozilla/Maybe.h"
#include "mozilla/ProfileBufferControlledChunkManager.h"
#include "mozilla/RefPtr.h"
#include "mozilla/Unused.h"
#include "nsTArray.h"
#include "nsThreadUtils.h"
#include <utility>
namespace mozilla {
using namespace ipc;
class ProfilerParentTracker;
// This class is responsible for gathering updates from chunk managers in
// different process, and request for the oldest chunks to be destroyed whenever
// the given memory limit is reached.
class ProfileBufferGlobalController final {
public:
explicit ProfileBufferGlobalController(size_t aMaximumBytes);
~ProfileBufferGlobalController();
void HandleChildChunkManagerUpdate(
base::ProcessId aProcessId,
ProfileBufferControlledChunkManager::Update&& aUpdate);
static bool IsLockedOnCurrentThread();
private:
void HandleChunkManagerNonFinalUpdate(
base::ProcessId aProcessId,
ProfileBufferControlledChunkManager::Update&& aUpdate,
ProfileBufferControlledChunkManager& aParentChunkManager);
const size_t mMaximumBytes;
const base::ProcessId mParentProcessId = base::GetCurrentProcId();
struct ParentChunkManagerAndPendingUpdate {
ProfileBufferControlledChunkManager* mChunkManager = nullptr;
ProfileBufferControlledChunkManager::Update mPendingUpdate;
};
static DataMutexBase<ParentChunkManagerAndPendingUpdate,
baseprofiler::detail::BaseProfilerMutex>
sParentChunkManagerAndPendingUpdate;
size_t mUnreleasedTotalBytes = 0;
struct PidAndBytes {
base::ProcessId mProcessId;
size_t mBytes;
// For searching and sorting.
bool operator==(base::ProcessId aSearchedProcessId) const {
return mProcessId == aSearchedProcessId;
}
bool operator==(const PidAndBytes& aOther) const {
return mProcessId == aOther.mProcessId;
}
bool operator<(base::ProcessId aSearchedProcessId) const {
return mProcessId < aSearchedProcessId;
}
bool operator<(const PidAndBytes& aOther) const {
return mProcessId < aOther.mProcessId;
}
};
using PidAndBytesArray = nsTArray<PidAndBytes>;
PidAndBytesArray mUnreleasedBytesByPid;
size_t mReleasedTotalBytes = 0;
struct TimeStampAndBytesAndPid {
TimeStamp mTimeStamp;
size_t mBytes;
base::ProcessId mProcessId;
// For searching and sorting.
bool operator==(const TimeStampAndBytesAndPid& aOther) const {
// Sort first by timestamps, and then by pid in rare cases with the same
// timestamps.
return mTimeStamp == aOther.mTimeStamp && mProcessId == aOther.mProcessId;
}
bool operator<(const TimeStampAndBytesAndPid& aOther) const {
// Sort first by timestamps, and then by pid in rare cases with the same
// timestamps.
return mTimeStamp < aOther.mTimeStamp ||
(MOZ_UNLIKELY(mTimeStamp == aOther.mTimeStamp) &&
mProcessId < aOther.mProcessId);
}
};
using TimeStampAndBytesAndPidArray = nsTArray<TimeStampAndBytesAndPid>;
TimeStampAndBytesAndPidArray mReleasedChunksByTime;
};
/* static */
DataMutexBase<ProfileBufferGlobalController::ParentChunkManagerAndPendingUpdate,
baseprofiler::detail::BaseProfilerMutex>
ProfileBufferGlobalController::sParentChunkManagerAndPendingUpdate{
"ProfileBufferGlobalController::sParentChunkManagerAndPendingUpdate"};
// This singleton class tracks live ProfilerParent's (meaning there's a current
// connection with a child process).
// It also knows when the local profiler is running.
// And when both the profiler is running and at least one child is present, it
// creates a ProfileBufferGlobalController and forwards chunk updates to it.
class ProfilerParentTracker final {
public:
static void StartTracking(ProfilerParent* aParent);
static void StopTracking(ProfilerParent* aParent);
static void ProfilerStarted(uint32_t aEntries);
static void ProfilerWillStopIfStarted();
template <typename FuncType>
static void Enumerate(FuncType&& aIterFunc);
template <typename FuncType>
static void ForChild(base::ProcessId aChildPid, FuncType&& aIterFunc);
static void ForwardChildChunkManagerUpdate(
base::ProcessId aProcessId,
ProfileBufferControlledChunkManager::Update&& aUpdate);
ProfilerParentTracker();
~ProfilerParentTracker();
private:
static void EnsureInstance();
// List of parents for currently-connected child processes.
nsTArray<ProfilerParent*> mProfilerParents;
// If non-0, the parent profiler is running, with this limit (in number of
// entries.) This is needed here, because the parent profiler may start
// running before child processes are known (e.g., startup profiling).
uint32_t mEntries = 0;
// When the profiler is running and there is at least one parent-child
// connection, this is the controller that should receive chunk updates.
Maybe<ProfileBufferGlobalController> mMaybeController;
// Singleton instance, created when first needed, destroyed at Firefox
// shutdown.
static UniquePtr<ProfilerParentTracker> sInstance;
};
ProfileBufferGlobalController::ProfileBufferGlobalController(
size_t aMaximumBytes)
: mMaximumBytes(aMaximumBytes) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
// This is the local chunk manager for this parent process, so updates can be
// handled here.
ProfileBufferControlledChunkManager* parentChunkManager =
profiler_get_controlled_chunk_manager();
if (NS_WARN_IF(!parentChunkManager)) {
return;
}
{
auto lockedParentChunkManagerAndPendingUpdate =
sParentChunkManagerAndPendingUpdate.Lock();
lockedParentChunkManagerAndPendingUpdate->mChunkManager =
parentChunkManager;
}
parentChunkManager->SetUpdateCallback(
[this](ProfileBufferControlledChunkManager::Update&& aUpdate) {
MOZ_ASSERT(!aUpdate.IsNotUpdate(),
"Update callback should never be given a non-update");
auto lockedParentChunkManagerAndPendingUpdate =
sParentChunkManagerAndPendingUpdate.Lock();
if (aUpdate.IsFinal()) {
// Final update of the parent.
// We cannot keep the chunk manager, and there's no point handling
// updates anymore. Do some cleanup now, to free resources before
// we're destroyed.
lockedParentChunkManagerAndPendingUpdate->mChunkManager = nullptr;
lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Clear();
mUnreleasedTotalBytes = 0;
mUnreleasedBytesByPid.Clear();
mReleasedTotalBytes = 0;
mReleasedChunksByTime.Clear();
return;
}
if (!lockedParentChunkManagerAndPendingUpdate->mChunkManager) {
// No chunk manager, ignore updates.
return;
}
// Special handling of parent non-final updates:
// These updates are coming from *this* process, and may originate from
// scopes in any thread where any lock is held, so using other locks (to
// e.g., dispatch tasks or send IPCs) could trigger a deadlock. Instead,
// parent updates are stored locally and handled when the next
// non-parent update needs handling, see HandleChildChunkManagerUpdate.
lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Fold(
std::move(aUpdate));
});
}
ProfileBufferGlobalController ::~ProfileBufferGlobalController() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
// Extract the parent chunk manager (if still set).
// This means any update after this will be ignored.
ProfileBufferControlledChunkManager* parentChunkManager = []() {
auto lockedParentChunkManagerAndPendingUpdate =
sParentChunkManagerAndPendingUpdate.Lock();
lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Clear();
return std::exchange(
lockedParentChunkManagerAndPendingUpdate->mChunkManager, nullptr);
}();
if (parentChunkManager) {
// We had not received a final update yet, so the chunk manager is still
// valid. Reset the callback in the chunk manager, this will immediately
// invoke the callback with the final empty update; see handling above.
parentChunkManager->SetUpdateCallback({});
}
}
void ProfileBufferGlobalController::HandleChildChunkManagerUpdate(
base::ProcessId aProcessId,
ProfileBufferControlledChunkManager::Update&& aUpdate) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
MOZ_ASSERT(aProcessId != mParentProcessId);
MOZ_ASSERT(!aUpdate.IsNotUpdate(),
"HandleChildChunkManagerUpdate should not be given a non-update");
auto lockedParentChunkManagerAndPendingUpdate =
sParentChunkManagerAndPendingUpdate.Lock();
if (!lockedParentChunkManagerAndPendingUpdate->mChunkManager) {
// No chunk manager, ignore updates.
return;
}
if (aUpdate.IsFinal()) {
// Final update in a child process, remove all traces of that process.
size_t index = mUnreleasedBytesByPid.BinaryIndexOf(aProcessId);
if (index != PidAndBytesArray::NoIndex) {
// We already have a value for this pid.
PidAndBytes& pidAndBytes = mUnreleasedBytesByPid[index];
mUnreleasedTotalBytes -= pidAndBytes.mBytes;
mUnreleasedBytesByPid.RemoveElementAt(index);
}
size_t released = 0;
mReleasedChunksByTime.RemoveElementsBy(
[&released, aProcessId](const auto& chunk) {
const bool match = chunk.mProcessId == aProcessId;
if (match) {
released += chunk.mBytes;
}
return match;
});
if (released != 0) {
mReleasedTotalBytes -= released;
}
// Total can only have gone down, so there's no need to check the limit.
return;
}
// Non-final update in child process.
// Before handling the child update, we may have pending updates from the
// parent, which can be processed now since we're in an IPC callback outside
// of any profiler-related scope.
if (!lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.IsNotUpdate()) {
MOZ_ASSERT(
!lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.IsFinal());
HandleChunkManagerNonFinalUpdate(
mParentProcessId,
std::move(lockedParentChunkManagerAndPendingUpdate->mPendingUpdate),
*lockedParentChunkManagerAndPendingUpdate->mChunkManager);
lockedParentChunkManagerAndPendingUpdate->mPendingUpdate.Clear();
}
HandleChunkManagerNonFinalUpdate(
aProcessId, std::move(aUpdate),
*lockedParentChunkManagerAndPendingUpdate->mChunkManager);
}
/* static */
bool ProfileBufferGlobalController::IsLockedOnCurrentThread() {
return sParentChunkManagerAndPendingUpdate.Mutex().IsLockedOnCurrentThread();
}
void ProfileBufferGlobalController::HandleChunkManagerNonFinalUpdate(
base::ProcessId aProcessId,
ProfileBufferControlledChunkManager::Update&& aUpdate,
ProfileBufferControlledChunkManager& aParentChunkManager) {
MOZ_ASSERT(!aUpdate.IsFinal());
size_t index = mUnreleasedBytesByPid.BinaryIndexOf(aProcessId);
if (index != PidAndBytesArray::NoIndex) {
// We already have a value for this pid.
PidAndBytes& pidAndBytes = mUnreleasedBytesByPid[index];
mUnreleasedTotalBytes =
mUnreleasedTotalBytes - pidAndBytes.mBytes + aUpdate.UnreleasedBytes();
pidAndBytes.mBytes = aUpdate.UnreleasedBytes();
} else {
// New pid.
mUnreleasedBytesByPid.InsertElementSorted(
PidAndBytes{aProcessId, aUpdate.UnreleasedBytes()});
mUnreleasedTotalBytes += aUpdate.UnreleasedBytes();
}
size_t destroyedReleased = 0;
if (!aUpdate.OldestDoneTimeStamp().IsNull()) {
size_t i = 0;
for (; i < mReleasedChunksByTime.Length(); ++i) {
if (mReleasedChunksByTime[i].mTimeStamp >=
aUpdate.OldestDoneTimeStamp()) {
break;
}
}
// Here, i is the index of the first item that's at or after
// aUpdate.mOldestDoneTimeStamp, so chunks from aProcessId before that have
// been destroyed.
while (i != 0) {
--i;
const TimeStampAndBytesAndPid& item = mReleasedChunksByTime[i];
if (item.mProcessId == aProcessId) {
destroyedReleased += item.mBytes;
mReleasedChunksByTime.RemoveElementAt(i);
}
}
}
size_t newlyReleased = 0;
for (const ProfileBufferControlledChunkManager::ChunkMetadata& chunk :
aUpdate.NewlyReleasedChunksRef()) {
newlyReleased += chunk.mBufferBytes;
mReleasedChunksByTime.InsertElementSorted(TimeStampAndBytesAndPid{
chunk.mDoneTimeStamp, chunk.mBufferBytes, aProcessId});
}
mReleasedTotalBytes = mReleasedTotalBytes - destroyedReleased + newlyReleased;
#ifdef DEBUG
size_t totalReleased = 0;
for (const TimeStampAndBytesAndPid& item : mReleasedChunksByTime) {
totalReleased += item.mBytes;
}
MOZ_ASSERT(mReleasedTotalBytes == totalReleased);
#endif // DEBUG
std::vector<ProfileBufferControlledChunkManager::ChunkMetadata> toDestroy;
while (mUnreleasedTotalBytes + mReleasedTotalBytes > mMaximumBytes &&
!mReleasedChunksByTime.IsEmpty()) {
// We have reached the global memory limit, and there *are* released chunks
// that can be destroyed. Start with the first one, which is the oldest.
const TimeStampAndBytesAndPid& oldest = mReleasedChunksByTime[0];
mReleasedTotalBytes -= oldest.mBytes;
if (oldest.mProcessId == mParentProcessId) {
aParentChunkManager.DestroyChunksAtOrBefore(oldest.mTimeStamp);
} else {
ProfilerParentTracker::ForChild(
oldest.mProcessId,
[timestamp = oldest.mTimeStamp](ProfilerParent* profilerParent) {
Unused << profilerParent->SendDestroyReleasedChunksAtOrBefore(
timestamp);
});
}
mReleasedChunksByTime.RemoveElementAt(0);
}
}
UniquePtr<ProfilerParentTracker> ProfilerParentTracker::sInstance;
/* static */
void ProfilerParentTracker::EnsureInstance() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (sInstance) {
return;
}
sInstance = MakeUnique<ProfilerParentTracker>();
// The tracker should get destroyed before threads are shutdown, because its
// destruction closes extant channels, which could trigger promise rejections
// that need to be dispatched to other threads.
ClearOnShutdown(&sInstance, ShutdownPhase::ShutdownThreads);
}
/* static */
void ProfilerParentTracker::StartTracking(ProfilerParent* aProfilerParent) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
EnsureInstance();
if (sInstance->mMaybeController.isNothing() && sInstance->mEntries != 0) {
// There is no controller yet, but the profiler has started.
// Since we're adding a ProfilerParent, it's a good time to start
// controlling the global memory usage of the profiler.
// (And this helps delay the Controller startup, because the parent profiler
// can start *very* early in the process, when some resources like threads
// are not ready yet.)
sInstance->mMaybeController.emplace(size_t(sInstance->mEntries) * 8u);
}
sInstance->mProfilerParents.AppendElement(aProfilerParent);
}
/* static */
void ProfilerParentTracker::StopTracking(ProfilerParent* aParent) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (!sInstance) {
return;
}
sInstance->mProfilerParents.RemoveElement(aParent);
}
/* static */
void ProfilerParentTracker::ProfilerStarted(uint32_t aEntries) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
EnsureInstance();
sInstance->mEntries = aEntries;
if (sInstance->mMaybeController.isNothing() &&
!sInstance->mProfilerParents.IsEmpty()) {
// We are already tracking child processes, so it's a good time to start
// controlling the global memory usage of the profiler.
sInstance->mMaybeController.emplace(size_t(sInstance->mEntries) * 8u);
}
}
/* static */
void ProfilerParentTracker::ProfilerWillStopIfStarted() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (!sInstance) {
return;
}
sInstance->mEntries = 0;
sInstance->mMaybeController = Nothing{};
}
template <typename FuncType>
/* static */
void ProfilerParentTracker::Enumerate(FuncType&& aIterFunc) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (!sInstance) {
return;
}
for (ProfilerParent* profilerParent : sInstance->mProfilerParents) {
if (!profilerParent->mDestroyed) {
aIterFunc(profilerParent);
}
}
}
template <typename FuncType>
/* static */
void ProfilerParentTracker::ForChild(base::ProcessId aChildPid,
FuncType&& aIterFunc) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (!sInstance) {
return;
}
for (ProfilerParent* profilerParent : sInstance->mProfilerParents) {
if (profilerParent->mChildPid == aChildPid) {
if (!profilerParent->mDestroyed) {
std::forward<FuncType>(aIterFunc)(profilerParent);
}
return;
}
}
}
/* static */
void ProfilerParentTracker::ForwardChildChunkManagerUpdate(
base::ProcessId aProcessId,
ProfileBufferControlledChunkManager::Update&& aUpdate) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
if (!sInstance || sInstance->mMaybeController.isNothing()) {
return;
}
MOZ_ASSERT(!aUpdate.IsNotUpdate(),
"No process should ever send a non-update");
sInstance->mMaybeController->HandleChildChunkManagerUpdate(
aProcessId, std::move(aUpdate));
}
ProfilerParentTracker::ProfilerParentTracker() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
MOZ_COUNT_CTOR(ProfilerParentTracker);
}
ProfilerParentTracker::~ProfilerParentTracker() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
MOZ_COUNT_DTOR(ProfilerParentTracker);
// Close the channels of any profiler parents that haven't been destroyed.
for (ProfilerParent* profilerParent : mProfilerParents.Clone()) {
if (!profilerParent->mDestroyed) {
// Keep the object alive until the call to Close() has completed.
// Close() will trigger a call to DeallocPProfilerParent.
RefPtr<ProfilerParent> actor = profilerParent;
actor->Close();
}
}
}
/* static */
Endpoint<PProfilerChild> ProfilerParent::CreateForProcess(
base::ProcessId aOtherPid) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
Endpoint<PProfilerParent> parent;
Endpoint<PProfilerChild> child;
nsresult rv = PProfiler::CreateEndpoints(base::GetCurrentProcId(), aOtherPid,
&parent, &child);
if (NS_FAILED(rv)) {
MOZ_CRASH("Failed to create top level actor for PProfiler!");
}
RefPtr<ProfilerParent> actor = new ProfilerParent(aOtherPid);
if (!parent.Bind(actor)) {
MOZ_CRASH("Failed to bind parent actor for PProfiler!");
}
// mSelfRef will be cleared in DeallocPProfilerParent.
actor->mSelfRef = actor;
actor->Init();
return child;
}
ProfilerParent::ProfilerParent(base::ProcessId aChildPid)
: mChildPid(aChildPid), mDestroyed(false) {
MOZ_COUNT_CTOR(ProfilerParent);
MOZ_RELEASE_ASSERT(NS_IsMainThread());
}
void ProfilerParent::Init() {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
ProfilerParentTracker::StartTracking(this);
// We propagated the profiler state from the parent process to the child
// process through MOZ_PROFILER_STARTUP* environment variables.
// However, the profiler state might have changed in this process since then,
// and now that an active communication channel has been established with the
// child process, it's a good time to sync up the two profilers again.
int entries = 0;
Maybe<double> duration = Nothing();
double interval = 0;
mozilla::Vector<const char*> filters;
uint32_t features;
uint64_t activeBrowsingContextID;
profiler_get_start_params(&entries, &duration, &interval, &features, &filters,
&activeBrowsingContextID);
if (entries != 0) {
ProfilerInitParams ipcParams;
ipcParams.enabled() = true;
ipcParams.entries() = entries;
ipcParams.duration() = duration;
ipcParams.interval() = interval;
ipcParams.features() = features;
ipcParams.activeBrowsingContextID() = activeBrowsingContextID;
for (uint32_t i = 0; i < filters.length(); ++i) {
ipcParams.filters().AppendElement(filters[i]);
}
Unused << SendEnsureStarted(ipcParams);
RequestChunkManagerUpdate();
} else {
Unused << SendStop();
}
}
ProfilerParent::~ProfilerParent() {
MOZ_COUNT_DTOR(ProfilerParent);
MOZ_RELEASE_ASSERT(NS_IsMainThread());
ProfilerParentTracker::StopTracking(this);
}
/* static */
nsTArray<RefPtr<ProfilerParent::SingleProcessProfilePromise>>
ProfilerParent::GatherProfiles() {
if (!NS_IsMainThread()) {
return nsTArray<RefPtr<ProfilerParent::SingleProcessProfilePromise>>();
}
nsTArray<RefPtr<SingleProcessProfilePromise>> results;
ProfilerParentTracker::Enumerate([&](ProfilerParent* profilerParent) {
results.AppendElement(profilerParent->SendGatherProfile());
});
return results;
}
// Magic value for ProfileBufferChunkManagerUpdate::unreleasedBytes meaning
// that this is a final update from a child.
constexpr static uint64_t scUpdateUnreleasedBytesFINAL = uint64_t(-1);
/* static */
ProfileBufferChunkManagerUpdate ProfilerParent::MakeFinalUpdate() {
return ProfileBufferChunkManagerUpdate{
uint64_t(scUpdateUnreleasedBytesFINAL), 0, TimeStamp{},
nsTArray<ProfileBufferChunkMetadata>{}};
}
/* static */
bool ProfilerParent::IsLockedOnCurrentThread() {
return ProfileBufferGlobalController::IsLockedOnCurrentThread();
}
void ProfilerParent::RequestChunkManagerUpdate() {
if (mDestroyed) {
return;
}
RefPtr<AwaitNextChunkManagerUpdatePromise> updatePromise =
SendAwaitNextChunkManagerUpdate();
updatePromise->Then(
GetMainThreadSerialEventTarget(), __func__,
[self = RefPtr<ProfilerParent>(this)](
const ProfileBufferChunkManagerUpdate& aUpdate) {
if (aUpdate.unreleasedBytes() == scUpdateUnreleasedBytesFINAL) {
// Special value meaning it's the final update from that child.
ProfilerParentTracker::ForwardChildChunkManagerUpdate(
self->mChildPid,
ProfileBufferControlledChunkManager::Update(nullptr));
} else {
// Not the final update, translate it.
std::vector<ProfileBufferControlledChunkManager::ChunkMetadata>
chunks;
if (!aUpdate.newlyReleasedChunks().IsEmpty()) {
chunks.reserve(aUpdate.newlyReleasedChunks().Length());
for (const ProfileBufferChunkMetadata& chunk :
aUpdate.newlyReleasedChunks()) {
chunks.emplace_back(chunk.doneTimeStamp(), chunk.bufferBytes());
}
}
// Let the tracker handle it.
ProfilerParentTracker::ForwardChildChunkManagerUpdate(
self->mChildPid,
ProfileBufferControlledChunkManager::Update(
aUpdate.unreleasedBytes(), aUpdate.releasedBytes(),
aUpdate.oldestDoneTimeStamp(), std::move(chunks)));
// This was not a final update, so start a new request.
self->RequestChunkManagerUpdate();
}
},
[self = RefPtr<ProfilerParent>(this)](
mozilla::ipc::ResponseRejectReason aReason) {
// Rejection could be for a number of reasons, assume the child will
// not respond anymore, so we pretend we received a final update.
ProfilerParentTracker::ForwardChildChunkManagerUpdate(
self->mChildPid,
ProfileBufferControlledChunkManager::Update(nullptr));
});
}
/* static */
void ProfilerParent::ProfilerStarted(nsIProfilerStartParams* aParams) {
if (!NS_IsMainThread()) {
return;
}
ProfilerInitParams ipcParams;
double duration;
ipcParams.enabled() = true;
aParams->GetEntries(&ipcParams.entries());
aParams->GetDuration(&duration);
if (duration > 0.0) {
ipcParams.duration() = Some(duration);
} else {
ipcParams.duration() = Nothing();
}
aParams->GetInterval(&ipcParams.interval());
aParams->GetFeatures(&ipcParams.features());
ipcParams.filters() = aParams->GetFilters().Clone();
aParams->GetActiveBrowsingContextID(&ipcParams.activeBrowsingContextID());
ProfilerParentTracker::ProfilerStarted(ipcParams.entries());
ProfilerParentTracker::Enumerate([&](ProfilerParent* profilerParent) {
Unused << profilerParent->SendStart(ipcParams);
profilerParent->RequestChunkManagerUpdate();
});
}
/* static */
void ProfilerParent::ProfilerWillStopIfStarted() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::ProfilerWillStopIfStarted();
}
/* static */
void ProfilerParent::ProfilerStopped() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) {
Unused << profilerParent->SendStop();
});
}
/* static */
void ProfilerParent::ProfilerPaused() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) {
Unused << profilerParent->SendPause();
});
}
/* static */
void ProfilerParent::ProfilerResumed() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) {
Unused << profilerParent->SendResume();
});
}
/* static */
void ProfilerParent::ProfilerPausedSampling() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) {
Unused << profilerParent->SendPauseSampling();
});
}
/* static */
void ProfilerParent::ProfilerResumedSampling() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) {
Unused << profilerParent->SendResumeSampling();
});
}
/* static */
void ProfilerParent::ClearAllPages() {
if (!NS_IsMainThread()) {
return;
}
ProfilerParentTracker::Enumerate([](ProfilerParent* profilerParent) {
Unused << profilerParent->SendClearAllPages();
});
}
void ProfilerParent::ActorDestroy(ActorDestroyReason aActorDestroyReason) {
MOZ_RELEASE_ASSERT(NS_IsMainThread());
mDestroyed = true;
}
void ProfilerParent::ActorDealloc() { mSelfRef = nullptr; }
} // namespace mozilla
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