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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=99: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

using mozilla::LookAndFeel::IntID from "mozilla/widget/WidgetMessageUtils.h";
using mozilla::LookAndFeel::ColorID from "mozilla/widget/WidgetMessageUtils.h";
using nscolor from "nsColor.h";

namespace mozilla {
namespace widget {

struct LookAndFeelInt {
    IntID id;
    int32_t value;
};

comparable struct LookAndFeelFont {
    bool haveFont;
    nsString name;
    float size;
    float weight;
    bool italic;
};

struct LookAndFeelColor {
    ColorID id;
    nscolor color;
};

struct LookAndFeelCache {
    LookAndFeelInt[] mInts;
    LookAndFeelFont[] mFonts;
    LookAndFeelColor[] mColors;
};

/**
 * The format allows for some compression compared with having fixed
 * length arrays for each value type and some indication of whether
 * a value is present.  This is because not all values are present on
 * a given platform, and because there is also substantial repetition
 * of specific values.
 *
 * Each of ints, floats, colors, and fonts is an array that stores the
 * unique values that occur in the LookAndFeel.  intMap, floatMap,
 * colorMap, and fontMap map from value IDs (LookAndFeel::IntID, etc.)
 * to indexes into the value arrays.  The map arrays are of fixed
 * length, determined by the maximum ID value.  If a value for a
 * particular ID is not present, the entry in the map is set to -1.
 *
 * (Note that fontMap is different from the others since it maps from a
 * LookAndFeel::FontID value minus 1, as 1 is the minimum value of that
 * enum.)
 */
struct LookAndFeelTables {
    int32_t[] ints;
    float[] floats;
    nscolor[] colors;
    LookAndFeelFont[] fonts;

    uint8_t[] intMap;
    uint8_t[] floatMap;
    uint8_t[] colorMap;
    uint8_t[] fontMap;

    uint16_t passwordChar;
    bool passwordEcho;
};

struct LookAndFeelTheme {
#ifdef MOZ_WIDGET_GTK
    nsCString themeName;
    bool preferDarkTheme;
#endif
};

/**
 * Stores the entirety of a LookAndFeel's data.
 */
struct FullLookAndFeel {
    LookAndFeelTables tables;
#ifdef MOZ_WIDGET_GTK
    LookAndFeelTheme theme;
#endif
};

union LookAndFeelData {
    LookAndFeelCache;
    FullLookAndFeel;
};

} // namespace widget
} // namespace mozilla