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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:29:01 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:29:01 +0000 |
commit | 35a96bde514a8897f6f0fcc41c5833bf63df2e2a (patch) | |
tree | 657d15a03cc46bd099fc2c6546a7a4ad43815d9f /src/helper/gettext.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-35a96bde514a8897f6f0fcc41c5833bf63df2e2a.tar.xz inkscape-35a96bde514a8897f6f0fcc41c5833bf63df2e2a.zip |
Adding upstream version 1.0.2.upstream/1.0.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/helper/gettext.cpp')
-rw-r--r-- | src/helper/gettext.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/helper/gettext.cpp b/src/helper/gettext.cpp new file mode 100644 index 0000000..4c154a7 --- /dev/null +++ b/src/helper/gettext.cpp @@ -0,0 +1,99 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/** @file + * helper functions for gettext + *//* + * Authors: + * see git history + * Patrick Storz <eduard.braun2@gmx.de> + * + * Copyright (C) 2018 Authors + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#ifdef HAVE_CONFIG_H +# include "config.h" // only include where actually required! +#endif + +#ifdef _WIN32 +#include <windows.h> +#endif + +#ifdef ENABLE_BINRELOC +#include "prefix.h" +#endif + +#include <string> +#include <glibmm.h> +#include <glibmm/i18n.h> + +namespace Inkscape { + +/** does all required gettext initialization and takes care of the respective locale directory paths */ +void initialize_gettext() { +#ifdef _WIN32 + gchar *datadir = g_win32_get_package_installation_directory_of_module(NULL); + + // obtain short path to executable dir and pass it + // to bindtextdomain (it doesn't understand UTF-8) + gchar *shortdatadir = g_win32_locale_filename_from_utf8(datadir); + gchar *localepath = g_build_filename(shortdatadir, PACKAGE_LOCALE_DIR, NULL); + bindtextdomain(GETTEXT_PACKAGE, localepath); + g_free(shortdatadir); + g_free(localepath); + + g_free(datadir); +#else +# ifdef ENABLE_BINRELOC + bindtextdomain(GETTEXT_PACKAGE, BR_LOCALEDIR("")); +# else + bindtextdomain(GETTEXT_PACKAGE, PACKAGE_LOCALE_DIR_ABSOLUTE); +# endif +#endif + + // Allow the user to override the locale directory by setting + // the environment variable INKSCAPE_LOCALEDIR. + char const *inkscape_localedir = g_getenv("INKSCAPE_LOCALEDIR"); + if (inkscape_localedir != nullptr) { + bindtextdomain(GETTEXT_PACKAGE, inkscape_localedir); + } + + // common setup + bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); + textdomain(GETTEXT_PACKAGE); +} + +/** set gettext codeset to UTF8 */ +void bind_textdomain_codeset_utf8() { + bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); +} + +/** set gettext codeset to codeset of the system console + * - on *nix this is typically the current locale, + * - on Windows we don't care and simply use UTF8 + * any conversion would need to happen in our console wrappers (see winconsole.cpp) anyway + * as we have no easy way of determining console encoding from inkscape/inkview.exe process; + * for now do something even easier - switch console encoding to UTF8 and be done with it! + * this also works nicely on MSYS consoles where UTF8 encoding is used by default, too */ +void bind_textdomain_codeset_console() { +#ifdef _WIN32 + bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8"); +#else + std::string charset; + Glib::get_charset(charset); + bind_textdomain_codeset(GETTEXT_PACKAGE, charset.c_str()); +#endif +} + +} + + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace .0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim:filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99: |