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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:29:01 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:29:01 +0000 |
commit | 35a96bde514a8897f6f0fcc41c5833bf63df2e2a (patch) | |
tree | 657d15a03cc46bd099fc2c6546a7a4ad43815d9f /src/object/sp-switch.cpp | |
parent | Initial commit. (diff) | |
download | inkscape-35a96bde514a8897f6f0fcc41c5833bf63df2e2a.tar.xz inkscape-35a96bde514a8897f6f0fcc41c5833bf63df2e2a.zip |
Adding upstream version 1.0.2.upstream/1.0.2upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/object/sp-switch.cpp')
-rw-r--r-- | src/object/sp-switch.cpp | 160 |
1 files changed, 160 insertions, 0 deletions
diff --git a/src/object/sp-switch.cpp b/src/object/sp-switch.cpp new file mode 100644 index 0000000..2f235ce --- /dev/null +++ b/src/object/sp-switch.cpp @@ -0,0 +1,160 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * SVG <switch> implementation + * + * Authors: + * Andrius R. <knutux@gmail.com> + * MenTaLguY <mental@rydia.net> + * Jon A. Cruz <jon@joncruz.org> + * Abhishek Sharma + * + * Copyright (C) 2006 authors + * + * Released under GNU GPL v2+, read the file 'COPYING' for more information. + */ + +#include <glibmm/i18n.h> + +#include "sp-switch.h" +#include "display/drawing-group.h" +#include "conditions.h" + +#include <sigc++/adaptors/bind.h> + +SPSwitch::SPSwitch() : SPGroup() { + this->_cached_item = nullptr; +} + +SPSwitch::~SPSwitch() { + _releaseLastItem(_cached_item); +} + +SPObject *SPSwitch::_evaluateFirst() { + SPObject *first = nullptr; + + for (auto& child: children) { + if (SP_IS_ITEM(&child) && sp_item_evaluate(SP_ITEM(&child))) { + first = &child; + break; + } + } + + return first; +} + +std::vector<SPObject*> SPSwitch::_childList(bool add_ref, SPObject::Action action) { + if ( action != SPObject::ActionGeneral ) { + return this->childList(add_ref, action); + } + + SPObject *child = _evaluateFirst(); + std::vector<SPObject*> x; + if (nullptr == child) + return x; + + if (add_ref) { + //g_object_ref (G_OBJECT (child)); + sp_object_ref(child); + } + x.push_back(child); + return x; +} + +const char *SPSwitch::displayName() const { + return _("Conditional Group"); +} + +gchar *SPSwitch::description() const { + gint len = this->getItemCount(); + return g_strdup_printf( + ngettext(_("of <b>%d</b> object"), _("of <b>%d</b> objects"), len), len); +} + +void SPSwitch::child_added(Inkscape::XML::Node* child, Inkscape::XML::Node* ref) { + SPGroup::child_added(child, ref); + + this->_reevaluate(true); +} + +void SPSwitch::remove_child(Inkscape::XML::Node *child) { + SPGroup::remove_child(child); + + this->_reevaluate(); +} + +void SPSwitch::order_changed (Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref) +{ + SPGroup::order_changed(child, old_ref, new_ref); + + this->_reevaluate(); +} + +void SPSwitch::_reevaluate(bool /*add_to_drawing*/) { + SPObject *evaluated_child = _evaluateFirst(); + if (!evaluated_child || _cached_item == evaluated_child) { + return; + } + + _releaseLastItem(_cached_item); + + std::vector<SPObject*> item_list = _childList(false, SPObject::ActionShow); + for ( std::vector<SPObject*>::const_reverse_iterator iter=item_list.rbegin();iter!=item_list.rend();++iter) { + SPObject *o = *iter; + if ( !SP_IS_ITEM (o) ) { + continue; + } + + SPItem * child = SP_ITEM(o); + child->setEvaluated(o == evaluated_child); + } + + _cached_item = evaluated_child; + _release_connection = evaluated_child->connectRelease(sigc::bind(sigc::ptr_fun(&SPSwitch::_releaseItem), this)); + + this->requestDisplayUpdate(SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG); +} + +void SPSwitch::_releaseItem(SPObject *obj, SPSwitch *selection) +{ + selection->_releaseLastItem(obj); +} + +void SPSwitch::_releaseLastItem(SPObject *obj) +{ + if (nullptr == this->_cached_item || this->_cached_item != obj) + return; + + this->_release_connection.disconnect(); + this->_cached_item = nullptr; +} + +void SPSwitch::_showChildren (Inkscape::Drawing &drawing, Inkscape::DrawingItem *ai, unsigned int key, unsigned int flags) { + SPObject *evaluated_child = this->_evaluateFirst(); + + std::vector<SPObject*> l = this->_childList(false, SPObject::ActionShow); + + for ( std::vector<SPObject*>::const_reverse_iterator iter=l.rbegin();iter!=l.rend();++iter) { + SPObject *o = *iter; + + if (SP_IS_ITEM (o)) { + SPItem * child = SP_ITEM(o); + child->setEvaluated(o == evaluated_child); + Inkscape::DrawingItem *ac = child->invoke_show (drawing, key, flags); + + if (ac) { + ai->appendChild(ac); + } + } + } +} + +/* + Local Variables: + mode:c++ + c-file-style:"stroustrup" + c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) + indent-tabs-mode:nil + fill-column:99 + End: +*/ +// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 : |