diff options
Diffstat (limited to 'share/extensions/new_glyph_layer.py')
-rwxr-xr-x | share/extensions/new_glyph_layer.py | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/share/extensions/new_glyph_layer.py b/share/extensions/new_glyph_layer.py new file mode 100755 index 0000000..cff9b4d --- /dev/null +++ b/share/extensions/new_glyph_layer.py @@ -0,0 +1,53 @@ +#!/usr/bin/env python +# coding=utf-8 +# +# Copyright (C) 2011 Felipe Correa da Silva Sanches +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +# + +import locale +import sys + +import inkex + +class NewGlyphLayer(inkex.EffectExtension): + def add_arguments(self, pars): + self.arg_parser.add_argument("--text", default='', help="Unicode chars") + + self.encoding = sys.stdin.encoding + if self.encoding == 'cp0' or self.encoding is None: + self.encoding = locale.getpreferredencoding() + + def effect(self): + # Get all the options + unicode_chars = self.options.text + if isinstance(unicode_chars, bytes): + unicode_chars = unicode_chars.decode(self.encoding) + + # TODO: remove duplicate chars + + for char in unicode_chars: + # Create a new layer. + layer = self.svg.add(inkex.Layer.new(u'GlyphLayer-' + char)) + layer.set('style', 'display:none') # initially not visible + + # TODO: make it optional ("Use current selection as template glyph") + # Move selection to the newly created layer + for node in self.svg.selected.values(): + layer.append(node) + +if __name__ == '__main__': + NewGlyphLayer().run() |