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+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Editable view implementation
+ *
+ * Authors:
+ * Lauris Kaplinski <lauris@kaplinski.com>
+ * MenTaLguY <mental@rydia.net>
+ * bulia byak <buliabyak@users.sf.net>
+ * Ralf Stephan <ralf@ark.in-berlin.de>
+ * John Bintz <jcoswell@coswellproductions.org>
+ * Johan Engelen <j.b.c.engelen@ewi.utwente.nl>
+ * Jon A. Cruz <jon@joncruz.org>
+ * Abhishek Sharma
+ *
+ * Copyright (C) 2007 Jon A. Cruz
+ * Copyright (C) 2006-2008 Johan Engelen
+ * Copyright (C) 2006 John Bintz
+ * Copyright (C) 2004 MenTaLguY
+ * Copyright (C) 1999-2002 Lauris Kaplinski
+ * Copyright (C) 2000-2001 Ximian, Inc.
+ *
+ * Released under GNU GPL v2+, read the file 'COPYING' for more information.
+ */
+
+#include "layer-model.h"
+
+#include "document.h"
+#include "layer-fns.h"
+#include "object-hierarchy.h"
+
+#include "object/sp-defs.h"
+#include "object/sp-item.h"
+#include "object/sp-item-group.h"
+#include "object/sp-root.h"
+
+// Callbacks
+static void _layer_activated(SPObject *layer, Inkscape::LayerModel *layer_model);
+static void _layer_deactivated(SPObject *layer, Inkscape::LayerModel *layer_model);
+static void _layer_changed(SPObject *top, SPObject *bottom, Inkscape::LayerModel *layer_model);
+
+namespace Inkscape {
+
+LayerModel::LayerModel()
+ : _doc( nullptr )
+ , _layer_hierarchy( nullptr )
+ , _display_key( 0 )
+{
+}
+
+LayerModel::~LayerModel()
+{
+ if (_layer_hierarchy) {
+ delete _layer_hierarchy;
+// _layer_hierarchy = NULL; //this should be here, but commented to find other bug somewhere else.
+ }
+}
+
+void LayerModel::setDocument(SPDocument *doc)
+{
+ _doc = doc;
+ if (_layer_hierarchy) {
+ _layer_hierarchy->clear();
+ delete _layer_hierarchy;
+ }
+ _layer_hierarchy = new Inkscape::ObjectHierarchy(nullptr);
+ _layer_hierarchy->connectAdded(sigc::bind(sigc::ptr_fun(_layer_activated), this));
+ _layer_hierarchy->connectRemoved(sigc::bind(sigc::ptr_fun(_layer_deactivated), this));
+ _layer_hierarchy->connectChanged(sigc::bind(sigc::ptr_fun(_layer_changed), this));
+ _layer_hierarchy->setTop(doc->getRoot());
+}
+
+void LayerModel::setDisplayKey(unsigned int display_key)
+{
+ _display_key = display_key;
+}
+
+SPDocument *LayerModel::getDocument()
+{
+ return _doc;
+}
+
+/**
+ * Returns current root (=bottom) layer.
+ */
+SPObject *LayerModel::currentRoot() const
+{
+ return _layer_hierarchy ? _layer_hierarchy->top() : nullptr;
+}
+
+/**
+ * Returns current top layer.
+ */
+SPObject *LayerModel::currentLayer() const
+{
+ return _layer_hierarchy ? _layer_hierarchy->bottom() : nullptr;
+}
+
+/**
+ * Resets the bottom layer to the current root
+ */
+void LayerModel::reset() {
+ if (_layer_hierarchy) {
+ _layer_hierarchy->setBottom(currentRoot());
+ }
+}
+
+/**
+ * Sets the current layer of the desktop.
+ *
+ * Make \a object the top layer.
+ */
+void LayerModel::setCurrentLayer(SPObject *object) {
+ g_return_if_fail(SP_IS_GROUP(object));
+ g_return_if_fail( currentRoot() == object || (currentRoot() && currentRoot()->isAncestorOf(object)) );
+ // printf("Set Layer to ID: %s\n", object->getId());
+ _layer_hierarchy->setBottom(object);
+}
+
+void LayerModel::toggleHideAllLayers(bool hide) {
+
+ for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), currentRoot()); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) {
+ SP_ITEM(obj)->setHidden(hide);
+ }
+}
+
+void LayerModel::toggleLockAllLayers(bool lock) {
+
+ for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), currentRoot()); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) {
+ SP_ITEM(obj)->setLocked(lock);
+ }
+}
+
+void LayerModel::toggleLockOtherLayers(SPObject *object) {
+ g_return_if_fail(SP_IS_GROUP(object));
+ g_return_if_fail( currentRoot() == object || (currentRoot() && currentRoot()->isAncestorOf(object)) );
+
+ bool othersLocked = false;
+ std::vector<SPObject*> layers;
+ for ( SPObject* obj = Inkscape::next_layer(currentRoot(), object); obj; obj = Inkscape::next_layer(currentRoot(), obj) ) {
+ // Don't lock any ancestors, since that would in turn lock the layer as well
+ if (!obj->isAncestorOf(object)) {
+ layers.push_back(obj);
+ othersLocked |= !SP_ITEM(obj)->isLocked();
+ }
+ }
+ for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), object); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) {
+ if (!obj->isAncestorOf(object)) {
+ layers.push_back(obj);
+ othersLocked |= !SP_ITEM(obj)->isLocked();
+ }
+ }
+
+ SPItem *item = SP_ITEM(object);
+ if ( item->isLocked() ) {
+ item->setLocked(false);
+ }
+
+ for (auto & layer : layers) {
+ SP_ITEM(layer)->setLocked(othersLocked);
+ }
+}
+
+
+void LayerModel::toggleLayerSolo(SPObject *object) {
+ g_return_if_fail(SP_IS_GROUP(object));
+ g_return_if_fail( currentRoot() == object || (currentRoot() && currentRoot()->isAncestorOf(object)) );
+
+ bool othersShowing = false;
+ std::vector<SPObject*> layers;
+ for ( SPObject* obj = Inkscape::next_layer(currentRoot(), object); obj; obj = Inkscape::next_layer(currentRoot(), obj) ) {
+ // Don't hide ancestors, since that would in turn hide the layer as well
+ if (!obj->isAncestorOf(object)) {
+ layers.push_back(obj);
+ othersShowing |= !SP_ITEM(obj)->isHidden();
+ }
+ }
+ for ( SPObject* obj = Inkscape::previous_layer(currentRoot(), object); obj; obj = Inkscape::previous_layer(currentRoot(), obj) ) {
+ if (!obj->isAncestorOf(object)) {
+ layers.push_back(obj);
+ othersShowing |= !SP_ITEM(obj)->isHidden();
+ }
+ }
+
+
+ SPItem *item = SP_ITEM(object);
+ if ( item->isHidden() ) {
+ item->setHidden(false);
+ }
+
+ for (auto & layer : layers) {
+ SP_ITEM(layer)->setHidden(othersShowing);
+ }
+}
+
+/**
+ * Return layer that contains \a object.
+ */
+SPObject *LayerModel::layerForObject(SPObject *object) {
+ g_return_val_if_fail(object != nullptr, NULL);
+
+ SPObject *root=currentRoot();
+ object = object->parent;
+ while ( object && object != root && !isLayer(object) ) {
+ // Objects in defs have no layer and are NOT in the root layer
+ if(SP_IS_DEFS(object))
+ return nullptr;
+ object = object->parent;
+ }
+ return object;
+}
+
+/**
+ * True if object is a layer.
+ */
+bool LayerModel::isLayer(SPObject *object) const {
+ return ( SP_IS_GROUP(object)
+ && ( SP_GROUP(object)->effectiveLayerMode(_display_key)
+ == SPGroup::LAYER ) );
+}
+
+} // namespace Inkscape
+
+
+/// Callback
+static void
+_layer_activated(SPObject *layer, Inkscape::LayerModel *layer_model) {
+ g_return_if_fail(SP_IS_GROUP(layer));
+ layer_model->_layer_activated_signal.emit(layer);
+}
+
+/// Callback
+static void
+_layer_deactivated(SPObject *layer, Inkscape::LayerModel *layer_model) {
+ g_return_if_fail(SP_IS_GROUP(layer));
+ layer_model->_layer_deactivated_signal.emit(layer);
+}
+
+/// Callback
+static void
+_layer_changed(SPObject *top, SPObject *bottom, Inkscape::LayerModel *layer_model)
+{
+ layer_model->_layer_changed_signal.emit (top, bottom);
+}
+
+/*
+ Local Variables:
+ mode:c++
+ c-file-style:"stroustrup"
+ c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
+ indent-tabs-mode:nil
+ fill-column:99
+ End:
+*/
+// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :