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/**
* \file
* \brief Low level math functions and compatibility wrappers
*//*
* Authors:
* Johan Engelen <goejendaagh@zonnet.nl>
* Michael G. Sloan <mgsloan@gmail.com>
* Krzysztof Kosiński <tweenk.pl@gmail.com>
* Copyright 2006-2009 Authors
*
* This library is free software; you can redistribute it and/or
* modify it either under the terms of the GNU Lesser General Public
* License version 2.1 as published by the Free Software Foundation
* (the "LGPL") or, at your option, under the terms of the Mozilla
* Public License Version 1.1 (the "MPL"). If you do not alter this
* notice, a recipient may use your version of this file under either
* the MPL or the LGPL.
*
* You should have received a copy of the LGPL along with this library
* in the file COPYING-LGPL-2.1; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* You should have received a copy of the MPL along with this library
* in the file COPYING-MPL-1.1
*
* The contents of this file are subject to the Mozilla Public License
* Version 1.1 (the "License"); you may not use this file except in
* compliance with the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY
* OF ANY KIND, either express or implied. See the LGPL or the MPL for
* the specific language governing rights and limitations.
*
*/
#ifndef LIB2GEOM_SEEN_MATH_UTILS_H
#define LIB2GEOM_SEEN_MATH_UTILS_H
#include <math.h> // sincos is usually only available in math.h
#include <cmath>
#include <utility> // for std::pair
#include <boost/math/special_functions/fpclassify.hpp>
namespace Geom {
/** @brief Sign function - indicates the sign of a numeric type.
* Mathsy people will know this is basically the derivative of abs, except for the fact
* that it is defined on 0.
* @return -1 when x is negative, 1 when positive, and 0 if equal to 0. */
template <class T> inline int sgn(const T& x) {
return (x < 0 ? -1 : (x > 0 ? 1 : 0) );
// can we 'optimize' this with:
// return ( (T(0) < x) - (x < T(0)) );
}
template <class T> inline T sqr(const T& x) {return x * x;}
template <class T> inline T cube(const T& x) {return x * x * x;}
/** Between function - returns true if a number x is within a range: (min < x) && (max > x).
* The values delimiting the range and the number must have the same type.
*/
template <class T> inline const T& between (const T& min, const T& max, const T& x)
{ return (min < x) && (max > x); }
/** @brief Returns @a x rounded to the nearest multiple of \f$10^{p}\f$.
Implemented in terms of round, i.e. we make no guarantees as to what happens if x is
half way between two rounded numbers.
Note: places is the number of decimal places without using scientific (e) notation, not the
number of significant figures. This function may not be suitable for values of x whose
magnitude is so far from 1 that one would want to use scientific (e) notation.
places may be negative: e.g. places = -2 means rounding to a multiple of .01
**/
inline double decimal_round(double x, int p) {
//TODO: possibly implement with modulus instead?
double const multiplier = ::pow(10.0, p);
return ::round( x * multiplier ) / multiplier;
}
/** @brief Simultaneously compute a sine and a cosine of the same angle.
* This function can be up to 2 times faster than separate computation, depending
* on the platform. It uses the standard library function sincos() if available.
* @param angle Angle
* @param sin_ Variable that will store the sine
* @param cos_ Variable that will store the cosine */
inline void sincos(double angle, double &sin_, double &cos_) {
#ifdef HAVE_SINCOS
::sincos(angle, &sin_, &cos_);
#else
sin_ = ::sin(angle);
cos_ = ::cos(angle);
#endif
}
} // end namespace Geom
#endif // LIB2GEOM_SEEN_MATH_UTILS_H
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99 :
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