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// SPDX-License-Identifier: GPL-2.0-or-later
/** @file
* helper functions for gettext
*//*
* Authors:
* see git history
* Patrick Storz <eduard.braun2@gmx.de>
*
* Copyright (C) 2018 Authors
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#ifdef HAVE_CONFIG_H
# include "config.h" // only include where actually required!
#endif
#ifdef _WIN32
#include <windows.h>
#endif
#ifdef ENABLE_BINRELOC
#include "prefix.h"
#endif
#include <string>
#include <glibmm.h>
#include <glibmm/i18n.h>
namespace Inkscape {
/** does all required gettext initialization and takes care of the respective locale directory paths */
void initialize_gettext() {
#ifdef _WIN32
gchar *datadir = g_win32_get_package_installation_directory_of_module(NULL);
// obtain short path to executable dir and pass it
// to bindtextdomain (it doesn't understand UTF-8)
gchar *shortdatadir = g_win32_locale_filename_from_utf8(datadir);
gchar *localepath = g_build_filename(shortdatadir, PACKAGE_LOCALE_DIR, NULL);
bindtextdomain(GETTEXT_PACKAGE, localepath);
g_free(shortdatadir);
g_free(localepath);
g_free(datadir);
#else
# ifdef ENABLE_BINRELOC
bindtextdomain(GETTEXT_PACKAGE, BR_LOCALEDIR(""));
# else
bindtextdomain(GETTEXT_PACKAGE, PACKAGE_LOCALE_DIR_ABSOLUTE);
# endif
#endif
// Allow the user to override the locale directory by setting
// the environment variable INKSCAPE_LOCALEDIR.
char const *inkscape_localedir = g_getenv("INKSCAPE_LOCALEDIR");
if (inkscape_localedir != nullptr) {
bindtextdomain(GETTEXT_PACKAGE, inkscape_localedir);
}
// common setup
bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8");
textdomain(GETTEXT_PACKAGE);
}
/** set gettext codeset to UTF8 */
void bind_textdomain_codeset_utf8() {
bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8");
}
/** set gettext codeset to codeset of the system console
* - on *nix this is typically the current locale,
* - on Windows we don't care and simply use UTF8
* any conversion would need to happen in our console wrappers (see winconsole.cpp) anyway
* as we have no easy way of determining console encoding from inkscape/inkview.exe process;
* for now do something even easier - switch console encoding to UTF8 and be done with it!
* this also works nicely on MSYS consoles where UTF8 encoding is used by default, too */
void bind_textdomain_codeset_console() {
#ifdef _WIN32
bind_textdomain_codeset(GETTEXT_PACKAGE, "UTF-8");
#else
std::string charset;
Glib::get_charset(charset);
bind_textdomain_codeset(GETTEXT_PACKAGE, charset.c_str());
#endif
}
}
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace .0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim:filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:fileencoding=utf-8:textwidth=99:
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