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// SPDX-License-Identifier: GPL-2.0-or-later
/** @file
* @brief Spellcheck dialog
*/
/* Authors:
* bulia byak <bulia@users.sf.net>
*
* Copyright (C) 2009 Authors
*
* Released under GNU GPL v2+, read the file 'COPYING' for more information.
*/
#ifndef SEEN_SPELLCHECK_H
#define SEEN_SPELLCHECK_H
#ifdef HAVE_CONFIG_H
# include "config.h" // only include where actually required!
#endif
#include <vector>
#include <set>
#include <gtkmm/box.h>
#include <gtkmm/button.h>
#include <gtkmm/buttonbox.h>
#include <gtkmm/comboboxtext.h>
#include <gtkmm/scrolledwindow.h>
#include <gtkmm/separator.h>
#include <gtkmm/liststore.h>
#include <gtkmm/treeview.h>
#include "ui/dialog/desktop-tracker.h"
#include "ui/widget/panel.h"
#include "text-editing.h"
#if HAVE_ASPELL
#include <aspell.h>
#endif /* HAVE_ASPELL */
class SPDesktop;
class SPObject;
class SPItem;
class SPCanvasItem;
namespace Inkscape {
class Preferences;
namespace UI {
namespace Dialog {
/**
*
* A dialog widget to checking spelling of text elements in the document
* Uses ASpell and one of the languages set in the users preference file
*
*/
class SpellCheck : public Widget::Panel {
public:
SpellCheck ();
~SpellCheck () override;
static SpellCheck &getInstance() { return *new SpellCheck(); }
static std::vector<std::string> get_available_langs();
private:
/**
* Remove the highlight rectangle form the canvas
*/
void clearRects();
/**
* Release handlers to the selected item
*/
void disconnect();
/**
* Returns a list of all the text items in the SPObject
*/
void allTextItems (SPObject *r, std::vector<SPItem *> &l, bool hidden, bool locked);
/**
* Is text inside the SPOject's tree
*/
bool textIsValid (SPObject *root, SPItem *text);
/**
* Compare the visual bounds of 2 SPItems referred to by a and b
*/
static bool compareTextBboxes (gconstpointer a, gconstpointer b);
SPItem *getText (SPObject *root);
void nextText ();
/**
* Initialize the controls and aspell
*/
bool init (SPDesktop *desktop);
/**
* Cleanup after spellcheck is finished
*/
void finished ();
/**
* Find the next word to spell check
*/
bool nextWord();
void deleteLastRect ();
void doSpellcheck ();
/**
* Update speller from language combobox
* @return true if update was successful
*/
bool updateSpeller();
void deleteSpeller();
/**
* Accept button clicked
*/
void onAccept ();
/**
* Ignore button clicked
*/
void onIgnore ();
/**
* Ignore once button clicked
*/
void onIgnoreOnce ();
/**
* Add button clicked
*/
void onAdd ();
/**
* Stop button clicked
*/
void onStop ();
/**
* Start button clicked
*/
void onStart ();
/**
* Language selection changed
*/
void onLanguageChanged();
/**
* Selected object modified on canvas
*/
void onObjModified (SPObject* /* blah */, unsigned int /* bleh */);
/**
* Selected object removed from canvas
*/
void onObjReleased (SPObject* /* blah */);
/**
* Selection in suggestions text view changed
*/
void onTreeSelectionChange();
/**
* Can be invoked for setting the desktop. Currently not used.
*/
void setDesktop(SPDesktop *desktop) override;
/**
* Is invoked by the desktop tracker when the desktop changes.
*/
void setTargetDesktop(SPDesktop *desktop);
SPObject *_root;
#if HAVE_ASPELL
AspellSpeller *_speller = nullptr;
#endif /* HAVE_ASPELL */
/**
* list of canvasitems (currently just rects) that mark misspelled things on canvas
*/
std::vector<SPCanvasItem *> _rects;
/**
* list of text objects we have already checked in this session
*/
std::set<SPItem *> _seen_objects;
/**
* the object currently being checked
*/
SPItem *_text;
/**
* current objects layout
*/
Inkscape::Text::Layout const *_layout;
/**
* iterators for the start and end of the current word
*/
Inkscape::Text::Layout::iterator _begin_w;
Inkscape::Text::Layout::iterator _end_w;
/**
* the word we're checking
*/
Glib::ustring _word;
/**
* counters for the number of stops and dictionary adds
*/
int _stops;
int _adds;
/**
* true if we are in the middle of a check
*/
bool _working;
/**
* connect to the object being checked in case it is modified or deleted by user
*/
sigc::connection _modified_connection;
sigc::connection _release_connection;
/**
* true if the spell checker dialog has changed text, to suppress modified callback
*/
bool _local_change;
Inkscape::Preferences *_prefs;
std::vector<std::string> _langs;
/*
* Dialogs widgets
*/
Gtk::Label banner_label;
Gtk::ButtonBox banner_hbox;
Gtk::ScrolledWindow scrolled_window;
Gtk::TreeView tree_view;
Glib::RefPtr<Gtk::ListStore> model;
Gtk::HBox suggestion_hbox;
Gtk::VBox changebutton_vbox;
Gtk::Button accept_button;
Gtk::Button ignoreonce_button;
Gtk::Button ignore_button;
Gtk::Button add_button;
Gtk::Button pref_button;
Gtk::Label dictionary_label;
Gtk::ComboBoxText dictionary_combo;
Gtk::HBox dictionary_hbox;
Gtk::Separator action_sep;
Gtk::Button stop_button;
Gtk::Button start_button;
Gtk::ButtonBox actionbutton_hbox;
SPDesktop * desktop;
DesktopTracker deskTrack;
sigc::connection desktopChangeConn;
class TreeColumns : public Gtk::TreeModel::ColumnRecord
{
public:
TreeColumns()
{
add(suggestions);
}
~TreeColumns() override = default;
Gtk::TreeModelColumn<Glib::ustring> suggestions;
};
TreeColumns tree_columns;
};
}
}
}
#endif /* !SEEN_SPELLCHECK_H */
/*
Local Variables:
mode:c++
c-file-style:"stroustrup"
c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
indent-tabs-mode:nil
fill-column:99
End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :
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