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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /include/tools/gen.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.tar.xz libreoffice-940b4d1848e8c70ab7642901a68594e8016caffc.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'include/tools/gen.hxx')
-rw-r--r-- | include/tools/gen.hxx | 739 |
1 files changed, 739 insertions, 0 deletions
diff --git a/include/tools/gen.hxx b/include/tools/gen.hxx new file mode 100644 index 000000000..e069717bb --- /dev/null +++ b/include/tools/gen.hxx @@ -0,0 +1,739 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ +#ifndef INCLUDED_TOOLS_GEN_HXX +#define INCLUDED_TOOLS_GEN_HXX + +#include <tools/toolsdllapi.h> + +#include <limits.h> +#include <algorithm> +#include <ostream> +#include <config_options.h> +#include <cassert> + +class SvStream; +namespace rtl +{ + class OString; +} + +enum TriState { TRISTATE_FALSE, TRISTATE_TRUE, TRISTATE_INDET }; + +// Pair + +class SAL_WARN_UNUSED Pair +{ +public: + Pair() : nA(0), nB(0) {} + Pair( long _nA, long _nB ) : nA(_nA), nB(_nB) {} + + long A() const { return nA; } + long B() const { return nB; } + + long& A() { return nA; } + long& B() { return nB; } + + TOOLS_DLLPUBLIC rtl::OString toString() const; + +protected: + long nA; + long nB; +}; + +namespace tools::detail { + +// Used to implement operator == for subclasses of Pair: +inline bool equal(Pair const & p1, Pair const & p2) +{ + return p1.A() == p2.A() && p1.B() == p2.B(); +} + +} + +// Point + +class Size; +class SAL_WARN_UNUSED UNLESS_MERGELIBS(SAL_DLLPUBLIC_EXPORT) Point final : protected Pair +{ +public: + Point() {} + Point( long nX, long nY ) : Pair( nX, nY ) {} + + long X() const { return nA; } + long Y() const { return nB; } + + void Move( long nHorzMove, long nVertMove ); + void Move( Size const & s ); + long AdjustX( long nHorzMove ) { nA += nHorzMove; return nA; } + long AdjustY( long nVertMove ) { nB += nVertMove; return nB; } + + void RotateAround( long& rX, long& rY, short nOrientation ) const; + void RotateAround( Point&, short nOrientation ) const; + + Point& operator += ( const Point& rPoint ); + Point& operator -= ( const Point& rPoint ); + Point& operator *= ( const long nVal ); + Point& operator /= ( const long nVal ); + + friend inline Point operator+( const Point &rVal1, const Point &rVal2 ); + friend inline Point operator-( const Point &rVal1, const Point &rVal2 ); + friend inline Point operator*( const Point &rVal1, const long nVal2 ); + friend inline Point operator/( const Point &rVal1, const long nVal2 ); + + long getX() const { return X(); } + long getY() const { return Y(); } + void setX(long nX) { nA = nX; } + void setY(long nY) { nB = nY; } + + Pair const & toPair() const { return *this; } + Pair & toPair() { return *this; } + + using Pair::toString; +}; + +inline void Point::Move( long nHorzMove, long nVertMove ) +{ + nA += nHorzMove; + nB += nVertMove; +} + +inline Point& Point::operator += ( const Point& rPoint ) +{ + nA += rPoint.nA; + nB += rPoint.nB; + return *this; +} + +inline Point& Point::operator -= ( const Point& rPoint ) +{ + nA -= rPoint.nA; + nB -= rPoint.nB; + return *this; +} + +inline Point& Point::operator *= ( const long nVal ) +{ + nA *= nVal; + nB *= nVal; + return *this; +} + +inline Point& Point::operator /= ( const long nVal ) +{ + nA /= nVal; + nB /= nVal; + return *this; +} + +inline Point operator+( const Point &rVal1, const Point &rVal2 ) +{ + return Point( rVal1.nA+rVal2.nA, rVal1.nB+rVal2.nB ); +} + +inline Point operator-( const Point &rVal1, const Point &rVal2 ) +{ + return Point( rVal1.nA-rVal2.nA, rVal1.nB-rVal2.nB ); +} + +inline Point operator*( const Point &rVal1, const long nVal2 ) +{ + return Point( rVal1.nA*nVal2, rVal1.nB*nVal2 ); +} + +inline Point operator/( const Point &rVal1, const long nVal2 ) +{ + return Point( rVal1.nA/nVal2, rVal1.nB/nVal2 ); +} + +inline bool operator ==(Point const & p1, Point const & p2) +{ + return tools::detail::equal(p1.toPair(), p2.toPair()); +} + +inline bool operator !=(Point const & p1, Point const & p2) +{ + return !(p1 == p2); +} + +template< typename charT, typename traits > +inline std::basic_ostream<charT, traits> & operator <<( + std::basic_ostream<charT, traits> & stream, const Point& point ) +{ + return stream << point.X() << ',' << point.Y(); +} + +// Size + +class SAL_WARN_UNUSED Size final : protected Pair +{ +public: + Size() {} + Size( long nWidth, long nHeight ) : Pair( nWidth, nHeight ) {} + + long Width() const { return nA; } + long Height() const { return nB; } + + long AdjustWidth( long n ) { nA += n; return nA; } + long AdjustHeight( long n ) { nB += n; return nB; } + + long getWidth() const { return Width(); } + long getHeight() const { return Height(); } + void setWidth(long nWidth) { nA = nWidth; } + void setHeight(long nHeight) { nB = nHeight; } + + bool IsEmpty() const { return nA <= 0 || nB <= 0; } + + void extendBy(long x, long y) + { + nA += x; + nB += y; + } + + Pair const & toPair() const { return *this; } + Pair & toPair() { return *this; } + + using Pair::toString; +}; + +inline bool operator ==(Size const & s1, Size const & s2) +{ + return tools::detail::equal(s1.toPair(), s2.toPair()); +} + +inline bool operator !=(Size const & s1, Size const & s2) +{ + return !(s1 == s2); +} + +template< typename charT, typename traits > +inline std::basic_ostream<charT, traits> & operator <<( + std::basic_ostream<charT, traits> & stream, const Size& size ) +{ + return stream << size.Width() << 'x' << size.Height(); +} + +inline void Point::Move( Size const & s ) +{ + AdjustX(s.Width()); + AdjustY(s.Height()); +} + +// Range + +#define RANGE_MAX LONG_MAX + +class SAL_WARN_UNUSED Range final : protected Pair +{ +public: + Range() {} + Range( long nMin, long nMax ) : Pair( nMin, nMax ) {} + + long Min() const { return nA; } + long Max() const { return nB; } + long Len() const { return nB - nA + 1; } + + long& Min() { return nA; } + long& Max() { return nB; } + + bool IsInside( long nIs ) const; + + void Justify(); + + Pair const & toPair() const { return *this; } + Pair & toPair() { return *this; } + + using Pair::toString; +}; + +inline bool Range::IsInside( long nIs ) const +{ + return ((nA <= nIs) && (nIs <= nB )); +} + +inline void Range::Justify() +{ + if ( nA > nB ) + { + long nHelp = nA; + nA = nB; + nB = nHelp; + } +} + +inline bool operator ==(Range const & r1, Range const & r2) +{ + return tools::detail::equal(r1.toPair(), r2.toPair()); +} + +inline bool operator !=(Range const & r1, Range const & r2) +{ + return !(r1 == r2); +} + +template< typename charT, typename traits > +inline std::basic_ostream<charT, traits> & operator <<( + std::basic_ostream<charT, traits> & stream, const Range& range ) +{ + return stream << range.Min() << '-' << range.Max(); +} + +// Selection + +#define SELECTION_MIN LONG_MIN +#define SELECTION_MAX LONG_MAX + +class SAL_WARN_UNUSED Selection final : protected Pair +{ +public: + Selection() {} + Selection( long nPos ) : Pair( nPos, nPos ) {} + Selection( long nMin, long nMax ) : Pair( nMin, nMax ) {} + + long Min() const { return nA; } + long Max() const { return nB; } + long Len() const { return nB - nA; } + + long& Min() { return nA; } + long& Max() { return nB; } + + bool IsInside( long nIs ) const; + + void Justify(); + + bool operator !() const { return !Len(); } + + long getMin() const { return Min(); } + void setMin(long nMin) { Min() = nMin; } + void setMax(long nMax) { Max() = nMax; } + + Pair const & toPair() const { return *this; } + Pair & toPair() { return *this; } + + using Pair::toString; +}; + +inline bool Selection::IsInside( long nIs ) const +{ + return ((nA <= nIs) && (nIs < nB )); +} + +inline void Selection::Justify() +{ + if ( nA > nB ) + { + long nHelp = nA; + nA = nB; + nB = nHelp; + } +} + +inline bool operator ==(Selection const & s1, Selection const & s2) +{ + return tools::detail::equal(s1.toPair(), s2.toPair()); +} + +inline bool operator !=(Selection const & s1, Selection const & s2) +{ + return !(s1 == s2); +} + +template< typename charT, typename traits > +inline std::basic_ostream<charT, traits> & operator <<( + std::basic_ostream<charT, traits> & stream, const Selection& selection ) +{ + return stream << selection.Min() << '-' << selection.Max(); +} +// Rectangle + +#define RECT_MAX LONG_MAX +#define RECT_MIN LONG_MIN + +/// Note: this class is a true marvel of engineering: because the author +/// could not decide whether it's better to have a closed or half-open +/// interval, they just implemented *both* in the same class! +/// +/// If you have the misfortune of having to use this class, don't immediately +/// despair but first take note that the uppercase GetWidth() / GetHeight() +/// etc. methods interpret the interval as closed, while the lowercase +/// getWidth() / getHeight() etc. methods interpret the interval as half-open. +/// Ok, now is the time for despair. +namespace tools +{ +class SAL_WARN_UNUSED TOOLS_DLLPUBLIC Rectangle final +{ + static constexpr short RECT_EMPTY = -32767; +public: + Rectangle(); + Rectangle( const Point& rLT, const Point& rRB ); + Rectangle( long nLeft, long nTop, + long nRight, long nBottom ); + /// Constructs an empty Rectangle, with top/left at the specified params + Rectangle( long nLeft, long nTop ); + Rectangle( const Point& rLT, const Size& rSize ); + + static Rectangle Justify( const Point& rLT, const Point& rRB ); + + long Left() const { return nLeft; } + long Right() const; + long Top() const { return nTop; } + long Bottom() const; + + void SetLeft(long v) { nLeft = v; } + void SetRight(long v) { nRight = v; } + void SetTop(long v) { nTop = v; } + void SetBottom(long v) { nBottom = v; } + + inline Point TopLeft() const; + inline Point TopRight() const; + inline Point TopCenter() const; + inline Point BottomLeft() const; + inline Point BottomRight() const; + inline Point BottomCenter() const; + inline Point LeftCenter() const; + inline Point RightCenter() const; + inline Point Center() const; + + /// Move the top and left edges by a delta, preserving width and height + inline void Move( long nHorzMoveDelta, long nVertMoveDelta ); + void Move( Size const & s ) { Move(s.Width(), s.Height()); } + long AdjustLeft( long nHorzMoveDelta ) { nLeft += nHorzMoveDelta; return nLeft; } + long AdjustRight( long nHorzMoveDelta ); + long AdjustTop( long nVertMoveDelta ) { nTop += nVertMoveDelta; return nTop; } + long AdjustBottom( long nVertMoveDelta ); + inline void SetPos( const Point& rPoint ); + void SetSize( const Size& rSize ); + inline Size GetSize() const; + + /// Returns the difference between right and left, assuming the range is inclusive. + inline long GetWidth() const; + /// Returns the difference between bottom and top, assuming the range is inclusive. + inline long GetHeight() const; + + tools::Rectangle& Union( const tools::Rectangle& rRect ); + tools::Rectangle& Intersection( const tools::Rectangle& rRect ); + inline tools::Rectangle GetUnion( const tools::Rectangle& rRect ) const; + inline tools::Rectangle GetIntersection( const tools::Rectangle& rRect ) const; + + void Justify(); + + bool IsInside( const Point& rPOINT ) const; + bool IsInside( const tools::Rectangle& rRect ) const; + bool IsOver( const tools::Rectangle& rRect ) const; + + void SetEmpty() { nRight = nBottom = RECT_EMPTY; } + void SetWidthEmpty() { nRight = RECT_EMPTY; } + void SetHeightEmpty() { nBottom = RECT_EMPTY; } + inline bool IsEmpty() const; + bool IsWidthEmpty() const { return nRight == RECT_EMPTY; } + bool IsHeightEmpty() const { return nBottom == RECT_EMPTY; } + + inline bool operator == ( const tools::Rectangle& rRect ) const; + inline bool operator != ( const tools::Rectangle& rRect ) const; + + inline tools::Rectangle& operator += ( const Point& rPt ); + inline tools::Rectangle& operator -= ( const Point& rPt ); + + friend inline tools::Rectangle operator + ( const tools::Rectangle& rRect, const Point& rPt ); + friend inline tools::Rectangle operator - ( const tools::Rectangle& rRect, const Point& rPt ); + + // ONE + long getX() const { return nLeft; } + long getY() const { return nTop; } + /// Returns the difference between right and left, assuming the range includes one end, but not the other. + long getWidth() const; + /// Returns the difference between bottom and top, assuming the range includes one end, but not the other. + long getHeight() const; + /// Set the left edge of the rectangle to x, preserving the width + void setX( long x ); + /// Set the top edge of the rectangle to y, preserving the height + void setY( long y ); + void setWidth( long n ) { nRight = nLeft + n; } + void setHeight( long n ) { nBottom = nTop + n; } + /// Returns the string representation of the rectangle, format is "x, y, width, height". + rtl::OString toString() const; + + /** + * Expands the rectangle in all directions by the input value. + */ + void expand(long nExpandBy); + void shrink(long nShrinkBy); + + /** + * Sanitizing variants for handling data from the outside + */ + void SaturatingSetSize(const Size& rSize); + void SaturatingSetX(long x); + void SaturatingSetY(long y); + +private: + long nLeft; + long nTop; + long nRight; + long nBottom; +}; +} + +inline tools::Rectangle::Rectangle() +{ + nLeft = nTop = 0; + nRight = nBottom = RECT_EMPTY; +} + +inline tools::Rectangle::Rectangle( const Point& rLT, const Point& rRB ) +{ + nLeft = rLT.X(); + nTop = rLT.Y(); + nRight = rRB.X(); + nBottom = rRB.Y(); +} + +inline tools::Rectangle::Rectangle( long _nLeft, long _nTop, + long _nRight, long _nBottom ) +{ + nLeft = _nLeft; + nTop = _nTop; + nRight = _nRight; + nBottom = _nBottom; +} + +inline tools::Rectangle::Rectangle( long _nLeft, long _nTop ) +{ + nLeft = _nLeft; + nTop = _nTop; + nRight = nBottom = RECT_EMPTY; +} + +inline tools::Rectangle::Rectangle( const Point& rLT, const Size& rSize ) +{ + nLeft = rLT.X(); + nTop = rLT.Y(); + nRight = rSize.Width() ? nLeft+(rSize.Width()-1) : RECT_EMPTY; + nBottom = rSize.Height() ? nTop+(rSize.Height()-1) : RECT_EMPTY; +} + +inline bool tools::Rectangle::IsEmpty() const +{ + return (nRight == RECT_EMPTY) || (nBottom == RECT_EMPTY); +} + +inline Point tools::Rectangle::TopLeft() const +{ + return Point( nLeft, nTop ); +} + +inline Point tools::Rectangle::TopRight() const +{ + return Point( (nRight == RECT_EMPTY) ? nLeft : nRight, nTop ); +} + +inline Point tools::Rectangle::BottomLeft() const +{ + return Point( nLeft, (nBottom == RECT_EMPTY) ? nTop : nBottom ); +} + +inline Point tools::Rectangle::BottomRight() const +{ + return Point( (nRight == RECT_EMPTY) ? nLeft : nRight, + (nBottom == RECT_EMPTY) ? nTop : nBottom ); +} + +inline Point tools::Rectangle::TopCenter() const +{ + if ( IsEmpty() ) + return Point( nLeft, nTop ); + else + return Point( std::min( nLeft, nRight ) + std::abs( (nRight - nLeft)/2 ), + std::min( nTop, nBottom) ); +} + +inline Point tools::Rectangle::BottomCenter() const +{ + if ( IsEmpty() ) + return Point( nLeft, nTop ); + else + return Point( std::min( nLeft, nRight ) + std::abs( (nRight - nLeft)/2 ), + std::max( nTop, nBottom) ); +} + +inline Point tools::Rectangle::LeftCenter() const +{ + if ( IsEmpty() ) + return Point( nLeft, nTop ); + else + return Point( std::min( nLeft, nRight ), nTop + (nBottom - nTop)/2 ); +} + +inline Point tools::Rectangle::RightCenter() const +{ + if ( IsEmpty() ) + return Point( nLeft, nTop ); + else + return Point( std::max( nLeft, nRight ), nTop + (nBottom - nTop)/2 ); +} + +inline Point tools::Rectangle::Center() const +{ + if ( IsEmpty() ) + return Point( nLeft, nTop ); + else + return Point( nLeft+(nRight-nLeft)/2 , nTop+(nBottom-nTop)/2 ); +} + +inline void tools::Rectangle::Move( long nHorzMove, long nVertMove ) +{ + nLeft += nHorzMove; + nTop += nVertMove; + if ( nRight != RECT_EMPTY ) + nRight += nHorzMove; + if ( nBottom != RECT_EMPTY ) + nBottom += nVertMove; +} + +inline void tools::Rectangle::SetPos( const Point& rPoint ) +{ + if ( nRight != RECT_EMPTY ) + nRight += rPoint.X() - nLeft; + if ( nBottom != RECT_EMPTY ) + nBottom += rPoint.Y() - nTop; + nLeft = rPoint.X(); + nTop = rPoint.Y(); +} + +inline long tools::Rectangle::GetWidth() const +{ + long n; + if ( nRight == RECT_EMPTY ) + n = 0; + else + { + n = nRight - nLeft; + if( n < 0 ) + n--; + else + n++; + } + + return n; +} + +inline long tools::Rectangle::GetHeight() const +{ + long n; + if ( nBottom == RECT_EMPTY ) + n = 0; + else + { + n = nBottom - nTop; + if ( n < 0 ) + n--; + else + n++; + } + + return n; +} + +inline Size tools::Rectangle::GetSize() const +{ + return Size( GetWidth(), GetHeight() ); +} + +inline tools::Rectangle tools::Rectangle::GetUnion( const tools::Rectangle& rRect ) const +{ + tools::Rectangle aTmpRect( *this ); + return aTmpRect.Union( rRect ); +} + +inline tools::Rectangle tools::Rectangle::GetIntersection( const tools::Rectangle& rRect ) const +{ + tools::Rectangle aTmpRect( *this ); + return aTmpRect.Intersection( rRect ); +} + +inline bool tools::Rectangle::operator == ( const tools::Rectangle& rRect ) const +{ + return (nLeft == rRect.nLeft ) && + (nTop == rRect.nTop ) && + (nRight == rRect.nRight ) && + (nBottom == rRect.nBottom ); +} + +inline bool tools::Rectangle::operator != ( const tools::Rectangle& rRect ) const +{ + return (nLeft != rRect.nLeft ) || + (nTop != rRect.nTop ) || + (nRight != rRect.nRight ) || + (nBottom != rRect.nBottom ); +} + +inline tools::Rectangle& tools::Rectangle::operator +=( const Point& rPt ) +{ + nLeft += rPt.X(); + nTop += rPt.Y(); + if ( nRight != RECT_EMPTY ) + nRight += rPt.X(); + if ( nBottom != RECT_EMPTY ) + nBottom += rPt.Y(); + return *this; +} + +inline tools::Rectangle& tools::Rectangle::operator -= ( const Point& rPt ) +{ + nLeft -= rPt.X(); + nTop -= rPt.Y(); + if ( nRight != RECT_EMPTY ) + nRight -= rPt.X(); + if ( nBottom != RECT_EMPTY ) + nBottom -= rPt.Y(); + return *this; +} + +namespace tools +{ +inline Rectangle operator + ( const Rectangle& rRect, const Point& rPt ) +{ + return rRect.IsEmpty() + ? Rectangle( rRect.nLeft + rPt.X(), rRect.nTop + rPt.Y() ) + : Rectangle( rRect.nLeft + rPt.X(), rRect.nTop + rPt.Y(), + rRect.nRight + rPt.X(), rRect.nBottom + rPt.Y() ); +} + +inline Rectangle operator - ( const Rectangle& rRect, const Point& rPt ) +{ + return rRect.IsEmpty() + ? Rectangle( rRect.nLeft - rPt.X(), rRect.nTop - rPt.Y() ) + : Rectangle( rRect.nLeft - rPt.X(), rRect.nTop - rPt.Y(), + rRect.nRight - rPt.X(), rRect.nBottom - rPt.Y() ); +} +} + +template< typename charT, typename traits > +inline std::basic_ostream<charT, traits> & operator <<( + std::basic_ostream<charT, traits> & stream, const tools::Rectangle& rectangle ) +{ + if (rectangle.IsEmpty()) + return stream << "EMPTY"; + else + return stream << rectangle.getWidth() << 'x' << rectangle.getHeight() + << "@(" << rectangle.getX() << ',' << rectangle.getY() << ")"; +} + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |