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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /sd/source/ui/inc/animobjs.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'sd/source/ui/inc/animobjs.hxx')
-rw-r--r-- | sd/source/ui/inc/animobjs.hxx | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/sd/source/ui/inc/animobjs.hxx b/sd/source/ui/inc/animobjs.hxx new file mode 100644 index 000000000..34b48dbea --- /dev/null +++ b/sd/source/ui/inc/animobjs.hxx @@ -0,0 +1,163 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX +#define INCLUDED_SD_SOURCE_UI_INC_ANIMOBJS_HXX + +#include <sfx2/dockwin.hxx> +#include <tools/fract.hxx> +#include <sfx2/ctrlitem.hxx> +#include <sfx2/progress.hxx> +#include <misc/scopelock.hxx> +#include <vcl/customweld.hxx> +#include <vcl/weld.hxx> + +class SdDrawDocument; + +namespace sd { + +class AnimationControllerItem; +class View; + +enum BitmapAdjustment +{ + BA_LEFT_UP, + BA_LEFT, + BA_LEFT_DOWN, + BA_UP, + BA_CENTER, + BA_DOWN, + BA_RIGHT_UP, + BA_RIGHT, + BA_RIGHT_DOWN +}; + +class SdDisplay : public weld::CustomWidgetController +{ +private: + BitmapEx aBitmapEx; + Fraction aScale; + +public: + SdDisplay(); + virtual ~SdDisplay() override; + + virtual void Paint( vcl::RenderContext& rRenderContext, const ::tools::Rectangle& rRect ) override; + + void SetBitmapEx( BitmapEx const * pBmpEx ); + void SetScale( const Fraction& rFrac ); + + virtual void SetDrawingArea(weld::DrawingArea* pDrawingArea) override; +}; + +class AnimationWindow : public SfxDockingWindow +{ + friend class AnimationChildWindow; + friend class AnimationControllerItem; + +public: + AnimationWindow(SfxBindings* pBindings, SfxChildWindow *pCW, vcl::Window* pParent); + virtual ~AnimationWindow() override; + virtual void dispose() override; + + void AddObj( ::sd::View& rView ); + void CreateAnimObj( ::sd::View& rView ); + + virtual void DataChanged( const DataChangedEvent& rDCEvt ) override; + +protected: + virtual bool Close() override; + virtual void Resize() override; + +private: + std::unique_ptr<SdDisplay> m_xCtlDisplay; + std::unique_ptr<weld::CustomWeld> m_xCtlDisplayWin; + std::unique_ptr<weld::Button> m_xBtnFirst; + std::unique_ptr<weld::Button> m_xBtnReverse; + std::unique_ptr<weld::Button> m_xBtnStop; + std::unique_ptr<weld::Button> m_xBtnPlay; + std::unique_ptr<weld::Button> m_xBtnLast; + std::unique_ptr<weld::SpinButton> m_xNumFldBitmap; + std::unique_ptr<weld::TimeSpinButton> m_xTimeField; + std::unique_ptr<weld::ComboBox> m_xLbLoopCount; + std::unique_ptr<weld::Button> m_xBtnGetOneObject; + std::unique_ptr<weld::Button> m_xBtnGetAllObjects; + std::unique_ptr<weld::Button> m_xBtnRemoveBitmap; + std::unique_ptr<weld::Button> m_xBtnRemoveAll; + std::unique_ptr<weld::Label> m_xFiCount; + + std::unique_ptr<weld::RadioButton> m_xRbtGroup; + std::unique_ptr<weld::RadioButton> m_xRbtBitmap; + std::unique_ptr<weld::Label> m_xFtAdjustment; + std::unique_ptr<weld::ComboBox> m_xLbAdjustment; + std::unique_ptr<weld::Button> m_xBtnCreateGroup; + std::unique_ptr<weld::Button> m_xBtnHelp; + + ::std::vector< ::std::pair<BitmapEx, ::tools::Time> > m_FrameList; + static const size_t EMPTY_FRAMELIST; + size_t m_nCurrentFrame; + std::unique_ptr<SdDrawDocument> pMyDoc; + + bool bMovie; + bool bAllObjects; + + std::unique_ptr<AnimationControllerItem> pControllerItem; + + ScopeLock maPlayLock; + + DECL_LINK( ClickFirstHdl, weld::Button&, void ); + DECL_LINK( ClickStopHdl, weld::Button&, void ); + DECL_LINK( ClickPlayHdl, weld::Button&, void ); + DECL_LINK( ClickLastHdl, weld::Button&, void ); + DECL_LINK( ClickGetObjectHdl, weld::Button&, void ); + DECL_LINK( ClickRemoveBitmapHdl, weld::Button&, void ); + DECL_LINK( ClickRbtHdl, weld::Button&, void ); + DECL_LINK( ClickHelpHdl, weld::Button&, void ); + DECL_LINK( ClickCreateGroupHdl, weld::Button&, void ); + DECL_LINK( ModifyBitmapHdl, weld::SpinButton&, void ); + DECL_LINK( ModifyTimeHdl, weld::TimeSpinButton&, void ); + + void UpdateControl(bool bDisableCtrls = false); + void ResetAttrs(); + void WaitInEffect( sal_uLong nMilliSeconds, sal_uLong nTime, + SfxProgress* pStbMgr ) const; + Fraction GetScale(); +}; + +/** + * ControllerItem for Animator + */ +class AnimationControllerItem : public SfxControllerItem +{ + +public: + AnimationControllerItem( sal_uInt16, AnimationWindow*, SfxBindings* ); + +protected: + virtual void StateChanged( sal_uInt16 nSId, SfxItemState eState, + const SfxPoolItem* pState ) override; +private: + VclPtr<AnimationWindow> pAnimationWin; +}; + +} // end of namespace sd + +#endif + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |