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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /slideshow/source/engine/slide/layermanager.hxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'slideshow/source/engine/slide/layermanager.hxx')
-rw-r--r-- | slideshow/source/engine/slide/layermanager.hxx | 357 |
1 files changed, 357 insertions, 0 deletions
diff --git a/slideshow/source/engine/slide/layermanager.hxx b/slideshow/source/engine/slide/layermanager.hxx new file mode 100644 index 000000000..0f2844ced --- /dev/null +++ b/slideshow/source/engine/slide/layermanager.hxx @@ -0,0 +1,357 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#ifndef INCLUDED_SLIDESHOW_SOURCE_ENGINE_SLIDE_LAYERMANAGER_HXX +#define INCLUDED_SLIDESHOW_SOURCE_ENGINE_SLIDE_LAYERMANAGER_HXX + +#include <unoviewcontainer.hxx> +#include <attributableshape.hxx> +#include "layer.hxx" +#include <tools.hxx> + +#include <memory> +#include <map> +#include <unordered_map> +#include <vector> + +namespace basegfx { + class B2DRange; +} + +namespace slideshow +{ + namespace internal + { + /* Definition of Layermanager class */ + + /** This class manages all of a slide's layers (and shapes) + + Since layer content changes when animations start or end, + the layer manager keeps track of this and also handles + starting/stopping of Shape animations. Note that none of + the methods actually perform a screen update, this is + always delayed until the ActivitiesQueue explicitly + performs it. + + @see Layer + @see Shape + */ + class LayerManager + { + public: + /** Create a new layer manager for the given page bounds + + @param rViews + Views currently registered + + @param bDisableAnimationZOrder + When true, all sprite animations run in the + foreground. That is, no extra layers are created, and + the slideshow runs potentially faster. + */ + LayerManager( const UnoViewContainer& rViews, + bool bDisableAnimationZOrder ); + + /// Forbid copy construction + LayerManager(const LayerManager&) = delete; + + /// Forbid copy assignment + LayerManager& operator=(const LayerManager&) = delete; + + /** Activate the LayerManager + + This method activates the LayerManager. Prior to + activation, this instance will be passive, i.e. won't + render anything to any view. + */ + void activate(); + + /** Deactivate the LayerManager + + This method deactivates the LayerManager. After + deactivation, this instance will be passive, + i.e. don't render anything to any view. Furthermore, + if there's currently more than one Layer active, this + method also removes all but one. + */ + void deactivate(); + + // From ViewEventHandler, forwarded by SlideImpl + /// Notify new view added to UnoViewContainer + void viewAdded( const UnoViewSharedPtr& rView ); + /// Notify view removed from UnoViewContainer + void viewRemoved( const UnoViewSharedPtr& rView ); + void viewChanged( const UnoViewSharedPtr& rView ); + void viewsChanged(); + + /** Add the shape to this object + + This method adds a shape to the page. + */ + void addShape( const ShapeSharedPtr& rShape ); + + /** Remove shape from this object + + This method removes a shape from the shape. + */ + bool removeShape( const ShapeSharedPtr& rShape ); + + /** Lookup a Shape from an XShape model object + + This method looks up the internal shape map for one + representing the given XShape. + + @param xShape + The XShape object, for which the representing Shape + should be looked up. + */ + ShapeSharedPtr lookupShape( const css::uno::Reference< css::drawing::XShape >& xShape ) const; + + /** Query a subset of the given original shape + + This method queries a new (but not necessarily unique) + shape, which displays only the given subset of the + original one. + */ + AttributableShapeSharedPtr getSubsetShape( const AttributableShapeSharedPtr& rOrigShape, + const DocTreeNode& rTreeNode ); + + /** Revoke a previously queried subset shape. + + With this method, a previously requested subset shape + is revoked again. If the last client revokes a given + subset, it will cease to be displayed, and the + original shape will again show the subset data. + + @param rOrigShape + The shape the subset was created from + + @param rSubsetShape + The subset created from rOrigShape + */ + void revokeSubset( const AttributableShapeSharedPtr& rOrigShape, + const AttributableShapeSharedPtr& rSubsetShape ); + + /** Notify the LayerManager that the given Shape starts an + animation now. + + This method enters animation mode for the Shape on all + registered views. + */ + void enterAnimationMode( const AnimatableShapeSharedPtr& rShape ); + + /** Notify the LayerManager that the given Shape is no + longer animated. + + This methods ends animation mode for the given Shape + on all registered views. + */ + void leaveAnimationMode( const AnimatableShapeSharedPtr& rShape ); + + /** Notify that a shape needs an update + + This method notifies the layer manager that a shape + update is necessary. This is useful if, during + animation playback, changes occur to shapes which make + an update necessary on an update() call. Otherwise, + update() will not render anything, which is not + triggered by calling one of the other LayerManager + methods. + + @param rShape + Shape which needs an update + */ + void notifyShapeUpdate( const ShapeSharedPtr& rShape); + + /** Check whether any update operations are pending. + + @return true, if this LayerManager has any updates + pending, i.e. needs to repaint something for the next + frame. + */ + bool isUpdatePending() const; + + /** Update the content + + This method updates the content on all layers on all + registered views. It does not issues a + View::updateScreen() call on registered views. Please + note that this method only takes into account changes + to shapes induced directly by calling methods of the + LayerManager. If a shape needs an update, because of + some external event unknown to the LayerManager (most + notably running animations), you have to notify the + LayerManager via notifyShapeUpdate(). + + @see LayerManager::updateScreen() + + @return whether the update finished successfully. + */ + bool update(); + + /** Render the content to given canvas + + This is a one-shot operation, which simply draws all + shapes onto the given canvas, without any caching or + other fuzz. Don't use that for repeated output onto + the same canvas, the View concept is more optimal + then. + + @param rTargetCanvas + Target canvas to output onto. + */ + bool renderTo( const ::cppcanvas::CanvasSharedPtr& rTargetCanvas ) const; + + private: + /** A hash map which maps the XShape to the corresponding Shape object. + + Provides quicker lookup than ShapeSet for simple mappings + */ + typedef std::unordered_map< + css::uno::Reference< css::drawing::XShape >, + ShapeSharedPtr, + hash< css::uno::Reference< css::drawing::XShape > > + > XShapeHash; + + class ShapeComparator + { + public: + bool operator() (const ShapeSharedPtr& rpS1, const ShapeSharedPtr& rpS2 ) const + { + return Shape::lessThanShape::compare(rpS1.get(), rpS2.get()); + } + }; + /** Set of all shapes + */ + private: + typedef ::std::map< ShapeSharedPtr, LayerWeakPtr, ShapeComparator > LayerShapeMap; + + + /// Adds shape area to containing layer's damage area + void addUpdateArea( ShapeSharedPtr const& rShape ); + + LayerSharedPtr createForegroundLayer() const; + + /** Push changes from updateShapeLayerAssociations() to current layer + + Factored-out method that resizes layer, if necessary, + assigns correct layer priority, and repaints contained shapes. + + @param nCurrLayerIndex + Index of current layer in maLayers + + @param aFirstLayerShape + Valid iterator out of maAllShapes, denoting the first + shape from nCurrLayerIndex + + @param aEndLayerShapes + Valid iterator or end iterator out of maAllShapes, + denoting one-behind-the-last shape of nCurrLayerIndex + */ + void commitLayerChanges( std::size_t nCurrLayerIndex, + LayerShapeMap::const_iterator aFirstLayerShape, + const LayerShapeMap::const_iterator& aEndLayerShapes ); + + /** Init Shape layers with background layer. + */ + void putShape2BackgroundLayer( LayerShapeMap::value_type& rShapeEntry ); + + /** Commits any pending layer reorg, due to shapes either + entering or leaving animation mode + + @param bBackgroundLayerPainted + When true, LayerManager does not render anything on + the background layer. Use this, if background has been + updated by other means (e.g. slide transition) + */ + void updateShapeLayers( bool bBackgroundLayerPainted ); + + /** Common stuff when adding a shape + */ + void implAddShape( const ShapeSharedPtr& rShape ); + + /** Common stuff when removing a shape + */ + void implRemoveShape( const ShapeSharedPtr& rShape ); + + /** Add or remove views + + Sharing duplicate code from viewAdded and viewRemoved + method. The only point of variation at those places + are removal vs. adding. + */ + template<typename LayerFunc, + typename ShapeFunc> void manageViews( LayerFunc layerFunc, + ShapeFunc shapeFunc ); + + bool updateSprites(); + + /// Registered views + const UnoViewContainer& mrViews; + + /// All layers of this object. Vector owns the layers + ::std::vector< LayerSharedPtr > + maLayers; + + /** Contains all shapes with their XShape reference as the key + */ + XShapeHash maXShapeHash; + + /** Set of shapes this LayerManager own + + Contains the same set of shapes as XShapeHash, but is + sorted in z order, for painting and layer + association. Set entries are enriched with two flags + for buffering animation enable/disable changes, and + shape update requests. + */ + LayerShapeMap maAllShapes; + + /** Set of shapes that have requested an update + + When a shape is member of this set, its maShapes entry + has bNeedsUpdate set to true. We maintain this + redundant information for faster update processing. + */ + ::std::set< ShapeSharedPtr > + maUpdateShapes; + + /// Number of shape sprites currently active on this LayerManager + sal_Int32 mnActiveSprites; + + /// sal_True, if shapes might need to move to different layer + bool mbLayerAssociationDirty; + + /// sal_False when deactivated + bool mbActive; + + /** When true, all sprite animations run in the foreground. That + is, no extra layers are created, and the slideshow runs + potentially faster. + */ + bool mbDisableAnimationZOrder; + }; + + typedef ::std::shared_ptr< LayerManager > LayerManagerSharedPtr; + } +} + +#endif // INCLUDED_SLIDESHOW_SOURCE_ENGINE_SLIDE_LAYERMANAGER_HXX + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |