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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/source/outdev/map.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/outdev/map.cxx')
-rw-r--r-- | vcl/source/outdev/map.cxx | 1936 |
1 files changed, 1936 insertions, 0 deletions
diff --git a/vcl/source/outdev/map.cxx b/vcl/source/outdev/map.cxx new file mode 100644 index 000000000..92d9e6322 --- /dev/null +++ b/vcl/source/outdev/map.cxx @@ -0,0 +1,1936 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <tools/bigint.hxx> +#include <tools/debug.hxx> +#include <vcl/cursor.hxx> +#include <vcl/gdimtf.hxx> +#include <vcl/lineinfo.hxx> +#include <vcl/metaact.hxx> +#include <vcl/virdev.hxx> +#include <vcl/wrkwin.hxx> +#include <sal/log.hxx> +#include <osl/diagnose.h> + +#include <svdata.hxx> +#include <window.h> +#include <outdev.h> + +#include <basegfx/matrix/b2dhommatrix.hxx> +#include <o3tl/enumarray.hxx> + +// we don't actually handle units beyond, hence the zeros in the arrays +static const MapUnit s_MaxValidUnit = MapUnit::MapPixel; +static const o3tl::enumarray<MapUnit,long> aImplNumeratorAry = + { 1, 1, 5, 50, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0 }; +static const o3tl::enumarray<MapUnit,long> aImplDenominatorAry = + { 2540, 254, 127, 127, 1000, 100, 10, 1, 72, 1440, 1, 0, 0, 0 }; + +/* +Reduces accuracy until it is a fraction (should become +ctor fraction once); we could also do this with BigInts +*/ + +static Fraction ImplMakeFraction( long nN1, long nN2, long nD1, long nD2 ) +{ + if( nD1 == 0 || nD2 == 0 ) //under these bad circumstances the following while loop will be endless + { + SAL_WARN("vcl.gdi", "Invalid parameter for ImplMakeFraction"); + return Fraction( 1, 1 ); + } + + long i = 1; + + if ( nN1 < 0 ) { i = -i; nN1 = -nN1; } + if ( nN2 < 0 ) { i = -i; nN2 = -nN2; } + if ( nD1 < 0 ) { i = -i; nD1 = -nD1; } + if ( nD2 < 0 ) { i = -i; nD2 = -nD2; } + // all positive; i sign + + Fraction aF = Fraction( i*nN1, nD1 ) * Fraction( nN2, nD2 ); + + while ( !aF.IsValid() ) { + if ( nN1 > nN2 ) + nN1 = (nN1 + 1) / 2; + else + nN2 = (nN2 + 1) / 2; + if ( nD1 > nD2 ) + nD1 = (nD1 + 1) / 2; + else + nD2 = (nD2 + 1) / 2; + + aF = Fraction( i*nN1, nD1 ) * Fraction( nN2, nD2 ); + } + + aF.ReduceInaccurate(32); + return aF; +} + +// Fraction.GetNumerator() +// Fraction.GetDenominator() > 0 +// rOutRes.nPixPerInch? > 0 +// rMapRes.nMapScNum? +// rMapRes.nMapScDenom? > 0 + +static void ImplCalcBigIntThreshold( long nDPIX, long nDPIY, + const ImplMapRes& rMapRes, + ImplThresholdRes& rThresRes ) +{ + if ( nDPIX && (LONG_MAX / nDPIX < std::abs( rMapRes.mnMapScNumX ) ) ) // #111139# avoid div by zero + { + rThresRes.mnThresLogToPixX = 0; + rThresRes.mnThresPixToLogX = 0; + } + else + { + // calculate thresholds for BigInt arithmetic + long nDenomHalfX = rMapRes.mnMapScDenomX / 2; + sal_uLong nDenomX = rMapRes.mnMapScDenomX; + long nProductX = nDPIX * rMapRes.mnMapScNumX; + + if ( !nProductX ) + rThresRes.mnThresLogToPixX = LONG_MAX; + else + rThresRes.mnThresLogToPixX = std::abs( (LONG_MAX - nDenomHalfX) / nProductX ); + + if ( !nDenomX ) + rThresRes.mnThresPixToLogX = LONG_MAX; + else if ( nProductX >= 0 ) + rThresRes.mnThresPixToLogX = static_cast<long>((sal_uLong(LONG_MAX) - static_cast<sal_uLong>( nProductX/2)) / nDenomX); + else + rThresRes.mnThresPixToLogX = static_cast<long>((sal_uLong(LONG_MAX) + static_cast<sal_uLong>(-nProductX/2)) / nDenomX); + } + + if ( nDPIY && (LONG_MAX / nDPIY < std::abs( rMapRes.mnMapScNumY ) ) ) // #111139# avoid div by zero + { + rThresRes.mnThresLogToPixY = 0; + rThresRes.mnThresPixToLogY = 0; + } + else + { + // calculate thresholds for BigInt arithmetic + long nDenomHalfY = rMapRes.mnMapScDenomY / 2; + sal_uLong nDenomY = rMapRes.mnMapScDenomY; + long nProductY = nDPIY * rMapRes.mnMapScNumY; + + if ( !nProductY ) + rThresRes.mnThresLogToPixY = LONG_MAX; + else + rThresRes.mnThresLogToPixY = std::abs( (LONG_MAX - nDenomHalfY) / nProductY ); + + if ( !nDenomY ) + rThresRes.mnThresPixToLogY = LONG_MAX; + else if ( nProductY >= 0 ) + rThresRes.mnThresPixToLogY = static_cast<long>((sal_uLong(LONG_MAX) - static_cast<sal_uLong>( nProductY/2)) / nDenomY); + else + rThresRes.mnThresPixToLogY = static_cast<long>((sal_uLong(LONG_MAX) + static_cast<sal_uLong>(-nProductY/2)) / nDenomY); + } + + rThresRes.mnThresLogToPixX /= 2; + rThresRes.mnThresLogToPixY /= 2; + rThresRes.mnThresPixToLogX /= 2; + rThresRes.mnThresPixToLogY /= 2; +} + +static void ImplCalcMapResolution( const MapMode& rMapMode, + long nDPIX, long nDPIY, ImplMapRes& rMapRes ) +{ + switch ( rMapMode.GetMapUnit() ) + { + case MapUnit::MapRelative: + break; + case MapUnit::Map100thMM: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 2540; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 2540; + break; + case MapUnit::Map10thMM: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 254; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 254; + break; + case MapUnit::MapMM: + rMapRes.mnMapScNumX = 5; // 10 + rMapRes.mnMapScDenomX = 127; // 254 + rMapRes.mnMapScNumY = 5; // 10 + rMapRes.mnMapScDenomY = 127; // 254 + break; + case MapUnit::MapCM: + rMapRes.mnMapScNumX = 50; // 100 + rMapRes.mnMapScDenomX = 127; // 254 + rMapRes.mnMapScNumY = 50; // 100 + rMapRes.mnMapScDenomY = 127; // 254 + break; + case MapUnit::Map1000thInch: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 1000; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 1000; + break; + case MapUnit::Map100thInch: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 100; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 100; + break; + case MapUnit::Map10thInch: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 10; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 10; + break; + case MapUnit::MapInch: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 1; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 1; + break; + case MapUnit::MapPoint: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 72; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 72; + break; + case MapUnit::MapTwip: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = 1440; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = 1440; + break; + case MapUnit::MapPixel: + rMapRes.mnMapScNumX = 1; + rMapRes.mnMapScDenomX = nDPIX; + rMapRes.mnMapScNumY = 1; + rMapRes.mnMapScDenomY = nDPIY; + break; + case MapUnit::MapSysFont: + case MapUnit::MapAppFont: + { + ImplSVData* pSVData = ImplGetSVData(); + if ( !pSVData->maGDIData.mnAppFontX ) + { + if (pSVData->maFrameData.mpFirstFrame) + vcl::Window::ImplInitAppFontData(pSVData->maFrameData.mpFirstFrame); + else + { + ScopedVclPtrInstance<WorkWindow> pWin( nullptr, 0 ); + vcl::Window::ImplInitAppFontData( pWin ); + } + } + rMapRes.mnMapScNumX = pSVData->maGDIData.mnAppFontX; + rMapRes.mnMapScDenomX = nDPIX * 40; + rMapRes.mnMapScNumY = pSVData->maGDIData.mnAppFontY; + rMapRes.mnMapScDenomY = nDPIY * 80; + } + break; + default: + OSL_FAIL( "unhandled MapUnit" ); + break; + } + + const Fraction& aScaleX = rMapMode.GetScaleX(); + const Fraction& aScaleY = rMapMode.GetScaleY(); + + // set offset according to MapMode + Point aOrigin = rMapMode.GetOrigin(); + if ( rMapMode.GetMapUnit() != MapUnit::MapRelative ) + { + rMapRes.mnMapOfsX = aOrigin.X(); + rMapRes.mnMapOfsY = aOrigin.Y(); + } + else + { + auto nXNumerator = aScaleX.GetNumerator(); + auto nYNumerator = aScaleY.GetNumerator(); + assert(nXNumerator != 0 && nYNumerator != 0); + + BigInt aX( rMapRes.mnMapOfsX ); + aX *= BigInt( aScaleX.GetDenominator() ); + if ( rMapRes.mnMapOfsX >= 0 ) + { + if (nXNumerator >= 0) + aX += BigInt(nXNumerator / 2); + else + aX -= BigInt((nXNumerator + 1) / 2); + } + else + { + if (nXNumerator >= 0 ) + aX -= BigInt((nXNumerator - 1) / 2); + else + aX += BigInt(nXNumerator / 2); + } + aX /= BigInt(nXNumerator); + rMapRes.mnMapOfsX = static_cast<long>(aX) + aOrigin.X(); + BigInt aY( rMapRes.mnMapOfsY ); + aY *= BigInt( aScaleY.GetDenominator() ); + if( rMapRes.mnMapOfsY >= 0 ) + { + if (nYNumerator >= 0) + aY += BigInt(nYNumerator / 2); + else + aY -= BigInt((nYNumerator + 1) / 2); + } + else + { + if (nYNumerator >= 0) + aY -= BigInt((nYNumerator - 1) / 2); + else + aY += BigInt(nYNumerator / 2); + } + aY /= BigInt(nYNumerator); + rMapRes.mnMapOfsY = static_cast<long>(aY) + aOrigin.Y(); + } + + // calculate scaling factor according to MapMode + // aTemp? = rMapRes.mnMapSc? * aScale? + Fraction aTempX = ImplMakeFraction( rMapRes.mnMapScNumX, + aScaleX.GetNumerator(), + rMapRes.mnMapScDenomX, + aScaleX.GetDenominator() ); + Fraction aTempY = ImplMakeFraction( rMapRes.mnMapScNumY, + aScaleY.GetNumerator(), + rMapRes.mnMapScDenomY, + aScaleY.GetDenominator() ); + rMapRes.mnMapScNumX = aTempX.GetNumerator(); + rMapRes.mnMapScDenomX = aTempX.GetDenominator(); + rMapRes.mnMapScNumY = aTempY.GetNumerator(); + rMapRes.mnMapScDenomY = aTempY.GetDenominator(); +} + +static void ImplCalcMapResolution( const MapMode& rMapMode, + long nDPIX, long nDPIY, + ImplMapRes& rMapRes, + ImplThresholdRes& rThresRes ) +{ + ImplCalcMapResolution( rMapMode, nDPIX, nDPIY, rMapRes ); + ImplCalcBigIntThreshold( nDPIX, nDPIY, rMapRes, rThresRes ); +} + +// #i75163# +void OutputDevice::ImplInvalidateViewTransform() +{ + if(!mpOutDevData) + return; + + if(mpOutDevData->mpViewTransform) + { + delete mpOutDevData->mpViewTransform; + mpOutDevData->mpViewTransform = nullptr; + } + + if(mpOutDevData->mpInverseViewTransform) + { + delete mpOutDevData->mpInverseViewTransform; + mpOutDevData->mpInverseViewTransform = nullptr; + } +} + +static long ImplLogicToPixel( long n, long nDPI, long nMapNum, long nMapDenom, + long nThres ) +{ + assert(nDPI > 0); +#if (SAL_TYPES_SIZEOFLONG < 8) + if( (+n < nThres) && (-n < nThres) ) + { + n *= nMapNum * nDPI; + if( nMapDenom != 1 ) + { + n = (2 * n) / nMapDenom; + if( n < 0 ) --n; else ++n; + n /= 2; + } + } + else +#else + (void) nThres; + assert(nMapNum >= 0); + assert(nMapNum == 0 || std::abs(n) < std::numeric_limits<long>::max() / nMapNum / nDPI); //detect overflows +#endif + { + sal_Int64 n64 = n; + n64 *= nMapNum; + n64 *= nDPI; + if( nMapDenom == 1 ) + n = static_cast<long>(n64); + else + { + n = static_cast<long>(2 * n64 / nMapDenom); + if( n < 0 ) --n; else ++n; + n /= 2; + } + } + return n; +} + +static long ImplPixelToLogic( long n, long nDPI, long nMapNum, long nMapDenom, + long nThres ) +{ + assert(nDPI > 0); + long nDenom = nDPI * nMapNum; + if (nDenom == 0) + { + return 0; + } + +#if (SAL_TYPES_SIZEOFLONG < 8) + if( (+n < nThres) && (-n < nThres) ) + n = (2 * n * nMapDenom) / nDenom; + else +#else + (void) nThres; +#endif + { + sal_Int64 n64 = n; + n64 *= nMapDenom; + n = static_cast<long>(2 * n64 / nDenom); + } + if( n < 0 ) --n; else ++n; + return (n / 2); +} + +long OutputDevice::ImplLogicXToDevicePixel( long nX ) const +{ + if ( !mbMap ) + return nX+mnOutOffX; + + return ImplLogicToPixel( nX + maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX; +} + +long OutputDevice::ImplLogicYToDevicePixel( long nY ) const +{ + if ( !mbMap ) + return nY+mnOutOffY; + + return ImplLogicToPixel( nY + maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY; +} + +long OutputDevice::ImplLogicWidthToDevicePixel( long nWidth ) const +{ + if ( !mbMap ) + return nWidth; + + return ImplLogicToPixel( nWidth, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX ); +} + +long OutputDevice::ImplLogicHeightToDevicePixel( long nHeight ) const +{ + if ( !mbMap ) + return nHeight; + + return ImplLogicToPixel( nHeight, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY ); +} + +float OutputDevice::ImplFloatLogicHeightToDevicePixel( float fLogicHeight) const +{ + if( !mbMap) + return fLogicHeight; + float fPixelHeight = (fLogicHeight * mnDPIY * maMapRes.mnMapScNumY) / maMapRes.mnMapScDenomY; + return fPixelHeight; +} + +long OutputDevice::ImplDevicePixelToLogicWidth( long nWidth ) const +{ + if ( !mbMap ) + return nWidth; + + return ImplPixelToLogic( nWidth, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ); +} + +long OutputDevice::ImplDevicePixelToLogicHeight( long nHeight ) const +{ + if ( !mbMap ) + return nHeight; + + return ImplPixelToLogic( nHeight, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ); +} + +Point OutputDevice::ImplLogicToDevicePixel( const Point& rLogicPt ) const +{ + if ( !mbMap ) + return Point( rLogicPt.X()+mnOutOffX, rLogicPt.Y()+mnOutOffY ); + + return Point( ImplLogicToPixel( rLogicPt.X() + maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX, + ImplLogicToPixel( rLogicPt.Y() + maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY ); +} + +Size OutputDevice::ImplLogicToDevicePixel( const Size& rLogicSize ) const +{ + if ( !mbMap ) + return rLogicSize; + + return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX ), + ImplLogicToPixel( rLogicSize.Height(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY ) ); +} + +tools::Rectangle OutputDevice::ImplLogicToDevicePixel( const tools::Rectangle& rLogicRect ) const +{ + if ( rLogicRect.IsEmpty() ) + return rLogicRect; + + if ( !mbMap ) + { + return tools::Rectangle( rLogicRect.Left()+mnOutOffX, rLogicRect.Top()+mnOutOffY, + rLogicRect.Right()+mnOutOffX, rLogicRect.Bottom()+mnOutOffY ); + } + + return tools::Rectangle( ImplLogicToPixel( rLogicRect.Left()+maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX, + ImplLogicToPixel( rLogicRect.Top()+maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY, + ImplLogicToPixel( rLogicRect.Right()+maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX, + ImplLogicToPixel( rLogicRect.Bottom()+maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY ); +} + +tools::Polygon OutputDevice::ImplLogicToDevicePixel( const tools::Polygon& rLogicPoly ) const +{ + if ( !mbMap && !mnOutOffX && !mnOutOffY ) + return rLogicPoly; + + sal_uInt16 i; + sal_uInt16 nPoints = rLogicPoly.GetSize(); + tools::Polygon aPoly( rLogicPoly ); + + // get pointer to Point-array (copy data) + const Point* pPointAry = aPoly.GetConstPointAry(); + + if ( mbMap ) + { + for ( i = 0; i < nPoints; i++ ) + { + const Point* pPt = &(pPointAry[i]); + Point aPt; + aPt.setX( ImplLogicToPixel( pPt->X()+maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffX+mnOutOffOrigX ); + aPt.setY( ImplLogicToPixel( pPt->Y()+maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffY+mnOutOffOrigY ); + aPoly[i] = aPt; + } + } + else + { + for ( i = 0; i < nPoints; i++ ) + { + Point aPt = pPointAry[i]; + aPt.AdjustX(mnOutOffX ); + aPt.AdjustY(mnOutOffY ); + aPoly[i] = aPt; + } + } + + return aPoly; +} + +tools::PolyPolygon OutputDevice::ImplLogicToDevicePixel( const tools::PolyPolygon& rLogicPolyPoly ) const +{ + if ( !mbMap && !mnOutOffX && !mnOutOffY ) + return rLogicPolyPoly; + + tools::PolyPolygon aPolyPoly( rLogicPolyPoly ); + sal_uInt16 nPoly = aPolyPoly.Count(); + for( sal_uInt16 i = 0; i < nPoly; i++ ) + { + tools::Polygon& rPoly = aPolyPoly[i]; + rPoly = ImplLogicToDevicePixel( rPoly ); + } + return aPolyPoly; +} + +LineInfo OutputDevice::ImplLogicToDevicePixel( const LineInfo& rLineInfo ) const +{ + LineInfo aInfo( rLineInfo ); + + if( aInfo.GetStyle() == LineStyle::Dash ) + { + if( aInfo.GetDotCount() && aInfo.GetDotLen() ) + aInfo.SetDotLen( std::max( ImplLogicWidthToDevicePixel( aInfo.GetDotLen() ), 1L ) ); + else + aInfo.SetDotCount( 0 ); + + if( aInfo.GetDashCount() && aInfo.GetDashLen() ) + aInfo.SetDashLen( std::max( ImplLogicWidthToDevicePixel( aInfo.GetDashLen() ), 1L ) ); + else + aInfo.SetDashCount( 0 ); + + aInfo.SetDistance( ImplLogicWidthToDevicePixel( aInfo.GetDistance() ) ); + + if( ( !aInfo.GetDashCount() && !aInfo.GetDotCount() ) || !aInfo.GetDistance() ) + aInfo.SetStyle( LineStyle::Solid ); + } + + aInfo.SetWidth( ImplLogicWidthToDevicePixel( aInfo.GetWidth() ) ); + + return aInfo; +} + +tools::Rectangle OutputDevice::ImplDevicePixelToLogic( const tools::Rectangle& rPixelRect ) const +{ + if ( rPixelRect.IsEmpty() ) + return rPixelRect; + + if ( !mbMap ) + { + return tools::Rectangle( rPixelRect.Left()-mnOutOffX, rPixelRect.Top()-mnOutOffY, + rPixelRect.Right()-mnOutOffX, rPixelRect.Bottom()-mnOutOffY ); + } + + return tools::Rectangle( ImplPixelToLogic( rPixelRect.Left()-mnOutOffX-mnOutOffOrigX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX )-maMapRes.mnMapOfsX, + ImplPixelToLogic( rPixelRect.Top()-mnOutOffY-mnOutOffOrigY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY )-maMapRes.mnMapOfsY, + ImplPixelToLogic( rPixelRect.Right()-mnOutOffX-mnOutOffOrigX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX )-maMapRes.mnMapOfsX, + ImplPixelToLogic( rPixelRect.Bottom()-mnOutOffY-mnOutOffOrigY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY )-maMapRes.mnMapOfsY ); +} + +vcl::Region OutputDevice::ImplPixelToDevicePixel( const vcl::Region& rRegion ) const +{ + if ( !mnOutOffX && !mnOutOffY ) + return rRegion; + + vcl::Region aRegion( rRegion ); + aRegion.Move( mnOutOffX+mnOutOffOrigX, mnOutOffY+mnOutOffOrigY ); + return aRegion; +} + +void OutputDevice::EnableMapMode( bool bEnable ) +{ + mbMap = bEnable; + + if( mpAlphaVDev ) + mpAlphaVDev->EnableMapMode( bEnable ); +} + +void OutputDevice::SetMapMode() +{ + + if ( mpMetaFile ) + mpMetaFile->AddAction( new MetaMapModeAction( MapMode() ) ); + + if ( mbMap || !maMapMode.IsDefault() ) + { + mbMap = false; + maMapMode = MapMode(); + + // create new objects (clip region are not re-scaled) + mbNewFont = true; + mbInitFont = true; + ImplInitMapModeObjects(); + + // #106426# Adapt logical offset when changing mapmode + mnOutOffLogicX = mnOutOffOrigX; // no mapping -> equal offsets + mnOutOffLogicY = mnOutOffOrigY; + + // #i75163# + ImplInvalidateViewTransform(); + } + + if( mpAlphaVDev ) + mpAlphaVDev->SetMapMode(); +} + +void OutputDevice::SetMapMode( const MapMode& rNewMapMode ) +{ + + bool bRelMap = (rNewMapMode.GetMapUnit() == MapUnit::MapRelative); + + if ( mpMetaFile ) + { + mpMetaFile->AddAction( new MetaMapModeAction( rNewMapMode ) ); + } + + // do nothing if MapMode was not changed + if ( maMapMode == rNewMapMode ) + return; + + if( mpAlphaVDev ) + mpAlphaVDev->SetMapMode( rNewMapMode ); + + // if default MapMode calculate nothing + bool bOldMap = mbMap; + mbMap = !rNewMapMode.IsDefault(); + if ( mbMap ) + { + // if only the origin is converted, do not scale new + if ( (rNewMapMode.GetMapUnit() == maMapMode.GetMapUnit()) && + (rNewMapMode.GetScaleX() == maMapMode.GetScaleX()) && + (rNewMapMode.GetScaleY() == maMapMode.GetScaleY()) && + (bOldMap == mbMap) ) + { + // set offset + Point aOrigin = rNewMapMode.GetOrigin(); + maMapRes.mnMapOfsX = aOrigin.X(); + maMapRes.mnMapOfsY = aOrigin.Y(); + maMapMode = rNewMapMode; + + // #i75163# + ImplInvalidateViewTransform(); + + return; + } + if ( !bOldMap && bRelMap ) + { + maMapRes.mnMapScNumX = 1; + maMapRes.mnMapScNumY = 1; + maMapRes.mnMapScDenomX = mnDPIX; + maMapRes.mnMapScDenomY = mnDPIY; + maMapRes.mnMapOfsX = 0; + maMapRes.mnMapOfsY = 0; + } + + // calculate new MapMode-resolution + ImplCalcMapResolution( rNewMapMode, mnDPIX, mnDPIY, maMapRes, maThresRes ); + } + + // set new MapMode + if ( bRelMap ) + { + Point aOrigin( maMapRes.mnMapOfsX, maMapRes.mnMapOfsY ); + // aScale? = maMapMode.GetScale?() * rNewMapMode.GetScale?() + Fraction aScaleX = ImplMakeFraction( maMapMode.GetScaleX().GetNumerator(), + rNewMapMode.GetScaleX().GetNumerator(), + maMapMode.GetScaleX().GetDenominator(), + rNewMapMode.GetScaleX().GetDenominator() ); + Fraction aScaleY = ImplMakeFraction( maMapMode.GetScaleY().GetNumerator(), + rNewMapMode.GetScaleY().GetNumerator(), + maMapMode.GetScaleY().GetDenominator(), + rNewMapMode.GetScaleY().GetDenominator() ); + maMapMode.SetOrigin( aOrigin ); + maMapMode.SetScaleX( aScaleX ); + maMapMode.SetScaleY( aScaleY ); + } + else + maMapMode = rNewMapMode; + + // create new objects (clip region are not re-scaled) + mbNewFont = true; + mbInitFont = true; + ImplInitMapModeObjects(); + + // #106426# Adapt logical offset when changing mapmode + mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ); + mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ); + + // #i75163# + ImplInvalidateViewTransform(); +} + +void OutputDevice::ImplInitMapModeObjects() {} + +void OutputDevice::SetRelativeMapMode( const MapMode& rNewMapMode ) +{ + // do nothing if MapMode did not change + if ( maMapMode == rNewMapMode ) + return; + + MapUnit eOld = maMapMode.GetMapUnit(); + MapUnit eNew = rNewMapMode.GetMapUnit(); + + // a?F = rNewMapMode.GetScale?() / maMapMode.GetScale?() + Fraction aXF = ImplMakeFraction( rNewMapMode.GetScaleX().GetNumerator(), + maMapMode.GetScaleX().GetDenominator(), + rNewMapMode.GetScaleX().GetDenominator(), + maMapMode.GetScaleX().GetNumerator() ); + Fraction aYF = ImplMakeFraction( rNewMapMode.GetScaleY().GetNumerator(), + maMapMode.GetScaleY().GetDenominator(), + rNewMapMode.GetScaleY().GetDenominator(), + maMapMode.GetScaleY().GetNumerator() ); + + Point aPt( LogicToLogic( Point(), nullptr, &rNewMapMode ) ); + if ( eNew != eOld ) + { + if ( eOld > MapUnit::MapPixel ) + { + SAL_WARN( "vcl.gdi", "Not implemented MapUnit" ); + } + else if ( eNew > MapUnit::MapPixel ) + { + SAL_WARN( "vcl.gdi", "Not implemented MapUnit" ); + } + else + { + Fraction aF( aImplNumeratorAry[eNew] * aImplDenominatorAry[eOld], + aImplNumeratorAry[eOld] * aImplDenominatorAry[eNew] ); + + // a?F = a?F * aF + aXF = ImplMakeFraction( aXF.GetNumerator(), aF.GetNumerator(), + aXF.GetDenominator(), aF.GetDenominator() ); + aYF = ImplMakeFraction( aYF.GetNumerator(), aF.GetNumerator(), + aYF.GetDenominator(), aF.GetDenominator() ); + if ( eOld == MapUnit::MapPixel ) + { + aXF *= Fraction( mnDPIX, 1 ); + aYF *= Fraction( mnDPIY, 1 ); + } + else if ( eNew == MapUnit::MapPixel ) + { + aXF *= Fraction( 1, mnDPIX ); + aYF *= Fraction( 1, mnDPIY ); + } + } + } + + MapMode aNewMapMode( MapUnit::MapRelative, Point( -aPt.X(), -aPt.Y() ), aXF, aYF ); + SetMapMode( aNewMapMode ); + + if ( eNew != eOld ) + maMapMode = rNewMapMode; + + // #106426# Adapt logical offset when changing MapMode + mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ); + mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ); + + if( mpAlphaVDev ) + mpAlphaVDev->SetRelativeMapMode( rNewMapMode ); +} + +// #i75163# +basegfx::B2DHomMatrix OutputDevice::GetViewTransformation() const +{ + if(mbMap && mpOutDevData) + { + if(!mpOutDevData->mpViewTransform) + { + mpOutDevData->mpViewTransform = new basegfx::B2DHomMatrix; + + const double fScaleFactorX(static_cast<double>(mnDPIX) * static_cast<double>(maMapRes.mnMapScNumX) / static_cast<double>(maMapRes.mnMapScDenomX)); + const double fScaleFactorY(static_cast<double>(mnDPIY) * static_cast<double>(maMapRes.mnMapScNumY) / static_cast<double>(maMapRes.mnMapScDenomY)); + const double fZeroPointX((static_cast<double>(maMapRes.mnMapOfsX) * fScaleFactorX) + static_cast<double>(mnOutOffOrigX)); + const double fZeroPointY((static_cast<double>(maMapRes.mnMapOfsY) * fScaleFactorY) + static_cast<double>(mnOutOffOrigY)); + + mpOutDevData->mpViewTransform->set(0, 0, fScaleFactorX); + mpOutDevData->mpViewTransform->set(1, 1, fScaleFactorY); + mpOutDevData->mpViewTransform->set(0, 2, fZeroPointX); + mpOutDevData->mpViewTransform->set(1, 2, fZeroPointY); + } + + return *mpOutDevData->mpViewTransform; + } + else + { + return basegfx::B2DHomMatrix(); + } +} + +// #i75163# +basegfx::B2DHomMatrix OutputDevice::GetInverseViewTransformation() const +{ + if(mbMap && mpOutDevData) + { + if(!mpOutDevData->mpInverseViewTransform) + { + GetViewTransformation(); + mpOutDevData->mpInverseViewTransform = new basegfx::B2DHomMatrix(*mpOutDevData->mpViewTransform); + mpOutDevData->mpInverseViewTransform->invert(); + } + + return *mpOutDevData->mpInverseViewTransform; + } + else + { + return basegfx::B2DHomMatrix(); + } +} + +// #i75163# +basegfx::B2DHomMatrix OutputDevice::GetViewTransformation( const MapMode& rMapMode ) const +{ + // #i82615# + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + basegfx::B2DHomMatrix aTransform; + + const double fScaleFactorX(static_cast<double>(mnDPIX) * static_cast<double>(aMapRes.mnMapScNumX) / static_cast<double>(aMapRes.mnMapScDenomX)); + const double fScaleFactorY(static_cast<double>(mnDPIY) * static_cast<double>(aMapRes.mnMapScNumY) / static_cast<double>(aMapRes.mnMapScDenomY)); + const double fZeroPointX((static_cast<double>(aMapRes.mnMapOfsX) * fScaleFactorX) + static_cast<double>(mnOutOffOrigX)); + const double fZeroPointY((static_cast<double>(aMapRes.mnMapOfsY) * fScaleFactorY) + static_cast<double>(mnOutOffOrigY)); + + aTransform.set(0, 0, fScaleFactorX); + aTransform.set(1, 1, fScaleFactorY); + aTransform.set(0, 2, fZeroPointX); + aTransform.set(1, 2, fZeroPointY); + + return aTransform; +} + +// #i75163# +basegfx::B2DHomMatrix OutputDevice::GetInverseViewTransformation( const MapMode& rMapMode ) const +{ + basegfx::B2DHomMatrix aMatrix( GetViewTransformation( rMapMode ) ); + aMatrix.invert(); + return aMatrix; +} + +basegfx::B2DHomMatrix OutputDevice::ImplGetDeviceTransformation() const +{ + basegfx::B2DHomMatrix aTransformation = GetViewTransformation(); + // TODO: is it worth to cache the transformed result? + if( mnOutOffX || mnOutOffY ) + aTransformation.translate( mnOutOffX, mnOutOffY ); + return aTransformation; +} + +Point OutputDevice::LogicToPixel( const Point& rLogicPt ) const +{ + + if ( !mbMap ) + return rLogicPt; + + return Point( ImplLogicToPixel( rLogicPt.X() + maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffOrigX, + ImplLogicToPixel( rLogicPt.Y() + maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffOrigY ); +} + +Size OutputDevice::LogicToPixel( const Size& rLogicSize ) const +{ + + if ( !mbMap ) + return rLogicSize; + + return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX ), + ImplLogicToPixel( rLogicSize.Height(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY ) ); +} + +tools::Rectangle OutputDevice::LogicToPixel( const tools::Rectangle& rLogicRect ) const +{ + + if ( !mbMap || rLogicRect.IsEmpty() ) + return rLogicRect; + + return tools::Rectangle( ImplLogicToPixel( rLogicRect.Left() + maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffOrigX, + ImplLogicToPixel( rLogicRect.Top() + maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffOrigY, + ImplLogicToPixel( rLogicRect.Right() + maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffOrigX, + ImplLogicToPixel( rLogicRect.Bottom() + maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffOrigY ); +} + +tools::Polygon OutputDevice::LogicToPixel( const tools::Polygon& rLogicPoly ) const +{ + + if ( !mbMap ) + return rLogicPoly; + + sal_uInt16 i; + sal_uInt16 nPoints = rLogicPoly.GetSize(); + tools::Polygon aPoly( rLogicPoly ); + + // get pointer to Point-array (copy data) + const Point* pPointAry = aPoly.GetConstPointAry(); + + for ( i = 0; i < nPoints; i++ ) + { + const Point* pPt = &(pPointAry[i]); + Point aPt; + aPt.setX( ImplLogicToPixel( pPt->X() + maMapRes.mnMapOfsX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX )+mnOutOffOrigX ); + aPt.setY( ImplLogicToPixel( pPt->Y() + maMapRes.mnMapOfsY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresLogToPixY )+mnOutOffOrigY ); + aPoly[i] = aPt; + } + + return aPoly; +} + +tools::PolyPolygon OutputDevice::LogicToPixel( const tools::PolyPolygon& rLogicPolyPoly ) const +{ + + if ( !mbMap ) + return rLogicPolyPoly; + + tools::PolyPolygon aPolyPoly( rLogicPolyPoly ); + sal_uInt16 nPoly = aPolyPoly.Count(); + for( sal_uInt16 i = 0; i < nPoly; i++ ) + { + tools::Polygon& rPoly = aPolyPoly[i]; + rPoly = LogicToPixel( rPoly ); + } + return aPolyPoly; +} + +basegfx::B2DPolyPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly ) const +{ + basegfx::B2DPolyPolygon aTransformedPoly = rLogicPolyPoly; + const basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation(); + aTransformedPoly.transform( rTransformationMatrix ); + return aTransformedPoly; +} + +vcl::Region OutputDevice::LogicToPixel( const vcl::Region& rLogicRegion ) const +{ + + if(!mbMap || rLogicRegion.IsNull() || rLogicRegion.IsEmpty()) + { + return rLogicRegion; + } + + vcl::Region aRegion; + + if(rLogicRegion.getB2DPolyPolygon()) + { + aRegion = vcl::Region(LogicToPixel(*rLogicRegion.getB2DPolyPolygon())); + } + else if(rLogicRegion.getPolyPolygon()) + { + aRegion = vcl::Region(LogicToPixel(*rLogicRegion.getPolyPolygon())); + } + else if(rLogicRegion.getRegionBand()) + { + RectangleVector aRectangles; + rLogicRegion.GetRegionRectangles(aRectangles); + const RectangleVector& rRectangles(aRectangles); // needed to make the '!=' work + + // make reverse run to fill new region bottom-up, this will speed it up due to the used data structuring + for(RectangleVector::const_reverse_iterator aRectIter(rRectangles.rbegin()); aRectIter != rRectangles.rend(); ++aRectIter) + { + aRegion.Union(LogicToPixel(*aRectIter)); + } + } + + return aRegion; +} + +Point OutputDevice::LogicToPixel( const Point& rLogicPt, + const MapMode& rMapMode ) const +{ + + if ( rMapMode.IsDefault() ) + return rLogicPt; + + // convert MapMode resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + return Point( ImplLogicToPixel( rLogicPt.X() + aMapRes.mnMapOfsX, mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresLogToPixX )+mnOutOffOrigX, + ImplLogicToPixel( rLogicPt.Y() + aMapRes.mnMapOfsY, mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresLogToPixY )+mnOutOffOrigY ); +} + +Size OutputDevice::LogicToPixel( const Size& rLogicSize, + const MapMode& rMapMode ) const +{ + + if ( rMapMode.IsDefault() ) + return rLogicSize; + + // convert MapMode resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + return Size( ImplLogicToPixel( rLogicSize.Width(), mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresLogToPixX ), + ImplLogicToPixel( rLogicSize.Height(), mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresLogToPixY ) ); +} + +tools::Rectangle OutputDevice::LogicToPixel( const tools::Rectangle& rLogicRect, + const MapMode& rMapMode ) const +{ + + if ( rMapMode.IsDefault() || rLogicRect.IsEmpty() ) + return rLogicRect; + + // convert MapMode resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + return tools::Rectangle( ImplLogicToPixel( rLogicRect.Left() + aMapRes.mnMapOfsX, mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresLogToPixX )+mnOutOffOrigX, + ImplLogicToPixel( rLogicRect.Top() + aMapRes.mnMapOfsY, mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresLogToPixY )+mnOutOffOrigY, + ImplLogicToPixel( rLogicRect.Right() + aMapRes.mnMapOfsX, mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresLogToPixX )+mnOutOffOrigX, + ImplLogicToPixel( rLogicRect.Bottom() + aMapRes.mnMapOfsY, mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresLogToPixY )+mnOutOffOrigY ); +} + +tools::Polygon OutputDevice::LogicToPixel( const tools::Polygon& rLogicPoly, + const MapMode& rMapMode ) const +{ + + if ( rMapMode.IsDefault() ) + return rLogicPoly; + + // convert MapMode resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + sal_uInt16 i; + sal_uInt16 nPoints = rLogicPoly.GetSize(); + tools::Polygon aPoly( rLogicPoly ); + + // get pointer to Point-array (copy data) + const Point* pPointAry = aPoly.GetConstPointAry(); + + for ( i = 0; i < nPoints; i++ ) + { + const Point* pPt = &(pPointAry[i]); + Point aPt; + aPt.setX( ImplLogicToPixel( pPt->X() + aMapRes.mnMapOfsX, mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresLogToPixX )+mnOutOffOrigX ); + aPt.setY( ImplLogicToPixel( pPt->Y() + aMapRes.mnMapOfsY, mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresLogToPixY )+mnOutOffOrigY ); + aPoly[i] = aPt; + } + + return aPoly; +} + +basegfx::B2DPolyPolygon OutputDevice::LogicToPixel( const basegfx::B2DPolyPolygon& rLogicPolyPoly, + const MapMode& rMapMode ) const +{ + basegfx::B2DPolyPolygon aTransformedPoly = rLogicPolyPoly; + const basegfx::B2DHomMatrix& rTransformationMatrix = GetViewTransformation( rMapMode ); + aTransformedPoly.transform( rTransformationMatrix ); + return aTransformedPoly; +} + +Point OutputDevice::PixelToLogic( const Point& rDevicePt ) const +{ + + if ( !mbMap ) + return rDevicePt; + + return Point( ImplPixelToLogic( rDevicePt.X(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX, + ImplPixelToLogic( rDevicePt.Y(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY ); +} + +Size OutputDevice::PixelToLogic( const Size& rDeviceSize ) const +{ + + if ( !mbMap ) + return rDeviceSize; + + return Size( ImplPixelToLogic( rDeviceSize.Width(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ), + ImplPixelToLogic( rDeviceSize.Height(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ) ); +} + +tools::Rectangle OutputDevice::PixelToLogic( const tools::Rectangle& rDeviceRect ) const +{ + + if ( !mbMap || rDeviceRect.IsEmpty() ) + return rDeviceRect; + + return tools::Rectangle( ImplPixelToLogic( rDeviceRect.Left(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX, + ImplPixelToLogic( rDeviceRect.Top(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY, + ImplPixelToLogic( rDeviceRect.Right(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX, + ImplPixelToLogic( rDeviceRect.Bottom(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY ); +} + +tools::Polygon OutputDevice::PixelToLogic( const tools::Polygon& rDevicePoly ) const +{ + + if ( !mbMap ) + return rDevicePoly; + + sal_uInt16 i; + sal_uInt16 nPoints = rDevicePoly.GetSize(); + tools::Polygon aPoly( rDevicePoly ); + + // get pointer to Point-array (copy data) + const Point* pPointAry = aPoly.GetConstPointAry(); + + for ( i = 0; i < nPoints; i++ ) + { + const Point* pPt = &(pPointAry[i]); + Point aPt; + aPt.setX( ImplPixelToLogic( pPt->X(), mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ) - maMapRes.mnMapOfsX - mnOutOffLogicX ); + aPt.setY( ImplPixelToLogic( pPt->Y(), mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ) - maMapRes.mnMapOfsY - mnOutOffLogicY ); + aPoly[i] = aPt; + } + + return aPoly; +} + +tools::PolyPolygon OutputDevice::PixelToLogic( const tools::PolyPolygon& rDevicePolyPoly ) const +{ + + if ( !mbMap ) + return rDevicePolyPoly; + + tools::PolyPolygon aPolyPoly( rDevicePolyPoly ); + sal_uInt16 nPoly = aPolyPoly.Count(); + for( sal_uInt16 i = 0; i < nPoly; i++ ) + { + tools::Polygon& rPoly = aPolyPoly[i]; + rPoly = PixelToLogic( rPoly ); + } + return aPolyPoly; +} + +basegfx::B2DPolyPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolyPolygon& rPixelPolyPoly ) const +{ + basegfx::B2DPolyPolygon aTransformedPoly = rPixelPolyPoly; + const basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation(); + aTransformedPoly.transform( rTransformationMatrix ); + return aTransformedPoly; +} + +vcl::Region OutputDevice::PixelToLogic( const vcl::Region& rDeviceRegion ) const +{ + + if(!mbMap || rDeviceRegion.IsNull() || rDeviceRegion.IsEmpty()) + { + return rDeviceRegion; + } + + vcl::Region aRegion; + + if(rDeviceRegion.getB2DPolyPolygon()) + { + aRegion = vcl::Region(PixelToLogic(*rDeviceRegion.getB2DPolyPolygon())); + } + else if(rDeviceRegion.getPolyPolygon()) + { + aRegion = vcl::Region(PixelToLogic(*rDeviceRegion.getPolyPolygon())); + } + else if(rDeviceRegion.getRegionBand()) + { + RectangleVector aRectangles; + rDeviceRegion.GetRegionRectangles(aRectangles); + const RectangleVector& rRectangles(aRectangles); // needed to make the '!=' work + + // make reverse run to fill new region bottom-up, this will speed it up due to the used data structuring + for(RectangleVector::const_reverse_iterator aRectIter(rRectangles.rbegin()); aRectIter != rRectangles.rend(); ++aRectIter) + { + aRegion.Union(PixelToLogic(*aRectIter)); + } + } + + return aRegion; +} + +Point OutputDevice::PixelToLogic( const Point& rDevicePt, + const MapMode& rMapMode ) const +{ + + // calculate nothing if default-MapMode + if ( rMapMode.IsDefault() ) + return rDevicePt; + + // calculate MapMode-resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + return Point( ImplPixelToLogic( rDevicePt.X(), mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX, + ImplPixelToLogic( rDevicePt.Y(), mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY ); +} + +Size OutputDevice::PixelToLogic( const Size& rDeviceSize, + const MapMode& rMapMode ) const +{ + + // calculate nothing if default-MapMode + if ( rMapMode.IsDefault() ) + return rDeviceSize; + + // calculate MapMode-resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + return Size( ImplPixelToLogic( rDeviceSize.Width(), mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresPixToLogX ), + ImplPixelToLogic( rDeviceSize.Height(), mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresPixToLogY ) ); +} + +tools::Rectangle OutputDevice::PixelToLogic( const tools::Rectangle& rDeviceRect, + const MapMode& rMapMode ) const +{ + + // calculate nothing if default-MapMode + if ( rMapMode.IsDefault() || rDeviceRect.IsEmpty() ) + return rDeviceRect; + + // calculate MapMode-resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + return tools::Rectangle( ImplPixelToLogic( rDeviceRect.Left(), mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX, + ImplPixelToLogic( rDeviceRect.Top(), mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY, + ImplPixelToLogic( rDeviceRect.Right(), mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX, + ImplPixelToLogic( rDeviceRect.Bottom(), mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY ); +} + +tools::Polygon OutputDevice::PixelToLogic( const tools::Polygon& rDevicePoly, + const MapMode& rMapMode ) const +{ + + // calculate nothing if default-MapMode + if ( rMapMode.IsDefault() ) + return rDevicePoly; + + // calculate MapMode-resolution and convert + ImplMapRes aMapRes; + ImplThresholdRes aThresRes; + ImplCalcMapResolution( rMapMode, mnDPIX, mnDPIY, aMapRes, aThresRes ); + + sal_uInt16 i; + sal_uInt16 nPoints = rDevicePoly.GetSize(); + tools::Polygon aPoly( rDevicePoly ); + + // get pointer to Point-array (copy data) + const Point* pPointAry = aPoly.GetConstPointAry(); + + for ( i = 0; i < nPoints; i++ ) + { + const Point* pPt = &(pPointAry[i]); + Point aPt; + aPt.setX( ImplPixelToLogic( pPt->X(), mnDPIX, + aMapRes.mnMapScNumX, aMapRes.mnMapScDenomX, + aThresRes.mnThresPixToLogX ) - aMapRes.mnMapOfsX - mnOutOffLogicX ); + aPt.setY( ImplPixelToLogic( pPt->Y(), mnDPIY, + aMapRes.mnMapScNumY, aMapRes.mnMapScDenomY, + aThresRes.mnThresPixToLogY ) - aMapRes.mnMapOfsY - mnOutOffLogicY ); + aPoly[i] = aPt; + } + + return aPoly; +} + +basegfx::B2DPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolygon& rPixelPoly, + const MapMode& rMapMode ) const +{ + basegfx::B2DPolygon aTransformedPoly = rPixelPoly; + const basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation( rMapMode ); + aTransformedPoly.transform( rTransformationMatrix ); + return aTransformedPoly; +} + +basegfx::B2DPolyPolygon OutputDevice::PixelToLogic( const basegfx::B2DPolyPolygon& rPixelPolyPoly, + const MapMode& rMapMode ) const +{ + basegfx::B2DPolyPolygon aTransformedPoly = rPixelPolyPoly; + const basegfx::B2DHomMatrix& rTransformationMatrix = GetInverseViewTransformation( rMapMode ); + aTransformedPoly.transform( rTransformationMatrix ); + return aTransformedPoly; +} + +#define ENTER1( rSource, pMapModeSource, pMapModeDest ) \ + if ( !pMapModeSource ) \ + pMapModeSource = &maMapMode; \ + if ( !pMapModeDest ) \ + pMapModeDest = &maMapMode; \ + if ( *pMapModeSource == *pMapModeDest ) \ + return rSource; \ + \ + ImplMapRes aMapResSource; \ + aMapResSource.mnMapOfsX = 0; \ + aMapResSource.mnMapOfsY = 0; \ + aMapResSource.mnMapScNumX = 1; \ + aMapResSource.mnMapScNumY = 1; \ + aMapResSource.mnMapScDenomX = 1; \ + aMapResSource.mnMapScDenomY = 1; \ + ImplMapRes aMapResDest(aMapResSource); \ + \ + if ( !mbMap || pMapModeSource != &maMapMode ) \ + { \ + if ( pMapModeSource->GetMapUnit() == MapUnit::MapRelative ) \ + aMapResSource = maMapRes; \ + ImplCalcMapResolution( *pMapModeSource, \ + mnDPIX, mnDPIY, aMapResSource ); \ + } \ + else \ + aMapResSource = maMapRes; \ + if ( !mbMap || pMapModeDest != &maMapMode ) \ + { \ + if ( pMapModeDest->GetMapUnit() == MapUnit::MapRelative ) \ + aMapResDest = maMapRes; \ + ImplCalcMapResolution( *pMapModeDest, \ + mnDPIX, mnDPIY, aMapResDest ); \ + } \ + else \ + aMapResDest = maMapRes + +static void verifyUnitSourceDest( MapUnit eUnitSource, MapUnit eUnitDest ) +{ + DBG_ASSERT( eUnitSource != MapUnit::MapSysFont + && eUnitSource != MapUnit::MapAppFont + && eUnitSource != MapUnit::MapRelative, + "Source MapUnit is not permitted" ); + DBG_ASSERT( eUnitDest != MapUnit::MapSysFont + && eUnitDest != MapUnit::MapAppFont + && eUnitDest != MapUnit::MapRelative, + "Destination MapUnit is not permitted" ); +} + +#define ENTER3( eUnitSource, eUnitDest ) \ + long nNumerator = 1; \ + long nDenominator = 1; \ + SAL_WARN_IF( eUnitSource > s_MaxValidUnit, "vcl.gdi", "Invalid source map unit"); \ + SAL_WARN_IF( eUnitDest > s_MaxValidUnit, "vcl.gdi", "Invalid destination map unit"); \ + if( (eUnitSource <= s_MaxValidUnit) && (eUnitDest <= s_MaxValidUnit) ) \ + { \ + nNumerator = aImplNumeratorAry[eUnitSource] * \ + aImplDenominatorAry[eUnitDest]; \ + nDenominator = aImplNumeratorAry[eUnitDest] * \ + aImplDenominatorAry[eUnitSource]; \ + } \ + if ( eUnitSource == MapUnit::MapPixel ) \ + nDenominator *= 72; \ + else if( eUnitDest == MapUnit::MapPixel ) \ + nNumerator *= 72 + +#define ENTER4( rMapModeSource, rMapModeDest ) \ + ImplMapRes aMapResSource; \ + aMapResSource.mnMapOfsX = 0; \ + aMapResSource.mnMapOfsY = 0; \ + aMapResSource.mnMapScNumX = 1; \ + aMapResSource.mnMapScNumY = 1; \ + aMapResSource.mnMapScDenomX = 1; \ + aMapResSource.mnMapScDenomY = 1; \ + ImplMapRes aMapResDest(aMapResSource); \ + \ + ImplCalcMapResolution( rMapModeSource, 72, 72, aMapResSource ); \ + ImplCalcMapResolution( rMapModeDest, 72, 72, aMapResDest ) + +// return (n1 * n2 * n3) / (n4 * n5) +static long fn5( const long n1, + const long n2, + const long n3, + const long n4, + const long n5 ) +{ + if ( n1 == 0 || n2 == 0 || n3 == 0 || n4 == 0 || n5 == 0 ) + return 0; + if ( LONG_MAX / std::abs(n2) < std::abs(n3) ) + { + // a6 is skipped + BigInt a7 = n2; + a7 *= n3; + a7 *= n1; + + if ( LONG_MAX / std::abs(n4) < std::abs(n5) ) + { + BigInt a8 = n4; + a8 *= n5; + + BigInt a9 = a8; + a9 /= 2; + if ( a7.IsNeg() ) + a7 -= a9; + else + a7 += a9; + + a7 /= a8; + } // of if + else + { + long n8 = n4 * n5; + + if ( a7.IsNeg() ) + a7 -= n8 / 2; + else + a7 += n8 / 2; + + a7 /= n8; + } // of else + return static_cast<long>(a7); + } // of if + else + { + long n6 = n2 * n3; + + if ( LONG_MAX / std::abs(n1) < std::abs(n6) ) + { + BigInt a7 = n1; + a7 *= n6; + + if ( LONG_MAX / std::abs(n4) < std::abs(n5) ) + { + BigInt a8 = n4; + a8 *= n5; + + BigInt a9 = a8; + a9 /= 2; + if ( a7.IsNeg() ) + a7 -= a9; + else + a7 += a9; + + a7 /= a8; + } // of if + else + { + long n8 = n4 * n5; + + if ( a7.IsNeg() ) + a7 -= n8 / 2; + else + a7 += n8 / 2; + + a7 /= n8; + } // of else + return static_cast<long>(a7); + } // of if + else + { + long n7 = n1 * n6; + + if ( LONG_MAX / std::abs(n4) < std::abs(n5) ) + { + BigInt a7 = n7; + BigInt a8 = n4; + a8 *= n5; + + BigInt a9 = a8; + a9 /= 2; + if ( a7.IsNeg() ) + a7 -= a9; + else + a7 += a9; + + a7 /= a8; + return static_cast<long>(a7); + } // of if + else + { + const long n8 = n4 * n5; + const long n8_2 = n8 / 2; + + if( n7 < 0 ) + { + if( ( n7 - LONG_MIN ) >= n8_2 ) + n7 -= n8_2; + } + else if( ( LONG_MAX - n7 ) >= n8_2 ) + n7 += n8_2; + + return n7 / n8; + } // of else + } // of else + } // of else +} + +// return (n1 * n2) / n3 +static long fn3( const long n1, const long n2, const long n3 ) +{ + if ( n1 == 0 || n2 == 0 || n3 == 0 ) + return 0; + if ( LONG_MAX / std::abs(n1) < std::abs(n2) ) + { + BigInt a4 = n1; + a4 *= n2; + + if ( a4.IsNeg() ) + a4 -= n3 / 2; + else + a4 += n3 / 2; + + a4 /= n3; + return static_cast<long>(a4); + } // of if + else + { + long n4 = n1 * n2; + const long n3_2 = n3 / 2; + + if( n4 < 0 ) + { + if( ( n4 - LONG_MIN ) >= n3_2 ) + n4 -= n3_2; + } + else if( ( LONG_MAX - n4 ) >= n3_2 ) + n4 += n3_2; + + return n4 / n3; + } // of else +} + +Point OutputDevice::LogicToLogic( const Point& rPtSource, + const MapMode* pMapModeSource, + const MapMode* pMapModeDest ) const +{ + ENTER1( rPtSource, pMapModeSource, pMapModeDest ); + + return Point( fn5( rPtSource.X() + aMapResSource.mnMapOfsX, + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - + aMapResDest.mnMapOfsX, + fn5( rPtSource.Y() + aMapResSource.mnMapOfsY, + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - + aMapResDest.mnMapOfsY ); +} + +Size OutputDevice::LogicToLogic( const Size& rSzSource, + const MapMode* pMapModeSource, + const MapMode* pMapModeDest ) const +{ + ENTER1( rSzSource, pMapModeSource, pMapModeDest ); + + return Size( fn5( rSzSource.Width(), + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ), + fn5( rSzSource.Height(), + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) ); +} + +tools::Rectangle OutputDevice::LogicToLogic( const tools::Rectangle& rRectSource, + const MapMode* pMapModeSource, + const MapMode* pMapModeDest ) const +{ + ENTER1( rRectSource, pMapModeSource, pMapModeDest ); + + return tools::Rectangle( fn5( rRectSource.Left() + aMapResSource.mnMapOfsX, + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - + aMapResDest.mnMapOfsX, + fn5( rRectSource.Top() + aMapResSource.mnMapOfsY, + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - + aMapResDest.mnMapOfsY, + fn5( rRectSource.Right() + aMapResSource.mnMapOfsX, + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - + aMapResDest.mnMapOfsX, + fn5( rRectSource.Bottom() + aMapResSource.mnMapOfsY, + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - + aMapResDest.mnMapOfsY ); +} + +Point OutputDevice::LogicToLogic( const Point& rPtSource, + const MapMode& rMapModeSource, + const MapMode& rMapModeDest ) +{ + if ( rMapModeSource == rMapModeDest ) + return rPtSource; + + MapUnit eUnitSource = rMapModeSource.GetMapUnit(); + MapUnit eUnitDest = rMapModeDest.GetMapUnit(); + verifyUnitSourceDest( eUnitSource, eUnitDest ); + + if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) + { + ENTER3( eUnitSource, eUnitDest ); + + return Point( fn3( rPtSource.X(), nNumerator, nDenominator ), + fn3( rPtSource.Y(), nNumerator, nDenominator ) ); + } + else + { + ENTER4( rMapModeSource, rMapModeDest ); + + return Point( fn5( rPtSource.X() + aMapResSource.mnMapOfsX, + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - + aMapResDest.mnMapOfsX, + fn5( rPtSource.Y() + aMapResSource.mnMapOfsY, + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - + aMapResDest.mnMapOfsY ); + } +} + +Size OutputDevice::LogicToLogic( const Size& rSzSource, + const MapMode& rMapModeSource, + const MapMode& rMapModeDest ) +{ + if ( rMapModeSource == rMapModeDest ) + return rSzSource; + + MapUnit eUnitSource = rMapModeSource.GetMapUnit(); + MapUnit eUnitDest = rMapModeDest.GetMapUnit(); + verifyUnitSourceDest( eUnitSource, eUnitDest ); + + if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) + { + ENTER3( eUnitSource, eUnitDest ); + + return Size( fn3( rSzSource.Width(), nNumerator, nDenominator ), + fn3( rSzSource.Height(), nNumerator, nDenominator ) ); + } + else + { + ENTER4( rMapModeSource, rMapModeDest ); + + return Size( fn5( rSzSource.Width(), + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ), + fn5( rSzSource.Height(), + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) ); + } +} + +basegfx::B2DPolygon OutputDevice::LogicToLogic( const basegfx::B2DPolygon& rPolySource, + const MapMode& rMapModeSource, + const MapMode& rMapModeDest ) +{ + if(rMapModeSource == rMapModeDest) + { + return rPolySource; + } + + const basegfx::B2DHomMatrix aTransform(LogicToLogic(rMapModeSource, rMapModeDest)); + basegfx::B2DPolygon aPoly(rPolySource); + + aPoly.transform(aTransform); + return aPoly; +} + +basegfx::B2DHomMatrix OutputDevice::LogicToLogic(const MapMode& rMapModeSource, const MapMode& rMapModeDest) +{ + basegfx::B2DHomMatrix aTransform; + + if(rMapModeSource == rMapModeDest) + { + return aTransform; + } + + MapUnit eUnitSource = rMapModeSource.GetMapUnit(); + MapUnit eUnitDest = rMapModeDest.GetMapUnit(); + verifyUnitSourceDest(eUnitSource, eUnitDest); + + if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) + { + ENTER3(eUnitSource, eUnitDest); + + const double fScaleFactor(static_cast<double>(nNumerator) / static_cast<double>(nDenominator)); + aTransform.set(0, 0, fScaleFactor); + aTransform.set(1, 1, fScaleFactor); + } + else + { + ENTER4(rMapModeSource, rMapModeDest); + + const double fScaleFactorX((double(aMapResSource.mnMapScNumX) * double(aMapResDest.mnMapScDenomX)) / (double(aMapResSource.mnMapScDenomX) * double(aMapResDest.mnMapScNumX))); + const double fScaleFactorY((double(aMapResSource.mnMapScNumY) * double(aMapResDest.mnMapScDenomY)) / (double(aMapResSource.mnMapScDenomY) * double(aMapResDest.mnMapScNumY))); + const double fZeroPointX(double(aMapResSource.mnMapOfsX) * fScaleFactorX - double(aMapResDest.mnMapOfsX)); + const double fZeroPointY(double(aMapResSource.mnMapOfsY) * fScaleFactorY - double(aMapResDest.mnMapOfsY)); + + aTransform.set(0, 0, fScaleFactorX); + aTransform.set(1, 1, fScaleFactorY); + aTransform.set(0, 2, fZeroPointX); + aTransform.set(1, 2, fZeroPointY); + } + + return aTransform; +} + +tools::Rectangle OutputDevice::LogicToLogic( const tools::Rectangle& rRectSource, + const MapMode& rMapModeSource, + const MapMode& rMapModeDest ) +{ + if ( rMapModeSource == rMapModeDest ) + return rRectSource; + + MapUnit eUnitSource = rMapModeSource.GetMapUnit(); + MapUnit eUnitDest = rMapModeDest.GetMapUnit(); + verifyUnitSourceDest( eUnitSource, eUnitDest ); + + if (rMapModeSource.IsSimple() && rMapModeDest.IsSimple()) + { + ENTER3( eUnitSource, eUnitDest ); + + auto left = fn3( rRectSource.Left(), nNumerator, nDenominator ); + auto top = fn3( rRectSource.Top(), nNumerator, nDenominator ); + if (rRectSource.IsEmpty()) + return tools::Rectangle( left, top ); + + auto right = fn3( rRectSource.Right(), nNumerator, nDenominator ); + auto bottom = fn3( rRectSource.Bottom(), nNumerator, nDenominator ); + return tools::Rectangle(left, top, right, bottom); + } + else + { + ENTER4( rMapModeSource, rMapModeDest ); + + auto left = fn5( rRectSource.Left() + aMapResSource.mnMapOfsX, + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - + aMapResDest.mnMapOfsX; + auto top = fn5( rRectSource.Top() + aMapResSource.mnMapOfsY, + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - + aMapResDest.mnMapOfsY; + if (rRectSource.IsEmpty()) + return tools::Rectangle(left, top); + + auto right = fn5( rRectSource.Right() + aMapResSource.mnMapOfsX, + aMapResSource.mnMapScNumX, aMapResDest.mnMapScDenomX, + aMapResSource.mnMapScDenomX, aMapResDest.mnMapScNumX ) - + aMapResDest.mnMapOfsX; + auto bottom = fn5( rRectSource.Bottom() + aMapResSource.mnMapOfsY, + aMapResSource.mnMapScNumY, aMapResDest.mnMapScDenomY, + aMapResSource.mnMapScDenomY, aMapResDest.mnMapScNumY ) - + aMapResDest.mnMapOfsY; + return tools::Rectangle(left, top, right, bottom); + } +} + +long OutputDevice::LogicToLogic( long nLongSource, + MapUnit eUnitSource, MapUnit eUnitDest ) +{ + if ( eUnitSource == eUnitDest ) + return nLongSource; + + verifyUnitSourceDest( eUnitSource, eUnitDest ); + ENTER3( eUnitSource, eUnitDest ); + + return fn3( nLongSource, nNumerator, nDenominator ); +} + +void OutputDevice::SetPixelOffset( const Size& rOffset ) +{ + mnOutOffOrigX = rOffset.Width(); + mnOutOffOrigY = rOffset.Height(); + + mnOutOffLogicX = ImplPixelToLogic( mnOutOffOrigX, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresPixToLogX ); + mnOutOffLogicY = ImplPixelToLogic( mnOutOffOrigY, mnDPIY, + maMapRes.mnMapScNumY, maMapRes.mnMapScDenomY, + maThresRes.mnThresPixToLogY ); + + if( mpAlphaVDev ) + mpAlphaVDev->SetPixelOffset( rOffset ); +} + + +DeviceCoordinate OutputDevice::LogicWidthToDeviceCoordinate( long nWidth ) const +{ + if ( !mbMap ) + return static_cast<DeviceCoordinate>(nWidth); + +#if VCL_FLOAT_DEVICE_PIXEL + return (double)nWidth * maMapRes.mfScaleX * mnDPIX; +#else + + return ImplLogicToPixel( nWidth, mnDPIX, + maMapRes.mnMapScNumX, maMapRes.mnMapScDenomX, + maThresRes.mnThresLogToPixX ); +#endif +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |