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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-27 16:51:28 +0000 |
commit | 940b4d1848e8c70ab7642901a68594e8016caffc (patch) | |
tree | eb72f344ee6c3d9b80a7ecc079ea79e9fba8676d /vcl/source/window/dockwin.cxx | |
parent | Initial commit. (diff) | |
download | libreoffice-upstream.tar.xz libreoffice-upstream.zip |
Adding upstream version 1:7.0.4.upstream/1%7.0.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'vcl/source/window/dockwin.cxx')
-rw-r--r-- | vcl/source/window/dockwin.cxx | 1061 |
1 files changed, 1061 insertions, 0 deletions
diff --git a/vcl/source/window/dockwin.cxx b/vcl/source/window/dockwin.cxx new file mode 100644 index 000000000..8fc7937d6 --- /dev/null +++ b/vcl/source/window/dockwin.cxx @@ -0,0 +1,1061 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <tools/time.hxx> +#include <sal/log.hxx> +#include <vcl/accel.hxx> +#include <vcl/event.hxx> +#include <vcl/floatwin.hxx> +#include <vcl/dockwin.hxx> +#include <vcl/layout.hxx> +#include <vcl/svapp.hxx> +#include <vcl/timer.hxx> +#include <vcl/idle.hxx> +#include <vcl/settings.hxx> + +#include <svdata.hxx> +#include <window.h> +#include <brdwin.hxx> + +#define DOCKWIN_FLOATSTYLES (WB_SIZEABLE | WB_MOVEABLE | WB_CLOSEABLE | WB_STANDALONE | WB_ROLLABLE ) + +class DockingWindow::ImplData +{ +public: + ImplData(); + + VclPtr<vcl::Window> mpParent; + Size maMaxOutSize; +}; + +DockingWindow::ImplData::ImplData() +{ + mpParent = nullptr; + maMaxOutSize = Size( SHRT_MAX, SHRT_MAX ); +} + +namespace { + +class ImplDockFloatWin : public FloatingWindow +{ +private: + VclPtr<DockingWindow> mpDockWin; + sal_uInt64 mnLastTicks; + Idle maDockIdle; + Point maDockPos; + tools::Rectangle maDockRect; + bool mbInMove; + ImplSVEvent * mnLastUserEvent; + + DECL_LINK(DockingHdl, void *, void); + DECL_LINK(DockTimerHdl, Timer *, void); +public: + ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits, + DockingWindow* pDockingWin ); + virtual ~ImplDockFloatWin() override; + virtual void dispose() override; + + virtual void Move() override; + virtual void Resize() override; + virtual void Resizing( Size& rSize ) override; + virtual bool Close() override; +}; + +} + +ImplDockFloatWin::ImplDockFloatWin( vcl::Window* pParent, WinBits nWinBits, + DockingWindow* pDockingWin ) : + FloatingWindow( pParent, nWinBits ), + mpDockWin( pDockingWin ), + mnLastTicks( tools::Time::GetSystemTicks() ), + mbInMove( false ), + mnLastUserEvent( nullptr ) +{ + // copy settings of DockingWindow + if ( pDockingWin ) + { + SetSettings( pDockingWin->GetSettings() ); + Enable( pDockingWin->IsEnabled(), false ); + EnableInput( pDockingWin->IsInputEnabled(), false ); + AlwaysEnableInput( pDockingWin->IsAlwaysEnableInput(), false ); + EnableAlwaysOnTop( pDockingWin->IsAlwaysOnTopEnabled() ); + SetActivateMode( pDockingWin->GetActivateMode() ); + } + + SetBackground(); + + maDockIdle.SetInvokeHandler( LINK( this, ImplDockFloatWin, DockTimerHdl ) ); + maDockIdle.SetPriority( TaskPriority::HIGH_IDLE ); + maDockIdle.SetDebugName( "vcl::ImplDockFloatWin maDockIdle" ); +} + +ImplDockFloatWin::~ImplDockFloatWin() +{ + disposeOnce(); +} + +void ImplDockFloatWin::dispose() +{ + if( mnLastUserEvent ) + Application::RemoveUserEvent( mnLastUserEvent ); + + disposeBuilder(); + + mpDockWin.clear(); + FloatingWindow::dispose(); +} + +IMPL_LINK_NOARG(ImplDockFloatWin, DockTimerHdl, Timer *, void) +{ + SAL_WARN_IF( !mpDockWin->IsFloatingMode(), "vcl", "docktimer called but not floating" ); + + maDockIdle.Stop(); + PointerState aState = GetPointerState(); + + if( aState.mnState & KEY_MOD1 ) + { + // i43499 CTRL disables docking now + mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking(); + mpDockWin->EndDocking( maDockRect, true ); + if( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) + maDockIdle.Start(); + } + else if( ! ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) ) + { + mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking(); + mpDockWin->EndDocking( maDockRect, false ); + } + else + { + mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Big | ShowTrackFlags::TrackWindow ); + maDockIdle.Start(); + } +} + +IMPL_LINK_NOARG(ImplDockFloatWin, DockingHdl, void*, void) +{ + PointerState aState = mpDockWin->GetParent()->GetPointerState(); + + mnLastUserEvent = nullptr; + if( mpDockWin->IsDockable() && + (tools::Time::GetSystemTicks() - mnLastTicks > 500) && + ( aState.mnState & ( MOUSE_LEFT | MOUSE_MIDDLE | MOUSE_RIGHT ) ) && + !(aState.mnState & KEY_MOD1) ) // i43499 CTRL disables docking now + { + maDockPos = mpDockWin->GetParent()->AbsoluteScreenToOutputPixel( OutputToAbsoluteScreenPixel( Point() ) ); + maDockPos = mpDockWin->GetParent()->OutputToScreenPixel( maDockPos ); // sfx expects screen coordinates + + if( ! mpDockWin->IsDocking() ) + mpDockWin->StartDocking(); + maDockRect = tools::Rectangle( maDockPos, mpDockWin->GetSizePixel() ); + + // mouse pos also in screen pixels + Point aMousePos = mpDockWin->GetParent()->OutputToScreenPixel( aState.maPos ); + + bool bFloatMode = mpDockWin->Docking( aMousePos, maDockRect ); + if( ! bFloatMode ) + { + mpDockWin->GetParent()->ImplGetFrameWindow()->ShowTracking( maDockRect, ShowTrackFlags::Object | ShowTrackFlags::TrackWindow ); + DockTimerHdl( nullptr ); + } + else + { + mpDockWin->GetParent()->ImplGetFrameWindow()->HideTracking(); + maDockIdle.Stop(); + mpDockWin->EndDocking( maDockRect, true ); + } + } + mbInMove = false; +} + +void ImplDockFloatWin::Move() +{ + if( mbInMove ) + return; + + mbInMove = true; + FloatingWindow::Move(); + mpDockWin->Move(); + + /* + * note: the window should only dock if + * the user releases all mouse buttons. The real problem here + * is that we don't get mouse events (at least not on X) + * if the mouse is on the decoration. So we have to start an + * awkward timer based process that polls the modifier/buttons + * to see whether they are in the right condition shortly after the + * last Move message. + */ + if( ! mnLastUserEvent ) + mnLastUserEvent = Application::PostUserEvent( LINK( this, ImplDockFloatWin, DockingHdl ), nullptr, true ); +} + +void ImplDockFloatWin::Resize() +{ + FloatingWindow::Resize(); + Size aSize( GetSizePixel() ); + mpDockWin->ImplPosSizeWindow( 0, 0, aSize.Width(), aSize.Height(), PosSizeFlags::PosSize ); +} + +void ImplDockFloatWin::Resizing( Size& rSize ) +{ + FloatingWindow::Resizing( rSize ); + mpDockWin->Resizing( rSize ); +} + +bool ImplDockFloatWin::Close() +{ + return mpDockWin->Close(); +} + +void DockingWindow::ImplStartDocking( const Point& rPos ) +{ + if ( !mbDockable ) + return; + + maMouseOff = rPos; + mbDocking = true; + mbLastFloatMode = IsFloatingMode(); + mbStartFloat = mbLastFloatMode; + + // calculate FloatingBorder + VclPtr<FloatingWindow> pWin; + if ( mpFloatWin ) + pWin = mpFloatWin; + else + pWin = VclPtr<ImplDockFloatWin>::Create( mpImplData->mpParent, mnFloatBits, nullptr ); + pWin->GetBorder( mnDockLeft, mnDockTop, mnDockRight, mnDockBottom ); + if ( !mpFloatWin ) + pWin.disposeAndClear(); + + Point aPos = ImplOutputToFrame( Point() ); + Size aSize = Window::GetOutputSizePixel(); + mnTrackX = aPos.X(); + mnTrackY = aPos.Y(); + mnTrackWidth = aSize.Width(); + mnTrackHeight = aSize.Height(); + + if ( mbLastFloatMode ) + { + maMouseOff.AdjustX(mnDockLeft ); + maMouseOff.AdjustY(mnDockTop ); + mnTrackX -= mnDockLeft; + mnTrackY -= mnDockTop; + mnTrackWidth += mnDockLeft+mnDockRight; + mnTrackHeight += mnDockTop+mnDockBottom; + } + + if ( GetSettings().GetStyleSettings().GetDragFullOptions() & DragFullOptions::Docking && + !( mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ) ) // no full drag when migrating to system window + mbDragFull = true; + else + { + StartDocking(); + mbDragFull = false; + ImplUpdateAll(); + ImplGetFrameWindow()->ImplUpdateAll(); + } + + StartTracking( StartTrackingFlags::KeyMod ); +} + +void DockingWindow::ImplInitDockingWindowData() +{ + mpWindowImpl->mbDockWin = true; + mpFloatWin = nullptr; + mpOldBorderWin = nullptr; + mpImplData.reset(new ImplData); + mnTrackX = 0; + mnTrackY = 0; + mnTrackWidth = 0; + mnTrackHeight = 0; + mnDockLeft = 0; + mnDockTop = 0; + mnDockRight = 0; + mnDockBottom = 0; + mnFloatBits = 0; + mbDockCanceled = false; + mbDockable = false; + mbDocking = false; + mbDragFull = false; + mbLastFloatMode = false; + mbStartFloat = false; + mbRollUp = false; + mbDockBtn = false; + mbHideBtn = false; + mbIsDeferredInit = false; + mbIsCalculatingInitialLayoutSize = false; + mpDialogParent = nullptr; + + //To-Do, reuse maResizeTimer + maLayoutIdle.SetPriority(TaskPriority::RESIZE); + maLayoutIdle.SetInvokeHandler( LINK( this, DockingWindow, ImplHandleLayoutTimerHdl ) ); + maLayoutIdle.SetDebugName( "vcl::DockingWindow maLayoutIdle" ); +} + +void DockingWindow::ImplInit( vcl::Window* pParent, WinBits nStyle ) +{ + if ( !(nStyle & WB_NODIALOGCONTROL) ) + nStyle |= WB_DIALOGCONTROL; + + mpImplData->mpParent = pParent; + mbDockable = (nStyle & WB_DOCKABLE) != 0; + mnFloatBits = WB_BORDER | (nStyle & DOCKWIN_FLOATSTYLES); + nStyle &= ~(DOCKWIN_FLOATSTYLES | WB_BORDER); + + Window::ImplInit( pParent, nStyle, nullptr ); + + ImplInitSettings(); +} + +void DockingWindow::ImplInitSettings() +{ + // Hack: to be able to build DockingWindows w/o background before switching + // TODO: Hack + if ( IsBackground() ) + { + const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); + + Color aColor; + if ( IsControlBackground() ) + aColor = GetControlBackground(); + else if ( Window::GetStyle() & WB_3DLOOK ) + aColor = rStyleSettings.GetFaceColor(); + else + aColor = rStyleSettings.GetWindowColor(); + SetBackground( aColor ); + } +} + +DockingWindow::DockingWindow( WindowType nType ) : + Window(nType) +{ + ImplInitDockingWindowData(); +} + +DockingWindow::DockingWindow( vcl::Window* pParent, WinBits nStyle ) : + Window( WindowType::DOCKINGWINDOW ) +{ + ImplInitDockingWindowData(); + ImplInit( pParent, nStyle ); +} + +//Find the real parent stashed in mpDialogParent. +void DockingWindow::doDeferredInit(WinBits nBits) +{ + vcl::Window *pParent = mpDialogParent; + mpDialogParent = nullptr; + ImplInit(pParent, nBits); + mbIsDeferredInit = false; +} + +void DockingWindow::loadUI(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription, + const css::uno::Reference<css::frame::XFrame> &rFrame) +{ + mbIsDeferredInit = true; + mpDialogParent = pParent; //should be unset in doDeferredInit + m_pUIBuilder.reset( new VclBuilder(this, getUIRootDir(), rUIXMLDescription, rID, rFrame) ); +} + +DockingWindow::DockingWindow(vcl::Window* pParent, const OString& rID, + const OUString& rUIXMLDescription, const css::uno::Reference<css::frame::XFrame> &rFrame) + : Window(WindowType::DOCKINGWINDOW) +{ + ImplInitDockingWindowData(); + + loadUI(pParent, rID, rUIXMLDescription, rFrame); +} + +DockingWindow::~DockingWindow() +{ + disposeOnce(); +} + +void DockingWindow::dispose() +{ + if ( IsFloatingMode() ) + { + Show( false, ShowFlags::NoFocusChange ); + SetFloatingMode(false); + } + mpImplData.reset(); + mpFloatWin.clear(); + mpOldBorderWin.clear(); + mpDialogParent.clear(); + disposeBuilder(); + Window::dispose(); +} + +void DockingWindow::Tracking( const TrackingEvent& rTEvt ) +{ + if( GetDockingManager()->IsDockable( this ) ) // new docking interface + return Window::Tracking( rTEvt ); + + if ( mbDocking ) + { + if ( rTEvt.IsTrackingEnded() ) + { + mbDocking = false; + if ( mbDragFull ) + { + // reset old state on Cancel + if ( rTEvt.IsTrackingCanceled() ) + { + StartDocking(); + tools::Rectangle aRect( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ); + EndDocking( aRect, mbStartFloat ); + } + } + else + { + HideTracking(); + if ( rTEvt.IsTrackingCanceled() ) + { + mbDockCanceled = true; + EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode ); + mbDockCanceled = false; + } + else + EndDocking( tools::Rectangle( Point( mnTrackX, mnTrackY ), Size( mnTrackWidth, mnTrackHeight ) ), mbLastFloatMode ); + } + } + // dock only for non-synthetic MouseEvents + else if ( !rTEvt.GetMouseEvent().IsSynthetic() || rTEvt.GetMouseEvent().IsModifierChanged() ) + { + Point aMousePos = rTEvt.GetMouseEvent().GetPosPixel(); + Point aFrameMousePos = ImplOutputToFrame( aMousePos ); + Size aFrameSize = mpWindowImpl->mpFrameWindow->GetOutputSizePixel(); + if ( aFrameMousePos.X() < 0 ) + aFrameMousePos.setX( 0 ); + if ( aFrameMousePos.Y() < 0 ) + aFrameMousePos.setY( 0 ); + if ( aFrameMousePos.X() > aFrameSize.Width()-1 ) + aFrameMousePos.setX( aFrameSize.Width()-1 ); + if ( aFrameMousePos.Y() > aFrameSize.Height()-1 ) + aFrameMousePos.setY( aFrameSize.Height()-1 ); + aMousePos = ImplFrameToOutput( aFrameMousePos ); + aMousePos.AdjustX( -(maMouseOff.X()) ); + aMousePos.AdjustY( -(maMouseOff.Y()) ); + Point aFramePos = ImplOutputToFrame( aMousePos ); + tools::Rectangle aTrackRect( aFramePos, Size( mnTrackWidth, mnTrackHeight ) ); + tools::Rectangle aCompRect = aTrackRect; + aFramePos.AdjustX(maMouseOff.X() ); + aFramePos.AdjustY(maMouseOff.Y() ); + if ( mbDragFull ) + StartDocking(); + bool bFloatMode = Docking( aFramePos, aTrackRect ); + if ( mbLastFloatMode != bFloatMode ) + { + if ( bFloatMode ) + { + aTrackRect.AdjustLeft( -mnDockLeft ); + aTrackRect.AdjustTop( -mnDockTop ); + aTrackRect.AdjustRight(mnDockRight ); + aTrackRect.AdjustBottom(mnDockBottom ); + } + else + { + if ( aCompRect == aTrackRect ) + { + aTrackRect.AdjustLeft(mnDockLeft ); + aTrackRect.AdjustTop(mnDockTop ); + aTrackRect.AdjustRight( -mnDockRight ); + aTrackRect.AdjustBottom( -mnDockBottom ); + } + } + mbLastFloatMode = bFloatMode; + } + if ( mbDragFull ) + { + Point aOldPos = OutputToScreenPixel( Point() ); + EndDocking( aTrackRect, mbLastFloatMode ); + // repaint if state or position has changed + if ( aOldPos != OutputToScreenPixel( Point() ) ) + { + ImplUpdateAll(); + ImplGetFrameWindow()->ImplUpdateAll(); + } +// EndDocking( aTrackRect, mbLastFloatMode ); + } + else + { + ShowTrackFlags nTrackStyle; + if ( bFloatMode ) + nTrackStyle = ShowTrackFlags::Big; + else + nTrackStyle = ShowTrackFlags::Object; + tools::Rectangle aShowTrackRect = aTrackRect; + aShowTrackRect.SetPos( ImplFrameToOutput( aShowTrackRect.TopLeft() ) ); + ShowTracking( aShowTrackRect, nTrackStyle ); + + // recalculate mouse offset, as the rectangle was changed + maMouseOff.setX( aFramePos.X() - aTrackRect.Left() ); + maMouseOff.setY( aFramePos.Y() - aTrackRect.Top() ); + } + + mnTrackX = aTrackRect.Left(); + mnTrackY = aTrackRect.Top(); + mnTrackWidth = aTrackRect.GetWidth(); + mnTrackHeight = aTrackRect.GetHeight(); + } + } +} + +bool DockingWindow::EventNotify( NotifyEvent& rNEvt ) +{ + if( GetDockingManager()->IsDockable( this ) ) // new docking interface + return Window::EventNotify( rNEvt ); + + if ( mbDockable ) + { + const bool bDockingSupportCrippled = !StyleSettings::GetDockingFloatsSupported(); + + if ( rNEvt.GetType() == MouseNotifyEvent::MOUSEBUTTONDOWN ) + { + const MouseEvent* pMEvt = rNEvt.GetMouseEvent(); + if ( pMEvt->IsLeft() ) + { + if (!bDockingSupportCrippled && pMEvt->IsMod1() && (pMEvt->GetClicks() == 2) ) + { + SetFloatingMode( !IsFloatingMode() ); + if ( IsFloatingMode() ) + ToTop( ToTopFlags::GrabFocusOnly ); + return true; + } + else if ( pMEvt->GetClicks() == 1 ) + { + // check if window is floating standalone (IsFloating()) + // or only partially floating and still docked with one border + // ( !mpWindowImpl->mbFrame) + if( ! IsFloatingMode() || ! mpFloatWin->mpWindowImpl->mbFrame ) + { + Point aPos = pMEvt->GetPosPixel(); + vcl::Window* pWindow = rNEvt.GetWindow(); + if ( pWindow != this ) + { + aPos = pWindow->OutputToScreenPixel( aPos ); + aPos = ScreenToOutputPixel( aPos ); + } + ImplStartDocking( aPos ); + } + return true; + } + } + } + else if( rNEvt.GetType() == MouseNotifyEvent::KEYINPUT ) + { + const vcl::KeyCode& rKey = rNEvt.GetKeyEvent()->GetKeyCode(); + if( rKey.GetCode() == KEY_F10 && rKey.GetModifier() && + rKey.IsShift() && rKey.IsMod1() && !bDockingSupportCrippled ) + { + SetFloatingMode( !IsFloatingMode() ); + if ( IsFloatingMode() ) + ToTop( ToTopFlags::GrabFocusOnly ); + return true; + } + } + } + + return Window::EventNotify( rNEvt ); +} + +void DockingWindow::StartDocking() +{ + mbDocking = true; +} + +bool DockingWindow::Docking( const Point&, tools::Rectangle& ) +{ + return IsFloatingMode(); +} + +void DockingWindow::EndDocking( const tools::Rectangle& rRect, bool bFloatMode ) +{ + bool bOrigDockCanceled = mbDockCanceled; + if (bFloatMode && !StyleSettings::GetDockingFloatsSupported()) + mbDockCanceled = true; + + if ( !IsDockingCanceled() ) + { + if ( bFloatMode != IsFloatingMode() ) + { + SetFloatingMode( bFloatMode ); + if ( IsFloatingMode() ) + ToTop( ToTopFlags::GrabFocusOnly ); + if ( bFloatMode && mpFloatWin ) + mpFloatWin->SetPosSizePixel( rRect.TopLeft(), rRect.GetSize() ); + } + if ( !bFloatMode ) + { + Point aPos = rRect.TopLeft(); + aPos = GetParent()->ScreenToOutputPixel( aPos ); + Window::SetPosSizePixel( aPos, rRect.GetSize() ); + } + } + mbDocking = false; + mbDockCanceled = bOrigDockCanceled; +} + +bool DockingWindow::PrepareToggleFloatingMode() +{ + return true; +} + +bool DockingWindow::Close() +{ + VclPtr<vcl::Window> xWindow = this; + CallEventListeners( VclEventId::WindowClose ); + if ( xWindow->IsDisposed() ) + return false; + + if ( mpWindowImpl->mxWindowPeer.is() && IsCreatedWithToolkit() ) + return false; + + Show( false, ShowFlags::NoFocusChange ); + return true; +} + +void DockingWindow::ToggleFloatingMode() +{ +} + +void DockingWindow::Resizing( Size& ) +{ +} + +void DockingWindow::DoInitialLayout() +{ + if (GetSettings().GetStyleSettings().GetAutoMnemonic()) + Accelerator::GenerateAutoMnemonicsOnHierarchy(this); + + if (isLayoutEnabled()) + { + mbIsCalculatingInitialLayoutSize = true; + setDeferredProperties(); + if (IsFloatingMode()) + setOptimalLayoutSize(); + mbIsCalculatingInitialLayoutSize = false; + } +} + +void DockingWindow::StateChanged( StateChangedType nType ) +{ + switch(nType) + { + case StateChangedType::InitShow: + DoInitialLayout(); + break; + + case StateChangedType::ControlBackground: + ImplInitSettings(); + Invalidate(); + break; + + case StateChangedType::Style: + mbDockable = (GetStyle() & WB_DOCKABLE) != 0; + break; + + default: + break; + } + + Window::StateChanged( nType ); +} + +void DockingWindow::DataChanged( const DataChangedEvent& rDCEvt ) +{ + if ( (rDCEvt.GetType() == DataChangedEventType::SETTINGS) && + (rDCEvt.GetFlags() & AllSettingsFlags::STYLE) ) + { + ImplInitSettings(); + Invalidate(); + } + else + Window::DataChanged( rDCEvt ); +} + +void DockingWindow::SetFloatingMode( bool bFloatMode ) +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + pWrapper->SetFloatingMode( bFloatMode ); + return; + } + if ( IsFloatingMode() != bFloatMode ) + { + if ( PrepareToggleFloatingMode() ) // changes to floating mode can be vetoed + { + bool bVisible = IsVisible(); + + if ( bFloatMode ) + { + // set deferred properties early, so border width will end up + // in our mpWindowImpl->mnBorderWidth, not in mpBorderWindow. + // (see its usage in setPosSizeOnContainee and GetOptimalSize.) + setDeferredProperties(); + + Show( false, ShowFlags::NoFocusChange ); + + maDockPos = Window::GetPosPixel(); + + vcl::Window* pRealParent = mpWindowImpl->mpRealParent; + mpOldBorderWin = mpWindowImpl->mpBorderWindow; + + VclPtrInstance<ImplDockFloatWin> pWin( + mpImplData->mpParent, + mnFloatBits & ( WB_MOVEABLE | WB_SIZEABLE | WB_CLOSEABLE ) ? mnFloatBits | WB_SYSTEMWINDOW : mnFloatBits, + this ); + mpFloatWin = pWin; + mpWindowImpl->mpBorderWindow = nullptr; + mpWindowImpl->mnLeftBorder = 0; + mpWindowImpl->mnTopBorder = 0; + mpWindowImpl->mnRightBorder = 0; + mpWindowImpl->mnBottomBorder = 0; + // if the parent gets destroyed, we also have to reset the parent of the BorderWindow + if ( mpOldBorderWin ) + mpOldBorderWin->SetParent( pWin ); + + // #i123765# reset the buffered DropTargets when undocking, else it may not + // be correctly initialized + mpWindowImpl->mxDNDListenerContainer.clear(); + + SetParent( pWin ); + SetPosPixel( Point() ); + mpWindowImpl->mpBorderWindow = pWin; + pWin->mpWindowImpl->mpClientWindow = this; + mpWindowImpl->mpRealParent = pRealParent; + pWin->SetText( Window::GetText() ); + Size aSize(Window::GetSizePixel()); + pWin->SetOutputSizePixel(aSize); + pWin->SetPosPixel( maFloatPos ); + // pass on DockingData to FloatingWindow + pWin->ShowTitleButton( TitleButton::Docking, mbDockBtn ); + pWin->ShowTitleButton( TitleButton::Hide, mbHideBtn ); + if ( mbRollUp ) + pWin->RollUp(); + else + pWin->RollDown(); + pWin->SetRollUpOutputSizePixel( maRollUpOutSize ); + pWin->SetMinOutputSizePixel( maMinOutSize ); + + pWin->SetMaxOutputSizePixel( mpImplData->maMaxOutSize ); + + ToggleFloatingMode(); + + if ( bVisible ) + Show(); + } + else + { + Show( false, ShowFlags::NoFocusChange ); + + // store FloatingData in FloatingWindow + maFloatPos = mpFloatWin->GetPosPixel(); + mbDockBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Docking ); + mbHideBtn = mpFloatWin->IsTitleButtonVisible( TitleButton::Hide ); + mbRollUp = mpFloatWin->IsRollUp(); + maRollUpOutSize = mpFloatWin->GetRollUpOutputSizePixel(); + maMinOutSize = mpFloatWin->GetMinOutputSizePixel(); + mpImplData->maMaxOutSize = mpFloatWin->GetMaxOutputSizePixel(); + + vcl::Window* pRealParent = mpWindowImpl->mpRealParent; + mpWindowImpl->mpBorderWindow = nullptr; + if ( mpOldBorderWin ) + { + SetParent( mpOldBorderWin ); + static_cast<ImplBorderWindow*>(mpOldBorderWin.get())->GetBorder( mpWindowImpl->mnLeftBorder, mpWindowImpl->mnTopBorder, mpWindowImpl->mnRightBorder, mpWindowImpl->mnBottomBorder ); + mpOldBorderWin->Resize(); + } + mpWindowImpl->mpBorderWindow = mpOldBorderWin; + SetParent( pRealParent ); + mpWindowImpl->mpRealParent = pRealParent; + mpFloatWin.disposeAndClear(); + SetPosPixel( maDockPos ); + + ToggleFloatingMode(); + + if ( bVisible ) + Show(); + } + } + } +} + +void DockingWindow::SetFloatStyle( WinBits nStyle ) +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + pWrapper->SetFloatStyle( nStyle ); + return; + } + + mnFloatBits = nStyle; +} + +WinBits DockingWindow::GetFloatStyle() const +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + return pWrapper->GetFloatStyle(); + } + + return mnFloatBits; +} + +void DockingWindow::setPosSizePixel( long nX, long nY, + long nWidth, long nHeight, + PosSizeFlags nFlags ) +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if (pWrapper) + { + if (!pWrapper->mpFloatWin) + Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags ); + } + else + { + if (!mpFloatWin) + Window::setPosSizePixel( nX, nY, nWidth, nHeight, nFlags ); + else + { + mpFloatWin->SetOutputSizePixel(Size(nWidth, nHeight)); + mpFloatWin->SetPosPixel(Point(nX, nY)); + } + } + + if (::isLayoutEnabled(this)) + setPosSizeOnContainee(); +} + +Point DockingWindow::GetPosPixel() const +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + if ( pWrapper->mpFloatWin ) + return pWrapper->mpFloatWin->GetPosPixel(); + else + return Window::GetPosPixel(); + } + + if ( mpFloatWin ) + return mpFloatWin->GetPosPixel(); + else + return Window::GetPosPixel(); +} + +Size DockingWindow::GetSizePixel() const +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + if ( pWrapper->mpFloatWin ) + return pWrapper->mpFloatWin->GetSizePixel(); + else + return Window::GetSizePixel(); + } + + if ( mpFloatWin ) + return mpFloatWin->GetSizePixel(); + else + return Window::GetSizePixel(); +} + +void DockingWindow::SetOutputSizePixel( const Size& rNewSize ) +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + if ( pWrapper->mpFloatWin ) + pWrapper->mpFloatWin->SetOutputSizePixel( rNewSize ); + else + Window::SetOutputSizePixel( rNewSize ); + return; + } + + if ( mpFloatWin ) + mpFloatWin->SetOutputSizePixel( rNewSize ); + else + Window::SetOutputSizePixel( rNewSize ); +} + +Size DockingWindow::GetOutputSizePixel() const +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + if ( pWrapper->mpFloatWin ) + return pWrapper->mpFloatWin->GetOutputSizePixel(); + else + return Window::GetOutputSizePixel(); + } + + if ( mpFloatWin ) + return mpFloatWin->GetOutputSizePixel(); + else + return Window::GetOutputSizePixel(); +} + +Point DockingWindow::GetFloatingPos() const +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + { + if ( pWrapper->mpFloatWin ) + { + WindowStateData aData; + aData.SetMask( WindowStateMask::Pos ); + pWrapper->mpFloatWin->GetWindowStateData( aData ); + Point aPos( aData.GetX(), aData.GetY() ); + aPos = pWrapper->mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos ); + return aPos; + } + else + return maFloatPos; + } + + if ( mpFloatWin ) + { + WindowStateData aData; + aData.SetMask( WindowStateMask::Pos ); + mpFloatWin->GetWindowStateData( aData ); + Point aPos( aData.GetX(), aData.GetY() ); + aPos = mpFloatWin->GetParent()->ImplGetFrameWindow()->AbsoluteScreenToOutputPixel( aPos ); + return aPos; + } + else + return maFloatPos; +} + +bool DockingWindow::IsFloatingMode() const +{ + ImplDockingWindowWrapper *pWrapper = ImplGetDockingManager()->GetDockingWindowWrapper( this ); + if( pWrapper ) + return pWrapper->IsFloatingMode(); + else + return (mpFloatWin != nullptr); +} + +void DockingWindow::SetMaxOutputSizePixel( const Size& rSize ) +{ + if ( mpFloatWin ) + mpFloatWin->SetMaxOutputSizePixel( rSize ); + mpImplData->maMaxOutSize = rSize; +} + +void DockingWindow::SetText(const OUString& rStr) +{ + setDeferredProperties(); + Window::SetText(rStr); +} + +OUString DockingWindow::GetText() const +{ + const_cast<DockingWindow*>(this)->setDeferredProperties(); + return Window::GetText(); +} + +bool DockingWindow::isLayoutEnabled() const +{ + //pre dtor called, and single child is a container => we're layout enabled + return mpImplData && ::isLayoutEnabled(this); +} + +void DockingWindow::setOptimalLayoutSize() +{ + maLayoutIdle.Stop(); + + //resize DockingWindow to fit requisition on initial show + Size aSize = get_preferred_size(); + + Size aMax(bestmaxFrameSizeForScreenSize(GetDesktopRectPixel().GetSize())); + + aSize.setWidth( std::min(aMax.Width(), aSize.Width()) ); + aSize.setHeight( std::min(aMax.Height(), aSize.Height()) ); + + SetMinOutputSizePixel(aSize); + setPosSizeOnContainee(); +} + +void DockingWindow::setPosSizeOnContainee() +{ + Size aSize = GetOutputSizePixel(); + + // Don't make the border width accessible via get_border_width(), + // otherwise the floating window will handle the border as well. + sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth; + + aSize.AdjustWidth( -(2 * nBorderWidth) ); + aSize.AdjustHeight( -(2 * nBorderWidth) ); + + Window* pBox = GetWindow(GetWindowType::FirstChild); + assert(pBox); + VclContainer::setLayoutAllocation(*pBox, Point(nBorderWidth, nBorderWidth), aSize); +} + +Size DockingWindow::GetOptimalSize() const +{ + if (!isLayoutEnabled()) + return Window::GetOptimalSize(); + + Size aSize = VclContainer::getLayoutRequisition(*GetWindow(GetWindowType::FirstChild)); + + // Don't make the border width accessible via get_border_width(), + // otherwise the floating window will handle the border as well. + sal_Int32 nBorderWidth = mpWindowImpl->mnBorderWidth; + + aSize.AdjustHeight(2 * nBorderWidth ); + aSize.AdjustWidth(2 * nBorderWidth ); + + return aSize; +} + +void DockingWindow::queue_resize(StateChangedType eReason) +{ + bool bTriggerLayout = true; + if (maLayoutIdle.IsActive() || mbIsCalculatingInitialLayoutSize) + { + bTriggerLayout = false; + } + if (!isLayoutEnabled()) + { + bTriggerLayout = false; + } + if (bTriggerLayout) + { + InvalidateSizeCache(); + maLayoutIdle.Start(); + } + vcl::Window::queue_resize(eReason); +} + +IMPL_LINK_NOARG(DockingWindow, ImplHandleLayoutTimerHdl, Timer*, void) +{ + if (!isLayoutEnabled()) + { + SAL_WARN_IF(GetWindow(GetWindowType::FirstChild), "vcl.layout", "DockingWindow has become non-layout because extra children have been added directly to it."); + return; + } + setPosSizeOnContainee(); +} + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |