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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ *
+ * This file incorporates work covered by the following license notice:
+ *
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements. See the NOTICE file distributed
+ * with this work for additional information regarding copyright
+ * ownership. The ASF licenses this file to you under the Apache
+ * License, Version 2.0 (the "License"); you may not use this file
+ * except in compliance with the License. You may obtain a copy of
+ * the License at http://www.apache.org/licenses/LICENSE-2.0 .
+ */
+
+#include <ThreeDHelper.hxx>
+#include <DiagramHelper.hxx>
+#include <ChartTypeHelper.hxx>
+#include <BaseGFXHelper.hxx>
+#include <DataSeriesHelper.hxx>
+#include <defines.hxx>
+
+#include <editeng/unoprnms.hxx>
+#include <com/sun/star/beans/XPropertyState.hpp>
+#include <com/sun/star/chart2/XDiagram.hpp>
+#include <com/sun/star/drawing/LineStyle.hpp>
+#include <com/sun/star/drawing/ShadeMode.hpp>
+#include <tools/diagnose_ex.h>
+#include <tools/helpers.hxx>
+#include <rtl/math.hxx>
+
+namespace chart
+{
+using namespace ::com::sun::star;
+using namespace ::com::sun::star::chart2;
+
+using ::com::sun::star::uno::Reference;
+using ::rtl::math::cos;
+using ::rtl::math::sin;
+using ::rtl::math::tan;
+
+namespace
+{
+
+bool lcl_isRightAngledAxesSetAndSupported( const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ if( xSceneProperties.is() )
+ {
+ bool bRightAngledAxes = false;
+ xSceneProperties->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes;
+ if(bRightAngledAxes)
+ {
+ uno::Reference< chart2::XDiagram > xDiagram( xSceneProperties, uno::UNO_QUERY );
+ if( ChartTypeHelper::isSupportingRightAngledAxes(
+ DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) )
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+void lcl_RotateLightSource( const Reference< beans::XPropertySet >& xSceneProperties
+ , const OUString& rLightSourceDirection
+ , const OUString& rLightSourceOn
+ , const ::basegfx::B3DHomMatrix& rRotationMatrix )
+{
+ if( !xSceneProperties.is() )
+ return;
+
+ bool bLightOn = false;
+ if( !(xSceneProperties->getPropertyValue( rLightSourceOn ) >>= bLightOn) )
+ return;
+
+ if( bLightOn )
+ {
+ drawing::Direction3D aLight;
+ if( xSceneProperties->getPropertyValue( rLightSourceDirection ) >>= aLight )
+ {
+ ::basegfx::B3DVector aLightVector( BaseGFXHelper::Direction3DToB3DVector( aLight ) );
+ aLightVector = rRotationMatrix*aLightVector;
+
+ xSceneProperties->setPropertyValue( rLightSourceDirection
+ , uno::Any( BaseGFXHelper::B3DVectorToDirection3D( aLightVector ) ) );
+ }
+ }
+}
+
+void lcl_rotateLights( const ::basegfx::B3DHomMatrix& rLightRottion, const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ if(!xSceneProperties.is())
+ return;
+
+ ::basegfx::B3DHomMatrix aLightRottion( rLightRottion );
+ BaseGFXHelper::ReduceToRotationMatrix( aLightRottion );
+
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection1", "D3DSceneLightOn1", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection2", "D3DSceneLightOn2", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection3", "D3DSceneLightOn3", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection4", "D3DSceneLightOn4", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection5", "D3DSceneLightOn5", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection6", "D3DSceneLightOn6", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection7", "D3DSceneLightOn7", aLightRottion );
+ lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection8", "D3DSceneLightOn8", aLightRottion );
+}
+
+::basegfx::B3DHomMatrix lcl_getInverseRotationMatrix( const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ ::basegfx::B3DHomMatrix aInverseRotation;
+ double fXAngleRad=0.0;
+ double fYAngleRad=0.0;
+ double fZAngleRad=0.0;
+ ThreeDHelper::getRotationAngleFromDiagram(
+ xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad );
+ aInverseRotation.rotate( 0.0, 0.0, -fZAngleRad );
+ aInverseRotation.rotate( 0.0, -fYAngleRad, 0.0 );
+ aInverseRotation.rotate( -fXAngleRad, 0.0, 0.0 );
+ return aInverseRotation;
+}
+
+::basegfx::B3DHomMatrix lcl_getCompleteRotationMatrix( const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ ::basegfx::B3DHomMatrix aCompleteRotation;
+ double fXAngleRad=0.0;
+ double fYAngleRad=0.0;
+ double fZAngleRad=0.0;
+ ThreeDHelper::getRotationAngleFromDiagram(
+ xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad );
+ aCompleteRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad );
+ return aCompleteRotation;
+}
+
+bool lcl_isEqual( const drawing::Direction3D& rA, const drawing::Direction3D& rB )
+{
+ return ::rtl::math::approxEqual(rA.DirectionX, rB.DirectionX)
+ && ::rtl::math::approxEqual(rA.DirectionY, rB.DirectionY)
+ && ::rtl::math::approxEqual(rA.DirectionZ, rB.DirectionZ);
+}
+
+bool lcl_isLightScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps, bool bRealistic )
+{
+ if(!xDiagramProps.is())
+ return false;
+
+ bool bIsOn = false;
+ xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2 ) >>= bIsOn;
+ if(!bIsOn)
+ return false;
+
+ uno::Reference< chart2::XDiagram > xDiagram( xDiagramProps, uno::UNO_QUERY );
+ uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) );
+
+ sal_Int32 nColor = 0;
+ xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2 ) >>= nColor;
+ if( nColor != ::chart::ChartTypeHelper::getDefaultDirectLightColor( !bRealistic, xChartType ) )
+ return false;
+
+ sal_Int32 nAmbientColor = 0;
+ xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR ) >>= nAmbientColor;
+ if( nAmbientColor != ::chart::ChartTypeHelper::getDefaultAmbientLightColor( !bRealistic, xChartType ) )
+ return false;
+
+ drawing::Direction3D aDirection(0,0,0);
+ xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 ) >>= aDirection;
+
+ drawing::Direction3D aDefaultDirection( bRealistic
+ ? ChartTypeHelper::getDefaultRealisticLightDirection(xChartType)
+ : ChartTypeHelper::getDefaultSimpleLightDirection(xChartType) );
+
+ //rotate default light direction when right angled axes are off but supported
+ {
+ bool bRightAngledAxes = false;
+ xDiagramProps->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes;
+ if(!bRightAngledAxes)
+ {
+ if( ChartTypeHelper::isSupportingRightAngledAxes(
+ DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) )
+ {
+ ::basegfx::B3DHomMatrix aRotation( lcl_getCompleteRotationMatrix( xDiagramProps ) );
+ BaseGFXHelper::ReduceToRotationMatrix( aRotation );
+ ::basegfx::B3DVector aLightVector( BaseGFXHelper::Direction3DToB3DVector( aDefaultDirection ) );
+ aLightVector = aRotation*aLightVector;
+ aDefaultDirection = BaseGFXHelper::B3DVectorToDirection3D( aLightVector );
+ }
+ }
+ }
+
+ return lcl_isEqual( aDirection, aDefaultDirection );
+}
+
+bool lcl_isRealisticLightScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps )
+{
+ return lcl_isLightScheme( xDiagramProps, true /*bRealistic*/ );
+}
+bool lcl_isSimpleLightScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps )
+{
+ return lcl_isLightScheme( xDiagramProps, false /*bRealistic*/ );
+}
+void lcl_setLightsForScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps, const ThreeDLookScheme& rScheme )
+{
+ if(!xDiagramProps.is())
+ return;
+ if( rScheme == ThreeDLookScheme_Unknown)
+ return;
+
+ xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2, uno::Any( true ) );
+
+ uno::Reference< chart2::XDiagram > xDiagram( xDiagramProps, uno::UNO_QUERY );
+ uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) );
+ uno::Any aADirection( rScheme == ThreeDLookScheme_Simple
+ ? ChartTypeHelper::getDefaultSimpleLightDirection(xChartType)
+ : ChartTypeHelper::getDefaultRealisticLightDirection(xChartType) );
+
+ xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2, aADirection );
+ //rotate light direction when right angled axes are off but supported
+ {
+ bool bRightAngledAxes = false;
+ xDiagramProps->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes;
+ if(!bRightAngledAxes)
+ {
+ if( ChartTypeHelper::isSupportingRightAngledAxes( xChartType ) )
+ {
+ ::basegfx::B3DHomMatrix aRotation( lcl_getCompleteRotationMatrix( xDiagramProps ) );
+ BaseGFXHelper::ReduceToRotationMatrix( aRotation );
+ lcl_RotateLightSource( xDiagramProps, "D3DSceneLightDirection2", "D3DSceneLightOn2", aRotation );
+ }
+ }
+ }
+
+ sal_Int32 nColor = ::chart::ChartTypeHelper::getDefaultDirectLightColor( rScheme==ThreeDLookScheme_Simple, xChartType );
+ xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2, uno::Any( nColor ) );
+
+ sal_Int32 nAmbientColor = ::chart::ChartTypeHelper::getDefaultAmbientLightColor( rScheme==ThreeDLookScheme_Simple, xChartType );
+ xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR, uno::Any( nAmbientColor ) );
+}
+
+bool lcl_isRealisticScheme( drawing::ShadeMode aShadeMode
+ , sal_Int32 nRoundedEdges
+ , sal_Int32 nObjectLines )
+{
+ if(aShadeMode!=drawing::ShadeMode_SMOOTH)
+ return false;
+ if(nRoundedEdges!=5)
+ return false;
+ if(nObjectLines!=0)
+ return false;
+ return true;
+}
+
+bool lcl_isSimpleScheme( drawing::ShadeMode aShadeMode
+ , sal_Int32 nRoundedEdges
+ , sal_Int32 nObjectLines
+ , const uno::Reference< XDiagram >& xDiagram )
+{
+ if(aShadeMode!=drawing::ShadeMode_FLAT)
+ return false;
+ if(nRoundedEdges!=0)
+ return false;
+ if(nObjectLines==0)
+ {
+ uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) );
+ return ChartTypeHelper::noBordersForSimpleScheme( xChartType );
+ }
+ if(nObjectLines!=1)
+ return false;
+ return true;
+}
+
+void lcl_setRealisticScheme( drawing::ShadeMode& rShadeMode
+ , sal_Int32& rnRoundedEdges
+ , sal_Int32& rnObjectLines )
+{
+ rShadeMode = drawing::ShadeMode_SMOOTH;
+ rnRoundedEdges = 5;
+ rnObjectLines = 0;
+}
+
+void lcl_setSimpleScheme( drawing::ShadeMode& rShadeMode
+ , sal_Int32& rnRoundedEdges
+ , sal_Int32& rnObjectLines
+ , const uno::Reference< XDiagram >& xDiagram )
+{
+ rShadeMode = drawing::ShadeMode_FLAT;
+ rnRoundedEdges = 0;
+
+ uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) );
+ rnObjectLines = ChartTypeHelper::noBordersForSimpleScheme( xChartType ) ? 0 : 1;
+}
+
+} //end anonymous namespace
+
+drawing::CameraGeometry ThreeDHelper::getDefaultCameraGeometry( bool bPie )
+{
+ // ViewReferencePoint (Point on the View plane)
+ drawing::Position3D vrp(17634.6218373783, 10271.4823817647, 24594.8639082739);
+ // ViewPlaneNormal (Normal to the View Plane)
+ drawing::Direction3D vpn(0.416199821709347, 0.173649045905254, 0.892537795986984);
+ // ViewUpVector (determines the v-axis direction on the view plane as
+ // projection of VUP parallel to VPN onto th view pane)
+ drawing::Direction3D vup(-0.0733876362771618, 0.984807599917971, -0.157379306090273);
+
+ if( bPie )
+ {
+ vrp = drawing::Position3D( 0.0, 0.0, 87591.2408759124 );//--> 5 percent perspective
+ vpn = drawing::Direction3D( 0.0, 0.0, 1.0 );
+ vup = drawing::Direction3D( 0.0, 1.0, 0.0 );
+ }
+
+ return drawing::CameraGeometry( vrp, vpn, vup );
+}
+
+namespace
+{
+::basegfx::B3DHomMatrix lcl_getCameraMatrix( const uno::Reference< beans::XPropertySet >& xSceneProperties )
+{
+ drawing::HomogenMatrix aCameraMatrix;
+
+ drawing::CameraGeometry aCG( ThreeDHelper::getDefaultCameraGeometry() );
+ if( xSceneProperties.is() )
+ xSceneProperties->getPropertyValue( "D3DCameraGeometry" ) >>= aCG;
+
+ ::basegfx::B3DVector aVPN( BaseGFXHelper::Direction3DToB3DVector( aCG.vpn ) );
+ ::basegfx::B3DVector aVUP( BaseGFXHelper::Direction3DToB3DVector( aCG.vup ) );
+
+ //normalize vectors:
+ aVPN.normalize();
+ aVUP.normalize();
+
+ ::basegfx::B3DVector aCross = ::basegfx::cross( aVUP, aVPN );
+
+ //first line is VUP x VPN
+ aCameraMatrix.Line1.Column1 = aCross[0];
+ aCameraMatrix.Line1.Column2 = aCross[1];
+ aCameraMatrix.Line1.Column3 = aCross[2];
+ aCameraMatrix.Line1.Column4 = 0.0;
+
+ //second line is VUP
+ aCameraMatrix.Line2.Column1 = aVUP[0];
+ aCameraMatrix.Line2.Column2 = aVUP[1];
+ aCameraMatrix.Line2.Column3 = aVUP[2];
+ aCameraMatrix.Line2.Column4 = 0.0;
+
+ //third line is VPN
+ aCameraMatrix.Line3.Column1 = aVPN[0];
+ aCameraMatrix.Line3.Column2 = aVPN[1];
+ aCameraMatrix.Line3.Column3 = aVPN[2];
+ aCameraMatrix.Line3.Column4 = 0.0;
+
+ //fourth line is 0 0 0 1
+ aCameraMatrix.Line4.Column1 = 0.0;
+ aCameraMatrix.Line4.Column2 = 0.0;
+ aCameraMatrix.Line4.Column3 = 0.0;
+ aCameraMatrix.Line4.Column4 = 1.0;
+
+ return BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aCameraMatrix );
+}
+
+double lcl_shiftAngleToIntervalMinusPiToPi( double fAngleRad )
+{
+ //valid range: ]-Pi,Pi]
+ while( fAngleRad<=-F_PI )
+ fAngleRad+=(2*F_PI);
+ while( fAngleRad>F_PI )
+ fAngleRad-=(2*F_PI);
+ return fAngleRad;
+}
+
+void lcl_ensureIntervalMinus1To1( double& rSinOrCos )
+{
+ if (rSinOrCos < -1.0)
+ rSinOrCos = -1.0;
+ else if (rSinOrCos > 1.0)
+ rSinOrCos = 1.0;
+}
+
+bool lcl_isSinZero( double fAngleRad )
+{
+ return ::basegfx::fTools::equalZero( sin(fAngleRad), 0.0000001 );
+}
+bool lcl_isCosZero( double fAngleRad )
+{
+ return ::basegfx::fTools::equalZero( cos(fAngleRad), 0.0000001 );
+}
+
+}
+
+void ThreeDHelper::convertElevationRotationDegToXYZAngleRad(
+ sal_Int32 nElevationDeg, sal_Int32 nRotationDeg,
+ double& rfXAngleRad, double& rfYAngleRad, double& rfZAngleRad)
+{
+ // for a description of the algorithm see issue 72994
+ //https://bz.apache.org/ooo/show_bug.cgi?id=72994
+ //https://bz.apache.org/ooo/attachment.cgi?id=50608
+
+ nElevationDeg = NormAngle360(nElevationDeg);
+ nRotationDeg = NormAngle360(nRotationDeg);
+
+ double& x = rfXAngleRad;
+ double& y = rfYAngleRad;
+ double& z = rfZAngleRad;
+
+ double E = basegfx::deg2rad(nElevationDeg); //elevation in Rad
+ double R = basegfx::deg2rad(nRotationDeg); //rotation in Rad
+
+ if( (nRotationDeg == 0 || nRotationDeg == 180 )
+ && ( nElevationDeg == 90 || nElevationDeg == 270 ) )
+ {
+ //sR==0 && cE==0
+ z = 0.0;
+ //element 23
+ double f23 = cos(R)*sin(E);
+ if(f23>0)
+ x = F_PI2;
+ else
+ x = -F_PI2;
+ y = R;
+ }
+ else if( ( nRotationDeg == 90 || nRotationDeg == 270 )
+ && ( nElevationDeg == 90 || nElevationDeg == 270 ) )
+ {
+ //cR==0 && cE==0
+ z = F_PI2;
+ if( sin(R)>0 )
+ x = F_PI2;
+ else
+ x = -F_PI2;
+
+ if( (sin(R)*sin(E))>0 )
+ y = 0.0;
+ else
+ y = F_PI;
+ }
+ else if( (nRotationDeg == 0 || nRotationDeg == 180 )
+ && ( nElevationDeg == 0 || nElevationDeg == 180 ) )
+ {
+ //sR==0 && sE==0
+ z = 0.0;
+ y = R;
+ x = E;
+ }
+ else if( ( nRotationDeg == 90 || nRotationDeg == 270 )
+ && ( nElevationDeg == 0 || nElevationDeg == 180 ) )
+ {
+ //cR==0 && sE==0
+ z = 0.0;
+
+ if( (sin(R)/cos(E))>0 )
+ y = F_PI2;
+ else
+ y = -F_PI2;
+
+ if( (cos(E))>0 )
+ x = 0;
+ else
+ x = F_PI;
+ }
+ else if ( nElevationDeg == 0 || nElevationDeg == 180 )
+ {
+ //sR!=0 cR!=0 sE==0
+ z = 0.0;
+ x = E;
+ y = R;
+ //use element 13 for sign
+ if((cos(x)*sin(y)*sin(R))<0.0)
+ y *= -1.0;
+ }
+ else if ( nElevationDeg == 90 || nElevationDeg == 270 )
+ {
+ //sR!=0 cR!=0 cE==0
+ //element 12 + 22 --> y=0 or F_PI and x=+-F_PI/2
+ //-->element 13/23:
+ z = atan(sin(R)/(cos(R)*sin(E)));
+ //use element 13 for sign for x
+ if( (sin(R)*sin(z))>0.0 )
+ x = F_PI2;
+ else
+ x = -F_PI2;
+ //use element 21 for y
+ if( (sin(R)*sin(E)*sin(z))>0.0)
+ y = 0.0;
+ else
+ y = F_PI;
+ }
+ else if ( nRotationDeg == 0 || nRotationDeg == 180 )
+ {
+ //sE!=0 cE!=0 sR==0
+ z = 0.0;
+ x = E;
+ y = R;
+ double f23 = cos(R)*sin(E);
+ if( (f23 * sin(x)) < 0.0 )
+ x *= -1.0; //todo ??
+ }
+ else if (nRotationDeg == 90 || nRotationDeg == 270)
+ {
+ //sE!=0 cE!=0 cR==0
+ //z = +- F_PI/2;
+ //x = +- F_PI/2;
+ z = F_PI2;
+ x = F_PI2;
+ double sR = sin(R);
+ if( sR<0.0 )
+ x *= -1.0; //different signs for x and z
+
+ //use element 21:
+ double cy = sR*sin(E)/sin(z);
+ lcl_ensureIntervalMinus1To1(cy);
+ y = acos(cy);
+
+ //use element 22 for sign:
+ if( (sin(x)*sin(y)*sin(z)*cos(E))<0.0)
+ y *= -1.0;
+ }
+ else
+ {
+ z = atan(tan(R) * sin(E));
+ if(cos(z)==0.0)
+ {
+ OSL_FAIL("calculation error in ThreeDHelper::convertElevationRotationDegToXYZAngleRad");
+ return;
+ }
+ double cy = cos(R)/cos(z);
+ lcl_ensureIntervalMinus1To1(cy);
+ y = acos(cy);
+
+ //element 12 in 23
+ double fDenominator = cos(z)*(1.0-pow(sin(y),2));
+ if(fDenominator==0.0)
+ {
+ OSL_FAIL("calculation error in ThreeDHelper::convertElevationRotationDegToXYZAngleRad");
+ return;
+ }
+ double sx = cos(R)*sin(E)/fDenominator;
+ lcl_ensureIntervalMinus1To1(sx);
+ x = asin( sx );
+
+ //use element 13 for sign:
+ double f13a = cos(x)*cos(z)*sin(y);
+ double f13b = sin(R)-sx*sin(z);
+ if( (f13b*f13a)<0.0 )
+ {
+ //change x or y
+ //use element 22 for further investigations:
+ //try
+ y *= -1;
+ double f22a = cos(x)*cos(z);
+ double f22b = cos(E)-(sx*sin(y)*sin(z));
+ if( (f22a*f22b)<0.0 )
+ {
+ y *= -1;
+ x=(F_PI-x);
+ }
+ }
+ else
+ {
+ //change nothing or both
+ //use element 22 for further investigations:
+ double f22a = cos(x)*cos(z);
+ double f22b = cos(E)-(sx*sin(y)*sin(z));
+ if( (f22a*f22b)<0.0 )
+ {
+ y *= -1;
+ x=(F_PI-x);
+ }
+ }
+ }
+}
+
+void ThreeDHelper::convertXYZAngleRadToElevationRotationDeg(
+ sal_Int32& rnElevationDeg, sal_Int32& rnRotationDeg,
+ double fXRad, double fYRad, double fZRad)
+{
+ // for a description of the algorithm see issue 72994
+ //https://bz.apache.org/ooo/show_bug.cgi?id=72994
+ //https://bz.apache.org/ooo/attachment.cgi?id=50608
+
+ double R = 0.0; //Rotation in Rad
+ double E = 0.0; //Elevation in Rad
+
+ double& x = fXRad;
+ double& y = fYRad;
+ double& z = fZRad;
+
+ double f11 = cos(y)*cos(z);
+
+ if( lcl_isSinZero(y) )
+ {
+ //siny == 0
+
+ if( lcl_isCosZero(x) )
+ {
+ //siny == 0 && cosx == 0
+
+ if( lcl_isSinZero(z) )
+ {
+ //siny == 0 && cosx == 0 && sinz == 0
+ //example: x=+-90 y=0oder180 z=0(oder180)
+
+ //element 13+11
+ if( f11 > 0 )
+ R = 0.0;
+ else
+ R = F_PI;
+
+ //element 23
+ double f23 = cos(z)*sin(x) / cos(R);
+ if( f23 > 0 )
+ E = F_PI2;
+ else
+ E = -F_PI2;
+ }
+ else if( lcl_isCosZero(z) )
+ {
+ //siny == 0 && cosx == 0 && cosz == 0
+ //example: x=+-90 y=0oder180 z=+-90
+
+ double f13 = sin(x)*sin(z);
+ //element 13+11
+ if( f13 > 0 )
+ R = F_PI2;
+ else
+ R = -F_PI2;
+
+ //element 21
+ double f21 = cos(y)*sin(z) / sin(R);
+ if( f21 > 0 )
+ E = F_PI2;
+ else
+ E = -F_PI2;
+ }
+ else
+ {
+ //siny == 0 && cosx == 0 && cosz != 0 && sinz != 0
+ //element 11 && 13
+ double f13 = sin(x)*sin(z);
+ R = atan( f13/f11 );
+
+ if(f11<0)
+ R+=F_PI;
+
+ //element 23
+ double f23 = cos(z)*sin(x);
+ if( f23/cos(R) > 0 )
+ E = F_PI2;
+ else
+ E = -F_PI2;
+ }
+ }
+ else if( lcl_isSinZero(x) )
+ {
+ //sinY==0 sinX==0
+ //element 13+11
+ if( f11 > 0 )
+ R = 0.0;
+ else
+ R = F_PI;
+
+ double f22 = cos(x)*cos(z);
+ if( f22 > 0 )
+ E = 0.0;
+ else
+ E = F_PI;
+ }
+ else if( lcl_isSinZero(z) )
+ {
+ //sinY==0 sinZ==0 sinx!=0 cosx!=0
+ //element 13+11
+ if( f11 > 0 )
+ R = 0.0;
+ else
+ R = F_PI;
+
+ //element 22 && 23
+ double f22 = cos(x)*cos(z);
+ double f23 = cos(z)*sin(x);
+ E = atan( f23/(f22*cos(R)) );
+ if( (f22*cos(E))<0 )
+ E+=F_PI;
+ }
+ else if( lcl_isCosZero(z) )
+ {
+ //sinY == 0 && cosZ == 0 && cosx != 0 && sinx != 0
+ double f13 = sin(x)*sin(z);
+ //element 13+11
+ if( f13 > 0 )
+ R = F_PI2;
+ else
+ R = -F_PI2;
+
+ //element 21+22
+ double f21 = cos(y)*sin(z);
+ if( f21/sin(R) > 0 )
+ E = F_PI2;
+ else
+ E = -F_PI2;
+ }
+ else
+ {
+ //sinY == 0 && all other !=0
+ double f13 = sin(x)*sin(z);
+ R = atan( f13/f11 );
+ if( (f11*cos(R))<0.0 )
+ R+=F_PI;
+
+ double f22 = cos(x)*cos(z);
+ if( !lcl_isCosZero(R) )
+ E = atan( cos(z)*sin(x) /( f22*cos(R) ) );
+ else
+ E = atan( cos(y)*sin(z) /( f22*sin(R) ) );
+ if( (f22*cos(E))<0 )
+ E+=F_PI;
+ }
+ }
+ else if( lcl_isCosZero(y) )
+ {
+ //cosY==0
+
+ double f13 = sin(x)*sin(z)+cos(x)*cos(z)*sin(y);
+ if( f13 >= 0 )
+ R = F_PI2;
+ else
+ R = -F_PI2;
+
+ double f22 = cos(x)*cos(z)+sin(x)*sin(y)*sin(z);
+ if( f22 >= 0 )
+ E = 0.0;
+ else
+ E = F_PI;
+ }
+ else if( lcl_isSinZero(x) )
+ {
+ //cosY!=0 sinY!=0 sinX=0
+ if( lcl_isSinZero(z) )
+ {
+ //cosY!=0 sinY!=0 sinX=0 sinZ=0
+ double f13 = cos(x)*cos(z)*sin(y);
+ R = atan( f13/f11 );
+ //R = asin(f13);
+ if( f11<0 )
+ R+=F_PI;
+
+ double f22 = cos(x)*cos(z);
+ if( f22>0 )
+ E = 0.0;
+ else
+ E = F_PI;
+ }
+ else if( lcl_isCosZero(z) )
+ {
+ //cosY!=0 sinY!=0 sinX=0 cosZ=0
+ R = x;
+ E = y;//or -y
+ //use 23 for 'signs'
+ double f23 = -1.0*cos(x)*sin(y)*sin(z);
+ if( (f23*cos(R)*sin(E))<0.0 )
+ {
+ //change R or E
+ E = -y;
+ }
+ }
+ else
+ {
+ //cosY!=0 sinY!=0 sinX=0 sinZ!=0 cosZ!=0
+ double f13 = cos(x)*cos(z)*sin(y);
+ R = atan( f13/f11 );
+
+ if( f11<0 )
+ R+=F_PI;
+
+ double f21 = cos(y)*sin(z);
+ double f22 = cos(x)*cos(z);
+ E = atan(f21/(f22*sin(R)) );
+
+ if( (f22*cos(E))<0.0 )
+ E+=F_PI;
+ }
+ }
+ else if( lcl_isCosZero(x) )
+ {
+ //cosY!=0 sinY!=0 cosX=0
+
+ if( lcl_isSinZero(z) )
+ {
+ //cosY!=0 sinY!=0 cosX=0 sinZ=0
+ R=0;//13 -> R=0 or F_PI
+ if( f11<0.0 )
+ R=F_PI;
+ E=F_PI2;//22 -> E=+-F_PI/2
+ //use element 11 and 23 for sign
+ double f23 = cos(z)*sin(x);
+ if( (f11*f23*sin(E))<0.0 )
+ E=-F_PI2;
+ }
+ else if( lcl_isCosZero(z) )
+ {
+ //cosY!=0 sinY!=0 cosX=0 cosZ=0
+ //element 11 & 13:
+ if( (sin(x)*sin(z))>0.0 )
+ R=F_PI2;
+ else
+ R=-F_PI2;
+ //element 22:
+ E=acos( sin(x)*sin(y)*sin(z));
+ //use element 21 for sign:
+ if( (cos(y)*sin(z)*sin(R)*sin(E))<0.0 )
+ E*=-1.0;
+ }
+ else
+ {
+ //cosY!=0 sinY!=0 cosX=0 sinZ!=0 cosZ!=0
+ //element 13/11
+ R = atan( sin(x)*sin(z)/(cos(y)*cos(z)) );
+ //use 13 for 'sign'
+ if( (sin(x)*sin(z))<0.0 )
+ R += F_PI;
+ //element 22
+ E = acos(sin(x)*sin(y)*sin(z) );
+ //use 21 for sign
+ if( (cos(y)*sin(z)*sin(R)*sin(E))<0.0 )
+ E*=-1.0;
+ }
+ }
+ else if( lcl_isSinZero(z) )
+ {
+ //cosY!=0 sinY!=0 sinX!=0 cosX!=0 sinZ=0
+ //element 11
+ R=y;
+ //use element 13 for sign
+ if( (cos(x)*cos(z)*sin(y)*sin(R))<0.0 )
+ R*=-1.0;
+ //element 22
+ E = acos( cos(x)*cos(z) );
+ //use element 23 for sign
+ if( (cos(z)*sin(x)*cos(R)*sin(E))<0.0 )
+ E*=-1.0;
+ }
+ else if( lcl_isCosZero(z) )
+ {
+ //cosY!=0 sinY!=0 sinX!=0 cosX!=0 cosZ=0
+ //element 21/23
+ R=atan(-cos(y)/(cos(x)*sin(y)));
+ //use element 13 for 'sign'
+ if( (sin(x)*sin(z)*sin(R))<0.0 )
+ R+=F_PI;
+ //element 21/22
+ E=atan( cos(y)*sin(z)/(sin(R)*sin(x)*sin(y)*sin(z)) );
+ //use element 23 for 'sign'
+ if( (-cos(x)*sin(y)*sin(z)*cos(R)*sin(E))<0.0 )
+ E+=F_PI;
+ }
+ else
+ {
+ //cosY!=0 sinY!=0 sinX!=0 cosX!=0 sinZ!=0 cosZ!=0
+ //13/11:
+ double f13 = sin(x)*sin(z)+cos(x)*cos(z)*sin(y);
+ R = atan( f13/ f11 );
+ if(f11<0.0)
+ R+=F_PI;
+ double f22 = cos(x)*cos(z)+sin(x)*sin(y)*sin(z);
+ double f23 = cos(x)*sin(y)*sin(z)-cos(z)*sin(x);
+ //23/22:
+ E = atan( -1.0*f23/(f22*cos(R)) );
+ if(f22<0.0)
+ E+=F_PI;
+ }
+
+ rnElevationDeg = basegfx::fround(basegfx::rad2deg(E));
+ rnRotationDeg = basegfx::fround(basegfx::rad2deg(R));
+}
+
+double ThreeDHelper::getValueClippedToRange( double fAngle, const double& fPositivLimit )
+{
+ if( fAngle<-1*fPositivLimit )
+ fAngle=-1*fPositivLimit;
+ else if( fAngle>fPositivLimit )
+ fAngle=fPositivLimit;
+ return fAngle;
+}
+
+void ThreeDHelper::adaptRadAnglesForRightAngledAxes( double& rfXAngleRad, double& rfYAngleRad )
+{
+ rfXAngleRad = ThreeDHelper::getValueClippedToRange(rfXAngleRad, basegfx::deg2rad(ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes()) );
+ rfYAngleRad = ThreeDHelper::getValueClippedToRange(rfYAngleRad, basegfx::deg2rad(ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes()) );
+}
+
+void ThreeDHelper::getRotationAngleFromDiagram(
+ const Reference< beans::XPropertySet >& xSceneProperties, double& rfXAngleRad, double& rfYAngleRad, double& rfZAngleRad )
+{
+ //takes the camera and the transformation matrix into account
+
+ rfXAngleRad = rfYAngleRad = rfZAngleRad = 0.0;
+
+ if( !xSceneProperties.is() )
+ return;
+
+ //get camera rotation
+ ::basegfx::B3DHomMatrix aFixCameraRotationMatrix( lcl_getCameraMatrix( xSceneProperties ) );
+ BaseGFXHelper::ReduceToRotationMatrix( aFixCameraRotationMatrix );
+
+ //get scene rotation
+ ::basegfx::B3DHomMatrix aSceneRotation;
+ {
+ drawing::HomogenMatrix aHomMatrix;
+ if( xSceneProperties->getPropertyValue( "D3DTransformMatrix") >>= aHomMatrix )
+ {
+ aSceneRotation = BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aHomMatrix );
+ BaseGFXHelper::ReduceToRotationMatrix( aSceneRotation );
+ }
+ }
+
+ ::basegfx::B3DHomMatrix aResultRotation = aFixCameraRotationMatrix * aSceneRotation;
+ ::basegfx::B3DTuple aRotation( BaseGFXHelper::GetRotationFromMatrix( aResultRotation ) );
+
+ rfXAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(aRotation.getX());
+ rfYAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(aRotation.getY());
+ rfZAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(aRotation.getZ());
+
+ if(rfZAngleRad<-F_PI2 || rfZAngleRad>F_PI2)
+ {
+ rfZAngleRad-=F_PI;
+ rfXAngleRad-=F_PI;
+ rfYAngleRad=(F_PI-rfYAngleRad);
+
+ rfXAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(rfXAngleRad);
+ rfYAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(rfYAngleRad);
+ rfZAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(rfZAngleRad);
+ }
+}
+
+void ThreeDHelper::switchRightAngledAxes( const Reference< beans::XPropertySet >& xSceneProperties, bool bRightAngledAxes )
+{
+ try
+ {
+ if( xSceneProperties.is() )
+ {
+ bool bOldRightAngledAxes = false;
+ xSceneProperties->getPropertyValue( "RightAngledAxes") >>= bOldRightAngledAxes;
+ if( bOldRightAngledAxes!=bRightAngledAxes)
+ {
+ xSceneProperties->setPropertyValue( "RightAngledAxes", uno::Any( bRightAngledAxes ));
+ if(bRightAngledAxes)
+ {
+ ::basegfx::B3DHomMatrix aInverseRotation( lcl_getInverseRotationMatrix( xSceneProperties ) );
+ lcl_rotateLights( aInverseRotation, xSceneProperties );
+ }
+ else
+ {
+ ::basegfx::B3DHomMatrix aCompleteRotation( lcl_getCompleteRotationMatrix( xSceneProperties ) );
+ lcl_rotateLights( aCompleteRotation, xSceneProperties );
+ }
+ }
+ }
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+}
+
+void ThreeDHelper::setRotationAngleToDiagram(
+ const Reference< beans::XPropertySet >& xSceneProperties
+ , double fXAngleRad, double fYAngleRad, double fZAngleRad )
+{
+ //the rotation of the camera is not touched but taken into account
+ //the rotation difference is applied to the transformation matrix
+
+ //the light sources will be adapted also
+
+ if( !xSceneProperties.is() )
+ return;
+
+ try
+ {
+ //remind old rotation for adaptation of light directions
+ ::basegfx::B3DHomMatrix aInverseOldRotation( lcl_getInverseRotationMatrix( xSceneProperties ) );
+
+ ::basegfx::B3DHomMatrix aInverseCameraRotation;
+ {
+ ::basegfx::B3DTuple aR( BaseGFXHelper::GetRotationFromMatrix(
+ lcl_getCameraMatrix( xSceneProperties ) ) );
+ aInverseCameraRotation.rotate( 0.0, 0.0, -aR.getZ() );
+ aInverseCameraRotation.rotate( 0.0, -aR.getY(), 0.0 );
+ aInverseCameraRotation.rotate( -aR.getX(), 0.0, 0.0 );
+ }
+
+ ::basegfx::B3DHomMatrix aCumulatedRotation;
+ aCumulatedRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad );
+
+ //calculate new scene matrix
+ ::basegfx::B3DHomMatrix aSceneRotation = aInverseCameraRotation*aCumulatedRotation;
+ BaseGFXHelper::ReduceToRotationMatrix( aSceneRotation );
+
+ //set new rotation to transformation matrix
+ xSceneProperties->setPropertyValue(
+ "D3DTransformMatrix", uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aSceneRotation )));
+
+ //rotate lights if RightAngledAxes are not set or not supported
+ bool bRightAngledAxes = false;
+ xSceneProperties->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes;
+ uno::Reference< chart2::XDiagram > xDiagram( xSceneProperties, uno::UNO_QUERY );
+ if(!bRightAngledAxes || !ChartTypeHelper::isSupportingRightAngledAxes(
+ DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) )
+ {
+ ::basegfx::B3DHomMatrix aNewRotation;
+ aNewRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad );
+ lcl_rotateLights( aNewRotation*aInverseOldRotation, xSceneProperties );
+ }
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+}
+
+void ThreeDHelper::getRotationFromDiagram( const uno::Reference< beans::XPropertySet >& xSceneProperties
+ , sal_Int32& rnHorizontalAngleDegree, sal_Int32& rnVerticalAngleDegree )
+{
+ double fXAngle, fYAngle, fZAngle;
+ ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngle, fYAngle, fZAngle );
+
+ if( !lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) )
+ {
+ ThreeDHelper::convertXYZAngleRadToElevationRotationDeg(
+ rnHorizontalAngleDegree, rnVerticalAngleDegree, fXAngle, fYAngle, fZAngle);
+ rnVerticalAngleDegree*=-1;
+ }
+ else
+ {
+ rnHorizontalAngleDegree = basegfx::fround(basegfx::rad2deg(fXAngle));
+ rnVerticalAngleDegree = basegfx::fround(-1.0 * basegfx::rad2deg(fYAngle));
+ // nZRotation = basegfx::fround(-1.0 * basegfx::rad2deg(fZAngle));
+ }
+
+ rnHorizontalAngleDegree = NormAngle180(rnHorizontalAngleDegree);
+ rnVerticalAngleDegree = NormAngle180(rnVerticalAngleDegree);
+}
+
+void ThreeDHelper::setRotationToDiagram( const uno::Reference< beans::XPropertySet >& xSceneProperties
+ , sal_Int32 nHorizontalAngleDegree, sal_Int32 nVerticalYAngleDegree )
+{
+ //todo: x and y is not equal to horz and vert in case of RightAngledAxes==false
+ double fXAngle = basegfx::deg2rad(nHorizontalAngleDegree);
+ double fYAngle = basegfx::deg2rad(-1 * nVerticalYAngleDegree);
+ double fZAngle = 0.0;
+
+ if( !lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) )
+ ThreeDHelper::convertElevationRotationDegToXYZAngleRad(
+ nHorizontalAngleDegree, -1*nVerticalYAngleDegree, fXAngle, fYAngle, fZAngle );
+
+ ThreeDHelper::setRotationAngleToDiagram( xSceneProperties, fXAngle, fYAngle, fZAngle );
+}
+
+void ThreeDHelper::getCameraDistanceRange( double& rfMinimumDistance, double& rfMaximumDistance )
+{
+ rfMinimumDistance = 3.0/4.0*FIXED_SIZE_FOR_3D_CHART_VOLUME;//empiric value
+ rfMaximumDistance = 20.0*FIXED_SIZE_FOR_3D_CHART_VOLUME;//empiric value
+}
+
+void ThreeDHelper::ensureCameraDistanceRange( double& rfCameraDistance )
+{
+ double fMin, fMax;
+ getCameraDistanceRange( fMin, fMax );
+ if( rfCameraDistance < fMin )
+ rfCameraDistance = fMin;
+ if( rfCameraDistance > fMax )
+ rfCameraDistance = fMax;
+}
+
+double ThreeDHelper::getCameraDistance(
+ const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ double fCameraDistance = FIXED_SIZE_FOR_3D_CHART_VOLUME;
+
+ if( !xSceneProperties.is() )
+ return fCameraDistance;
+
+ try
+ {
+ drawing::CameraGeometry aCG( ThreeDHelper::getDefaultCameraGeometry() );
+ xSceneProperties->getPropertyValue( "D3DCameraGeometry" ) >>= aCG;
+ ::basegfx::B3DVector aVRP( BaseGFXHelper::Position3DToB3DVector( aCG.vrp ) );
+ fCameraDistance = aVRP.getLength();
+
+ ensureCameraDistanceRange( fCameraDistance );
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+ return fCameraDistance;
+}
+
+void ThreeDHelper::setCameraDistance(
+ const Reference< beans::XPropertySet >& xSceneProperties, double fCameraDistance )
+{
+ if( !xSceneProperties.is() )
+ return;
+
+ try
+ {
+ if( fCameraDistance <= 0 )
+ fCameraDistance = FIXED_SIZE_FOR_3D_CHART_VOLUME;
+
+ drawing::CameraGeometry aCG( ThreeDHelper::getDefaultCameraGeometry() );
+ xSceneProperties->getPropertyValue( "D3DCameraGeometry" ) >>= aCG;
+ ::basegfx::B3DVector aVRP( BaseGFXHelper::Position3DToB3DVector( aCG.vrp ) );
+ if( ::basegfx::fTools::equalZero( aVRP.getLength() ) )
+ aVRP = ::basegfx::B3DVector(0,0,1);
+ aVRP.setLength(fCameraDistance);
+ aCG.vrp = BaseGFXHelper::B3DVectorToPosition3D( aVRP );
+
+ xSceneProperties->setPropertyValue( "D3DCameraGeometry", uno::Any( aCG ));
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+}
+
+double ThreeDHelper::CameraDistanceToPerspective( double fCameraDistance )
+{
+ double fMin, fMax;
+ ThreeDHelper::getCameraDistanceRange( fMin, fMax );
+ //fMax <-> 0; fMin <->100
+ //a/x + b = y
+ double a = 100.0*fMax*fMin/(fMax-fMin);
+ double b = -a/fMax;
+
+ double fRet = a/fCameraDistance + b;
+
+ return fRet;
+}
+
+double ThreeDHelper::PerspectiveToCameraDistance( double fPerspective )
+{
+ double fMin, fMax;
+ ThreeDHelper::getCameraDistanceRange( fMin, fMax );
+ //fMax <-> 0; fMin <->100
+ //a/x + b = y
+ double a = 100.0*fMax*fMin/(fMax-fMin);
+ double b = -a/fMax;
+
+ double fRet = a/(fPerspective - b);
+
+ return fRet;
+}
+
+ThreeDLookScheme ThreeDHelper::detectScheme( const uno::Reference< XDiagram >& xDiagram )
+{
+ ThreeDLookScheme aScheme = ThreeDLookScheme_Unknown;
+
+ sal_Int32 nRoundedEdges;
+ sal_Int32 nObjectLines;
+ ThreeDHelper::getRoundedEdgesAndObjectLines( xDiagram, nRoundedEdges, nObjectLines );
+
+ //get shade mode and light settings:
+ drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH );
+ uno::Reference< beans::XPropertySet > xDiagramProps( xDiagram, uno::UNO_QUERY );
+ try
+ {
+ if( xDiagramProps.is() )
+ xDiagramProps->getPropertyValue( "D3DSceneShadeMode" )>>= aShadeMode;
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+
+ if( lcl_isSimpleScheme( aShadeMode, nRoundedEdges, nObjectLines, xDiagram ) )
+ {
+ if( lcl_isSimpleLightScheme(xDiagramProps) )
+ aScheme = ThreeDLookScheme_Simple;
+ }
+ else if( lcl_isRealisticScheme( aShadeMode, nRoundedEdges, nObjectLines ) )
+ {
+ if( lcl_isRealisticLightScheme(xDiagramProps) )
+ aScheme = ThreeDLookScheme_Realistic;
+ }
+
+ return aScheme;
+}
+
+void ThreeDHelper::setScheme( const uno::Reference< XDiagram >& xDiagram, ThreeDLookScheme aScheme )
+{
+ if( aScheme == ThreeDLookScheme_Unknown )
+ return;
+
+ drawing::ShadeMode aShadeMode;
+ sal_Int32 nRoundedEdges;
+ sal_Int32 nObjectLines;
+
+ if( aScheme == ThreeDLookScheme_Simple )
+ lcl_setSimpleScheme(aShadeMode,nRoundedEdges,nObjectLines,xDiagram);
+ else
+ lcl_setRealisticScheme(aShadeMode,nRoundedEdges,nObjectLines);
+
+ try
+ {
+ ThreeDHelper::setRoundedEdgesAndObjectLines( xDiagram, nRoundedEdges, nObjectLines );
+
+ uno::Reference< beans::XPropertySet > xProp( xDiagram, uno::UNO_QUERY );
+ if( xProp.is() )
+ {
+ drawing::ShadeMode aOldShadeMode;
+ if( ! ( (xProp->getPropertyValue( "D3DSceneShadeMode" )>>=aOldShadeMode) &&
+ aOldShadeMode == aShadeMode ))
+ {
+ xProp->setPropertyValue( "D3DSceneShadeMode", uno::Any( aShadeMode ));
+ }
+ }
+
+ lcl_setLightsForScheme( xProp, aScheme );
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+
+}
+
+void ThreeDHelper::set3DSettingsToDefault( const uno::Reference< beans::XPropertySet >& xSceneProperties )
+{
+ Reference< beans::XPropertyState > xState( xSceneProperties, uno::UNO_QUERY );
+ if(xState.is())
+ {
+ xState->setPropertyToDefault( "D3DSceneDistance");
+ xState->setPropertyToDefault( "D3DSceneFocalLength");
+ }
+ ThreeDHelper::setDefaultRotation( xSceneProperties );
+ ThreeDHelper::setDefaultIllumination( xSceneProperties );
+}
+
+void ThreeDHelper::setDefaultRotation( const uno::Reference< beans::XPropertySet >& xSceneProperties, bool bPieOrDonut )
+{
+ if( !xSceneProperties.is() )
+ return;
+
+ drawing::CameraGeometry aCameraGeo( ThreeDHelper::getDefaultCameraGeometry( bPieOrDonut ) );
+ xSceneProperties->setPropertyValue( "D3DCameraGeometry", uno::Any( aCameraGeo ));
+
+ ::basegfx::B3DHomMatrix aSceneRotation;
+ if( bPieOrDonut )
+ aSceneRotation.rotate( -F_PI/3.0, 0, 0 );
+ xSceneProperties->setPropertyValue( "D3DTransformMatrix",
+ uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aSceneRotation )));
+}
+
+void ThreeDHelper::setDefaultRotation( const uno::Reference< beans::XPropertySet >& xSceneProperties )
+{
+ bool bPieOrDonut( DiagramHelper::isPieOrDonutChart( uno::Reference< XDiagram >(xSceneProperties, uno::UNO_QUERY) ) );
+ ThreeDHelper::setDefaultRotation( xSceneProperties, bPieOrDonut );
+}
+
+void ThreeDHelper::setDefaultIllumination( const uno::Reference< beans::XPropertySet >& xSceneProperties )
+{
+ if( !xSceneProperties.is() )
+ return;
+
+ drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH );
+ try
+ {
+ xSceneProperties->getPropertyValue( "D3DSceneShadeMode" )>>= aShadeMode;
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_1, uno::Any( false ) );
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_3, uno::Any( false ) );
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_4, uno::Any( false ) );
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_5, uno::Any( false ) );
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_6, uno::Any( false ) );
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_7, uno::Any( false ) );
+ xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_8, uno::Any( false ) );
+ }
+ catch( const uno::Exception & )
+ {
+ DBG_UNHANDLED_EXCEPTION("chart2");
+ }
+
+ ThreeDLookScheme aScheme = (aShadeMode==drawing::ShadeMode_FLAT) ? ThreeDLookScheme_Simple : ThreeDLookScheme_Realistic;
+ lcl_setLightsForScheme( xSceneProperties, aScheme );
+}
+
+void ThreeDHelper::getRoundedEdgesAndObjectLines(
+ const uno::Reference< XDiagram > & xDiagram
+ , sal_Int32& rnRoundedEdges, sal_Int32& rnObjectLines )
+{
+ rnRoundedEdges = -1;
+ rnObjectLines = -1;
+ try
+ {
+ bool bDifferentRoundedEdges = false;
+ bool bDifferentObjectLines = false;
+
+ drawing::LineStyle aLineStyle( drawing::LineStyle_SOLID );
+
+ std::vector< uno::Reference< XDataSeries > > aSeriesList(
+ DiagramHelper::getDataSeriesFromDiagram( xDiagram ) );
+ sal_Int32 nSeriesCount = static_cast<sal_Int32>( aSeriesList.size() );
+
+ OUString aPercentDiagonalPropertyName( "PercentDiagonal" );
+ OUString aBorderStylePropertyName( "BorderStyle" );
+
+ for( sal_Int32 nS = 0; nS < nSeriesCount; ++nS )
+ {
+ uno::Reference< XDataSeries > xSeries( aSeriesList[nS] );
+ uno::Reference< beans::XPropertySet > xProp( xSeries, uno::UNO_QUERY );
+ if(!nS)
+ {
+ rnRoundedEdges = 0;
+ try
+ {
+ sal_Int16 nPercentDiagonal = 0;
+
+ xProp->getPropertyValue( aPercentDiagonalPropertyName ) >>= nPercentDiagonal;
+ rnRoundedEdges = static_cast< sal_Int32 >( nPercentDiagonal );
+
+ if( DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries
+ , aPercentDiagonalPropertyName, uno::Any(nPercentDiagonal) ) )
+ bDifferentRoundedEdges = true;
+ }
+ catch( const uno::Exception& )
+ {
+ TOOLS_WARN_EXCEPTION("chart2", "" );
+ bDifferentRoundedEdges = true;
+ }
+ try
+ {
+ xProp->getPropertyValue( aBorderStylePropertyName ) >>= aLineStyle;
+
+ if( DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries
+ , aBorderStylePropertyName, uno::Any(aLineStyle) ) )
+ bDifferentObjectLines = true;
+ }
+ catch( const uno::Exception& )
+ {
+ TOOLS_WARN_EXCEPTION("chart2", "" );
+ bDifferentObjectLines = true;
+ }
+ }
+ else
+ {
+ if( !bDifferentRoundedEdges )
+ {
+ sal_Int16 nPercentDiagonal = 0;
+ xProp->getPropertyValue( aPercentDiagonalPropertyName ) >>= nPercentDiagonal;
+ sal_Int32 nCurrentRoundedEdges = static_cast< sal_Int32 >( nPercentDiagonal );
+ if(nCurrentRoundedEdges!=rnRoundedEdges
+ || DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries
+ , aPercentDiagonalPropertyName, uno::Any( static_cast< sal_Int16 >(rnRoundedEdges) ) ) )
+ {
+ bDifferentRoundedEdges = true;
+ }
+ }
+
+ if( !bDifferentObjectLines )
+ {
+ drawing::LineStyle aCurrentLineStyle;
+ xProp->getPropertyValue( aBorderStylePropertyName ) >>= aCurrentLineStyle;
+ if(aCurrentLineStyle!=aLineStyle
+ || DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries
+ , aBorderStylePropertyName, uno::Any(aLineStyle) ) )
+ bDifferentObjectLines = true;
+ }
+ }
+ if( bDifferentRoundedEdges && bDifferentObjectLines )
+ break;
+ }
+
+ //set rnObjectLines
+ rnObjectLines = 0;
+ if( bDifferentObjectLines )
+ rnObjectLines = -1;
+ else if( aLineStyle == drawing::LineStyle_SOLID )
+ rnObjectLines = 1;
+ }
+ catch( const uno::Exception& )
+ {
+ TOOLS_WARN_EXCEPTION("chart2", "" );
+ }
+}
+
+void ThreeDHelper::setRoundedEdgesAndObjectLines(
+ const uno::Reference< XDiagram > & xDiagram
+ , sal_Int32 nRoundedEdges, sal_Int32 nObjectLines )
+{
+ if( (nRoundedEdges<0||nRoundedEdges>100) && nObjectLines!=0 && nObjectLines!=1 )
+ return;
+
+ drawing::LineStyle aLineStyle( drawing::LineStyle_NONE );
+ if(nObjectLines==1)
+ aLineStyle = drawing::LineStyle_SOLID;
+
+ uno::Any aALineStyle( aLineStyle);
+ uno::Any aARoundedEdges( static_cast< sal_Int16 >( nRoundedEdges ));
+
+ std::vector< uno::Reference< XDataSeries > > aSeriesList(
+ DiagramHelper::getDataSeriesFromDiagram( xDiagram ) );
+ sal_Int32 nSeriesCount = static_cast<sal_Int32>( aSeriesList.size() );
+ for( sal_Int32 nS = 0; nS < nSeriesCount; ++nS )
+ {
+ uno::Reference< XDataSeries > xSeries( aSeriesList[nS] );
+
+ if( nRoundedEdges>=0 && nRoundedEdges<=100 )
+ DataSeriesHelper::setPropertyAlsoToAllAttributedDataPoints( xSeries, "PercentDiagonal", aARoundedEdges );
+
+ if( nObjectLines==0 || nObjectLines==1 )
+ DataSeriesHelper::setPropertyAlsoToAllAttributedDataPoints( xSeries, "BorderStyle", aALineStyle );
+ }
+}
+
+CuboidPlanePosition ThreeDHelper::getAutomaticCuboidPlanePositionForStandardLeftWall( const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ CuboidPlanePosition eRet(CuboidPlanePosition_Left);
+
+ double fXAngleRad=0.0; double fYAngleRad=0.0; double fZAngleRad=0.0;
+ ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad );
+ if( lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) )
+ {
+ ThreeDHelper::adaptRadAnglesForRightAngledAxes( fXAngleRad, fYAngleRad );
+ }
+ if( sin(fYAngleRad)>0.0 )
+ eRet = CuboidPlanePosition_Right;
+ return eRet;
+}
+
+CuboidPlanePosition ThreeDHelper::getAutomaticCuboidPlanePositionForStandardBackWall( const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ CuboidPlanePosition eRet(CuboidPlanePosition_Back);
+
+ double fXAngleRad=0.0; double fYAngleRad=0.0; double fZAngleRad=0.0;
+ ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad );
+ if( lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) )
+ {
+ ThreeDHelper::adaptRadAnglesForRightAngledAxes( fXAngleRad, fYAngleRad );
+ }
+ if( cos(fXAngleRad)*cos(fYAngleRad)<0.0 )
+ eRet = CuboidPlanePosition_Front;
+ return eRet;
+}
+
+CuboidPlanePosition ThreeDHelper::getAutomaticCuboidPlanePositionForStandardBottom( const Reference< beans::XPropertySet >& xSceneProperties )
+{
+ CuboidPlanePosition eRet(CuboidPlanePosition_Bottom);
+
+ double fXAngleRad=0.0; double fYAngleRad=0.0; double fZAngleRad=0.0;
+ ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad );
+ if( lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) )
+ {
+ ThreeDHelper::adaptRadAnglesForRightAngledAxes( fXAngleRad, fYAngleRad );
+ }
+ if( sin(fXAngleRad)*cos(fYAngleRad)<0.0 )
+ eRet = CuboidPlanePosition_Top;
+ return eRet;
+}
+
+} //namespace chart
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */