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Diffstat (limited to 'chart2/source/tools/ThreeDHelper.cxx')
-rw-r--r-- | chart2/source/tools/ThreeDHelper.cxx | 1460 |
1 files changed, 1460 insertions, 0 deletions
diff --git a/chart2/source/tools/ThreeDHelper.cxx b/chart2/source/tools/ThreeDHelper.cxx new file mode 100644 index 000000000..fe788397d --- /dev/null +++ b/chart2/source/tools/ThreeDHelper.cxx @@ -0,0 +1,1460 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <ThreeDHelper.hxx> +#include <DiagramHelper.hxx> +#include <ChartTypeHelper.hxx> +#include <BaseGFXHelper.hxx> +#include <DataSeriesHelper.hxx> +#include <defines.hxx> + +#include <editeng/unoprnms.hxx> +#include <com/sun/star/beans/XPropertyState.hpp> +#include <com/sun/star/chart2/XDiagram.hpp> +#include <com/sun/star/drawing/LineStyle.hpp> +#include <com/sun/star/drawing/ShadeMode.hpp> +#include <tools/diagnose_ex.h> +#include <tools/helpers.hxx> +#include <rtl/math.hxx> + +namespace chart +{ +using namespace ::com::sun::star; +using namespace ::com::sun::star::chart2; + +using ::com::sun::star::uno::Reference; +using ::rtl::math::cos; +using ::rtl::math::sin; +using ::rtl::math::tan; + +namespace +{ + +bool lcl_isRightAngledAxesSetAndSupported( const Reference< beans::XPropertySet >& xSceneProperties ) +{ + if( xSceneProperties.is() ) + { + bool bRightAngledAxes = false; + xSceneProperties->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes; + if(bRightAngledAxes) + { + uno::Reference< chart2::XDiagram > xDiagram( xSceneProperties, uno::UNO_QUERY ); + if( ChartTypeHelper::isSupportingRightAngledAxes( + DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) ) + { + return true; + } + } + } + return false; +} + +void lcl_RotateLightSource( const Reference< beans::XPropertySet >& xSceneProperties + , const OUString& rLightSourceDirection + , const OUString& rLightSourceOn + , const ::basegfx::B3DHomMatrix& rRotationMatrix ) +{ + if( !xSceneProperties.is() ) + return; + + bool bLightOn = false; + if( !(xSceneProperties->getPropertyValue( rLightSourceOn ) >>= bLightOn) ) + return; + + if( bLightOn ) + { + drawing::Direction3D aLight; + if( xSceneProperties->getPropertyValue( rLightSourceDirection ) >>= aLight ) + { + ::basegfx::B3DVector aLightVector( BaseGFXHelper::Direction3DToB3DVector( aLight ) ); + aLightVector = rRotationMatrix*aLightVector; + + xSceneProperties->setPropertyValue( rLightSourceDirection + , uno::Any( BaseGFXHelper::B3DVectorToDirection3D( aLightVector ) ) ); + } + } +} + +void lcl_rotateLights( const ::basegfx::B3DHomMatrix& rLightRottion, const Reference< beans::XPropertySet >& xSceneProperties ) +{ + if(!xSceneProperties.is()) + return; + + ::basegfx::B3DHomMatrix aLightRottion( rLightRottion ); + BaseGFXHelper::ReduceToRotationMatrix( aLightRottion ); + + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection1", "D3DSceneLightOn1", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection2", "D3DSceneLightOn2", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection3", "D3DSceneLightOn3", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection4", "D3DSceneLightOn4", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection5", "D3DSceneLightOn5", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection6", "D3DSceneLightOn6", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection7", "D3DSceneLightOn7", aLightRottion ); + lcl_RotateLightSource( xSceneProperties, "D3DSceneLightDirection8", "D3DSceneLightOn8", aLightRottion ); +} + +::basegfx::B3DHomMatrix lcl_getInverseRotationMatrix( const Reference< beans::XPropertySet >& xSceneProperties ) +{ + ::basegfx::B3DHomMatrix aInverseRotation; + double fXAngleRad=0.0; + double fYAngleRad=0.0; + double fZAngleRad=0.0; + ThreeDHelper::getRotationAngleFromDiagram( + xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad ); + aInverseRotation.rotate( 0.0, 0.0, -fZAngleRad ); + aInverseRotation.rotate( 0.0, -fYAngleRad, 0.0 ); + aInverseRotation.rotate( -fXAngleRad, 0.0, 0.0 ); + return aInverseRotation; +} + +::basegfx::B3DHomMatrix lcl_getCompleteRotationMatrix( const Reference< beans::XPropertySet >& xSceneProperties ) +{ + ::basegfx::B3DHomMatrix aCompleteRotation; + double fXAngleRad=0.0; + double fYAngleRad=0.0; + double fZAngleRad=0.0; + ThreeDHelper::getRotationAngleFromDiagram( + xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad ); + aCompleteRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad ); + return aCompleteRotation; +} + +bool lcl_isEqual( const drawing::Direction3D& rA, const drawing::Direction3D& rB ) +{ + return ::rtl::math::approxEqual(rA.DirectionX, rB.DirectionX) + && ::rtl::math::approxEqual(rA.DirectionY, rB.DirectionY) + && ::rtl::math::approxEqual(rA.DirectionZ, rB.DirectionZ); +} + +bool lcl_isLightScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps, bool bRealistic ) +{ + if(!xDiagramProps.is()) + return false; + + bool bIsOn = false; + xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2 ) >>= bIsOn; + if(!bIsOn) + return false; + + uno::Reference< chart2::XDiagram > xDiagram( xDiagramProps, uno::UNO_QUERY ); + uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ); + + sal_Int32 nColor = 0; + xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2 ) >>= nColor; + if( nColor != ::chart::ChartTypeHelper::getDefaultDirectLightColor( !bRealistic, xChartType ) ) + return false; + + sal_Int32 nAmbientColor = 0; + xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR ) >>= nAmbientColor; + if( nAmbientColor != ::chart::ChartTypeHelper::getDefaultAmbientLightColor( !bRealistic, xChartType ) ) + return false; + + drawing::Direction3D aDirection(0,0,0); + xDiagramProps->getPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2 ) >>= aDirection; + + drawing::Direction3D aDefaultDirection( bRealistic + ? ChartTypeHelper::getDefaultRealisticLightDirection(xChartType) + : ChartTypeHelper::getDefaultSimpleLightDirection(xChartType) ); + + //rotate default light direction when right angled axes are off but supported + { + bool bRightAngledAxes = false; + xDiagramProps->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes; + if(!bRightAngledAxes) + { + if( ChartTypeHelper::isSupportingRightAngledAxes( + DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) ) + { + ::basegfx::B3DHomMatrix aRotation( lcl_getCompleteRotationMatrix( xDiagramProps ) ); + BaseGFXHelper::ReduceToRotationMatrix( aRotation ); + ::basegfx::B3DVector aLightVector( BaseGFXHelper::Direction3DToB3DVector( aDefaultDirection ) ); + aLightVector = aRotation*aLightVector; + aDefaultDirection = BaseGFXHelper::B3DVectorToDirection3D( aLightVector ); + } + } + } + + return lcl_isEqual( aDirection, aDefaultDirection ); +} + +bool lcl_isRealisticLightScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps ) +{ + return lcl_isLightScheme( xDiagramProps, true /*bRealistic*/ ); +} +bool lcl_isSimpleLightScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps ) +{ + return lcl_isLightScheme( xDiagramProps, false /*bRealistic*/ ); +} +void lcl_setLightsForScheme( const uno::Reference< beans::XPropertySet >& xDiagramProps, const ThreeDLookScheme& rScheme ) +{ + if(!xDiagramProps.is()) + return; + if( rScheme == ThreeDLookScheme_Unknown) + return; + + xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_2, uno::Any( true ) ); + + uno::Reference< chart2::XDiagram > xDiagram( xDiagramProps, uno::UNO_QUERY ); + uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ); + uno::Any aADirection( rScheme == ThreeDLookScheme_Simple + ? ChartTypeHelper::getDefaultSimpleLightDirection(xChartType) + : ChartTypeHelper::getDefaultRealisticLightDirection(xChartType) ); + + xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTDIRECTION_2, aADirection ); + //rotate light direction when right angled axes are off but supported + { + bool bRightAngledAxes = false; + xDiagramProps->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes; + if(!bRightAngledAxes) + { + if( ChartTypeHelper::isSupportingRightAngledAxes( xChartType ) ) + { + ::basegfx::B3DHomMatrix aRotation( lcl_getCompleteRotationMatrix( xDiagramProps ) ); + BaseGFXHelper::ReduceToRotationMatrix( aRotation ); + lcl_RotateLightSource( xDiagramProps, "D3DSceneLightDirection2", "D3DSceneLightOn2", aRotation ); + } + } + } + + sal_Int32 nColor = ::chart::ChartTypeHelper::getDefaultDirectLightColor( rScheme==ThreeDLookScheme_Simple, xChartType ); + xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTCOLOR_2, uno::Any( nColor ) ); + + sal_Int32 nAmbientColor = ::chart::ChartTypeHelper::getDefaultAmbientLightColor( rScheme==ThreeDLookScheme_Simple, xChartType ); + xDiagramProps->setPropertyValue( UNO_NAME_3D_SCENE_AMBIENTCOLOR, uno::Any( nAmbientColor ) ); +} + +bool lcl_isRealisticScheme( drawing::ShadeMode aShadeMode + , sal_Int32 nRoundedEdges + , sal_Int32 nObjectLines ) +{ + if(aShadeMode!=drawing::ShadeMode_SMOOTH) + return false; + if(nRoundedEdges!=5) + return false; + if(nObjectLines!=0) + return false; + return true; +} + +bool lcl_isSimpleScheme( drawing::ShadeMode aShadeMode + , sal_Int32 nRoundedEdges + , sal_Int32 nObjectLines + , const uno::Reference< XDiagram >& xDiagram ) +{ + if(aShadeMode!=drawing::ShadeMode_FLAT) + return false; + if(nRoundedEdges!=0) + return false; + if(nObjectLines==0) + { + uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ); + return ChartTypeHelper::noBordersForSimpleScheme( xChartType ); + } + if(nObjectLines!=1) + return false; + return true; +} + +void lcl_setRealisticScheme( drawing::ShadeMode& rShadeMode + , sal_Int32& rnRoundedEdges + , sal_Int32& rnObjectLines ) +{ + rShadeMode = drawing::ShadeMode_SMOOTH; + rnRoundedEdges = 5; + rnObjectLines = 0; +} + +void lcl_setSimpleScheme( drawing::ShadeMode& rShadeMode + , sal_Int32& rnRoundedEdges + , sal_Int32& rnObjectLines + , const uno::Reference< XDiagram >& xDiagram ) +{ + rShadeMode = drawing::ShadeMode_FLAT; + rnRoundedEdges = 0; + + uno::Reference< chart2::XChartType > xChartType( DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ); + rnObjectLines = ChartTypeHelper::noBordersForSimpleScheme( xChartType ) ? 0 : 1; +} + +} //end anonymous namespace + +drawing::CameraGeometry ThreeDHelper::getDefaultCameraGeometry( bool bPie ) +{ + // ViewReferencePoint (Point on the View plane) + drawing::Position3D vrp(17634.6218373783, 10271.4823817647, 24594.8639082739); + // ViewPlaneNormal (Normal to the View Plane) + drawing::Direction3D vpn(0.416199821709347, 0.173649045905254, 0.892537795986984); + // ViewUpVector (determines the v-axis direction on the view plane as + // projection of VUP parallel to VPN onto th view pane) + drawing::Direction3D vup(-0.0733876362771618, 0.984807599917971, -0.157379306090273); + + if( bPie ) + { + vrp = drawing::Position3D( 0.0, 0.0, 87591.2408759124 );//--> 5 percent perspective + vpn = drawing::Direction3D( 0.0, 0.0, 1.0 ); + vup = drawing::Direction3D( 0.0, 1.0, 0.0 ); + } + + return drawing::CameraGeometry( vrp, vpn, vup ); +} + +namespace +{ +::basegfx::B3DHomMatrix lcl_getCameraMatrix( const uno::Reference< beans::XPropertySet >& xSceneProperties ) +{ + drawing::HomogenMatrix aCameraMatrix; + + drawing::CameraGeometry aCG( ThreeDHelper::getDefaultCameraGeometry() ); + if( xSceneProperties.is() ) + xSceneProperties->getPropertyValue( "D3DCameraGeometry" ) >>= aCG; + + ::basegfx::B3DVector aVPN( BaseGFXHelper::Direction3DToB3DVector( aCG.vpn ) ); + ::basegfx::B3DVector aVUP( BaseGFXHelper::Direction3DToB3DVector( aCG.vup ) ); + + //normalize vectors: + aVPN.normalize(); + aVUP.normalize(); + + ::basegfx::B3DVector aCross = ::basegfx::cross( aVUP, aVPN ); + + //first line is VUP x VPN + aCameraMatrix.Line1.Column1 = aCross[0]; + aCameraMatrix.Line1.Column2 = aCross[1]; + aCameraMatrix.Line1.Column3 = aCross[2]; + aCameraMatrix.Line1.Column4 = 0.0; + + //second line is VUP + aCameraMatrix.Line2.Column1 = aVUP[0]; + aCameraMatrix.Line2.Column2 = aVUP[1]; + aCameraMatrix.Line2.Column3 = aVUP[2]; + aCameraMatrix.Line2.Column4 = 0.0; + + //third line is VPN + aCameraMatrix.Line3.Column1 = aVPN[0]; + aCameraMatrix.Line3.Column2 = aVPN[1]; + aCameraMatrix.Line3.Column3 = aVPN[2]; + aCameraMatrix.Line3.Column4 = 0.0; + + //fourth line is 0 0 0 1 + aCameraMatrix.Line4.Column1 = 0.0; + aCameraMatrix.Line4.Column2 = 0.0; + aCameraMatrix.Line4.Column3 = 0.0; + aCameraMatrix.Line4.Column4 = 1.0; + + return BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aCameraMatrix ); +} + +double lcl_shiftAngleToIntervalMinusPiToPi( double fAngleRad ) +{ + //valid range: ]-Pi,Pi] + while( fAngleRad<=-F_PI ) + fAngleRad+=(2*F_PI); + while( fAngleRad>F_PI ) + fAngleRad-=(2*F_PI); + return fAngleRad; +} + +void lcl_ensureIntervalMinus1To1( double& rSinOrCos ) +{ + if (rSinOrCos < -1.0) + rSinOrCos = -1.0; + else if (rSinOrCos > 1.0) + rSinOrCos = 1.0; +} + +bool lcl_isSinZero( double fAngleRad ) +{ + return ::basegfx::fTools::equalZero( sin(fAngleRad), 0.0000001 ); +} +bool lcl_isCosZero( double fAngleRad ) +{ + return ::basegfx::fTools::equalZero( cos(fAngleRad), 0.0000001 ); +} + +} + +void ThreeDHelper::convertElevationRotationDegToXYZAngleRad( + sal_Int32 nElevationDeg, sal_Int32 nRotationDeg, + double& rfXAngleRad, double& rfYAngleRad, double& rfZAngleRad) +{ + // for a description of the algorithm see issue 72994 + //https://bz.apache.org/ooo/show_bug.cgi?id=72994 + //https://bz.apache.org/ooo/attachment.cgi?id=50608 + + nElevationDeg = NormAngle360(nElevationDeg); + nRotationDeg = NormAngle360(nRotationDeg); + + double& x = rfXAngleRad; + double& y = rfYAngleRad; + double& z = rfZAngleRad; + + double E = basegfx::deg2rad(nElevationDeg); //elevation in Rad + double R = basegfx::deg2rad(nRotationDeg); //rotation in Rad + + if( (nRotationDeg == 0 || nRotationDeg == 180 ) + && ( nElevationDeg == 90 || nElevationDeg == 270 ) ) + { + //sR==0 && cE==0 + z = 0.0; + //element 23 + double f23 = cos(R)*sin(E); + if(f23>0) + x = F_PI2; + else + x = -F_PI2; + y = R; + } + else if( ( nRotationDeg == 90 || nRotationDeg == 270 ) + && ( nElevationDeg == 90 || nElevationDeg == 270 ) ) + { + //cR==0 && cE==0 + z = F_PI2; + if( sin(R)>0 ) + x = F_PI2; + else + x = -F_PI2; + + if( (sin(R)*sin(E))>0 ) + y = 0.0; + else + y = F_PI; + } + else if( (nRotationDeg == 0 || nRotationDeg == 180 ) + && ( nElevationDeg == 0 || nElevationDeg == 180 ) ) + { + //sR==0 && sE==0 + z = 0.0; + y = R; + x = E; + } + else if( ( nRotationDeg == 90 || nRotationDeg == 270 ) + && ( nElevationDeg == 0 || nElevationDeg == 180 ) ) + { + //cR==0 && sE==0 + z = 0.0; + + if( (sin(R)/cos(E))>0 ) + y = F_PI2; + else + y = -F_PI2; + + if( (cos(E))>0 ) + x = 0; + else + x = F_PI; + } + else if ( nElevationDeg == 0 || nElevationDeg == 180 ) + { + //sR!=0 cR!=0 sE==0 + z = 0.0; + x = E; + y = R; + //use element 13 for sign + if((cos(x)*sin(y)*sin(R))<0.0) + y *= -1.0; + } + else if ( nElevationDeg == 90 || nElevationDeg == 270 ) + { + //sR!=0 cR!=0 cE==0 + //element 12 + 22 --> y=0 or F_PI and x=+-F_PI/2 + //-->element 13/23: + z = atan(sin(R)/(cos(R)*sin(E))); + //use element 13 for sign for x + if( (sin(R)*sin(z))>0.0 ) + x = F_PI2; + else + x = -F_PI2; + //use element 21 for y + if( (sin(R)*sin(E)*sin(z))>0.0) + y = 0.0; + else + y = F_PI; + } + else if ( nRotationDeg == 0 || nRotationDeg == 180 ) + { + //sE!=0 cE!=0 sR==0 + z = 0.0; + x = E; + y = R; + double f23 = cos(R)*sin(E); + if( (f23 * sin(x)) < 0.0 ) + x *= -1.0; //todo ?? + } + else if (nRotationDeg == 90 || nRotationDeg == 270) + { + //sE!=0 cE!=0 cR==0 + //z = +- F_PI/2; + //x = +- F_PI/2; + z = F_PI2; + x = F_PI2; + double sR = sin(R); + if( sR<0.0 ) + x *= -1.0; //different signs for x and z + + //use element 21: + double cy = sR*sin(E)/sin(z); + lcl_ensureIntervalMinus1To1(cy); + y = acos(cy); + + //use element 22 for sign: + if( (sin(x)*sin(y)*sin(z)*cos(E))<0.0) + y *= -1.0; + } + else + { + z = atan(tan(R) * sin(E)); + if(cos(z)==0.0) + { + OSL_FAIL("calculation error in ThreeDHelper::convertElevationRotationDegToXYZAngleRad"); + return; + } + double cy = cos(R)/cos(z); + lcl_ensureIntervalMinus1To1(cy); + y = acos(cy); + + //element 12 in 23 + double fDenominator = cos(z)*(1.0-pow(sin(y),2)); + if(fDenominator==0.0) + { + OSL_FAIL("calculation error in ThreeDHelper::convertElevationRotationDegToXYZAngleRad"); + return; + } + double sx = cos(R)*sin(E)/fDenominator; + lcl_ensureIntervalMinus1To1(sx); + x = asin( sx ); + + //use element 13 for sign: + double f13a = cos(x)*cos(z)*sin(y); + double f13b = sin(R)-sx*sin(z); + if( (f13b*f13a)<0.0 ) + { + //change x or y + //use element 22 for further investigations: + //try + y *= -1; + double f22a = cos(x)*cos(z); + double f22b = cos(E)-(sx*sin(y)*sin(z)); + if( (f22a*f22b)<0.0 ) + { + y *= -1; + x=(F_PI-x); + } + } + else + { + //change nothing or both + //use element 22 for further investigations: + double f22a = cos(x)*cos(z); + double f22b = cos(E)-(sx*sin(y)*sin(z)); + if( (f22a*f22b)<0.0 ) + { + y *= -1; + x=(F_PI-x); + } + } + } +} + +void ThreeDHelper::convertXYZAngleRadToElevationRotationDeg( + sal_Int32& rnElevationDeg, sal_Int32& rnRotationDeg, + double fXRad, double fYRad, double fZRad) +{ + // for a description of the algorithm see issue 72994 + //https://bz.apache.org/ooo/show_bug.cgi?id=72994 + //https://bz.apache.org/ooo/attachment.cgi?id=50608 + + double R = 0.0; //Rotation in Rad + double E = 0.0; //Elevation in Rad + + double& x = fXRad; + double& y = fYRad; + double& z = fZRad; + + double f11 = cos(y)*cos(z); + + if( lcl_isSinZero(y) ) + { + //siny == 0 + + if( lcl_isCosZero(x) ) + { + //siny == 0 && cosx == 0 + + if( lcl_isSinZero(z) ) + { + //siny == 0 && cosx == 0 && sinz == 0 + //example: x=+-90 y=0oder180 z=0(oder180) + + //element 13+11 + if( f11 > 0 ) + R = 0.0; + else + R = F_PI; + + //element 23 + double f23 = cos(z)*sin(x) / cos(R); + if( f23 > 0 ) + E = F_PI2; + else + E = -F_PI2; + } + else if( lcl_isCosZero(z) ) + { + //siny == 0 && cosx == 0 && cosz == 0 + //example: x=+-90 y=0oder180 z=+-90 + + double f13 = sin(x)*sin(z); + //element 13+11 + if( f13 > 0 ) + R = F_PI2; + else + R = -F_PI2; + + //element 21 + double f21 = cos(y)*sin(z) / sin(R); + if( f21 > 0 ) + E = F_PI2; + else + E = -F_PI2; + } + else + { + //siny == 0 && cosx == 0 && cosz != 0 && sinz != 0 + //element 11 && 13 + double f13 = sin(x)*sin(z); + R = atan( f13/f11 ); + + if(f11<0) + R+=F_PI; + + //element 23 + double f23 = cos(z)*sin(x); + if( f23/cos(R) > 0 ) + E = F_PI2; + else + E = -F_PI2; + } + } + else if( lcl_isSinZero(x) ) + { + //sinY==0 sinX==0 + //element 13+11 + if( f11 > 0 ) + R = 0.0; + else + R = F_PI; + + double f22 = cos(x)*cos(z); + if( f22 > 0 ) + E = 0.0; + else + E = F_PI; + } + else if( lcl_isSinZero(z) ) + { + //sinY==0 sinZ==0 sinx!=0 cosx!=0 + //element 13+11 + if( f11 > 0 ) + R = 0.0; + else + R = F_PI; + + //element 22 && 23 + double f22 = cos(x)*cos(z); + double f23 = cos(z)*sin(x); + E = atan( f23/(f22*cos(R)) ); + if( (f22*cos(E))<0 ) + E+=F_PI; + } + else if( lcl_isCosZero(z) ) + { + //sinY == 0 && cosZ == 0 && cosx != 0 && sinx != 0 + double f13 = sin(x)*sin(z); + //element 13+11 + if( f13 > 0 ) + R = F_PI2; + else + R = -F_PI2; + + //element 21+22 + double f21 = cos(y)*sin(z); + if( f21/sin(R) > 0 ) + E = F_PI2; + else + E = -F_PI2; + } + else + { + //sinY == 0 && all other !=0 + double f13 = sin(x)*sin(z); + R = atan( f13/f11 ); + if( (f11*cos(R))<0.0 ) + R+=F_PI; + + double f22 = cos(x)*cos(z); + if( !lcl_isCosZero(R) ) + E = atan( cos(z)*sin(x) /( f22*cos(R) ) ); + else + E = atan( cos(y)*sin(z) /( f22*sin(R) ) ); + if( (f22*cos(E))<0 ) + E+=F_PI; + } + } + else if( lcl_isCosZero(y) ) + { + //cosY==0 + + double f13 = sin(x)*sin(z)+cos(x)*cos(z)*sin(y); + if( f13 >= 0 ) + R = F_PI2; + else + R = -F_PI2; + + double f22 = cos(x)*cos(z)+sin(x)*sin(y)*sin(z); + if( f22 >= 0 ) + E = 0.0; + else + E = F_PI; + } + else if( lcl_isSinZero(x) ) + { + //cosY!=0 sinY!=0 sinX=0 + if( lcl_isSinZero(z) ) + { + //cosY!=0 sinY!=0 sinX=0 sinZ=0 + double f13 = cos(x)*cos(z)*sin(y); + R = atan( f13/f11 ); + //R = asin(f13); + if( f11<0 ) + R+=F_PI; + + double f22 = cos(x)*cos(z); + if( f22>0 ) + E = 0.0; + else + E = F_PI; + } + else if( lcl_isCosZero(z) ) + { + //cosY!=0 sinY!=0 sinX=0 cosZ=0 + R = x; + E = y;//or -y + //use 23 for 'signs' + double f23 = -1.0*cos(x)*sin(y)*sin(z); + if( (f23*cos(R)*sin(E))<0.0 ) + { + //change R or E + E = -y; + } + } + else + { + //cosY!=0 sinY!=0 sinX=0 sinZ!=0 cosZ!=0 + double f13 = cos(x)*cos(z)*sin(y); + R = atan( f13/f11 ); + + if( f11<0 ) + R+=F_PI; + + double f21 = cos(y)*sin(z); + double f22 = cos(x)*cos(z); + E = atan(f21/(f22*sin(R)) ); + + if( (f22*cos(E))<0.0 ) + E+=F_PI; + } + } + else if( lcl_isCosZero(x) ) + { + //cosY!=0 sinY!=0 cosX=0 + + if( lcl_isSinZero(z) ) + { + //cosY!=0 sinY!=0 cosX=0 sinZ=0 + R=0;//13 -> R=0 or F_PI + if( f11<0.0 ) + R=F_PI; + E=F_PI2;//22 -> E=+-F_PI/2 + //use element 11 and 23 for sign + double f23 = cos(z)*sin(x); + if( (f11*f23*sin(E))<0.0 ) + E=-F_PI2; + } + else if( lcl_isCosZero(z) ) + { + //cosY!=0 sinY!=0 cosX=0 cosZ=0 + //element 11 & 13: + if( (sin(x)*sin(z))>0.0 ) + R=F_PI2; + else + R=-F_PI2; + //element 22: + E=acos( sin(x)*sin(y)*sin(z)); + //use element 21 for sign: + if( (cos(y)*sin(z)*sin(R)*sin(E))<0.0 ) + E*=-1.0; + } + else + { + //cosY!=0 sinY!=0 cosX=0 sinZ!=0 cosZ!=0 + //element 13/11 + R = atan( sin(x)*sin(z)/(cos(y)*cos(z)) ); + //use 13 for 'sign' + if( (sin(x)*sin(z))<0.0 ) + R += F_PI; + //element 22 + E = acos(sin(x)*sin(y)*sin(z) ); + //use 21 for sign + if( (cos(y)*sin(z)*sin(R)*sin(E))<0.0 ) + E*=-1.0; + } + } + else if( lcl_isSinZero(z) ) + { + //cosY!=0 sinY!=0 sinX!=0 cosX!=0 sinZ=0 + //element 11 + R=y; + //use element 13 for sign + if( (cos(x)*cos(z)*sin(y)*sin(R))<0.0 ) + R*=-1.0; + //element 22 + E = acos( cos(x)*cos(z) ); + //use element 23 for sign + if( (cos(z)*sin(x)*cos(R)*sin(E))<0.0 ) + E*=-1.0; + } + else if( lcl_isCosZero(z) ) + { + //cosY!=0 sinY!=0 sinX!=0 cosX!=0 cosZ=0 + //element 21/23 + R=atan(-cos(y)/(cos(x)*sin(y))); + //use element 13 for 'sign' + if( (sin(x)*sin(z)*sin(R))<0.0 ) + R+=F_PI; + //element 21/22 + E=atan( cos(y)*sin(z)/(sin(R)*sin(x)*sin(y)*sin(z)) ); + //use element 23 for 'sign' + if( (-cos(x)*sin(y)*sin(z)*cos(R)*sin(E))<0.0 ) + E+=F_PI; + } + else + { + //cosY!=0 sinY!=0 sinX!=0 cosX!=0 sinZ!=0 cosZ!=0 + //13/11: + double f13 = sin(x)*sin(z)+cos(x)*cos(z)*sin(y); + R = atan( f13/ f11 ); + if(f11<0.0) + R+=F_PI; + double f22 = cos(x)*cos(z)+sin(x)*sin(y)*sin(z); + double f23 = cos(x)*sin(y)*sin(z)-cos(z)*sin(x); + //23/22: + E = atan( -1.0*f23/(f22*cos(R)) ); + if(f22<0.0) + E+=F_PI; + } + + rnElevationDeg = basegfx::fround(basegfx::rad2deg(E)); + rnRotationDeg = basegfx::fround(basegfx::rad2deg(R)); +} + +double ThreeDHelper::getValueClippedToRange( double fAngle, const double& fPositivLimit ) +{ + if( fAngle<-1*fPositivLimit ) + fAngle=-1*fPositivLimit; + else if( fAngle>fPositivLimit ) + fAngle=fPositivLimit; + return fAngle; +} + +void ThreeDHelper::adaptRadAnglesForRightAngledAxes( double& rfXAngleRad, double& rfYAngleRad ) +{ + rfXAngleRad = ThreeDHelper::getValueClippedToRange(rfXAngleRad, basegfx::deg2rad(ThreeDHelper::getXDegreeAngleLimitForRightAngledAxes()) ); + rfYAngleRad = ThreeDHelper::getValueClippedToRange(rfYAngleRad, basegfx::deg2rad(ThreeDHelper::getYDegreeAngleLimitForRightAngledAxes()) ); +} + +void ThreeDHelper::getRotationAngleFromDiagram( + const Reference< beans::XPropertySet >& xSceneProperties, double& rfXAngleRad, double& rfYAngleRad, double& rfZAngleRad ) +{ + //takes the camera and the transformation matrix into account + + rfXAngleRad = rfYAngleRad = rfZAngleRad = 0.0; + + if( !xSceneProperties.is() ) + return; + + //get camera rotation + ::basegfx::B3DHomMatrix aFixCameraRotationMatrix( lcl_getCameraMatrix( xSceneProperties ) ); + BaseGFXHelper::ReduceToRotationMatrix( aFixCameraRotationMatrix ); + + //get scene rotation + ::basegfx::B3DHomMatrix aSceneRotation; + { + drawing::HomogenMatrix aHomMatrix; + if( xSceneProperties->getPropertyValue( "D3DTransformMatrix") >>= aHomMatrix ) + { + aSceneRotation = BaseGFXHelper::HomogenMatrixToB3DHomMatrix( aHomMatrix ); + BaseGFXHelper::ReduceToRotationMatrix( aSceneRotation ); + } + } + + ::basegfx::B3DHomMatrix aResultRotation = aFixCameraRotationMatrix * aSceneRotation; + ::basegfx::B3DTuple aRotation( BaseGFXHelper::GetRotationFromMatrix( aResultRotation ) ); + + rfXAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(aRotation.getX()); + rfYAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(aRotation.getY()); + rfZAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(aRotation.getZ()); + + if(rfZAngleRad<-F_PI2 || rfZAngleRad>F_PI2) + { + rfZAngleRad-=F_PI; + rfXAngleRad-=F_PI; + rfYAngleRad=(F_PI-rfYAngleRad); + + rfXAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(rfXAngleRad); + rfYAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(rfYAngleRad); + rfZAngleRad = lcl_shiftAngleToIntervalMinusPiToPi(rfZAngleRad); + } +} + +void ThreeDHelper::switchRightAngledAxes( const Reference< beans::XPropertySet >& xSceneProperties, bool bRightAngledAxes ) +{ + try + { + if( xSceneProperties.is() ) + { + bool bOldRightAngledAxes = false; + xSceneProperties->getPropertyValue( "RightAngledAxes") >>= bOldRightAngledAxes; + if( bOldRightAngledAxes!=bRightAngledAxes) + { + xSceneProperties->setPropertyValue( "RightAngledAxes", uno::Any( bRightAngledAxes )); + if(bRightAngledAxes) + { + ::basegfx::B3DHomMatrix aInverseRotation( lcl_getInverseRotationMatrix( xSceneProperties ) ); + lcl_rotateLights( aInverseRotation, xSceneProperties ); + } + else + { + ::basegfx::B3DHomMatrix aCompleteRotation( lcl_getCompleteRotationMatrix( xSceneProperties ) ); + lcl_rotateLights( aCompleteRotation, xSceneProperties ); + } + } + } + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } +} + +void ThreeDHelper::setRotationAngleToDiagram( + const Reference< beans::XPropertySet >& xSceneProperties + , double fXAngleRad, double fYAngleRad, double fZAngleRad ) +{ + //the rotation of the camera is not touched but taken into account + //the rotation difference is applied to the transformation matrix + + //the light sources will be adapted also + + if( !xSceneProperties.is() ) + return; + + try + { + //remind old rotation for adaptation of light directions + ::basegfx::B3DHomMatrix aInverseOldRotation( lcl_getInverseRotationMatrix( xSceneProperties ) ); + + ::basegfx::B3DHomMatrix aInverseCameraRotation; + { + ::basegfx::B3DTuple aR( BaseGFXHelper::GetRotationFromMatrix( + lcl_getCameraMatrix( xSceneProperties ) ) ); + aInverseCameraRotation.rotate( 0.0, 0.0, -aR.getZ() ); + aInverseCameraRotation.rotate( 0.0, -aR.getY(), 0.0 ); + aInverseCameraRotation.rotate( -aR.getX(), 0.0, 0.0 ); + } + + ::basegfx::B3DHomMatrix aCumulatedRotation; + aCumulatedRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad ); + + //calculate new scene matrix + ::basegfx::B3DHomMatrix aSceneRotation = aInverseCameraRotation*aCumulatedRotation; + BaseGFXHelper::ReduceToRotationMatrix( aSceneRotation ); + + //set new rotation to transformation matrix + xSceneProperties->setPropertyValue( + "D3DTransformMatrix", uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aSceneRotation ))); + + //rotate lights if RightAngledAxes are not set or not supported + bool bRightAngledAxes = false; + xSceneProperties->getPropertyValue( "RightAngledAxes") >>= bRightAngledAxes; + uno::Reference< chart2::XDiagram > xDiagram( xSceneProperties, uno::UNO_QUERY ); + if(!bRightAngledAxes || !ChartTypeHelper::isSupportingRightAngledAxes( + DiagramHelper::getChartTypeByIndex( xDiagram, 0 ) ) ) + { + ::basegfx::B3DHomMatrix aNewRotation; + aNewRotation.rotate( fXAngleRad, fYAngleRad, fZAngleRad ); + lcl_rotateLights( aNewRotation*aInverseOldRotation, xSceneProperties ); + } + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } +} + +void ThreeDHelper::getRotationFromDiagram( const uno::Reference< beans::XPropertySet >& xSceneProperties + , sal_Int32& rnHorizontalAngleDegree, sal_Int32& rnVerticalAngleDegree ) +{ + double fXAngle, fYAngle, fZAngle; + ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngle, fYAngle, fZAngle ); + + if( !lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) ) + { + ThreeDHelper::convertXYZAngleRadToElevationRotationDeg( + rnHorizontalAngleDegree, rnVerticalAngleDegree, fXAngle, fYAngle, fZAngle); + rnVerticalAngleDegree*=-1; + } + else + { + rnHorizontalAngleDegree = basegfx::fround(basegfx::rad2deg(fXAngle)); + rnVerticalAngleDegree = basegfx::fround(-1.0 * basegfx::rad2deg(fYAngle)); + // nZRotation = basegfx::fround(-1.0 * basegfx::rad2deg(fZAngle)); + } + + rnHorizontalAngleDegree = NormAngle180(rnHorizontalAngleDegree); + rnVerticalAngleDegree = NormAngle180(rnVerticalAngleDegree); +} + +void ThreeDHelper::setRotationToDiagram( const uno::Reference< beans::XPropertySet >& xSceneProperties + , sal_Int32 nHorizontalAngleDegree, sal_Int32 nVerticalYAngleDegree ) +{ + //todo: x and y is not equal to horz and vert in case of RightAngledAxes==false + double fXAngle = basegfx::deg2rad(nHorizontalAngleDegree); + double fYAngle = basegfx::deg2rad(-1 * nVerticalYAngleDegree); + double fZAngle = 0.0; + + if( !lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) ) + ThreeDHelper::convertElevationRotationDegToXYZAngleRad( + nHorizontalAngleDegree, -1*nVerticalYAngleDegree, fXAngle, fYAngle, fZAngle ); + + ThreeDHelper::setRotationAngleToDiagram( xSceneProperties, fXAngle, fYAngle, fZAngle ); +} + +void ThreeDHelper::getCameraDistanceRange( double& rfMinimumDistance, double& rfMaximumDistance ) +{ + rfMinimumDistance = 3.0/4.0*FIXED_SIZE_FOR_3D_CHART_VOLUME;//empiric value + rfMaximumDistance = 20.0*FIXED_SIZE_FOR_3D_CHART_VOLUME;//empiric value +} + +void ThreeDHelper::ensureCameraDistanceRange( double& rfCameraDistance ) +{ + double fMin, fMax; + getCameraDistanceRange( fMin, fMax ); + if( rfCameraDistance < fMin ) + rfCameraDistance = fMin; + if( rfCameraDistance > fMax ) + rfCameraDistance = fMax; +} + +double ThreeDHelper::getCameraDistance( + const Reference< beans::XPropertySet >& xSceneProperties ) +{ + double fCameraDistance = FIXED_SIZE_FOR_3D_CHART_VOLUME; + + if( !xSceneProperties.is() ) + return fCameraDistance; + + try + { + drawing::CameraGeometry aCG( ThreeDHelper::getDefaultCameraGeometry() ); + xSceneProperties->getPropertyValue( "D3DCameraGeometry" ) >>= aCG; + ::basegfx::B3DVector aVRP( BaseGFXHelper::Position3DToB3DVector( aCG.vrp ) ); + fCameraDistance = aVRP.getLength(); + + ensureCameraDistanceRange( fCameraDistance ); + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } + return fCameraDistance; +} + +void ThreeDHelper::setCameraDistance( + const Reference< beans::XPropertySet >& xSceneProperties, double fCameraDistance ) +{ + if( !xSceneProperties.is() ) + return; + + try + { + if( fCameraDistance <= 0 ) + fCameraDistance = FIXED_SIZE_FOR_3D_CHART_VOLUME; + + drawing::CameraGeometry aCG( ThreeDHelper::getDefaultCameraGeometry() ); + xSceneProperties->getPropertyValue( "D3DCameraGeometry" ) >>= aCG; + ::basegfx::B3DVector aVRP( BaseGFXHelper::Position3DToB3DVector( aCG.vrp ) ); + if( ::basegfx::fTools::equalZero( aVRP.getLength() ) ) + aVRP = ::basegfx::B3DVector(0,0,1); + aVRP.setLength(fCameraDistance); + aCG.vrp = BaseGFXHelper::B3DVectorToPosition3D( aVRP ); + + xSceneProperties->setPropertyValue( "D3DCameraGeometry", uno::Any( aCG )); + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } +} + +double ThreeDHelper::CameraDistanceToPerspective( double fCameraDistance ) +{ + double fMin, fMax; + ThreeDHelper::getCameraDistanceRange( fMin, fMax ); + //fMax <-> 0; fMin <->100 + //a/x + b = y + double a = 100.0*fMax*fMin/(fMax-fMin); + double b = -a/fMax; + + double fRet = a/fCameraDistance + b; + + return fRet; +} + +double ThreeDHelper::PerspectiveToCameraDistance( double fPerspective ) +{ + double fMin, fMax; + ThreeDHelper::getCameraDistanceRange( fMin, fMax ); + //fMax <-> 0; fMin <->100 + //a/x + b = y + double a = 100.0*fMax*fMin/(fMax-fMin); + double b = -a/fMax; + + double fRet = a/(fPerspective - b); + + return fRet; +} + +ThreeDLookScheme ThreeDHelper::detectScheme( const uno::Reference< XDiagram >& xDiagram ) +{ + ThreeDLookScheme aScheme = ThreeDLookScheme_Unknown; + + sal_Int32 nRoundedEdges; + sal_Int32 nObjectLines; + ThreeDHelper::getRoundedEdgesAndObjectLines( xDiagram, nRoundedEdges, nObjectLines ); + + //get shade mode and light settings: + drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH ); + uno::Reference< beans::XPropertySet > xDiagramProps( xDiagram, uno::UNO_QUERY ); + try + { + if( xDiagramProps.is() ) + xDiagramProps->getPropertyValue( "D3DSceneShadeMode" )>>= aShadeMode; + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } + + if( lcl_isSimpleScheme( aShadeMode, nRoundedEdges, nObjectLines, xDiagram ) ) + { + if( lcl_isSimpleLightScheme(xDiagramProps) ) + aScheme = ThreeDLookScheme_Simple; + } + else if( lcl_isRealisticScheme( aShadeMode, nRoundedEdges, nObjectLines ) ) + { + if( lcl_isRealisticLightScheme(xDiagramProps) ) + aScheme = ThreeDLookScheme_Realistic; + } + + return aScheme; +} + +void ThreeDHelper::setScheme( const uno::Reference< XDiagram >& xDiagram, ThreeDLookScheme aScheme ) +{ + if( aScheme == ThreeDLookScheme_Unknown ) + return; + + drawing::ShadeMode aShadeMode; + sal_Int32 nRoundedEdges; + sal_Int32 nObjectLines; + + if( aScheme == ThreeDLookScheme_Simple ) + lcl_setSimpleScheme(aShadeMode,nRoundedEdges,nObjectLines,xDiagram); + else + lcl_setRealisticScheme(aShadeMode,nRoundedEdges,nObjectLines); + + try + { + ThreeDHelper::setRoundedEdgesAndObjectLines( xDiagram, nRoundedEdges, nObjectLines ); + + uno::Reference< beans::XPropertySet > xProp( xDiagram, uno::UNO_QUERY ); + if( xProp.is() ) + { + drawing::ShadeMode aOldShadeMode; + if( ! ( (xProp->getPropertyValue( "D3DSceneShadeMode" )>>=aOldShadeMode) && + aOldShadeMode == aShadeMode )) + { + xProp->setPropertyValue( "D3DSceneShadeMode", uno::Any( aShadeMode )); + } + } + + lcl_setLightsForScheme( xProp, aScheme ); + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } + +} + +void ThreeDHelper::set3DSettingsToDefault( const uno::Reference< beans::XPropertySet >& xSceneProperties ) +{ + Reference< beans::XPropertyState > xState( xSceneProperties, uno::UNO_QUERY ); + if(xState.is()) + { + xState->setPropertyToDefault( "D3DSceneDistance"); + xState->setPropertyToDefault( "D3DSceneFocalLength"); + } + ThreeDHelper::setDefaultRotation( xSceneProperties ); + ThreeDHelper::setDefaultIllumination( xSceneProperties ); +} + +void ThreeDHelper::setDefaultRotation( const uno::Reference< beans::XPropertySet >& xSceneProperties, bool bPieOrDonut ) +{ + if( !xSceneProperties.is() ) + return; + + drawing::CameraGeometry aCameraGeo( ThreeDHelper::getDefaultCameraGeometry( bPieOrDonut ) ); + xSceneProperties->setPropertyValue( "D3DCameraGeometry", uno::Any( aCameraGeo )); + + ::basegfx::B3DHomMatrix aSceneRotation; + if( bPieOrDonut ) + aSceneRotation.rotate( -F_PI/3.0, 0, 0 ); + xSceneProperties->setPropertyValue( "D3DTransformMatrix", + uno::Any( BaseGFXHelper::B3DHomMatrixToHomogenMatrix( aSceneRotation ))); +} + +void ThreeDHelper::setDefaultRotation( const uno::Reference< beans::XPropertySet >& xSceneProperties ) +{ + bool bPieOrDonut( DiagramHelper::isPieOrDonutChart( uno::Reference< XDiagram >(xSceneProperties, uno::UNO_QUERY) ) ); + ThreeDHelper::setDefaultRotation( xSceneProperties, bPieOrDonut ); +} + +void ThreeDHelper::setDefaultIllumination( const uno::Reference< beans::XPropertySet >& xSceneProperties ) +{ + if( !xSceneProperties.is() ) + return; + + drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH ); + try + { + xSceneProperties->getPropertyValue( "D3DSceneShadeMode" )>>= aShadeMode; + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_1, uno::Any( false ) ); + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_3, uno::Any( false ) ); + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_4, uno::Any( false ) ); + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_5, uno::Any( false ) ); + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_6, uno::Any( false ) ); + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_7, uno::Any( false ) ); + xSceneProperties->setPropertyValue( UNO_NAME_3D_SCENE_LIGHTON_8, uno::Any( false ) ); + } + catch( const uno::Exception & ) + { + DBG_UNHANDLED_EXCEPTION("chart2"); + } + + ThreeDLookScheme aScheme = (aShadeMode==drawing::ShadeMode_FLAT) ? ThreeDLookScheme_Simple : ThreeDLookScheme_Realistic; + lcl_setLightsForScheme( xSceneProperties, aScheme ); +} + +void ThreeDHelper::getRoundedEdgesAndObjectLines( + const uno::Reference< XDiagram > & xDiagram + , sal_Int32& rnRoundedEdges, sal_Int32& rnObjectLines ) +{ + rnRoundedEdges = -1; + rnObjectLines = -1; + try + { + bool bDifferentRoundedEdges = false; + bool bDifferentObjectLines = false; + + drawing::LineStyle aLineStyle( drawing::LineStyle_SOLID ); + + std::vector< uno::Reference< XDataSeries > > aSeriesList( + DiagramHelper::getDataSeriesFromDiagram( xDiagram ) ); + sal_Int32 nSeriesCount = static_cast<sal_Int32>( aSeriesList.size() ); + + OUString aPercentDiagonalPropertyName( "PercentDiagonal" ); + OUString aBorderStylePropertyName( "BorderStyle" ); + + for( sal_Int32 nS = 0; nS < nSeriesCount; ++nS ) + { + uno::Reference< XDataSeries > xSeries( aSeriesList[nS] ); + uno::Reference< beans::XPropertySet > xProp( xSeries, uno::UNO_QUERY ); + if(!nS) + { + rnRoundedEdges = 0; + try + { + sal_Int16 nPercentDiagonal = 0; + + xProp->getPropertyValue( aPercentDiagonalPropertyName ) >>= nPercentDiagonal; + rnRoundedEdges = static_cast< sal_Int32 >( nPercentDiagonal ); + + if( DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries + , aPercentDiagonalPropertyName, uno::Any(nPercentDiagonal) ) ) + bDifferentRoundedEdges = true; + } + catch( const uno::Exception& ) + { + TOOLS_WARN_EXCEPTION("chart2", "" ); + bDifferentRoundedEdges = true; + } + try + { + xProp->getPropertyValue( aBorderStylePropertyName ) >>= aLineStyle; + + if( DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries + , aBorderStylePropertyName, uno::Any(aLineStyle) ) ) + bDifferentObjectLines = true; + } + catch( const uno::Exception& ) + { + TOOLS_WARN_EXCEPTION("chart2", "" ); + bDifferentObjectLines = true; + } + } + else + { + if( !bDifferentRoundedEdges ) + { + sal_Int16 nPercentDiagonal = 0; + xProp->getPropertyValue( aPercentDiagonalPropertyName ) >>= nPercentDiagonal; + sal_Int32 nCurrentRoundedEdges = static_cast< sal_Int32 >( nPercentDiagonal ); + if(nCurrentRoundedEdges!=rnRoundedEdges + || DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries + , aPercentDiagonalPropertyName, uno::Any( static_cast< sal_Int16 >(rnRoundedEdges) ) ) ) + { + bDifferentRoundedEdges = true; + } + } + + if( !bDifferentObjectLines ) + { + drawing::LineStyle aCurrentLineStyle; + xProp->getPropertyValue( aBorderStylePropertyName ) >>= aCurrentLineStyle; + if(aCurrentLineStyle!=aLineStyle + || DataSeriesHelper::hasAttributedDataPointDifferentValue( xSeries + , aBorderStylePropertyName, uno::Any(aLineStyle) ) ) + bDifferentObjectLines = true; + } + } + if( bDifferentRoundedEdges && bDifferentObjectLines ) + break; + } + + //set rnObjectLines + rnObjectLines = 0; + if( bDifferentObjectLines ) + rnObjectLines = -1; + else if( aLineStyle == drawing::LineStyle_SOLID ) + rnObjectLines = 1; + } + catch( const uno::Exception& ) + { + TOOLS_WARN_EXCEPTION("chart2", "" ); + } +} + +void ThreeDHelper::setRoundedEdgesAndObjectLines( + const uno::Reference< XDiagram > & xDiagram + , sal_Int32 nRoundedEdges, sal_Int32 nObjectLines ) +{ + if( (nRoundedEdges<0||nRoundedEdges>100) && nObjectLines!=0 && nObjectLines!=1 ) + return; + + drawing::LineStyle aLineStyle( drawing::LineStyle_NONE ); + if(nObjectLines==1) + aLineStyle = drawing::LineStyle_SOLID; + + uno::Any aALineStyle( aLineStyle); + uno::Any aARoundedEdges( static_cast< sal_Int16 >( nRoundedEdges )); + + std::vector< uno::Reference< XDataSeries > > aSeriesList( + DiagramHelper::getDataSeriesFromDiagram( xDiagram ) ); + sal_Int32 nSeriesCount = static_cast<sal_Int32>( aSeriesList.size() ); + for( sal_Int32 nS = 0; nS < nSeriesCount; ++nS ) + { + uno::Reference< XDataSeries > xSeries( aSeriesList[nS] ); + + if( nRoundedEdges>=0 && nRoundedEdges<=100 ) + DataSeriesHelper::setPropertyAlsoToAllAttributedDataPoints( xSeries, "PercentDiagonal", aARoundedEdges ); + + if( nObjectLines==0 || nObjectLines==1 ) + DataSeriesHelper::setPropertyAlsoToAllAttributedDataPoints( xSeries, "BorderStyle", aALineStyle ); + } +} + +CuboidPlanePosition ThreeDHelper::getAutomaticCuboidPlanePositionForStandardLeftWall( const Reference< beans::XPropertySet >& xSceneProperties ) +{ + CuboidPlanePosition eRet(CuboidPlanePosition_Left); + + double fXAngleRad=0.0; double fYAngleRad=0.0; double fZAngleRad=0.0; + ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad ); + if( lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) ) + { + ThreeDHelper::adaptRadAnglesForRightAngledAxes( fXAngleRad, fYAngleRad ); + } + if( sin(fYAngleRad)>0.0 ) + eRet = CuboidPlanePosition_Right; + return eRet; +} + +CuboidPlanePosition ThreeDHelper::getAutomaticCuboidPlanePositionForStandardBackWall( const Reference< beans::XPropertySet >& xSceneProperties ) +{ + CuboidPlanePosition eRet(CuboidPlanePosition_Back); + + double fXAngleRad=0.0; double fYAngleRad=0.0; double fZAngleRad=0.0; + ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad ); + if( lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) ) + { + ThreeDHelper::adaptRadAnglesForRightAngledAxes( fXAngleRad, fYAngleRad ); + } + if( cos(fXAngleRad)*cos(fYAngleRad)<0.0 ) + eRet = CuboidPlanePosition_Front; + return eRet; +} + +CuboidPlanePosition ThreeDHelper::getAutomaticCuboidPlanePositionForStandardBottom( const Reference< beans::XPropertySet >& xSceneProperties ) +{ + CuboidPlanePosition eRet(CuboidPlanePosition_Bottom); + + double fXAngleRad=0.0; double fYAngleRad=0.0; double fZAngleRad=0.0; + ThreeDHelper::getRotationAngleFromDiagram( xSceneProperties, fXAngleRad, fYAngleRad, fZAngleRad ); + if( lcl_isRightAngledAxesSetAndSupported( xSceneProperties ) ) + { + ThreeDHelper::adaptRadAnglesForRightAngledAxes( fXAngleRad, fYAngleRad ); + } + if( sin(fXAngleRad)*cos(fYAngleRad)<0.0 ) + eRet = CuboidPlanePosition_Top; + return eRet; +} + +} //namespace chart + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |