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Diffstat (limited to 'chart2/source/view/main/Stripe.cxx')
-rw-r--r-- | chart2/source/view/main/Stripe.cxx | 347 |
1 files changed, 347 insertions, 0 deletions
diff --git a/chart2/source/view/main/Stripe.cxx b/chart2/source/view/main/Stripe.cxx new file mode 100644 index 000000000..74c8ad046 --- /dev/null +++ b/chart2/source/view/main/Stripe.cxx @@ -0,0 +1,347 @@ +/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * This file is part of the LibreOffice project. + * + * This Source Code Form is subject to the terms of the Mozilla Public + * License, v. 2.0. If a copy of the MPL was not distributed with this + * file, You can obtain one at http://mozilla.org/MPL/2.0/. + * + * This file incorporates work covered by the following license notice: + * + * Licensed to the Apache Software Foundation (ASF) under one or more + * contributor license agreements. See the NOTICE file distributed + * with this work for additional information regarding copyright + * ownership. The ASF licenses this file to you under the Apache + * License, Version 2.0 (the "License"); you may not use this file + * except in compliance with the License. You may obtain a copy of + * the License at http://www.apache.org/licenses/LICENSE-2.0 . + */ + +#include <Stripe.hxx> +#include <CommonConverters.hxx> +#include <com/sun/star/drawing/PolyPolygonShape3D.hpp> +#include <com/sun/star/drawing/DoubleSequence.hpp> +#include <basegfx/polygon/b3dpolygon.hxx> + +using namespace ::com::sun::star; + +namespace chart +{ + +Stripe::Stripe( const drawing::Position3D& rPoint1 + , const drawing::Direction3D& rDirectionToPoint2 + , const drawing::Direction3D& rDirectionToPoint4 ) + : m_aPoint1(rPoint1) + , m_aPoint2(rPoint1+rDirectionToPoint2) + , m_aPoint3(m_aPoint2+rDirectionToPoint4) + , m_aPoint4(rPoint1+rDirectionToPoint4) + , m_bInvertNormal(false) + , m_bManualNormalSet(false) +{ +} + +Stripe::Stripe( const drawing::Position3D& rPoint1 + , const drawing::Position3D& rPoint2 + , double fDepth ) + : m_aPoint1(rPoint1) + , m_aPoint2(rPoint2) + , m_aPoint3(rPoint2) + , m_aPoint4(rPoint1) + , m_bInvertNormal(false) + , m_bManualNormalSet(false) +{ + m_aPoint3.PositionZ += fDepth; + m_aPoint4.PositionZ += fDepth; +} + +Stripe::Stripe( const drawing::Position3D& rPoint1 + , const drawing::Position3D& rPoint2 + , const drawing::Position3D& rPoint3 + , const drawing::Position3D& rPoint4 ) + : m_aPoint1(rPoint1) + , m_aPoint2(rPoint2) + , m_aPoint3(rPoint3) + , m_aPoint4(rPoint4) + , m_bInvertNormal(false) + , m_bManualNormalSet(false) +{ +} + +void Stripe::SetManualNormal( const drawing::Direction3D& rNormal ) +{ + m_aManualNormal = rNormal; + m_bManualNormalSet = true; +} + +void Stripe::InvertNormal( bool bInvertNormal ) +{ + m_bInvertNormal = bInvertNormal; +} + +uno::Any Stripe::getPolyPolygonShape3D() const +{ + drawing::PolyPolygonShape3D aPP; + + aPP.SequenceX.realloc(1); + aPP.SequenceY.realloc(1); + aPP.SequenceZ.realloc(1); + + drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray(); + drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray(); + drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray(); + + pOuterSequenceX->realloc(4); + pOuterSequenceY->realloc(4); + pOuterSequenceZ->realloc(4); + + double* pInnerSequenceX = pOuterSequenceX->getArray(); + double* pInnerSequenceY = pOuterSequenceY->getArray(); + double* pInnerSequenceZ = pOuterSequenceZ->getArray(); + + *pInnerSequenceX++ = m_aPoint1.PositionX; + *pInnerSequenceY++ = m_aPoint1.PositionY; + *pInnerSequenceZ++ = m_aPoint1.PositionZ; + + *pInnerSequenceX++ = m_aPoint2.PositionX; + *pInnerSequenceY++ = m_aPoint2.PositionY; + *pInnerSequenceZ++ = m_aPoint2.PositionZ; + + *pInnerSequenceX++ = m_aPoint3.PositionX; + *pInnerSequenceY++ = m_aPoint3.PositionY; + *pInnerSequenceZ++ = m_aPoint3.PositionZ; + + *pInnerSequenceX++ = m_aPoint4.PositionX; + *pInnerSequenceY++ = m_aPoint4.PositionY; + *pInnerSequenceZ++ = m_aPoint4.PositionZ; + + return uno::Any( &aPP, cppu::UnoType<drawing::PolyPolygonShape3D>::get()); +} + +drawing::Direction3D Stripe::getNormal() const +{ + drawing::Direction3D aRet(1.0,0.0,0.0); + + if( m_bManualNormalSet ) + aRet = m_aManualNormal; + else + { + ::basegfx::B3DPolygon aPolygon3D; + aPolygon3D.append(Position3DToB3DPoint( m_aPoint1 )); + aPolygon3D.append(Position3DToB3DPoint( m_aPoint2 )); + aPolygon3D.append(Position3DToB3DPoint( m_aPoint3 )); + aPolygon3D.append(Position3DToB3DPoint( m_aPoint4 )); + ::basegfx::B3DVector aNormal(aPolygon3D.getNormal()); + aRet = B3DVectorToDirection3D(aNormal); + } + + if( m_bInvertNormal ) + { + aRet.DirectionX *= -1.0; + aRet.DirectionY *= -1.0; + aRet.DirectionZ *= -1.0; + } + return aRet; +} + +uno::Any Stripe::getNormalsPolygon() const +{ + drawing::PolyPolygonShape3D aPP; + + aPP.SequenceX.realloc(1); + aPP.SequenceY.realloc(1); + aPP.SequenceZ.realloc(1); + + drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray(); + drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray(); + drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray(); + + pOuterSequenceX->realloc(4); + pOuterSequenceY->realloc(4); + pOuterSequenceZ->realloc(4); + + double* pInnerSequenceX = pOuterSequenceX->getArray(); + double* pInnerSequenceY = pOuterSequenceY->getArray(); + double* pInnerSequenceZ = pOuterSequenceZ->getArray(); + + drawing::Direction3D aNormal( getNormal() ); + + for(sal_Int32 nN=4; --nN; ) + { + *pInnerSequenceX++ = aNormal.DirectionX; + *pInnerSequenceY++ = aNormal.DirectionY; + *pInnerSequenceZ++ = aNormal.DirectionZ; + } + return uno::Any( &aPP, cppu::UnoType<drawing::PolyPolygonShape3D>::get()); +} + +uno::Any Stripe::getTexturePolygon( short nRotatedTexture ) +{ + drawing::PolyPolygonShape3D aPP; + + aPP.SequenceX.realloc(1); + aPP.SequenceY.realloc(1); + aPP.SequenceZ.realloc(1); + + drawing::DoubleSequence* pOuterSequenceX = aPP.SequenceX.getArray(); + drawing::DoubleSequence* pOuterSequenceY = aPP.SequenceY.getArray(); + drawing::DoubleSequence* pOuterSequenceZ = aPP.SequenceZ.getArray(); + + pOuterSequenceX->realloc(4); + pOuterSequenceY->realloc(4); + pOuterSequenceZ->realloc(4); + + double* pInnerSequenceX = pOuterSequenceX->getArray(); + double* pInnerSequenceY = pOuterSequenceY->getArray(); + double* pInnerSequenceZ = pOuterSequenceZ->getArray(); + + if( nRotatedTexture==0 ) + { + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==1 ) + { + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==2 ) + { + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==3 ) + { + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==4 ) + { + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==5 ) + { + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==6 ) + { + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + } + else if( nRotatedTexture==7 ) + { + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 1.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 0.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + + *pInnerSequenceX++ = 1.0; + *pInnerSequenceY++ = 0.0; + *pInnerSequenceZ++ = 0.0; + } + + return uno::Any( &aPP, cppu::UnoType<drawing::PolyPolygonShape3D>::get()); +} + +} //namespace chart + +/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |