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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#ifndef INCLUDED_TEST_SCREENSHOT_TEST_HXX
+#define INCLUDED_TEST_SCREENSHOT_TEST_HXX
+
+#include <sal/config.h>
+#include <test/bootstrapfixture.hxx>
+#include <unotest/macros_test.hxx>
+#include <com/sun/star/lang/XComponent.hpp>
+#include <osl/file.hxx>
+#include <vcl/vclptr.hxx>
+#include <vcl/weld.hxx>
+#include <map>
+
+class VclAbstractDialog;
+typedef std::map< OString, sal_uInt32 > mapType;
+
+class OOO_DLLPUBLIC_TEST ScreenshotTest : public test::BootstrapFixture, public unotest::MacrosTest
+{
+private:
+ /// The current UI language
+ OUString maCurrentLanguage;
+
+ /// the set of known dialogs and their ID for usage in createDialogByID
+ mapType maKnownDialogs;
+
+ /// parent for non-dialog buildables
+ weld::GenericDialogController maParent;
+ std::unique_ptr<weld::Container> mxParentWidget;
+
+private:
+ /// helpers
+ void implSaveScreenshot(const BitmapEx& rScreenshot, const OString& rScreenshotId);
+ void saveScreenshot(VclAbstractDialog const & rDialog);
+ void saveScreenshot(weld::Window& rDialog);
+
+ /// helper method to create and dump a dialog based on Builder contents.
+ void dumpDialogToPath(weld::Builder& rDialog);
+
+ /// helper method to populate maKnownDialogs, called in setUp(). Needs to be
+ /// written and has to add entries to maKnownDialogs
+ virtual void registerKnownDialogsByID(mapType& rKnownDialogs) = 0;
+
+ /// dialog creation for known dialogs by ID. Has to be implemented for
+ /// each registered known dialog
+ virtual VclPtr<VclAbstractDialog> createDialogByID(sal_uInt32 nID) = 0;
+
+public:
+ ScreenshotTest();
+ virtual ~ScreenshotTest() override;
+
+ virtual void setUp() override;
+
+ /// Dialog creation for known dialogs by Name (path and UIXMLDescription, *.ui file).
+ /// This uses maKnownDialogs to check if known, and if so, calls createDialogByID
+ /// with the ID from the map
+ VclPtr<VclAbstractDialog> createDialogByName(const OString& rName);
+
+ /// version for AbstractDialogs, the ones created in AbstractDialogFactories
+ void dumpDialogToPath(VclAbstractDialog& rDialog);
+
+ /// fallback version for dialogs for which only the UXMLDescription is known.
+ /// This should be used with care - no active layouting will be done, only the
+ /// VclBuilder will be activated for layouting. Result can thus vary drastically
+ /// compared to the active dialog (can be compared with dialog previewer)
+ void dumpDialogToPath(const OString& rUIXMLDescription);
+
+ /// helper to process all known dialogs
+ void processAllKnownDialogs();
+
+ /// helper to process an input file containing the UXMLDescriptions
+ /// of the dialogs to dump. It will internally try to detect and open
+ /// as known dialog first. If not successful, it will then use the
+ /// fallback version to dump the dialog.
+ /// The syntax of the input file is as follows:
+ /// - empty lines are allowed
+ /// - lines starting with '#' are treated as comment
+ /// - all other lines should contain a *.ui filename in the same
+ /// notation as in the dialog constructors(see code)
+ void processDialogBatchFile(const OUString& rFile);
+
+ /// const access to known dialogs
+ const mapType& getKnownDialogs() const { return maKnownDialogs; }
+};
+
+#endif // INCLUDED_TEST_SCREENSHOT_TEST_HXX
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */