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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#pragma once
#include <drawinglayer/drawinglayerdllapi.h>
#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
#include <drawinglayer/primitive2d/primitivetools2d.hxx>
#include <drawinglayer/attribute/fillhatchattribute.hxx>
#include <basegfx/color/bcolor.hxx>
// FillHatchPrimitive2D class
namespace drawinglayer::primitive2d
{
/** FillHatchPrimitive2D class
This class defines a hatch filling for a rectangular area. The
Range is defined by the Transformation, the hatch by the FillHatchAttribute.
If the background is to be filled, a flag in FillHatchAttribute is set and
the BColor defines the background color.
#i120230# This primitive is now evtl. metric dependent due to the value
MinimalDiscreteDistance in the FillHatchAttribute if the value is not zero.
This is used for a more appealing, VCL-like visualisation by not letting the
distances get too small between lines.
The decomposition will deliver the hatch lines.
*/
class FillHatchPrimitive2D final : public DiscreteMetricDependentPrimitive2D
{
private:
/// the geometrically visible area
basegfx::B2DRange maOutputRange;
/// the area the gradient definition is based on
/// in the simplest case identical to OutputRange
basegfx::B2DRange maDefinitionRange;
/// the hatch definition
attribute::FillHatchAttribute maFillHatch;
/// hatch background color (if used)
basegfx::BColor maBColor;
/// local decomposition.
virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& rViewInformation) const override;
public:
/// constructors. The one without definition range will use output range as definition range
FillHatchPrimitive2D(
const basegfx::B2DRange& rOutputRange,
const basegfx::BColor& rBColor,
const attribute::FillHatchAttribute& rFillHatch);
FillHatchPrimitive2D(
const basegfx::B2DRange& rOutputRange,
const basegfx::B2DRange& rDefinitionRange,
const basegfx::BColor& rBColor,
const attribute::FillHatchAttribute& rFillHatch);
/// data read access
const basegfx::B2DRange& getOutputRange() const { return maOutputRange; }
const basegfx::B2DRange& getDefinitionRange() const { return maDefinitionRange; }
const attribute::FillHatchAttribute& getFillHatch() const { return maFillHatch; }
const basegfx::BColor& getBColor() const { return maBColor; }
/// compare operator
virtual bool operator==(const BasePrimitive2D& rPrimitive) const override;
/// get range
virtual basegfx::B2DRange getB2DRange(const geometry::ViewInformation2D& rViewInformation) const override;
/// Override standard getDecomposition to be view-dependent here
virtual void get2DDecomposition(Primitive2DDecompositionVisitor& rVisitor, const geometry::ViewInformation2D& rViewInformation) const override;
/// provide unique ID
virtual sal_uInt32 getPrimitive2DID() const override;
};
} // end of namespace drawinglayer::primitive2d
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