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/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <test/bootstrapfixture.hxx>
#include <vcl/virdev.hxx>
#include <vcl/bitmapaccess.hxx>
#include <vcl/svapp.hxx>
#include <tools/stream.hxx>
#include <vcl/graphicfilter.hxx>
#include <vcl/filter/PngImageReader.hxx>
#include <svdata.hxx>
#include <salinst.hxx>
static OUString const gaDataUrl = "/vcl/qa/cppunit/bitmaprender/data/";
class BitmapRenderTest : public test::BootstrapFixture
{
OUString getFullUrl(const OUString& sFileName)
{
return m_directories.getURLFromSrc(gaDataUrl) + sFileName;
}
public:
BitmapRenderTest()
: BootstrapFixture(true, false)
{
}
void testTdf104141();
void testTdf113918();
void testDrawAlphaBitmapEx();
void testAlphaVirtualDevice();
void testTdf116888();
CPPUNIT_TEST_SUITE(BitmapRenderTest);
CPPUNIT_TEST(testTdf104141);
CPPUNIT_TEST(testTdf113918);
CPPUNIT_TEST(testDrawAlphaBitmapEx);
CPPUNIT_TEST(testAlphaVirtualDevice);
CPPUNIT_TEST(testTdf116888);
CPPUNIT_TEST_SUITE_END();
};
void BitmapRenderTest::testTdf104141()
{
ScopedVclPtrInstance<VirtualDevice> pVDev;
pVDev->SetOutputSizePixel(Size(400, 400));
pVDev->SetBackground(Wallpaper(COL_GREEN));
pVDev->Erase();
// Load animated GIF and draw it on green background
GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
Graphic aGraphic;
const OUString aURL(getFullUrl("tdf104141.gif"));
SvFileStream aFileStream(aURL, StreamMode::READ);
ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream);
CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult);
BitmapEx aBitmap = aGraphic.GetBitmapEx();
pVDev->DrawBitmapEx(Point(20, 20), aBitmap);
// Check drawing results: ensure that it contains transparent
// (greenish) pixels
const Color aColor = pVDev->GetPixel(Point(21, 21));
CPPUNIT_ASSERT(aColor.GetGreen() > 10 * aColor.GetRed()
&& aColor.GetGreen() > 10 * aColor.GetBlue());
}
void BitmapRenderTest::testTdf113918()
{
ScopedVclPtrInstance<VirtualDevice> pVDev;
pVDev->SetOutputSizePixel(Size(2480, 3508));
pVDev->SetBackground(Wallpaper(COL_GREEN));
pVDev->Erase();
GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
Graphic aGraphic;
const OUString aURL(getFullUrl("tdf113918.png"));
SvFileStream aFileStream(aURL, StreamMode::READ);
ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream);
CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult);
BitmapEx aBitmap = aGraphic.GetBitmapEx();
pVDev->DrawBitmapEx(Point(0, 0), aBitmap);
// Ensure that image is drawn with white background color from palette
CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(21, 21)));
// Ensure that image is drawn with gray text color from palette
const Color aColor = pVDev->GetPixel(Point(1298, 1368));
CPPUNIT_ASSERT(aColor.GetGreen() == aColor.GetRed() && aColor.GetGreen() == aColor.GetBlue());
CPPUNIT_ASSERT(aColor.GetGreen() > 100);
}
void BitmapRenderTest::testDrawAlphaBitmapEx()
{
ScopedVclPtrInstance<VirtualDevice> pVDev;
pVDev->SetOutputSizePixel(Size(8, 8));
pVDev->SetBackground(Wallpaper(COL_WHITE));
pVDev->Erase();
CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(0, 0)));
CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(1, 1)));
CPPUNIT_ASSERT_EQUAL(COL_WHITE, pVDev->GetPixel(Point(2, 2)));
SvFileStream aFileStream(getFullUrl("ImageRGBA.png"), StreamMode::READ);
vcl::PngImageReader aPngReader(aFileStream);
BitmapEx aBitmapEx;
aPngReader.read(aBitmapEx);
// Check backend capabilities, if the backend support 32-bit bitmap
auto pBackendCapabilities = ImplGetSVData()->mpDefInst->GetBackendCapabilities();
if (pBackendCapabilities->mbSupportsBitmap32)
{
CPPUNIT_ASSERT_EQUAL(sal_uInt16(32), aBitmapEx.GetBitmap().GetBitCount());
}
else
{
CPPUNIT_ASSERT_EQUAL(sal_uInt16(24), aBitmapEx.GetBitmap().GetBitCount());
CPPUNIT_ASSERT_EQUAL(true, aBitmapEx.IsAlpha());
CPPUNIT_ASSERT_EQUAL(sal_uInt16(8), aBitmapEx.GetAlpha().GetBitCount());
}
// Check the bitmap has pixels we expect
CPPUNIT_ASSERT_EQUAL(Color(0xFF, 0x00, 0x00, 0x00), aBitmapEx.GetPixelColor(0, 0));
CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), aBitmapEx.GetPixelColor(1, 1));
CPPUNIT_ASSERT_EQUAL(Color(0x7F, 0x00, 0xFF, 0x00), aBitmapEx.GetPixelColor(2, 2));
pVDev->DrawBitmapEx(Point(), aBitmapEx);
CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0xFF), pVDev->GetPixel(Point(0, 0)));
CPPUNIT_ASSERT_EQUAL(Color(0x00, 0xFF, 0xFF, 0x00), pVDev->GetPixel(Point(1, 1)));
// sometimes on Windows we get rounding error in blending so let's ignore this on Windows for now.
#if !defined(_WIN32)
CPPUNIT_ASSERT_EQUAL(Color(0x00, 0x7F, 0xFF, 0x7F), pVDev->GetPixel(Point(2, 2)));
#endif
}
#ifdef _WIN32
namespace
{
int deltaColor(BitmapColor aColor1, BitmapColor aColor2)
{
int deltaR = std::abs(aColor1.GetRed() - aColor2.GetRed());
int deltaG = std::abs(aColor1.GetGreen() - aColor2.GetGreen());
int deltaB = std::abs(aColor1.GetBlue() - aColor2.GetBlue());
return std::max(std::max(deltaR, deltaG), deltaB);
}
}
#endif
void BitmapRenderTest::testAlphaVirtualDevice()
{
// Create an alpha virtual device
ScopedVclPtr<VirtualDevice> pAlphaVirtualDevice(VclPtr<VirtualDevice>::Create(
*Application::GetDefaultDevice(), DeviceFormat::DEFAULT, DeviceFormat::DEFAULT));
// Set it up
pAlphaVirtualDevice->SetOutputSizePixel(Size(4, 4));
pAlphaVirtualDevice->SetBackground(Wallpaper(COL_TRANSPARENT));
pAlphaVirtualDevice->Erase();
// Get a BitmapEx from the VirDev -> Colors should have alpha
BitmapEx aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4));
CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width());
CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height());
Color aColor = aBitmap.GetPixelColor(1, 1);
CPPUNIT_ASSERT_EQUAL(Color(0xffffffff), aColor);
// Draw an opaque pixel to the VirDev
pAlphaVirtualDevice->DrawPixel(Point(1, 1), Color(0x0022ff55));
aColor = pAlphaVirtualDevice->GetPixel(Point(1, 1));
// Read back the opaque pixel
#if defined _WIN32
CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x0022ff55), aColor));
#else
CPPUNIT_ASSERT_EQUAL(Color(0x0022ff55), aColor);
#endif
// Read back the BitmapEx and check the opaque pixel
aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4));
CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width());
CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height());
aColor = aBitmap.GetPixelColor(1, 1);
#if defined _WIN32
CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x0022ff55), aColor));
#else
CPPUNIT_ASSERT_EQUAL(Color(0x0022ff55), aColor);
#endif
// Draw an semi-transparent pixel
pAlphaVirtualDevice->DrawPixel(Point(0, 0), Color(0x44, 0x22, 0xff, 0x55));
aColor = pAlphaVirtualDevice->GetPixel(Point(0, 0));
// Read back the semi-transparent pixel
#if defined _WIN32
CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x4422FF55), aColor));
#else
CPPUNIT_ASSERT_EQUAL(Color(0x4422FF55), aColor);
#endif
// Read back the BitmapEx and check the semi-transparent pixel
aBitmap = pAlphaVirtualDevice->GetBitmapEx(Point(), Size(4, 4));
CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Width());
CPPUNIT_ASSERT_EQUAL(long(4), aBitmap.GetSizePixel().Height());
aColor = aBitmap.GetPixelColor(0, 0);
#if defined _WIN32
CPPUNIT_ASSERT_LESS(6, deltaColor(Color(0x4422FF55), aColor));
#else
CPPUNIT_ASSERT_EQUAL(Color(0x4422FF55), aColor);
#endif
}
void BitmapRenderTest::testTdf116888()
{
// The image is a 8bit image with a non-grayscale palette. In OpenGL mode
// pdf export of the image was broken, because OpenGLSalBitmap::ReadTexture()
// didn't handle 8bit non-grayscale and moreover OpenGLSalBitmap::AcquireBuffer()
// didn't properly release mpUserBuffer after ReadTexture() failure.
GraphicFilter& rFilter = GraphicFilter::GetGraphicFilter();
Graphic aGraphic;
const OUString aURL(getFullUrl("tdf116888.gif"));
SvFileStream aFileStream(aURL, StreamMode::READ);
ErrCode bResult = rFilter.ImportGraphic(aGraphic, aURL, aFileStream);
CPPUNIT_ASSERT_EQUAL(ERRCODE_NONE, bResult);
Bitmap aBitmap = aGraphic.GetBitmapEx().GetBitmap();
CPPUNIT_ASSERT(!aBitmap.IsEmpty());
aBitmap.Scale(0.8, 0.8); // This scaling discards mpUserData,
Bitmap::ScopedReadAccess pAccess(aBitmap); // forcing ReadTexture() here.
// Check that there is mpUserBuffer content.
CPPUNIT_ASSERT(pAccess);
const ScanlineFormat eFormat = pAccess->GetScanlineFormat();
CPPUNIT_ASSERT_EQUAL(ScanlineFormat::N8BitPal, eFormat);
CPPUNIT_ASSERT(!aBitmap.HasGreyPaletteAny());
// HACK: Some rendering backends change white to #FEFEFE while scaling for some reason.
// That is pretty much white too in practice, so adjust for that.
BitmapColor white(COL_WHITE);
if (pAccess->GetColor(0, 0) == Color(0xfe, 0xfe, 0xfe))
white = Color(0xfe, 0xfe, 0xfe);
// Check that the image contents are also valid.
CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(0, 0));
CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(0, pAccess->Width() - 1));
CPPUNIT_ASSERT_EQUAL(white, pAccess->GetColor(pAccess->Height() - 1, 0));
CPPUNIT_ASSERT_EQUAL(BitmapColor(COL_BLACK),
pAccess->GetColor(pAccess->Height() - 1, pAccess->Width() - 1));
}
CPPUNIT_TEST_SUITE_REGISTRATION(BitmapRenderTest);
CPPUNIT_PLUGIN_IMPLEMENT();
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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