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authorDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:49:50 +0000
committerDaniel Baumann <daniel.baumann@progress-linux.org>2024-04-27 10:49:50 +0000
commit74b60c5712f2a84904b95d008953c140a9bd5dd2 (patch)
treedd12cc58c6d4cfb5e2c1183f47757295ce3b5662 /gl/lib/windows-mutex.c
parentInitial commit. (diff)
downloadman-db-upstream.tar.xz
man-db-upstream.zip
Adding upstream version 2.9.4.upstream/2.9.4upstream
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'gl/lib/windows-mutex.c')
-rw-r--r--gl/lib/windows-mutex.c95
1 files changed, 95 insertions, 0 deletions
diff --git a/gl/lib/windows-mutex.c b/gl/lib/windows-mutex.c
new file mode 100644
index 0000000..7eb38a2
--- /dev/null
+++ b/gl/lib/windows-mutex.c
@@ -0,0 +1,95 @@
+/* Plain mutexes (native Windows implementation).
+ Copyright (C) 2005-2020 Free Software Foundation, Inc.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 3, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, see <https://www.gnu.org/licenses/>. */
+
+/* Written by Bruno Haible <bruno@clisp.org>, 2005.
+ Based on GCC's gthr-win32.h. */
+
+#include <config.h>
+
+/* Specification. */
+#include "windows-mutex.h"
+
+#include <errno.h>
+
+void
+glwthread_mutex_init (glwthread_mutex_t *mutex)
+{
+ InitializeCriticalSection (&mutex->lock);
+ mutex->guard.done = 1;
+}
+
+int
+glwthread_mutex_lock (glwthread_mutex_t *mutex)
+{
+ if (!mutex->guard.done)
+ {
+ if (InterlockedIncrement (&mutex->guard.started) == 0)
+ /* This thread is the first one to need this mutex. Initialize it. */
+ glwthread_mutex_init (mutex);
+ else
+ {
+ /* Don't let mutex->guard.started grow and wrap around. */
+ InterlockedDecrement (&mutex->guard.started);
+ /* Yield the CPU while waiting for another thread to finish
+ initializing this mutex. */
+ while (!mutex->guard.done)
+ Sleep (0);
+ }
+ }
+ EnterCriticalSection (&mutex->lock);
+ return 0;
+}
+
+int
+glwthread_mutex_trylock (glwthread_mutex_t *mutex)
+{
+ if (!mutex->guard.done)
+ {
+ if (InterlockedIncrement (&mutex->guard.started) == 0)
+ /* This thread is the first one to need this mutex. Initialize it. */
+ glwthread_mutex_init (mutex);
+ else
+ {
+ /* Don't let mutex->guard.started grow and wrap around. */
+ InterlockedDecrement (&mutex->guard.started);
+ /* Let another thread finish initializing this mutex, and let it also
+ lock this mutex. */
+ return EBUSY;
+ }
+ }
+ if (!TryEnterCriticalSection (&mutex->lock))
+ return EBUSY;
+ return 0;
+}
+
+int
+glwthread_mutex_unlock (glwthread_mutex_t *mutex)
+{
+ if (!mutex->guard.done)
+ return EINVAL;
+ LeaveCriticalSection (&mutex->lock);
+ return 0;
+}
+
+int
+glwthread_mutex_destroy (glwthread_mutex_t *mutex)
+{
+ if (!mutex->guard.done)
+ return EINVAL;
+ DeleteCriticalSection (&mutex->lock);
+ mutex->guard.done = 0;
+ return 0;
+}