diff options
Diffstat (limited to 'gl/lib/gl_anytree_list2.h')
-rw-r--r-- | gl/lib/gl_anytree_list2.h | 944 |
1 files changed, 944 insertions, 0 deletions
diff --git a/gl/lib/gl_anytree_list2.h b/gl/lib/gl_anytree_list2.h new file mode 100644 index 0000000..939b797 --- /dev/null +++ b/gl/lib/gl_anytree_list2.h @@ -0,0 +1,944 @@ +/* Sequential list data type implemented by a binary tree. + Copyright (C) 2006-2020 Free Software Foundation, Inc. + Written by Bruno Haible <bruno@clisp.org>, 2006. + + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. */ + +/* Common code of gl_avltree_list.c, gl_rbtree_list.c, + gl_avltreehash_list.c, gl_rbtreehash_list.c. */ + +static gl_list_t +gl_tree_nx_create_empty (gl_list_implementation_t implementation, + gl_listelement_equals_fn equals_fn, + gl_listelement_hashcode_fn hashcode_fn, + gl_listelement_dispose_fn dispose_fn, + bool allow_duplicates) +{ + struct gl_list_impl *list = (struct gl_list_impl *) malloc (sizeof (struct gl_list_impl)); + + if (list == NULL) + return NULL; + + list->base.vtable = implementation; + list->base.equals_fn = equals_fn; + list->base.hashcode_fn = hashcode_fn; + list->base.dispose_fn = dispose_fn; + list->base.allow_duplicates = allow_duplicates; +#if WITH_HASHTABLE + list->table_size = 11; + list->table = + (gl_hash_entry_t *) calloc (list->table_size, sizeof (gl_hash_entry_t)); + if (list->table == NULL) + goto fail; +#endif + list->root = NULL; + + return list; + +#if WITH_HASHTABLE + fail: + free (list); + return NULL; +#endif +} + +static size_t +gl_tree_size (gl_list_t list) +{ + return (list->root != NULL ? list->root->branch_size : 0); +} + +static const void * +gl_tree_node_value (gl_list_t list _GL_ATTRIBUTE_MAYBE_UNUSED, + gl_list_node_t node) +{ + return node->value; +} + +static int +gl_tree_node_nx_set_value (gl_list_t list _GL_ATTRIBUTE_MAYBE_UNUSED, + gl_list_node_t node, const void *elt) +{ +#if WITH_HASHTABLE + if (elt != node->value) + { + size_t new_hashcode = + (list->base.hashcode_fn != NULL + ? list->base.hashcode_fn (elt) + : (size_t)(uintptr_t) elt); + + if (new_hashcode != node->h.hashcode) + { + remove_from_bucket (list, node); + node->value = elt; + node->h.hashcode = new_hashcode; + if (add_to_bucket (list, node) < 0) + { + /* Out of memory. We removed node from a bucket but cannot add + it to another bucket. In order to avoid inconsistencies, we + must remove node entirely from the list. */ + gl_tree_remove_node_from_tree (list, node); + free (node); + return -1; + } + } + else + node->value = elt; + } +#else + node->value = elt; +#endif + return 0; +} + +static gl_list_node_t _GL_ATTRIBUTE_PURE +gl_tree_next_node (gl_list_t list _GL_ATTRIBUTE_MAYBE_UNUSED, + gl_list_node_t node) +{ + if (node->right != NULL) + { + node = node->right; + while (node->left != NULL) + node = node->left; + } + else + { + while (node->parent != NULL && node->parent->right == node) + node = node->parent; + node = node->parent; + } + return node; +} + +static gl_list_node_t _GL_ATTRIBUTE_PURE +gl_tree_previous_node (gl_list_t list _GL_ATTRIBUTE_MAYBE_UNUSED, + gl_list_node_t node) +{ + if (node->left != NULL) + { + node = node->left; + while (node->right != NULL) + node = node->right; + } + else + { + while (node->parent != NULL && node->parent->left == node) + node = node->parent; + node = node->parent; + } + return node; +} + +/* Returns the node at the given position < gl_tree_size (list). */ +static gl_list_node_t _GL_ATTRIBUTE_PURE +node_at (gl_list_node_t root, size_t position) +{ + /* Here we know that root != NULL. */ + gl_list_node_t node = root; + + for (;;) + { + if (node->left != NULL) + { + if (position < node->left->branch_size) + { + node = node->left; + continue; + } + position -= node->left->branch_size; + } + if (position == 0) + break; + position--; + node = node->right; + } + return node; +} + +static const void * _GL_ATTRIBUTE_PURE +gl_tree_get_at (gl_list_t list, size_t position) +{ + gl_list_node_t node = list->root; + + if (!(node != NULL && position < node->branch_size)) + /* Invalid argument. */ + abort (); + node = node_at (node, position); + return node->value; +} + +static gl_list_node_t +gl_tree_nx_set_at (gl_list_t list, size_t position, const void *elt) +{ + gl_list_node_t node = list->root; + + if (!(node != NULL && position < node->branch_size)) + /* Invalid argument. */ + abort (); + node = node_at (node, position); +#if WITH_HASHTABLE + if (elt != node->value) + { + size_t new_hashcode = + (list->base.hashcode_fn != NULL + ? list->base.hashcode_fn (elt) + : (size_t)(uintptr_t) elt); + + if (new_hashcode != node->h.hashcode) + { + remove_from_bucket (list, node); + node->value = elt; + node->h.hashcode = new_hashcode; + if (add_to_bucket (list, node) < 0) + { + /* Out of memory. We removed node from a bucket but cannot add + it to another bucket. In order to avoid inconsistencies, we + must remove node entirely from the list. */ + gl_tree_remove_node_from_tree (list, node); + free (node); + return NULL; + } + } + else + node->value = elt; + } +#else + node->value = elt; +#endif + return node; +} + +#if !WITH_HASHTABLE + +static gl_list_node_t +gl_tree_search_from_to (gl_list_t list, size_t start_index, size_t end_index, + const void *elt) +{ + if (!(start_index <= end_index + && end_index <= (list->root != NULL ? list->root->branch_size : 0))) + /* Invalid arguments. */ + abort (); + { + gl_listelement_equals_fn equals = list->base.equals_fn; + /* Iterate across all elements. */ + gl_list_node_t node = list->root; + iterstack_t stack; + iterstack_item_t *stack_ptr = &stack[0]; + size_t index = 0; + + if (start_index == 0) + { + /* Consider all elements. */ + for (;;) + { + /* Descend on left branch. */ + for (;;) + { + if (node == NULL) + break; + stack_ptr->node = node; + stack_ptr->rightp = 0; + node = node->left; + stack_ptr++; + } + /* Climb up again. */ + for (;;) + { + if (stack_ptr == &stack[0]) + return NULL; + stack_ptr--; + if (!stack_ptr->rightp) + break; + } + node = stack_ptr->node; + /* Test against current element. */ + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + return node; + index++; + if (index >= end_index) + return NULL; + /* Descend on right branch. */ + stack_ptr->rightp = 1; + node = node->right; + stack_ptr++; + } + } + else + { + /* Consider only elements at indices >= start_index. + In this case, rightp contains the difference between the start_index + for the parent node and the one for the child node (0 when the child + node is the parent's left child, > 0 when the child is the parent's + right child). */ + for (;;) + { + /* Descend on left branch. */ + for (;;) + { + if (node == NULL) + break; + if (node->branch_size <= start_index) + break; + stack_ptr->node = node; + stack_ptr->rightp = 0; + node = node->left; + stack_ptr++; + } + /* Climb up again. */ + for (;;) + { + if (stack_ptr == &stack[0]) + return NULL; + stack_ptr--; + if (!stack_ptr->rightp) + break; + start_index += stack_ptr->rightp; + } + node = stack_ptr->node; + { + size_t left_branch_size1 = + (node->left != NULL ? node->left->branch_size : 0) + 1; + if (start_index < left_branch_size1) + { + /* Test against current element. */ + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + return node; + /* Now that we have considered all indices < left_branch_size1, + we can increment start_index. */ + start_index = left_branch_size1; + } + index++; + if (index >= end_index) + return NULL; + /* Descend on right branch. */ + start_index -= left_branch_size1; + stack_ptr->rightp = left_branch_size1; + } + node = node->right; + stack_ptr++; + } + } + } +} + +static size_t +gl_tree_indexof_from_to (gl_list_t list, size_t start_index, size_t end_index, + const void *elt) +{ + if (!(start_index <= end_index + && end_index <= (list->root != NULL ? list->root->branch_size : 0))) + /* Invalid arguments. */ + abort (); + { + gl_listelement_equals_fn equals = list->base.equals_fn; + /* Iterate across all elements. */ + gl_list_node_t node = list->root; + iterstack_t stack; + iterstack_item_t *stack_ptr = &stack[0]; + size_t index = 0; + + if (start_index == 0) + { + /* Consider all elements. */ + for (;;) + { + /* Descend on left branch. */ + for (;;) + { + if (node == NULL) + break; + stack_ptr->node = node; + stack_ptr->rightp = 0; + node = node->left; + stack_ptr++; + } + /* Climb up again. */ + for (;;) + { + if (stack_ptr == &stack[0]) + return (size_t)(-1); + stack_ptr--; + if (!stack_ptr->rightp) + break; + } + node = stack_ptr->node; + /* Test against current element. */ + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + return index; + index++; + if (index >= end_index) + return (size_t)(-1); + /* Descend on right branch. */ + stack_ptr->rightp = 1; + node = node->right; + stack_ptr++; + } + } + else + { + /* Consider only elements at indices >= start_index. + In this case, rightp contains the difference between the start_index + for the parent node and the one for the child node (0 when the child + node is the parent's left child, > 0 when the child is the parent's + right child). */ + for (;;) + { + /* Descend on left branch. */ + for (;;) + { + if (node == NULL) + break; + if (node->branch_size <= start_index) + break; + stack_ptr->node = node; + stack_ptr->rightp = 0; + node = node->left; + stack_ptr++; + } + /* Climb up again. */ + for (;;) + { + if (stack_ptr == &stack[0]) + return (size_t)(-1); + stack_ptr--; + if (!stack_ptr->rightp) + break; + start_index += stack_ptr->rightp; + } + node = stack_ptr->node; + { + size_t left_branch_size1 = + (node->left != NULL ? node->left->branch_size : 0) + 1; + if (start_index < left_branch_size1) + { + /* Test against current element. */ + if (equals != NULL ? equals (elt, node->value) : elt == node->value) + return index; + /* Now that we have considered all indices < left_branch_size1, + we can increment start_index. */ + start_index = left_branch_size1; + } + index++; + if (index >= end_index) + return (size_t)(-1); + /* Descend on right branch. */ + start_index -= left_branch_size1; + stack_ptr->rightp = left_branch_size1; + } + node = node->right; + stack_ptr++; + } + } + } +} + +#endif + +static gl_list_node_t +gl_tree_nx_add_at (gl_list_t list, size_t position, const void *elt) +{ + size_t count = (list->root != NULL ? list->root->branch_size : 0); + + if (!(position <= count)) + /* Invalid argument. */ + abort (); + if (position == count) + return gl_tree_nx_add_last (list, elt); + else + return gl_tree_nx_add_before (list, node_at (list->root, position), elt); +} + +static bool +gl_tree_remove_node (gl_list_t list, gl_list_node_t node) +{ +#if WITH_HASHTABLE + /* Remove node from the hash table. + Note that this is only possible _before_ the node is removed from the + tree structure, because remove_from_bucket() uses node_position(). */ + remove_from_bucket (list, node); +#endif + + gl_tree_remove_node_from_tree (list, node); + + if (list->base.dispose_fn != NULL) + list->base.dispose_fn (node->value); + free (node); + return true; +} + +static bool +gl_tree_remove_at (gl_list_t list, size_t position) +{ + gl_list_node_t node = list->root; + + if (!(node != NULL && position < node->branch_size)) + /* Invalid argument. */ + abort (); + node = node_at (node, position); + return gl_tree_remove_node (list, node); +} + +static bool +gl_tree_remove (gl_list_t list, const void *elt) +{ + if (list->root != NULL) + { + gl_list_node_t node = + gl_tree_search_from_to (list, 0, list->root->branch_size, elt); + + if (node != NULL) + return gl_tree_remove_node (list, node); + } + return false; +} + +#if !WITH_HASHTABLE + +static void +gl_tree_list_free (gl_list_t list) +{ + /* Iterate across all elements in post-order. */ + gl_list_node_t node = list->root; + iterstack_t stack; + iterstack_item_t *stack_ptr = &stack[0]; + + for (;;) + { + /* Descend on left branch. */ + for (;;) + { + if (node == NULL) + break; + stack_ptr->node = node; + stack_ptr->rightp = false; + node = node->left; + stack_ptr++; + } + /* Climb up again. */ + for (;;) + { + if (stack_ptr == &stack[0]) + goto done_iterate; + stack_ptr--; + node = stack_ptr->node; + if (!stack_ptr->rightp) + break; + /* Free the current node. */ + if (list->base.dispose_fn != NULL) + list->base.dispose_fn (node->value); + free (node); + } + /* Descend on right branch. */ + stack_ptr->rightp = true; + node = node->right; + stack_ptr++; + } + done_iterate: + free (list); +} + +#endif + +/* --------------------- gl_list_iterator_t Data Type --------------------- */ + +static gl_list_iterator_t +gl_tree_iterator (gl_list_t list) +{ + gl_list_iterator_t result; + gl_list_node_t node; + + result.vtable = list->base.vtable; + result.list = list; + /* Start node is the leftmost node. */ + node = list->root; + if (node != NULL) + while (node->left != NULL) + node = node->left; + result.p = node; + /* End point is past the rightmost node. */ + result.q = NULL; +#if defined GCC_LINT || defined lint + result.i = 0; + result.j = 0; + result.count = 0; +#endif + + return result; +} + +static gl_list_iterator_t +gl_tree_iterator_from_to (gl_list_t list, size_t start_index, size_t end_index) +{ + size_t count = (list->root != NULL ? list->root->branch_size : 0); + gl_list_iterator_t result; + + if (!(start_index <= end_index && end_index <= count)) + /* Invalid arguments. */ + abort (); + result.vtable = list->base.vtable; + result.list = list; + /* Start node is the node at position start_index. */ + result.p = (start_index < count ? node_at (list->root, start_index) : NULL); + /* End point is the node at position end_index. */ + result.q = (end_index < count ? node_at (list->root, end_index) : NULL); +#if defined GCC_LINT || defined lint + result.i = 0; + result.j = 0; + result.count = 0; +#endif + + return result; +} + +static bool +gl_tree_iterator_next (gl_list_iterator_t *iterator, + const void **eltp, gl_list_node_t *nodep) +{ + if (iterator->p != iterator->q) + { + gl_list_node_t node = (gl_list_node_t) iterator->p; + *eltp = node->value; + if (nodep != NULL) + *nodep = node; + /* Advance to the next node. */ + if (node->right != NULL) + { + node = node->right; + while (node->left != NULL) + node = node->left; + } + else + { + while (node->parent != NULL && node->parent->right == node) + node = node->parent; + node = node->parent; + } + iterator->p = node; + return true; + } + else + return false; +} + +static void +gl_tree_iterator_free (gl_list_iterator_t *iterator _GL_ATTRIBUTE_MAYBE_UNUSED) +{ +} + +/* ---------------------- Sorted gl_list_t Data Type ---------------------- */ + +static gl_list_node_t +gl_tree_sortedlist_search (gl_list_t list, gl_listelement_compar_fn compar, + const void *elt) +{ + gl_list_node_t node; + + for (node = list->root; node != NULL; ) + { + int cmp = compar (node->value, elt); + + if (cmp < 0) + node = node->right; + else if (cmp > 0) + node = node->left; + else /* cmp == 0 */ + { + /* We have an element equal to ELT. But we need the leftmost such + element. */ + gl_list_node_t found = node; + node = node->left; + for (; node != NULL; ) + { + int cmp2 = compar (node->value, elt); + + if (cmp2 < 0) + node = node->right; + else if (cmp2 > 0) + /* The list was not sorted. */ + abort (); + else /* cmp2 == 0 */ + { + found = node; + node = node->left; + } + } + return found; + } + } + return NULL; +} + +static gl_list_node_t +gl_tree_sortedlist_search_from_to (gl_list_t list, + gl_listelement_compar_fn compar, + size_t low, size_t high, + const void *elt) +{ + gl_list_node_t node; + + if (!(low <= high + && high <= (list->root != NULL ? list->root->branch_size : 0))) + /* Invalid arguments. */ + abort (); + + for (node = list->root; node != NULL; ) + { + size_t left_branch_size = + (node->left != NULL ? node->left->branch_size : 0); + + if (low > left_branch_size) + { + low -= left_branch_size + 1; + high -= left_branch_size + 1; + node = node->right; + } + else if (high <= left_branch_size) + node = node->left; + else + { + /* Here low <= left_branch_size < high. */ + int cmp = compar (node->value, elt); + + if (cmp < 0) + { + low = 0; + high -= left_branch_size + 1; + node = node->right; + } + else if (cmp > 0) + node = node->left; + else /* cmp == 0 */ + { + /* We have an element equal to ELT. But we need the leftmost + such element. */ + gl_list_node_t found = node; + node = node->left; + for (; node != NULL; ) + { + size_t left_branch_size2 = + (node->left != NULL ? node->left->branch_size : 0); + + if (low > left_branch_size2) + { + low -= left_branch_size2 + 1; + node = node->right; + } + else + { + /* Here low <= left_branch_size2. */ + int cmp2 = compar (node->value, elt); + + if (cmp2 < 0) + { + low = 0; + node = node->right; + } + else if (cmp2 > 0) + /* The list was not sorted. */ + abort (); + else /* cmp2 == 0 */ + { + found = node; + node = node->left; + } + } + } + return found; + } + } + } + return NULL; +} + +static size_t +gl_tree_sortedlist_indexof (gl_list_t list, gl_listelement_compar_fn compar, + const void *elt) +{ + gl_list_node_t node; + size_t position; + + for (node = list->root, position = 0; node != NULL; ) + { + int cmp = compar (node->value, elt); + + if (cmp < 0) + { + if (node->left != NULL) + position += node->left->branch_size; + position++; + node = node->right; + } + else if (cmp > 0) + node = node->left; + else /* cmp == 0 */ + { + /* We have an element equal to ELT. But we need the leftmost such + element. */ + size_t found_position = + position + (node->left != NULL ? node->left->branch_size : 0); + node = node->left; + for (; node != NULL; ) + { + int cmp2 = compar (node->value, elt); + + if (cmp2 < 0) + { + if (node->left != NULL) + position += node->left->branch_size; + position++; + node = node->right; + } + else if (cmp2 > 0) + /* The list was not sorted. */ + abort (); + else /* cmp2 == 0 */ + { + found_position = + position + + (node->left != NULL ? node->left->branch_size : 0); + node = node->left; + } + } + return found_position; + } + } + return (size_t)(-1); +} + +static size_t +gl_tree_sortedlist_indexof_from_to (gl_list_t list, + gl_listelement_compar_fn compar, + size_t low, size_t high, + const void *elt) +{ + gl_list_node_t node; + size_t position; + + if (!(low <= high + && high <= (list->root != NULL ? list->root->branch_size : 0))) + /* Invalid arguments. */ + abort (); + + for (node = list->root, position = 0; node != NULL; ) + { + size_t left_branch_size = + (node->left != NULL ? node->left->branch_size : 0); + + if (low > left_branch_size) + { + low -= left_branch_size + 1; + high -= left_branch_size + 1; + position += left_branch_size + 1; + node = node->right; + } + else if (high <= left_branch_size) + node = node->left; + else + { + /* Here low <= left_branch_size < high. */ + int cmp = compar (node->value, elt); + + if (cmp < 0) + { + low = 0; + high -= left_branch_size + 1; + position += left_branch_size + 1; + node = node->right; + } + else if (cmp > 0) + node = node->left; + else /* cmp == 0 */ + { + /* We have an element equal to ELT. But we need the leftmost + such element. */ + size_t found_position = + position + (node->left != NULL ? node->left->branch_size : 0); + node = node->left; + for (; node != NULL; ) + { + size_t left_branch_size2 = + (node->left != NULL ? node->left->branch_size : 0); + + if (low > left_branch_size2) + { + low -= left_branch_size2 + 1; + node = node->right; + } + else + { + /* Here low <= left_branch_size2. */ + int cmp2 = compar (node->value, elt); + + if (cmp2 < 0) + { + position += left_branch_size2 + 1; + node = node->right; + } + else if (cmp2 > 0) + /* The list was not sorted. */ + abort (); + else /* cmp2 == 0 */ + { + found_position = position + left_branch_size2; + node = node->left; + } + } + } + return found_position; + } + } + } + return (size_t)(-1); +} + +static gl_list_node_t +gl_tree_sortedlist_nx_add (gl_list_t list, gl_listelement_compar_fn compar, + const void *elt) +{ + gl_list_node_t node = list->root; + + if (node == NULL) + return gl_tree_nx_add_first (list, elt); + + for (;;) + { + int cmp = compar (node->value, elt); + + if (cmp < 0) + { + if (node->right == NULL) + return gl_tree_nx_add_after (list, node, elt); + node = node->right; + } + else if (cmp > 0) + { + if (node->left == NULL) + return gl_tree_nx_add_before (list, node, elt); + node = node->left; + } + else /* cmp == 0 */ + return gl_tree_nx_add_before (list, node, elt); + } +} + +static bool +gl_tree_sortedlist_remove (gl_list_t list, gl_listelement_compar_fn compar, + const void *elt) +{ + gl_list_node_t node = gl_tree_sortedlist_search (list, compar, elt); + if (node != NULL) + return gl_tree_remove_node (list, node); + else + return false; +} |