diff options
Diffstat (limited to 'gl/lib/glthread')
-rw-r--r-- | gl/lib/glthread/lock.c | 749 | ||||
-rw-r--r-- | gl/lib/glthread/lock.h | 789 | ||||
-rw-r--r-- | gl/lib/glthread/threadlib.c | 73 |
3 files changed, 1611 insertions, 0 deletions
diff --git a/gl/lib/glthread/lock.c b/gl/lib/glthread/lock.c new file mode 100644 index 0000000..10af6f2 --- /dev/null +++ b/gl/lib/glthread/lock.c @@ -0,0 +1,749 @@ +/* Locking in multithreaded situations. + Copyright (C) 2005-2020 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Bruno Haible <bruno@clisp.org>, 2005. + Based on GCC's gthr-posix.h, gthr-posix95.h. */ + +#include <config.h> + +#include "glthread/lock.h" + +/* ========================================================================= */ + +#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +int +glthread_lock_init (gl_lock_t *lock) +{ + if (mtx_init (&lock->mutex, mtx_plain) != thrd_success) + return ENOMEM; + lock->init_needed = 0; + return 0; +} + +int +glthread_lock_lock (gl_lock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_lock (&lock->mutex) != thrd_success) + return EAGAIN; + return 0; +} + +int +glthread_lock_unlock (gl_lock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_unlock (&lock->mutex) != thrd_success) + return EINVAL; + return 0; +} + +int +glthread_lock_destroy (gl_lock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + mtx_destroy (&lock->mutex); + return 0; +} + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +int +glthread_rwlock_init (gl_rwlock_t *lock) +{ + if (mtx_init (&lock->lock, mtx_plain) != thrd_success + || cnd_init (&lock->waiting_readers) != thrd_success + || cnd_init (&lock->waiting_writers) != thrd_success) + return ENOMEM; + lock->waiting_writers_count = 0; + lock->runcount = 0; + lock->init_needed = 0; + return 0; +} + +int +glthread_rwlock_rdlock (gl_rwlock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_lock (&lock->lock) != thrd_success) + return EAGAIN; + /* Test whether only readers are currently running, and whether the runcount + field will not overflow, and whether no writer is waiting. The latter + condition is because POSIX recommends that "write locks shall take + precedence over read locks", to avoid "writer starvation". */ + while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0)) + { + /* This thread has to wait for a while. Enqueue it among the + waiting_readers. */ + if (cnd_wait (&lock->waiting_readers, &lock->lock) != thrd_success) + { + mtx_unlock (&lock->lock); + return EINVAL; + } + } + lock->runcount++; + if (mtx_unlock (&lock->lock) != thrd_success) + return EINVAL; + return 0; +} + +int +glthread_rwlock_wrlock (gl_rwlock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_lock (&lock->lock) != thrd_success) + return EAGAIN; + /* Test whether no readers or writers are currently running. */ + while (!(lock->runcount == 0)) + { + /* This thread has to wait for a while. Enqueue it among the + waiting_writers. */ + lock->waiting_writers_count++; + if (cnd_wait (&lock->waiting_writers, &lock->lock) != thrd_success) + { + lock->waiting_writers_count--; + mtx_unlock (&lock->lock); + return EINVAL; + } + lock->waiting_writers_count--; + } + lock->runcount--; /* runcount becomes -1 */ + if (mtx_unlock (&lock->lock) != thrd_success) + return EINVAL; + return 0; +} + +int +glthread_rwlock_unlock (gl_rwlock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_lock (&lock->lock) != thrd_success) + return EAGAIN; + if (lock->runcount < 0) + { + /* Drop a writer lock. */ + if (!(lock->runcount == -1)) + { + mtx_unlock (&lock->lock); + return EINVAL; + } + lock->runcount = 0; + } + else + { + /* Drop a reader lock. */ + if (!(lock->runcount > 0)) + { + mtx_unlock (&lock->lock); + return EINVAL; + } + lock->runcount--; + } + if (lock->runcount == 0) + { + /* POSIX recommends that "write locks shall take precedence over read + locks", to avoid "writer starvation". */ + if (lock->waiting_writers_count > 0) + { + /* Wake up one of the waiting writers. */ + if (cnd_signal (&lock->waiting_writers) != thrd_success) + { + mtx_unlock (&lock->lock); + return EINVAL; + } + } + else + { + /* Wake up all waiting readers. */ + if (cnd_broadcast (&lock->waiting_readers) != thrd_success) + { + mtx_unlock (&lock->lock); + return EINVAL; + } + } + } + if (mtx_unlock (&lock->lock) != thrd_success) + return EINVAL; + return 0; +} + +int +glthread_rwlock_destroy (gl_rwlock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + mtx_destroy (&lock->lock); + cnd_destroy (&lock->waiting_readers); + cnd_destroy (&lock->waiting_writers); + return 0; +} + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +int +glthread_recursive_lock_init (gl_recursive_lock_t *lock) +{ + if (mtx_init (&lock->mutex, mtx_plain | mtx_recursive) != thrd_success) + return ENOMEM; + lock->init_needed = 0; + return 0; +} + +int +glthread_recursive_lock_lock (gl_recursive_lock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_lock (&lock->mutex) != thrd_success) + return EAGAIN; + return 0; +} + +int +glthread_recursive_lock_unlock (gl_recursive_lock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + if (mtx_unlock (&lock->mutex) != thrd_success) + return EINVAL; + return 0; +} + +int +glthread_recursive_lock_destroy (gl_recursive_lock_t *lock) +{ + if (lock->init_needed) + call_once (&lock->init_once, lock->init_func); + mtx_destroy (&lock->mutex); + return 0; +} + +/* -------------------------- gl_once_t datatype -------------------------- */ + +#endif + +/* ========================================================================= */ + +#if USE_POSIX_THREADS + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +# if HAVE_PTHREAD_RWLOCK && (HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER || (defined PTHREAD_RWLOCK_WRITER_NONRECURSIVE_INITIALIZER_NP && (__GNU_LIBRARY__ > 1))) + +# if defined PTHREAD_RWLOCK_INITIALIZER || defined PTHREAD_RWLOCK_INITIALIZER_NP + +# if !HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER + /* glibc with bug https://sourceware.org/bugzilla/show_bug.cgi?id=13701 */ + +int +glthread_rwlock_init_for_glibc (pthread_rwlock_t *lock) +{ + pthread_rwlockattr_t attributes; + int err; + + err = pthread_rwlockattr_init (&attributes); + if (err != 0) + return err; + /* Note: PTHREAD_RWLOCK_PREFER_WRITER_NONRECURSIVE_NP is the only value that + causes the writer to be preferred. PTHREAD_RWLOCK_PREFER_WRITER_NP does not + do this; see + http://man7.org/linux/man-pages/man3/pthread_rwlockattr_setkind_np.3.html */ + err = pthread_rwlockattr_setkind_np (&attributes, + PTHREAD_RWLOCK_PREFER_WRITER_NONRECURSIVE_NP); + if (err == 0) + err = pthread_rwlock_init(lock, &attributes); + /* pthread_rwlockattr_destroy always returns 0. It cannot influence the + return value. */ + pthread_rwlockattr_destroy (&attributes); + return err; +} + +# endif +# else + +int +glthread_rwlock_init_multithreaded (gl_rwlock_t *lock) +{ + int err; + + err = pthread_rwlock_init (&lock->rwlock, NULL); + if (err != 0) + return err; + lock->initialized = 1; + return 0; +} + +int +glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock) +{ + if (!lock->initialized) + { + int err; + + err = pthread_mutex_lock (&lock->guard); + if (err != 0) + return err; + if (!lock->initialized) + { + err = glthread_rwlock_init_multithreaded (lock); + if (err != 0) + { + pthread_mutex_unlock (&lock->guard); + return err; + } + } + err = pthread_mutex_unlock (&lock->guard); + if (err != 0) + return err; + } + return pthread_rwlock_rdlock (&lock->rwlock); +} + +int +glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock) +{ + if (!lock->initialized) + { + int err; + + err = pthread_mutex_lock (&lock->guard); + if (err != 0) + return err; + if (!lock->initialized) + { + err = glthread_rwlock_init_multithreaded (lock); + if (err != 0) + { + pthread_mutex_unlock (&lock->guard); + return err; + } + } + err = pthread_mutex_unlock (&lock->guard); + if (err != 0) + return err; + } + return pthread_rwlock_wrlock (&lock->rwlock); +} + +int +glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock) +{ + if (!lock->initialized) + return EINVAL; + return pthread_rwlock_unlock (&lock->rwlock); +} + +int +glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock) +{ + int err; + + if (!lock->initialized) + return EINVAL; + err = pthread_rwlock_destroy (&lock->rwlock); + if (err != 0) + return err; + lock->initialized = 0; + return 0; +} + +# endif + +# else + +int +glthread_rwlock_init_multithreaded (gl_rwlock_t *lock) +{ + int err; + + err = pthread_mutex_init (&lock->lock, NULL); + if (err != 0) + return err; + err = pthread_cond_init (&lock->waiting_readers, NULL); + if (err != 0) + return err; + err = pthread_cond_init (&lock->waiting_writers, NULL); + if (err != 0) + return err; + lock->waiting_writers_count = 0; + lock->runcount = 0; + return 0; +} + +int +glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock) +{ + int err; + + err = pthread_mutex_lock (&lock->lock); + if (err != 0) + return err; + /* Test whether only readers are currently running, and whether the runcount + field will not overflow, and whether no writer is waiting. The latter + condition is because POSIX recommends that "write locks shall take + precedence over read locks", to avoid "writer starvation". */ + while (!(lock->runcount + 1 > 0 && lock->waiting_writers_count == 0)) + { + /* This thread has to wait for a while. Enqueue it among the + waiting_readers. */ + err = pthread_cond_wait (&lock->waiting_readers, &lock->lock); + if (err != 0) + { + pthread_mutex_unlock (&lock->lock); + return err; + } + } + lock->runcount++; + return pthread_mutex_unlock (&lock->lock); +} + +int +glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock) +{ + int err; + + err = pthread_mutex_lock (&lock->lock); + if (err != 0) + return err; + /* Test whether no readers or writers are currently running. */ + while (!(lock->runcount == 0)) + { + /* This thread has to wait for a while. Enqueue it among the + waiting_writers. */ + lock->waiting_writers_count++; + err = pthread_cond_wait (&lock->waiting_writers, &lock->lock); + if (err != 0) + { + lock->waiting_writers_count--; + pthread_mutex_unlock (&lock->lock); + return err; + } + lock->waiting_writers_count--; + } + lock->runcount--; /* runcount becomes -1 */ + return pthread_mutex_unlock (&lock->lock); +} + +int +glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock) +{ + int err; + + err = pthread_mutex_lock (&lock->lock); + if (err != 0) + return err; + if (lock->runcount < 0) + { + /* Drop a writer lock. */ + if (!(lock->runcount == -1)) + { + pthread_mutex_unlock (&lock->lock); + return EINVAL; + } + lock->runcount = 0; + } + else + { + /* Drop a reader lock. */ + if (!(lock->runcount > 0)) + { + pthread_mutex_unlock (&lock->lock); + return EINVAL; + } + lock->runcount--; + } + if (lock->runcount == 0) + { + /* POSIX recommends that "write locks shall take precedence over read + locks", to avoid "writer starvation". */ + if (lock->waiting_writers_count > 0) + { + /* Wake up one of the waiting writers. */ + err = pthread_cond_signal (&lock->waiting_writers); + if (err != 0) + { + pthread_mutex_unlock (&lock->lock); + return err; + } + } + else + { + /* Wake up all waiting readers. */ + err = pthread_cond_broadcast (&lock->waiting_readers); + if (err != 0) + { + pthread_mutex_unlock (&lock->lock); + return err; + } + } + } + return pthread_mutex_unlock (&lock->lock); +} + +int +glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock) +{ + int err; + + err = pthread_mutex_destroy (&lock->lock); + if (err != 0) + return err; + err = pthread_cond_destroy (&lock->waiting_readers); + if (err != 0) + return err; + err = pthread_cond_destroy (&lock->waiting_writers); + if (err != 0) + return err; + return 0; +} + +# endif + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +# if HAVE_PTHREAD_MUTEX_RECURSIVE + +# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP + +int +glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) +{ + pthread_mutexattr_t attributes; + int err; + + err = pthread_mutexattr_init (&attributes); + if (err != 0) + return err; + err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE); + if (err != 0) + { + pthread_mutexattr_destroy (&attributes); + return err; + } + err = pthread_mutex_init (lock, &attributes); + if (err != 0) + { + pthread_mutexattr_destroy (&attributes); + return err; + } + err = pthread_mutexattr_destroy (&attributes); + if (err != 0) + return err; + return 0; +} + +# else + +int +glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) +{ + pthread_mutexattr_t attributes; + int err; + + err = pthread_mutexattr_init (&attributes); + if (err != 0) + return err; + err = pthread_mutexattr_settype (&attributes, PTHREAD_MUTEX_RECURSIVE); + if (err != 0) + { + pthread_mutexattr_destroy (&attributes); + return err; + } + err = pthread_mutex_init (&lock->recmutex, &attributes); + if (err != 0) + { + pthread_mutexattr_destroy (&attributes); + return err; + } + err = pthread_mutexattr_destroy (&attributes); + if (err != 0) + return err; + lock->initialized = 1; + return 0; +} + +int +glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock) +{ + if (!lock->initialized) + { + int err; + + err = pthread_mutex_lock (&lock->guard); + if (err != 0) + return err; + if (!lock->initialized) + { + err = glthread_recursive_lock_init_multithreaded (lock); + if (err != 0) + { + pthread_mutex_unlock (&lock->guard); + return err; + } + } + err = pthread_mutex_unlock (&lock->guard); + if (err != 0) + return err; + } + return pthread_mutex_lock (&lock->recmutex); +} + +int +glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock) +{ + if (!lock->initialized) + return EINVAL; + return pthread_mutex_unlock (&lock->recmutex); +} + +int +glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock) +{ + int err; + + if (!lock->initialized) + return EINVAL; + err = pthread_mutex_destroy (&lock->recmutex); + if (err != 0) + return err; + lock->initialized = 0; + return 0; +} + +# endif + +# else + +int +glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock) +{ + int err; + + err = pthread_mutex_init (&lock->mutex, NULL); + if (err != 0) + return err; + lock->owner = (pthread_t) 0; + lock->depth = 0; + return 0; +} + +int +glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock) +{ + pthread_t self = pthread_self (); + if (lock->owner != self) + { + int err; + + err = pthread_mutex_lock (&lock->mutex); + if (err != 0) + return err; + lock->owner = self; + } + if (++(lock->depth) == 0) /* wraparound? */ + { + lock->depth--; + return EAGAIN; + } + return 0; +} + +int +glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock) +{ + if (lock->owner != pthread_self ()) + return EPERM; + if (lock->depth == 0) + return EINVAL; + if (--(lock->depth) == 0) + { + lock->owner = (pthread_t) 0; + return pthread_mutex_unlock (&lock->mutex); + } + else + return 0; +} + +int +glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock) +{ + if (lock->owner != (pthread_t) 0) + return EBUSY; + return pthread_mutex_destroy (&lock->mutex); +} + +# endif + +/* -------------------------- gl_once_t datatype -------------------------- */ + +static const pthread_once_t fresh_once = PTHREAD_ONCE_INIT; + +int +glthread_once_singlethreaded (pthread_once_t *once_control) +{ + /* We don't know whether pthread_once_t is an integer type, a floating-point + type, a pointer type, or a structure type. */ + char *firstbyte = (char *)once_control; + if (*firstbyte == *(const char *)&fresh_once) + { + /* First time use of once_control. Invert the first byte. */ + *firstbyte = ~ *(const char *)&fresh_once; + return 1; + } + else + return 0; +} + +# if !(PTHREAD_IN_USE_DETECTION_HARD || USE_POSIX_THREADS_WEAK) + +int +glthread_once_multithreaded (pthread_once_t *once_control, + void (*init_function) (void)) +{ + int err = pthread_once (once_control, init_function); + if (err == ENOSYS) + { + /* This happens on FreeBSD 11: The pthread_once function in libc returns + ENOSYS. */ + if (glthread_once_singlethreaded (once_control)) + init_function (); + return 0; + } + return err; +} + +# endif + +#endif + +/* ========================================================================= */ + +#if USE_WINDOWS_THREADS + +#endif + +/* ========================================================================= */ diff --git a/gl/lib/glthread/lock.h b/gl/lib/glthread/lock.h new file mode 100644 index 0000000..59485f2 --- /dev/null +++ b/gl/lib/glthread/lock.h @@ -0,0 +1,789 @@ +/* Locking in multithreaded situations. + Copyright (C) 2005-2020 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Bruno Haible <bruno@clisp.org>, 2005. + Based on GCC's gthr-posix.h, gthr-posix95.h, gthr-win32.h. */ + +/* This file contains locking primitives for use with a given thread library. + It does not contain primitives for creating threads or for other + synchronization primitives. + + Normal (non-recursive) locks: + Type: gl_lock_t + Declaration: gl_lock_define(extern, name) + Initializer: gl_lock_define_initialized(, name) + Initialization: gl_lock_init (name); + Taking the lock: gl_lock_lock (name); + Releasing the lock: gl_lock_unlock (name); + De-initialization: gl_lock_destroy (name); + Equivalent functions with control of error handling: + Initialization: err = glthread_lock_init (&name); + Taking the lock: err = glthread_lock_lock (&name); + Releasing the lock: err = glthread_lock_unlock (&name); + De-initialization: err = glthread_lock_destroy (&name); + + Read-Write (non-recursive) locks: + Type: gl_rwlock_t + Declaration: gl_rwlock_define(extern, name) + Initializer: gl_rwlock_define_initialized(, name) + Initialization: gl_rwlock_init (name); + Taking the lock: gl_rwlock_rdlock (name); + gl_rwlock_wrlock (name); + Releasing the lock: gl_rwlock_unlock (name); + De-initialization: gl_rwlock_destroy (name); + Equivalent functions with control of error handling: + Initialization: err = glthread_rwlock_init (&name); + Taking the lock: err = glthread_rwlock_rdlock (&name); + err = glthread_rwlock_wrlock (&name); + Releasing the lock: err = glthread_rwlock_unlock (&name); + De-initialization: err = glthread_rwlock_destroy (&name); + + Recursive locks: + Type: gl_recursive_lock_t + Declaration: gl_recursive_lock_define(extern, name) + Initializer: gl_recursive_lock_define_initialized(, name) + Initialization: gl_recursive_lock_init (name); + Taking the lock: gl_recursive_lock_lock (name); + Releasing the lock: gl_recursive_lock_unlock (name); + De-initialization: gl_recursive_lock_destroy (name); + Equivalent functions with control of error handling: + Initialization: err = glthread_recursive_lock_init (&name); + Taking the lock: err = glthread_recursive_lock_lock (&name); + Releasing the lock: err = glthread_recursive_lock_unlock (&name); + De-initialization: err = glthread_recursive_lock_destroy (&name); + + Once-only execution: + Type: gl_once_t + Initializer: gl_once_define(extern, name) + Execution: gl_once (name, initfunction); + Equivalent functions with control of error handling: + Execution: err = glthread_once (&name, initfunction); +*/ + + +#ifndef _LOCK_H +#define _LOCK_H + +#include <errno.h> +#include <stdlib.h> + +#if !defined c11_threads_in_use +# if HAVE_THREADS_H && USE_POSIX_THREADS_WEAK +# include <threads.h> +# pragma weak thrd_exit +# define c11_threads_in_use() (thrd_exit != NULL) +# else +# define c11_threads_in_use() 0 +# endif +#endif + +/* ========================================================================= */ + +#if USE_ISOC_THREADS || USE_ISOC_AND_POSIX_THREADS + +/* Use the ISO C threads library. */ + +# include <threads.h> + +# ifdef __cplusplus +extern "C" { +# endif + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +typedef struct + { + int volatile init_needed; + once_flag init_once; + void (*init_func) (void); + mtx_t mutex; + } + gl_lock_t; +# define gl_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_lock_t NAME; +# define gl_lock_define_initialized(STORAGECLASS, NAME) \ + static void _atomic_init_##NAME (void); \ + STORAGECLASS gl_lock_t NAME = \ + { 1, ONCE_FLAG_INIT, _atomic_init_##NAME }; \ + static void _atomic_init_##NAME (void) \ + { \ + if (glthread_lock_init (&(NAME))) \ + abort (); \ + } +extern int glthread_lock_init (gl_lock_t *lock); +extern int glthread_lock_lock (gl_lock_t *lock); +extern int glthread_lock_unlock (gl_lock_t *lock); +extern int glthread_lock_destroy (gl_lock_t *lock); + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +typedef struct + { + int volatile init_needed; + once_flag init_once; + void (*init_func) (void); + mtx_t lock; /* protects the remaining fields */ + cnd_t waiting_readers; /* waiting readers */ + cnd_t waiting_writers; /* waiting writers */ + unsigned int waiting_writers_count; /* number of waiting writers */ + int runcount; /* number of readers running, or -1 when a writer runs */ + } + gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME; +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ + static void _atomic_init_##NAME (void); \ + STORAGECLASS gl_rwlock_t NAME = \ + { 1, ONCE_FLAG_INIT, _atomic_init_##NAME }; \ + static void _atomic_init_##NAME (void) \ + { \ + if (glthread_rwlock_init (&(NAME))) \ + abort (); \ + } +extern int glthread_rwlock_init (gl_rwlock_t *lock); +extern int glthread_rwlock_rdlock (gl_rwlock_t *lock); +extern int glthread_rwlock_wrlock (gl_rwlock_t *lock); +extern int glthread_rwlock_unlock (gl_rwlock_t *lock); +extern int glthread_rwlock_destroy (gl_rwlock_t *lock); + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +typedef struct + { + int volatile init_needed; + once_flag init_once; + void (*init_func) (void); + mtx_t mutex; + } + gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME; +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ + static void _atomic_init_##NAME (void); \ + STORAGECLASS gl_recursive_lock_t NAME = \ + { 1, ONCE_FLAG_INIT, _atomic_init_##NAME }; \ + static void _atomic_init_##NAME (void) \ + { \ + if (glthread_recursive_lock_init (&(NAME))) \ + abort (); \ + } +extern int glthread_recursive_lock_init (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_lock (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_unlock (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_destroy (gl_recursive_lock_t *lock); + +/* -------------------------- gl_once_t datatype -------------------------- */ + +typedef once_flag gl_once_t; +# define gl_once_define(STORAGECLASS, NAME) \ + STORAGECLASS once_flag NAME = ONCE_FLAG_INIT; +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (call_once (ONCE_CONTROL, INITFUNCTION), 0) + +# ifdef __cplusplus +} +# endif + +#endif + +/* ========================================================================= */ + +#if USE_POSIX_THREADS + +/* Use the POSIX threads library. */ + +# include <pthread.h> + +# ifdef __cplusplus +extern "C" { +# endif + +# if PTHREAD_IN_USE_DETECTION_HARD + +/* The pthread_in_use() detection needs to be done at runtime. */ +# define pthread_in_use() \ + glthread_in_use () +extern int glthread_in_use (void); + +# endif + +# if USE_POSIX_THREADS_WEAK + +/* Use weak references to the POSIX threads library. */ + +/* Weak references avoid dragging in external libraries if the other parts + of the program don't use them. Here we use them, because we don't want + every program that uses libintl to depend on libpthread. This assumes + that libpthread would not be loaded after libintl; i.e. if libintl is + loaded first, by an executable that does not depend on libpthread, and + then a module is dynamically loaded that depends on libpthread, libintl + will not be multithread-safe. */ + +/* The way to test at runtime whether libpthread is present is to test + whether a function pointer's value, such as &pthread_mutex_init, is + non-NULL. However, some versions of GCC have a bug through which, in + PIC mode, &foo != NULL always evaluates to true if there is a direct + call to foo(...) in the same function. To avoid this, we test the + address of a function in libpthread that we don't use. */ + +# pragma weak pthread_mutex_init +# pragma weak pthread_mutex_lock +# pragma weak pthread_mutex_unlock +# pragma weak pthread_mutex_destroy +# pragma weak pthread_rwlock_init +# pragma weak pthread_rwlock_rdlock +# pragma weak pthread_rwlock_wrlock +# pragma weak pthread_rwlock_unlock +# pragma weak pthread_rwlock_destroy +# pragma weak pthread_once +# pragma weak pthread_cond_init +# pragma weak pthread_cond_wait +# pragma weak pthread_cond_signal +# pragma weak pthread_cond_broadcast +# pragma weak pthread_cond_destroy +# pragma weak pthread_mutexattr_init +# pragma weak pthread_mutexattr_settype +# pragma weak pthread_mutexattr_destroy +# pragma weak pthread_rwlockattr_init +# if __GNU_LIBRARY__ > 1 +# pragma weak pthread_rwlockattr_setkind_np +# endif +# pragma weak pthread_rwlockattr_destroy +# ifndef pthread_self +# pragma weak pthread_self +# endif + +# if !PTHREAD_IN_USE_DETECTION_HARD + /* Considering all platforms with USE_POSIX_THREADS_WEAK, only few symbols + can be used to determine whether libpthread is in use. These are: + pthread_mutexattr_gettype + pthread_rwlockattr_destroy + pthread_rwlockattr_init + */ +# pragma weak pthread_mutexattr_gettype +# define pthread_in_use() \ + (pthread_mutexattr_gettype != NULL || c11_threads_in_use ()) +# endif + +# else + +# if !PTHREAD_IN_USE_DETECTION_HARD +# define pthread_in_use() 1 +# endif + +# endif + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +typedef pthread_mutex_t gl_lock_t; +# define gl_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS pthread_mutex_t NAME; +# define gl_lock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS pthread_mutex_t NAME = gl_lock_initializer; +# define gl_lock_initializer \ + PTHREAD_MUTEX_INITIALIZER +# define glthread_lock_init(LOCK) \ + (pthread_in_use () ? pthread_mutex_init (LOCK, NULL) : 0) +# define glthread_lock_lock(LOCK) \ + (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0) +# define glthread_lock_unlock(LOCK) \ + (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0) +# define glthread_lock_destroy(LOCK) \ + (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0) + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +# if HAVE_PTHREAD_RWLOCK && (HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER || (defined PTHREAD_RWLOCK_WRITER_NONRECURSIVE_INITIALIZER_NP && (__GNU_LIBRARY__ > 1))) + +# if defined PTHREAD_RWLOCK_INITIALIZER || defined PTHREAD_RWLOCK_INITIALIZER_NP + +typedef pthread_rwlock_t gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) \ + STORAGECLASS pthread_rwlock_t NAME; +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS pthread_rwlock_t NAME = gl_rwlock_initializer; +# if HAVE_PTHREAD_RWLOCK_RDLOCK_PREFER_WRITER +# if defined PTHREAD_RWLOCK_INITIALIZER +# define gl_rwlock_initializer \ + PTHREAD_RWLOCK_INITIALIZER +# else +# define gl_rwlock_initializer \ + PTHREAD_RWLOCK_INITIALIZER_NP +# endif +# define glthread_rwlock_init(LOCK) \ + (pthread_in_use () ? pthread_rwlock_init (LOCK, NULL) : 0) +# else /* glibc with bug https://sourceware.org/bugzilla/show_bug.cgi?id=13701 */ +# define gl_rwlock_initializer \ + PTHREAD_RWLOCK_WRITER_NONRECURSIVE_INITIALIZER_NP +# define glthread_rwlock_init(LOCK) \ + (pthread_in_use () ? glthread_rwlock_init_for_glibc (LOCK) : 0) +extern int glthread_rwlock_init_for_glibc (pthread_rwlock_t *lock); +# endif +# define glthread_rwlock_rdlock(LOCK) \ + (pthread_in_use () ? pthread_rwlock_rdlock (LOCK) : 0) +# define glthread_rwlock_wrlock(LOCK) \ + (pthread_in_use () ? pthread_rwlock_wrlock (LOCK) : 0) +# define glthread_rwlock_unlock(LOCK) \ + (pthread_in_use () ? pthread_rwlock_unlock (LOCK) : 0) +# define glthread_rwlock_destroy(LOCK) \ + (pthread_in_use () ? pthread_rwlock_destroy (LOCK) : 0) + +# else + +typedef struct + { + int initialized; + pthread_mutex_t guard; /* protects the initialization */ + pthread_rwlock_t rwlock; /* read-write lock */ + } + gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME; +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; +# define gl_rwlock_initializer \ + { 0, PTHREAD_MUTEX_INITIALIZER } +# define glthread_rwlock_init(LOCK) \ + (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) +# define glthread_rwlock_rdlock(LOCK) \ + (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) +# define glthread_rwlock_wrlock(LOCK) \ + (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) +# define glthread_rwlock_unlock(LOCK) \ + (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) +# define glthread_rwlock_destroy(LOCK) \ + (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) +extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); + +# endif + +# else + +typedef struct + { + pthread_mutex_t lock; /* protects the remaining fields */ + pthread_cond_t waiting_readers; /* waiting readers */ + pthread_cond_t waiting_writers; /* waiting writers */ + unsigned int waiting_writers_count; /* number of waiting writers */ + int runcount; /* number of readers running, or -1 when a writer runs */ + } + gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME; +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; +# define gl_rwlock_initializer \ + { PTHREAD_MUTEX_INITIALIZER, PTHREAD_COND_INITIALIZER, PTHREAD_COND_INITIALIZER, 0, 0 } +# define glthread_rwlock_init(LOCK) \ + (pthread_in_use () ? glthread_rwlock_init_multithreaded (LOCK) : 0) +# define glthread_rwlock_rdlock(LOCK) \ + (pthread_in_use () ? glthread_rwlock_rdlock_multithreaded (LOCK) : 0) +# define glthread_rwlock_wrlock(LOCK) \ + (pthread_in_use () ? glthread_rwlock_wrlock_multithreaded (LOCK) : 0) +# define glthread_rwlock_unlock(LOCK) \ + (pthread_in_use () ? glthread_rwlock_unlock_multithreaded (LOCK) : 0) +# define glthread_rwlock_destroy(LOCK) \ + (pthread_in_use () ? glthread_rwlock_destroy_multithreaded (LOCK) : 0) +extern int glthread_rwlock_init_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_rdlock_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_wrlock_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_unlock_multithreaded (gl_rwlock_t *lock); +extern int glthread_rwlock_destroy_multithreaded (gl_rwlock_t *lock); + +# endif + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +# if HAVE_PTHREAD_MUTEX_RECURSIVE + +# if defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER || defined PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP + +typedef pthread_mutex_t gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS pthread_mutex_t NAME; +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS pthread_mutex_t NAME = gl_recursive_lock_initializer; +# ifdef PTHREAD_RECURSIVE_MUTEX_INITIALIZER +# define gl_recursive_lock_initializer \ + PTHREAD_RECURSIVE_MUTEX_INITIALIZER +# else +# define gl_recursive_lock_initializer \ + PTHREAD_RECURSIVE_MUTEX_INITIALIZER_NP +# endif +# define glthread_recursive_lock_init(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_lock(LOCK) \ + (pthread_in_use () ? pthread_mutex_lock (LOCK) : 0) +# define glthread_recursive_lock_unlock(LOCK) \ + (pthread_in_use () ? pthread_mutex_unlock (LOCK) : 0) +# define glthread_recursive_lock_destroy(LOCK) \ + (pthread_in_use () ? pthread_mutex_destroy (LOCK) : 0) +extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); + +# else + +typedef struct + { + pthread_mutex_t recmutex; /* recursive mutex */ + pthread_mutex_t guard; /* protects the initialization */ + int initialized; + } + gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME; +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; +# define gl_recursive_lock_initializer \ + { PTHREAD_MUTEX_INITIALIZER, PTHREAD_MUTEX_INITIALIZER, 0 } +# define glthread_recursive_lock_init(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_lock(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_unlock(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_destroy(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) +extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); + +# endif + +# else + +/* Old versions of POSIX threads on Solaris did not have recursive locks. + We have to implement them ourselves. */ + +typedef struct + { + pthread_mutex_t mutex; + pthread_t owner; + unsigned long depth; + } + gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME; +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; +# define gl_recursive_lock_initializer \ + { PTHREAD_MUTEX_INITIALIZER, (pthread_t) 0, 0 } +# define glthread_recursive_lock_init(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_init_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_lock(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_lock_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_unlock(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_unlock_multithreaded (LOCK) : 0) +# define glthread_recursive_lock_destroy(LOCK) \ + (pthread_in_use () ? glthread_recursive_lock_destroy_multithreaded (LOCK) : 0) +extern int glthread_recursive_lock_init_multithreaded (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_lock_multithreaded (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_unlock_multithreaded (gl_recursive_lock_t *lock); +extern int glthread_recursive_lock_destroy_multithreaded (gl_recursive_lock_t *lock); + +# endif + +/* -------------------------- gl_once_t datatype -------------------------- */ + +typedef pthread_once_t gl_once_t; +# define gl_once_define(STORAGECLASS, NAME) \ + STORAGECLASS pthread_once_t NAME = PTHREAD_ONCE_INIT; +# if PTHREAD_IN_USE_DETECTION_HARD || USE_POSIX_THREADS_WEAK +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (pthread_in_use () \ + ? pthread_once (ONCE_CONTROL, INITFUNCTION) \ + : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) +# else +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (pthread_in_use () \ + ? glthread_once_multithreaded (ONCE_CONTROL, INITFUNCTION) \ + : (glthread_once_singlethreaded (ONCE_CONTROL) ? (INITFUNCTION (), 0) : 0)) +extern int glthread_once_multithreaded (pthread_once_t *once_control, + void (*init_function) (void)); +# endif +extern int glthread_once_singlethreaded (pthread_once_t *once_control); + +# ifdef __cplusplus +} +# endif + +#endif + +/* ========================================================================= */ + +#if USE_WINDOWS_THREADS + +# define WIN32_LEAN_AND_MEAN /* avoid including junk */ +# include <windows.h> + +# include "windows-mutex.h" +# include "windows-rwlock.h" +# include "windows-recmutex.h" +# include "windows-once.h" + +# ifdef __cplusplus +extern "C" { +# endif + +/* We can use CRITICAL_SECTION directly, rather than the native Windows Event, + Mutex, Semaphore types, because + - we need only to synchronize inside a single process (address space), + not inter-process locking, + - we don't need to support trylock operations. (TryEnterCriticalSection + does not work on Windows 95/98/ME. Packages that need trylock usually + define their own mutex type.) */ + +/* There is no way to statically initialize a CRITICAL_SECTION. It needs + to be done lazily, once only. For this we need spinlocks. */ + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +typedef glwthread_mutex_t gl_lock_t; +# define gl_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_lock_t NAME; +# define gl_lock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_lock_t NAME = gl_lock_initializer; +# define gl_lock_initializer \ + GLWTHREAD_MUTEX_INIT +# define glthread_lock_init(LOCK) \ + (glwthread_mutex_init (LOCK), 0) +# define glthread_lock_lock(LOCK) \ + glwthread_mutex_lock (LOCK) +# define glthread_lock_unlock(LOCK) \ + glwthread_mutex_unlock (LOCK) +# define glthread_lock_destroy(LOCK) \ + glwthread_mutex_destroy (LOCK) + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +typedef glwthread_rwlock_t gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME; +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_rwlock_t NAME = gl_rwlock_initializer; +# define gl_rwlock_initializer \ + GLWTHREAD_RWLOCK_INIT +# define glthread_rwlock_init(LOCK) \ + (glwthread_rwlock_init (LOCK), 0) +# define glthread_rwlock_rdlock(LOCK) \ + glwthread_rwlock_rdlock (LOCK) +# define glthread_rwlock_wrlock(LOCK) \ + glwthread_rwlock_wrlock (LOCK) +# define glthread_rwlock_unlock(LOCK) \ + glwthread_rwlock_unlock (LOCK) +# define glthread_rwlock_destroy(LOCK) \ + glwthread_rwlock_destroy (LOCK) + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +typedef glwthread_recmutex_t gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME; +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) \ + STORAGECLASS gl_recursive_lock_t NAME = gl_recursive_lock_initializer; +# define gl_recursive_lock_initializer \ + GLWTHREAD_RECMUTEX_INIT +# define glthread_recursive_lock_init(LOCK) \ + (glwthread_recmutex_init (LOCK), 0) +# define glthread_recursive_lock_lock(LOCK) \ + glwthread_recmutex_lock (LOCK) +# define glthread_recursive_lock_unlock(LOCK) \ + glwthread_recmutex_unlock (LOCK) +# define glthread_recursive_lock_destroy(LOCK) \ + glwthread_recmutex_destroy (LOCK) + +/* -------------------------- gl_once_t datatype -------------------------- */ + +typedef glwthread_once_t gl_once_t; +# define gl_once_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_once_t NAME = GLWTHREAD_ONCE_INIT; +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (glwthread_once (ONCE_CONTROL, INITFUNCTION), 0) + +# ifdef __cplusplus +} +# endif + +#endif + +/* ========================================================================= */ + +#if !(USE_ISOC_THREADS || USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS || USE_WINDOWS_THREADS) + +/* Provide dummy implementation if threads are not supported. */ + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +typedef int gl_lock_t; +# define gl_lock_define(STORAGECLASS, NAME) +# define gl_lock_define_initialized(STORAGECLASS, NAME) +# define glthread_lock_init(NAME) 0 +# define glthread_lock_lock(NAME) 0 +# define glthread_lock_unlock(NAME) 0 +# define glthread_lock_destroy(NAME) 0 + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +typedef int gl_rwlock_t; +# define gl_rwlock_define(STORAGECLASS, NAME) +# define gl_rwlock_define_initialized(STORAGECLASS, NAME) +# define glthread_rwlock_init(NAME) 0 +# define glthread_rwlock_rdlock(NAME) 0 +# define glthread_rwlock_wrlock(NAME) 0 +# define glthread_rwlock_unlock(NAME) 0 +# define glthread_rwlock_destroy(NAME) 0 + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +typedef int gl_recursive_lock_t; +# define gl_recursive_lock_define(STORAGECLASS, NAME) +# define gl_recursive_lock_define_initialized(STORAGECLASS, NAME) +# define glthread_recursive_lock_init(NAME) 0 +# define glthread_recursive_lock_lock(NAME) 0 +# define glthread_recursive_lock_unlock(NAME) 0 +# define glthread_recursive_lock_destroy(NAME) 0 + +/* -------------------------- gl_once_t datatype -------------------------- */ + +typedef int gl_once_t; +# define gl_once_define(STORAGECLASS, NAME) \ + STORAGECLASS gl_once_t NAME = 0; +# define glthread_once(ONCE_CONTROL, INITFUNCTION) \ + (*(ONCE_CONTROL) == 0 ? (*(ONCE_CONTROL) = ~ 0, INITFUNCTION (), 0) : 0) + +#endif + +/* ========================================================================= */ + +/* Macros with built-in error handling. */ + +/* -------------------------- gl_lock_t datatype -------------------------- */ + +#define gl_lock_init(NAME) \ + do \ + { \ + if (glthread_lock_init (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_lock_lock(NAME) \ + do \ + { \ + if (glthread_lock_lock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_lock_unlock(NAME) \ + do \ + { \ + if (glthread_lock_unlock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_lock_destroy(NAME) \ + do \ + { \ + if (glthread_lock_destroy (&NAME)) \ + abort (); \ + } \ + while (0) + +/* ------------------------- gl_rwlock_t datatype ------------------------- */ + +#define gl_rwlock_init(NAME) \ + do \ + { \ + if (glthread_rwlock_init (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_rwlock_rdlock(NAME) \ + do \ + { \ + if (glthread_rwlock_rdlock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_rwlock_wrlock(NAME) \ + do \ + { \ + if (glthread_rwlock_wrlock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_rwlock_unlock(NAME) \ + do \ + { \ + if (glthread_rwlock_unlock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_rwlock_destroy(NAME) \ + do \ + { \ + if (glthread_rwlock_destroy (&NAME)) \ + abort (); \ + } \ + while (0) + +/* --------------------- gl_recursive_lock_t datatype --------------------- */ + +#define gl_recursive_lock_init(NAME) \ + do \ + { \ + if (glthread_recursive_lock_init (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_recursive_lock_lock(NAME) \ + do \ + { \ + if (glthread_recursive_lock_lock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_recursive_lock_unlock(NAME) \ + do \ + { \ + if (glthread_recursive_lock_unlock (&NAME)) \ + abort (); \ + } \ + while (0) +#define gl_recursive_lock_destroy(NAME) \ + do \ + { \ + if (glthread_recursive_lock_destroy (&NAME)) \ + abort (); \ + } \ + while (0) + +/* -------------------------- gl_once_t datatype -------------------------- */ + +#define gl_once(NAME, INITFUNCTION) \ + do \ + { \ + if (glthread_once (&NAME, INITFUNCTION)) \ + abort (); \ + } \ + while (0) + +/* ========================================================================= */ + +#endif /* _LOCK_H */ diff --git a/gl/lib/glthread/threadlib.c b/gl/lib/glthread/threadlib.c new file mode 100644 index 0000000..28bf3c6 --- /dev/null +++ b/gl/lib/glthread/threadlib.c @@ -0,0 +1,73 @@ +/* Multithreading primitives. + Copyright (C) 2005-2020 Free Software Foundation, Inc. + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3, or (at your option) + any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, see <https://www.gnu.org/licenses/>. */ + +/* Written by Bruno Haible <bruno@clisp.org>, 2005. */ + +#include <config.h> + +/* ========================================================================= */ + +#if USE_POSIX_THREADS || USE_ISOC_AND_POSIX_THREADS + +/* Use the POSIX threads library. */ + +# include <pthread.h> +# include <stdlib.h> + +# if PTHREAD_IN_USE_DETECTION_HARD + +/* The function to be executed by a dummy thread. */ +static void * +dummy_thread_func (void *arg) +{ + return arg; +} + +int +glthread_in_use (void) +{ + static int tested; + static int result; /* 1: linked with -lpthread, 0: only with libc */ + + if (!tested) + { + pthread_t thread; + + if (pthread_create (&thread, NULL, dummy_thread_func, NULL) != 0) + /* Thread creation failed. */ + result = 0; + else + { + /* Thread creation works. */ + void *retval; + if (pthread_join (thread, &retval) != 0) + abort (); + result = 1; + } + tested = 1; + } + return result; +} + +# endif + +#endif + +/* ========================================================================= */ + +/* This declaration is solely to ensure that after preprocessing + this file is never empty. */ +typedef int dummy; |