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-rw-r--r--src/basic/locale-util.c457
1 files changed, 457 insertions, 0 deletions
diff --git a/src/basic/locale-util.c b/src/basic/locale-util.c
new file mode 100644
index 0000000..4c81cb9
--- /dev/null
+++ b/src/basic/locale-util.c
@@ -0,0 +1,457 @@
+/* SPDX-License-Identifier: LGPL-2.1-or-later */
+
+#include <errno.h>
+#include <fcntl.h>
+#include <ftw.h>
+#include <langinfo.h>
+#include <libintl.h>
+#include <stddef.h>
+#include <stdint.h>
+#include <stdlib.h>
+#include <sys/mman.h>
+#include <sys/stat.h>
+
+#include "def.h"
+#include "dirent-util.h"
+#include "env-util.h"
+#include "fd-util.h"
+#include "hashmap.h"
+#include "locale-util.h"
+#include "path-util.h"
+#include "set.h"
+#include "string-table.h"
+#include "string-util.h"
+#include "strv.h"
+#include "utf8.h"
+
+static char *normalize_locale(const char *name) {
+ const char *e;
+
+ /* Locale names are weird: glibc has some magic rules when looking for the charset name on disk: it
+ * lowercases everything, and removes most special chars. This means the official .UTF-8 suffix
+ * becomes .utf8 when looking things up on disk. When enumerating locales, let's do the reverse
+ * operation, and go back to ".UTF-8" which appears to be the more commonly accepted name. We only do
+ * that for UTF-8 however, since it's kinda the only charset that matters. */
+
+ e = endswith(name, ".utf8");
+ if (e) {
+ _cleanup_free_ char *prefix = NULL;
+
+ prefix = strndup(name, e - name);
+ if (!prefix)
+ return NULL;
+
+ return strjoin(prefix, ".UTF-8");
+ }
+
+ e = strstr(name, ".utf8@");
+ if (e) {
+ _cleanup_free_ char *prefix = NULL;
+
+ prefix = strndup(name, e - name);
+ if (!prefix)
+ return NULL;
+
+ return strjoin(prefix, ".UTF-8@", e + 6);
+ }
+
+ return strdup(name);
+}
+
+static int add_locales_from_archive(Set *locales) {
+ /* Stolen from glibc... */
+
+ struct locarhead {
+ uint32_t magic;
+ /* Serial number. */
+ uint32_t serial;
+ /* Name hash table. */
+ uint32_t namehash_offset;
+ uint32_t namehash_used;
+ uint32_t namehash_size;
+ /* String table. */
+ uint32_t string_offset;
+ uint32_t string_used;
+ uint32_t string_size;
+ /* Table with locale records. */
+ uint32_t locrectab_offset;
+ uint32_t locrectab_used;
+ uint32_t locrectab_size;
+ /* MD5 sum hash table. */
+ uint32_t sumhash_offset;
+ uint32_t sumhash_used;
+ uint32_t sumhash_size;
+ };
+
+ struct namehashent {
+ /* Hash value of the name. */
+ uint32_t hashval;
+ /* Offset of the name in the string table. */
+ uint32_t name_offset;
+ /* Offset of the locale record. */
+ uint32_t locrec_offset;
+ };
+
+ const struct locarhead *h;
+ const struct namehashent *e;
+ const void *p = MAP_FAILED;
+ _cleanup_close_ int fd = -1;
+ size_t sz = 0;
+ struct stat st;
+ size_t i;
+ int r;
+
+ fd = open("/usr/lib/locale/locale-archive", O_RDONLY|O_NOCTTY|O_CLOEXEC);
+ if (fd < 0)
+ return errno == ENOENT ? 0 : -errno;
+
+ if (fstat(fd, &st) < 0)
+ return -errno;
+
+ if (!S_ISREG(st.st_mode))
+ return -EBADMSG;
+
+ if (st.st_size < (off_t) sizeof(struct locarhead))
+ return -EBADMSG;
+
+ p = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
+ if (p == MAP_FAILED)
+ return -errno;
+
+ h = (const struct locarhead *) p;
+ if (h->magic != 0xde020109 ||
+ h->namehash_offset + h->namehash_size > st.st_size ||
+ h->string_offset + h->string_size > st.st_size ||
+ h->locrectab_offset + h->locrectab_size > st.st_size ||
+ h->sumhash_offset + h->sumhash_size > st.st_size) {
+ r = -EBADMSG;
+ goto finish;
+ }
+
+ e = (const struct namehashent*) ((const uint8_t*) p + h->namehash_offset);
+ for (i = 0; i < h->namehash_size; i++) {
+ char *z;
+
+ if (e[i].locrec_offset == 0)
+ continue;
+
+ if (!utf8_is_valid((char*) p + e[i].name_offset))
+ continue;
+
+ z = normalize_locale((char*) p + e[i].name_offset);
+ if (!z) {
+ r = -ENOMEM;
+ goto finish;
+ }
+
+ r = set_consume(locales, z);
+ if (r < 0)
+ goto finish;
+ }
+
+ r = 0;
+
+ finish:
+ if (p != MAP_FAILED)
+ munmap((void*) p, sz);
+
+ return r;
+}
+
+static int add_locales_from_libdir (Set *locales) {
+ _cleanup_closedir_ DIR *dir = NULL;
+ struct dirent *entry;
+ int r;
+
+ dir = opendir("/usr/lib/locale");
+ if (!dir)
+ return errno == ENOENT ? 0 : -errno;
+
+ FOREACH_DIRENT(entry, dir, return -errno) {
+ char *z;
+
+ dirent_ensure_type(dir, entry);
+
+ if (entry->d_type != DT_DIR)
+ continue;
+
+ z = normalize_locale(entry->d_name);
+ if (!z)
+ return -ENOMEM;
+
+ r = set_consume(locales, z);
+ if (r < 0 && r != -EEXIST)
+ return r;
+ }
+
+ return 0;
+}
+
+int get_locales(char ***ret) {
+ _cleanup_set_free_ Set *locales = NULL;
+ _cleanup_strv_free_ char **l = NULL;
+ int r;
+
+ locales = set_new(&string_hash_ops);
+ if (!locales)
+ return -ENOMEM;
+
+ r = add_locales_from_archive(locales);
+ if (r < 0 && r != -ENOENT)
+ return r;
+
+ r = add_locales_from_libdir(locales);
+ if (r < 0)
+ return r;
+
+ l = set_get_strv(locales);
+ if (!l)
+ return -ENOMEM;
+
+ r = getenv_bool("SYSTEMD_LIST_NON_UTF8_LOCALES");
+ if (r == -ENXIO || r == 0) {
+ char **a, **b;
+
+ /* Filter out non-UTF-8 locales, because it's 2019, by default */
+ for (a = b = l; *a; a++) {
+
+ if (endswith(*a, "UTF-8") ||
+ strstr(*a, ".UTF-8@"))
+ *(b++) = *a;
+ else
+ free(*a);
+ }
+
+ *b = NULL;
+
+ } else if (r < 0)
+ log_debug_errno(r, "Failed to parse $SYSTEMD_LIST_NON_UTF8_LOCALES as boolean");
+
+ strv_sort(l);
+
+ *ret = TAKE_PTR(l);
+
+ return 0;
+}
+
+bool locale_is_valid(const char *name) {
+
+ if (isempty(name))
+ return false;
+
+ if (strlen(name) >= 128)
+ return false;
+
+ if (!utf8_is_valid(name))
+ return false;
+
+ if (!filename_is_valid(name))
+ return false;
+
+ if (!string_is_safe(name))
+ return false;
+
+ return true;
+}
+
+int locale_is_installed(const char *name) {
+ if (!locale_is_valid(name))
+ return false;
+
+ if (STR_IN_SET(name, "C", "POSIX")) /* These ones are always OK */
+ return true;
+
+ _cleanup_(freelocalep) locale_t loc =
+ newlocale(LC_ALL_MASK, name, 0);
+ if (loc == (locale_t) 0)
+ return errno == ENOMEM ? -ENOMEM : false;
+
+ return true;
+}
+
+void init_gettext(void) {
+ setlocale(LC_ALL, "");
+ textdomain(GETTEXT_PACKAGE);
+}
+
+bool is_locale_utf8(void) {
+ const char *set;
+ static int cached_answer = -1;
+
+ /* Note that we default to 'true' here, since today UTF8 is
+ * pretty much supported everywhere. */
+
+ if (cached_answer >= 0)
+ goto out;
+
+ if (!setlocale(LC_ALL, "")) {
+ cached_answer = true;
+ goto out;
+ }
+
+ set = nl_langinfo(CODESET);
+ if (!set) {
+ cached_answer = true;
+ goto out;
+ }
+
+ if (streq(set, "UTF-8")) {
+ cached_answer = true;
+ goto out;
+ }
+
+ /* For LC_CTYPE=="C" return true, because CTYPE is effectively
+ * unset and everything can do to UTF-8 nowadays. */
+ set = setlocale(LC_CTYPE, NULL);
+ if (!set) {
+ cached_answer = true;
+ goto out;
+ }
+
+ /* Check result, but ignore the result if C was set
+ * explicitly. */
+ cached_answer =
+ STR_IN_SET(set, "C", "POSIX") &&
+ !getenv("LC_ALL") &&
+ !getenv("LC_CTYPE") &&
+ !getenv("LANG");
+
+out:
+ return (bool) cached_answer;
+}
+
+bool emoji_enabled(void) {
+ static int cached_emoji_enabled = -1;
+
+ if (cached_emoji_enabled < 0) {
+ int val;
+
+ val = getenv_bool("SYSTEMD_EMOJI");
+ if (val < 0)
+ cached_emoji_enabled =
+ is_locale_utf8() &&
+ !STRPTR_IN_SET(getenv("TERM"), "dumb", "linux");
+ else
+ cached_emoji_enabled = val;
+ }
+
+ return cached_emoji_enabled;
+}
+
+const char *special_glyph(SpecialGlyph code) {
+
+ /* A list of a number of interesting unicode glyphs we can use to decorate our output. It's probably wise to be
+ * conservative here, and primarily stick to the glyphs defined in the eurlatgr font, so that display still
+ * works reasonably well on the Linux console. For details see:
+ *
+ * http://git.altlinux.org/people/legion/packages/kbd.git?p=kbd.git;a=blob;f=data/consolefonts/README.eurlatgr
+ */
+
+ static const char* const draw_table[2][_SPECIAL_GLYPH_MAX] = {
+ /* ASCII fallback */
+ [false] = {
+ [SPECIAL_GLYPH_TREE_VERTICAL] = "| ",
+ [SPECIAL_GLYPH_TREE_BRANCH] = "|-",
+ [SPECIAL_GLYPH_TREE_RIGHT] = "`-",
+ [SPECIAL_GLYPH_TREE_SPACE] = " ",
+ [SPECIAL_GLYPH_TRIANGULAR_BULLET] = ">",
+ [SPECIAL_GLYPH_BLACK_CIRCLE] = "*",
+ [SPECIAL_GLYPH_BULLET] = "*",
+ [SPECIAL_GLYPH_MU] = "u",
+ [SPECIAL_GLYPH_CHECK_MARK] = "+",
+ [SPECIAL_GLYPH_CROSS_MARK] = "-",
+ [SPECIAL_GLYPH_LIGHT_SHADE] = "-",
+ [SPECIAL_GLYPH_DARK_SHADE] = "X",
+ [SPECIAL_GLYPH_SIGMA] = "S",
+ [SPECIAL_GLYPH_ARROW] = "->",
+ [SPECIAL_GLYPH_ELLIPSIS] = "...",
+ [SPECIAL_GLYPH_EXTERNAL_LINK] = "[LNK]",
+ [SPECIAL_GLYPH_ECSTATIC_SMILEY] = ":-]",
+ [SPECIAL_GLYPH_HAPPY_SMILEY] = ":-}",
+ [SPECIAL_GLYPH_SLIGHTLY_HAPPY_SMILEY] = ":-)",
+ [SPECIAL_GLYPH_NEUTRAL_SMILEY] = ":-|",
+ [SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY] = ":-(",
+ [SPECIAL_GLYPH_UNHAPPY_SMILEY] = ":-{",
+ [SPECIAL_GLYPH_DEPRESSED_SMILEY] = ":-[",
+ [SPECIAL_GLYPH_LOCK_AND_KEY] = "o-,",
+ [SPECIAL_GLYPH_TOUCH] = "O=", /* Yeah, not very convincing, can you do it better? */
+ },
+
+ /* UTF-8 */
+ [true] = {
+ /* The following are multiple glyphs in both ASCII and in UNICODE */
+ [SPECIAL_GLYPH_TREE_VERTICAL] = "\342\224\202 ", /* │ */
+ [SPECIAL_GLYPH_TREE_BRANCH] = "\342\224\234\342\224\200", /* ├─ */
+ [SPECIAL_GLYPH_TREE_RIGHT] = "\342\224\224\342\224\200", /* └─ */
+ [SPECIAL_GLYPH_TREE_SPACE] = " ", /* */
+
+ /* Single glyphs in both cases */
+ [SPECIAL_GLYPH_TRIANGULAR_BULLET] = "\342\200\243", /* ‣ */
+ [SPECIAL_GLYPH_BLACK_CIRCLE] = "\342\227\217", /* ● */
+ [SPECIAL_GLYPH_BULLET] = "\342\200\242", /* • */
+ [SPECIAL_GLYPH_MU] = "\316\274", /* μ (actually called: GREEK SMALL LETTER MU) */
+ [SPECIAL_GLYPH_CHECK_MARK] = "\342\234\223", /* ✓ */
+ [SPECIAL_GLYPH_CROSS_MARK] = "\342\234\227", /* ✗ (actually called: BALLOT X) */
+ [SPECIAL_GLYPH_LIGHT_SHADE] = "\342\226\221", /* ░ */
+ [SPECIAL_GLYPH_DARK_SHADE] = "\342\226\223", /* ▒ */
+ [SPECIAL_GLYPH_SIGMA] = "\316\243", /* Σ */
+
+ /* Single glyph in Unicode, two in ASCII */
+ [SPECIAL_GLYPH_ARROW] = "\342\206\222", /* → (actually called: RIGHTWARDS ARROW) */
+
+ /* Single glyph in Unicode, three in ASCII */
+ [SPECIAL_GLYPH_ELLIPSIS] = "\342\200\246", /* … (actually called: HORIZONTAL ELLIPSIS) */
+
+ /* Three glyphs in Unicode, five in ASCII */
+ [SPECIAL_GLYPH_EXTERNAL_LINK] = "[\360\237\241\225]", /* 🡕 (actually called: NORTH EAST SANS-SERIF ARROW, enclosed in []) */
+
+ /* These smileys are a single glyph in Unicode, and three in ASCII */
+ [SPECIAL_GLYPH_ECSTATIC_SMILEY] = "\360\237\230\207", /* 😇 (actually called: SMILING FACE WITH HALO) */
+ [SPECIAL_GLYPH_HAPPY_SMILEY] = "\360\237\230\200", /* 😀 (actually called: GRINNING FACE) */
+ [SPECIAL_GLYPH_SLIGHTLY_HAPPY_SMILEY] = "\360\237\231\202", /* 🙂 (actually called: SLIGHTLY SMILING FACE) */
+ [SPECIAL_GLYPH_NEUTRAL_SMILEY] = "\360\237\230\220", /* 😐 (actually called: NEUTRAL FACE) */
+ [SPECIAL_GLYPH_SLIGHTLY_UNHAPPY_SMILEY] = "\360\237\231\201", /* 🙁 (actually called: SLIGHTLY FROWNING FACE) */
+ [SPECIAL_GLYPH_UNHAPPY_SMILEY] = "\360\237\230\250", /* 😨 (actually called: FEARFUL FACE) */
+ [SPECIAL_GLYPH_DEPRESSED_SMILEY] = "\360\237\244\242", /* 🤢 (actually called: NAUSEATED FACE) */
+
+ /* This emoji is a single character cell glyph in Unicode, and three in ASCII */
+ [SPECIAL_GLYPH_LOCK_AND_KEY] = "\360\237\224\220", /* 🔐 (actually called: CLOSED LOCK WITH KEY) */
+
+ /* This emoji is a single character cell glyph in Unicode, and two in ASCII */
+ [SPECIAL_GLYPH_TOUCH] = "\360\237\221\206", /* 👆 (actually called: BACKHAND INDEX POINTING UP */
+ },
+ };
+
+ assert(code < _SPECIAL_GLYPH_MAX);
+
+ return draw_table[code >= _SPECIAL_GLYPH_FIRST_EMOJI ? emoji_enabled() : is_locale_utf8()][code];
+}
+
+void locale_variables_free(char *l[_VARIABLE_LC_MAX]) {
+ LocaleVariable i;
+
+ if (!l)
+ return;
+
+ for (i = 0; i < _VARIABLE_LC_MAX; i++)
+ l[i] = mfree(l[i]);
+}
+
+static const char * const locale_variable_table[_VARIABLE_LC_MAX] = {
+ [VARIABLE_LANG] = "LANG",
+ [VARIABLE_LANGUAGE] = "LANGUAGE",
+ [VARIABLE_LC_CTYPE] = "LC_CTYPE",
+ [VARIABLE_LC_NUMERIC] = "LC_NUMERIC",
+ [VARIABLE_LC_TIME] = "LC_TIME",
+ [VARIABLE_LC_COLLATE] = "LC_COLLATE",
+ [VARIABLE_LC_MONETARY] = "LC_MONETARY",
+ [VARIABLE_LC_MESSAGES] = "LC_MESSAGES",
+ [VARIABLE_LC_PAPER] = "LC_PAPER",
+ [VARIABLE_LC_NAME] = "LC_NAME",
+ [VARIABLE_LC_ADDRESS] = "LC_ADDRESS",
+ [VARIABLE_LC_TELEPHONE] = "LC_TELEPHONE",
+ [VARIABLE_LC_MEASUREMENT] = "LC_MEASUREMENT",
+ [VARIABLE_LC_IDENTIFICATION] = "LC_IDENTIFICATION"
+};
+
+DEFINE_STRING_TABLE_LOOKUP(locale_variable, LocaleVariable);