1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
|
" Tests for the sound feature
source shared.vim
if !has('sound')
throw 'Skipped: sound feature not available'
endif
func PlayCallback(id, result)
let g:id = a:id
let g:result = a:result
endfunc
func Test_play_event()
if has('win32')
throw 'Skipped: Playing event with callback is not supported on Windows'
endif
let g:id = 0
let id = 'bell'->sound_playevent('PlayCallback')
if id == 0
throw 'Skipped: bell event not available'
endif
" Stop it quickly, avoid annoying the user.
sleep 20m
eval id->sound_stop()
call WaitForAssert({-> assert_equal(id, g:id)})
call assert_equal(1, g:result) " sound was aborted
endfunc
func Test_play_silent()
let fname = fnamemodify('silent.wav', '%p')
" play without callback
let id1 = sound_playfile(fname)
if id1 == 0
throw 'Skipped: playing a sound is not working'
endif
" play until the end
let id2 = fname->sound_playfile('PlayCallback')
call assert_true(id2 > 0)
call WaitForAssert({-> assert_equal(id2, g:id)})
call assert_equal(0, g:result)
let id2 = sound_playfile(fname, 'PlayCallback')
call assert_true(id2 > 0)
sleep 20m
call sound_clear()
call WaitForAssert({-> assert_equal(id2, g:id)})
call assert_equal(1, g:result) " sound was aborted
" recursive use was causing a crash
func PlayAgain(id, fname)
let g:id = a:id
let g:id_again = sound_playfile(a:fname)
endfunc
let id3 = sound_playfile(fname, {id, res -> PlayAgain(id, fname)})
call assert_true(id3 > 0)
sleep 50m
call sound_clear()
call WaitForAssert({-> assert_true(g:id > 0)})
endfunc
" vim: shiftwidth=2 sts=2 expandtab
|