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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
commit | e6918187568dbd01842d8d1d2c808ce16a894239 (patch) | |
tree | 64f88b554b444a49f656b6c656111a145cbbaa28 /src/common/WorkQueue.cc | |
parent | Initial commit. (diff) | |
download | ceph-e6918187568dbd01842d8d1d2c808ce16a894239.tar.xz ceph-e6918187568dbd01842d8d1d2c808ce16a894239.zip |
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/common/WorkQueue.cc')
-rw-r--r-- | src/common/WorkQueue.cc | 413 |
1 files changed, 413 insertions, 0 deletions
diff --git a/src/common/WorkQueue.cc b/src/common/WorkQueue.cc new file mode 100644 index 000000000..ea7ff3939 --- /dev/null +++ b/src/common/WorkQueue.cc @@ -0,0 +1,413 @@ +// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- +// vim: ts=8 sw=2 smarttab +/* + * Ceph - scalable distributed file system + * + * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net> + * + * This is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License version 2.1, as published by the Free Software + * Foundation. See file COPYING. + * + */ + +#include "WorkQueue.h" +#include "include/compat.h" +#include "common/errno.h" + +#define dout_subsys ceph_subsys_tp +#undef dout_prefix +#define dout_prefix *_dout << name << " " + +ThreadPool::ThreadPool(CephContext *cct_, std::string nm, std::string tn, int n, const char *option) + : cct(cct_), name(std::move(nm)), thread_name(std::move(tn)), + lockname(name + "::lock"), + _lock(ceph::make_mutex(lockname)), // this should be safe due to declaration order + _stop(false), + _pause(0), + _draining(0), + _num_threads(n), + processing(0) +{ + if (option) { + _thread_num_option = option; + // set up conf_keys + _conf_keys = new const char*[2]; + _conf_keys[0] = _thread_num_option.c_str(); + _conf_keys[1] = NULL; + } else { + _conf_keys = new const char*[1]; + _conf_keys[0] = NULL; + } +} + +void ThreadPool::TPHandle::suspend_tp_timeout() +{ + cct->get_heartbeat_map()->clear_timeout(hb); +} + +void ThreadPool::TPHandle::reset_tp_timeout() +{ + cct->get_heartbeat_map()->reset_timeout( + hb, grace, suicide_grace); +} + +ThreadPool::~ThreadPool() +{ + ceph_assert(_threads.empty()); + delete[] _conf_keys; +} + +void ThreadPool::handle_conf_change(const ConfigProxy& conf, + const std::set <std::string> &changed) +{ + if (changed.count(_thread_num_option)) { + char *buf; + int r = conf.get_val(_thread_num_option.c_str(), &buf, -1); + ceph_assert(r >= 0); + int v = atoi(buf); + free(buf); + if (v >= 0) { + _lock.lock(); + _num_threads = v; + start_threads(); + _cond.notify_all(); + _lock.unlock(); + } + } +} + +void ThreadPool::worker(WorkThread *wt) +{ + std::unique_lock ul(_lock); + ldout(cct,10) << "worker start" << dendl; + + std::stringstream ss; + ss << name << " thread " << (void *)pthread_self(); + auto hb = cct->get_heartbeat_map()->add_worker(ss.str(), pthread_self()); + + while (!_stop) { + + // manage dynamic thread pool + join_old_threads(); + if (_threads.size() > _num_threads) { + ldout(cct,1) << " worker shutting down; too many threads (" << _threads.size() << " > " << _num_threads << ")" << dendl; + _threads.erase(wt); + _old_threads.push_back(wt); + break; + } + + if (work_queues.empty()) { + ldout(cct, 10) << "worker no work queues" << dendl; + } else if (!_pause) { + WorkQueue_* wq; + int tries = 2 * work_queues.size(); + bool did = false; + while (tries--) { + next_work_queue %= work_queues.size(); + wq = work_queues[next_work_queue++]; + + void *item = wq->_void_dequeue(); + if (item) { + processing++; + ldout(cct,12) << "worker wq " << wq->name << " start processing " << item + << " (" << processing << " active)" << dendl; + ul.unlock(); + TPHandle tp_handle(cct, hb, wq->timeout_interval, wq->suicide_interval); + tp_handle.reset_tp_timeout(); + wq->_void_process(item, tp_handle); + ul.lock(); + wq->_void_process_finish(item); + processing--; + ldout(cct,15) << "worker wq " << wq->name << " done processing " << item + << " (" << processing << " active)" << dendl; + if (_pause || _draining) + _wait_cond.notify_all(); + did = true; + break; + } + } + if (did) + continue; + } + + ldout(cct,20) << "worker waiting" << dendl; + cct->get_heartbeat_map()->reset_timeout( + hb, + ceph::make_timespan(cct->_conf->threadpool_default_timeout), + ceph::make_timespan(0)); + auto wait = std::chrono::seconds( + cct->_conf->threadpool_empty_queue_max_wait); + _cond.wait_for(ul, wait); + } + ldout(cct,1) << "worker finish" << dendl; + + cct->get_heartbeat_map()->remove_worker(hb); +} + +void ThreadPool::start_threads() +{ + ceph_assert(ceph_mutex_is_locked(_lock)); + while (_threads.size() < _num_threads) { + WorkThread *wt = new WorkThread(this); + ldout(cct, 10) << "start_threads creating and starting " << wt << dendl; + _threads.insert(wt); + + wt->create(thread_name.c_str()); + } +} + +void ThreadPool::join_old_threads() +{ + ceph_assert(ceph_mutex_is_locked(_lock)); + while (!_old_threads.empty()) { + ldout(cct, 10) << "join_old_threads joining and deleting " << _old_threads.front() << dendl; + _old_threads.front()->join(); + delete _old_threads.front(); + _old_threads.pop_front(); + } +} + +void ThreadPool::start() +{ + ldout(cct,10) << "start" << dendl; + + if (_thread_num_option.length()) { + ldout(cct, 10) << " registering config observer on " << _thread_num_option << dendl; + cct->_conf.add_observer(this); + } + + _lock.lock(); + start_threads(); + _lock.unlock(); + ldout(cct,15) << "started" << dendl; +} + +void ThreadPool::stop(bool clear_after) +{ + ldout(cct,10) << "stop" << dendl; + + if (_thread_num_option.length()) { + ldout(cct, 10) << " unregistering config observer on " << _thread_num_option << dendl; + cct->_conf.remove_observer(this); + } + + _lock.lock(); + _stop = true; + _cond.notify_all(); + join_old_threads(); + _lock.unlock(); + for (auto p = _threads.begin(); p != _threads.end(); ++p) { + (*p)->join(); + delete *p; + } + _threads.clear(); + _lock.lock(); + for (unsigned i=0; i<work_queues.size(); i++) + work_queues[i]->_clear(); + _stop = false; + _lock.unlock(); + ldout(cct,15) << "stopped" << dendl; +} + +void ThreadPool::pause() +{ + std::unique_lock ul(_lock); + ldout(cct,10) << "pause" << dendl; + _pause++; + while (processing) { + _wait_cond.wait(ul); + } + ldout(cct,15) << "paused" << dendl; +} + +void ThreadPool::pause_new() +{ + ldout(cct,10) << "pause_new" << dendl; + _lock.lock(); + _pause++; + _lock.unlock(); +} + +void ThreadPool::unpause() +{ + ldout(cct,10) << "unpause" << dendl; + _lock.lock(); + ceph_assert(_pause > 0); + _pause--; + _cond.notify_all(); + _lock.unlock(); +} + +void ThreadPool::drain(WorkQueue_* wq) +{ + std::unique_lock ul(_lock); + ldout(cct,10) << "drain" << dendl; + _draining++; + while (processing || (wq != NULL && !wq->_empty())) { + _wait_cond.wait(ul); + } + _draining--; +} + +ShardedThreadPool::ShardedThreadPool(CephContext *pcct_, std::string nm, std::string tn, + uint32_t pnum_threads): + cct(pcct_), + name(std::move(nm)), + thread_name(std::move(tn)), + lockname(name + "::lock"), + shardedpool_lock(ceph::make_mutex(lockname)), + num_threads(pnum_threads), + num_paused(0), + num_drained(0), + wq(NULL) {} + +void ShardedThreadPool::shardedthreadpool_worker(uint32_t thread_index) +{ + ceph_assert(wq != NULL); + ldout(cct,10) << "worker start" << dendl; + + std::stringstream ss; + ss << name << " thread " << (void *)pthread_self(); + auto hb = cct->get_heartbeat_map()->add_worker(ss.str(), pthread_self()); + + while (!stop_threads) { + if (pause_threads) { + std::unique_lock ul(shardedpool_lock); + ++num_paused; + wait_cond.notify_all(); + while (pause_threads) { + cct->get_heartbeat_map()->reset_timeout( + hb, + wq->timeout_interval, + wq->suicide_interval); + shardedpool_cond.wait_for( + ul, + std::chrono::seconds(cct->_conf->threadpool_empty_queue_max_wait)); + } + --num_paused; + } + if (drain_threads) { + std::unique_lock ul(shardedpool_lock); + if (wq->is_shard_empty(thread_index)) { + ++num_drained; + wait_cond.notify_all(); + while (drain_threads) { + cct->get_heartbeat_map()->reset_timeout( + hb, + wq->timeout_interval, + wq->suicide_interval); + shardedpool_cond.wait_for( + ul, + std::chrono::seconds(cct->_conf->threadpool_empty_queue_max_wait)); + } + --num_drained; + } + } + + cct->get_heartbeat_map()->reset_timeout( + hb, + wq->timeout_interval, + wq->suicide_interval); + wq->_process(thread_index, hb); + + } + + ldout(cct,10) << "sharded worker finish" << dendl; + + cct->get_heartbeat_map()->remove_worker(hb); + +} + +void ShardedThreadPool::start_threads() +{ + ceph_assert(ceph_mutex_is_locked(shardedpool_lock)); + int32_t thread_index = 0; + while (threads_shardedpool.size() < num_threads) { + + WorkThreadSharded *wt = new WorkThreadSharded(this, thread_index); + ldout(cct, 10) << "start_threads creating and starting " << wt << dendl; + threads_shardedpool.push_back(wt); + wt->create(thread_name.c_str()); + thread_index++; + } +} + +void ShardedThreadPool::start() +{ + ldout(cct,10) << "start" << dendl; + + shardedpool_lock.lock(); + start_threads(); + shardedpool_lock.unlock(); + ldout(cct,15) << "started" << dendl; +} + +void ShardedThreadPool::stop() +{ + ldout(cct,10) << "stop" << dendl; + stop_threads = true; + ceph_assert(wq != NULL); + wq->return_waiting_threads(); + for (auto p = threads_shardedpool.begin(); + p != threads_shardedpool.end(); + ++p) { + (*p)->join(); + delete *p; + } + threads_shardedpool.clear(); + ldout(cct,15) << "stopped" << dendl; +} + +void ShardedThreadPool::pause() +{ + std::unique_lock ul(shardedpool_lock); + ldout(cct,10) << "pause" << dendl; + pause_threads = true; + ceph_assert(wq != NULL); + wq->return_waiting_threads(); + while (num_threads != num_paused){ + wait_cond.wait(ul); + } + ldout(cct,10) << "paused" << dendl; +} + +void ShardedThreadPool::pause_new() +{ + ldout(cct,10) << "pause_new" << dendl; + shardedpool_lock.lock(); + pause_threads = true; + ceph_assert(wq != NULL); + wq->return_waiting_threads(); + shardedpool_lock.unlock(); + ldout(cct,10) << "paused_new" << dendl; +} + +void ShardedThreadPool::unpause() +{ + ldout(cct,10) << "unpause" << dendl; + shardedpool_lock.lock(); + pause_threads = false; + wq->stop_return_waiting_threads(); + shardedpool_cond.notify_all(); + shardedpool_lock.unlock(); + ldout(cct,10) << "unpaused" << dendl; +} + +void ShardedThreadPool::drain() +{ + std::unique_lock ul(shardedpool_lock); + ldout(cct,10) << "drain" << dendl; + drain_threads = true; + ceph_assert(wq != NULL); + wq->return_waiting_threads(); + while (num_threads != num_drained) { + wait_cond.wait(ul); + } + drain_threads = false; + wq->stop_return_waiting_threads(); + shardedpool_cond.notify_all(); + ldout(cct,10) << "drained" << dendl; +} + |