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author | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
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committer | Daniel Baumann <daniel.baumann@progress-linux.org> | 2024-04-21 11:54:28 +0000 |
commit | e6918187568dbd01842d8d1d2c808ce16a894239 (patch) | |
tree | 64f88b554b444a49f656b6c656111a145cbbaa28 /src/rocksdb/port/win/env_win.h | |
parent | Initial commit. (diff) | |
download | ceph-e6918187568dbd01842d8d1d2c808ce16a894239.tar.xz ceph-e6918187568dbd01842d8d1d2c808ce16a894239.zip |
Adding upstream version 18.2.2.upstream/18.2.2
Signed-off-by: Daniel Baumann <daniel.baumann@progress-linux.org>
Diffstat (limited to 'src/rocksdb/port/win/env_win.h')
-rw-r--r-- | src/rocksdb/port/win/env_win.h | 304 |
1 files changed, 304 insertions, 0 deletions
diff --git a/src/rocksdb/port/win/env_win.h b/src/rocksdb/port/win/env_win.h new file mode 100644 index 000000000..8fbfb8246 --- /dev/null +++ b/src/rocksdb/port/win/env_win.h @@ -0,0 +1,304 @@ +// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. +// This source code is licensed under both the GPLv2 (found in the +// COPYING file in the root directory) and Apache 2.0 License +// (found in the LICENSE.Apache file in the root directory). +// Copyright (c) 2011 The LevelDB Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. See the AUTHORS file for names of contributors. +// +// An Env is an interface used by the rocksdb implementation to access +// operating system functionality like the filesystem etc. Callers +// may wish to provide a custom Env object when opening a database to +// get fine gain control; e.g., to rate limit file system operations. +// +// All Env implementations are safe for concurrent access from +// multiple threads without any external synchronization. + +#pragma once +#include <stdint.h> +#include <windows.h> + +#include <mutex> +#include <string> +#include <vector> + +#include "env/composite_env_wrapper.h" +#include "port/port.h" +#include "rocksdb/env.h" +#include "rocksdb/file_system.h" +#include "rocksdb/system_clock.h" +#include "util/threadpool_imp.h" + +#undef GetCurrentTime +#undef DeleteFile +#undef LoadLibrary + +namespace ROCKSDB_NAMESPACE { +namespace port { + +// Currently not designed for inheritance but rather a replacement +class WinEnvThreads { + public: + explicit WinEnvThreads(Env* hosted_env); + + ~WinEnvThreads(); + + WinEnvThreads(const WinEnvThreads&) = delete; + WinEnvThreads& operator=(const WinEnvThreads&) = delete; + + void Schedule(void (*function)(void*), void* arg, Env::Priority pri, + void* tag, void (*unschedFunction)(void* arg)); + + int UnSchedule(void* arg, Env::Priority pri); + + void StartThread(void (*function)(void* arg), void* arg); + + void WaitForJoin(); + + unsigned int GetThreadPoolQueueLen(Env::Priority pri) const; + + int ReserveThreads(int threads_to_be_reserved, Env::Priority pri); + + int ReleaseThreads(int threads_to_be_released, Env::Priority pri); + + static uint64_t gettid(); + + uint64_t GetThreadID() const; + + // Allow increasing the number of worker threads. + void SetBackgroundThreads(int num, Env::Priority pri); + int GetBackgroundThreads(Env::Priority pri); + + void IncBackgroundThreadsIfNeeded(int num, Env::Priority pri); + + private: + Env* hosted_env_; + mutable std::mutex mu_; + std::vector<ThreadPoolImpl> thread_pools_; + std::vector<Thread> threads_to_join_; +}; + +class WinClock : public SystemClock { + public: + WinClock(); + virtual ~WinClock() {} + + static const char* kClassName() { return "WindowsClock"; } + const char* Name() const override { return kDefaultName(); } + const char* NickName() const override { return kClassName(); } + + uint64_t NowMicros() override; + + uint64_t NowNanos() override; + + // 0 indicates not supported + uint64_t CPUMicros() override { return 0; } + void SleepForMicroseconds(int micros) override; + + Status GetCurrentTime(int64_t* unix_time) override; + // Converts seconds-since-Jan-01-1970 to a printable string + virtual std::string TimeToString(uint64_t time); + + uint64_t GetPerfCounterFrequency() const { return perf_counter_frequency_; } + + private: + using FnGetSystemTimePreciseAsFileTime = VOID(WINAPI*)(LPFILETIME); + + uint64_t perf_counter_frequency_; + uint64_t nano_seconds_per_period_; + FnGetSystemTimePreciseAsFileTime GetSystemTimePreciseAsFileTime_; +}; + +class WinFileSystem : public FileSystem { + public: + static const std::shared_ptr<WinFileSystem>& Default(); + WinFileSystem(const std::shared_ptr<SystemClock>& clock); + ~WinFileSystem() {} + static const char* kClassName() { return "WinFS"; } + const char* Name() const override { return kClassName(); } + const char* NickName() const { return kDefaultName(); } + + static size_t GetSectorSize(const std::string& fname); + size_t GetPageSize() const { return page_size_; } + size_t GetAllocationGranularity() const { return allocation_granularity_; } + + IOStatus DeleteFile(const std::string& fname, const IOOptions& options, + IODebugContext* dbg) override; + + // Truncate the named file to the specified size. + IOStatus Truncate(const std::string& /*fname*/, size_t /*size*/, + const IOOptions& /*options*/, + IODebugContext* /*dbg*/) override; + IOStatus NewSequentialFile(const std::string& fname, + const FileOptions& file_opts, + std::unique_ptr<FSSequentialFile>* result, + IODebugContext* dbg) override; + + IOStatus NewRandomAccessFile(const std::string& fname, + const FileOptions& options, + std::unique_ptr<FSRandomAccessFile>* result, + IODebugContext* /*dbg*/) override; + IOStatus NewWritableFile(const std::string& f, const FileOptions& file_opts, + std::unique_ptr<FSWritableFile>* r, + IODebugContext* dbg) override; + IOStatus ReopenWritableFile(const std::string& fname, + const FileOptions& options, + std::unique_ptr<FSWritableFile>* result, + IODebugContext* dbg) override; + + IOStatus NewRandomRWFile(const std::string& fname, + const FileOptions& file_opts, + std::unique_ptr<FSRandomRWFile>* result, + IODebugContext* dbg) override; + IOStatus NewMemoryMappedFileBuffer( + const std::string& fname, + std::unique_ptr<MemoryMappedFileBuffer>* result) override; + + IOStatus NewDirectory(const std::string& name, const IOOptions& io_opts, + std::unique_ptr<FSDirectory>* result, + IODebugContext* dbg) override; + IOStatus FileExists(const std::string& f, const IOOptions& io_opts, + IODebugContext* dbg) override; + IOStatus GetChildren(const std::string& dir, const IOOptions& io_opts, + std::vector<std::string>* r, + IODebugContext* dbg) override; + IOStatus CreateDir(const std::string& dirname, const IOOptions& options, + IODebugContext* dbg) override; + + // Creates directory if missing. Return Ok if it exists, or successful in + // Creating. + IOStatus CreateDirIfMissing(const std::string& dirname, + const IOOptions& options, + IODebugContext* dbg) override; + + // Delete the specified directory. + IOStatus DeleteDir(const std::string& dirname, const IOOptions& options, + IODebugContext* dbg) override; + // Store the size of fname in *file_size. + IOStatus GetFileSize(const std::string& fname, const IOOptions& options, + uint64_t* file_size, IODebugContext* dbg) override; + // Store the last modification time of fname in *file_mtime. + IOStatus GetFileModificationTime(const std::string& fname, + const IOOptions& options, + uint64_t* file_mtime, + IODebugContext* dbg) override; + // Rename file src to target. + IOStatus RenameFile(const std::string& src, const std::string& target, + const IOOptions& options, IODebugContext* dbg) override; + + // Hard Link file src to target. + IOStatus LinkFile(const std::string& /*src*/, const std::string& /*target*/, + const IOOptions& /*options*/, + IODebugContext* /*dbg*/) override; + IOStatus NumFileLinks(const std::string& /*fname*/, + const IOOptions& /*options*/, uint64_t* /*count*/, + IODebugContext* /*dbg*/) override; + IOStatus AreFilesSame(const std::string& /*first*/, + const std::string& /*second*/, + const IOOptions& /*options*/, bool* /*res*/, + IODebugContext* /*dbg*/) override; + IOStatus LockFile(const std::string& fname, const IOOptions& options, + FileLock** lock, IODebugContext* dbg) override; + IOStatus UnlockFile(FileLock* lock, const IOOptions& options, + IODebugContext* dbg) override; + IOStatus GetTestDirectory(const IOOptions& options, std::string* path, + IODebugContext* dbg) override; + + // Create and returns a default logger (an instance of EnvLogger) for storing + // informational messages. Derived classes can override to provide custom + // logger. + IOStatus NewLogger(const std::string& fname, const IOOptions& io_opts, + std::shared_ptr<Logger>* result, + IODebugContext* dbg) override; + // Get full directory name for this db. + IOStatus GetAbsolutePath(const std::string& db_path, const IOOptions& options, + std::string* output_path, + IODebugContext* dbg) override; + IOStatus IsDirectory(const std::string& /*path*/, const IOOptions& options, + bool* is_dir, IODebugContext* /*dgb*/) override; + // This seems to clash with a macro on Windows, so #undef it here +#undef GetFreeSpace + IOStatus GetFreeSpace(const std::string& /*path*/, + const IOOptions& /*options*/, uint64_t* /*diskfree*/, + IODebugContext* /*dbg*/) override; + FileOptions OptimizeForLogWrite(const FileOptions& file_options, + const DBOptions& db_options) const override; + FileOptions OptimizeForManifestRead( + const FileOptions& file_options) const override; + FileOptions OptimizeForManifestWrite( + const FileOptions& file_options) const override; + + protected: + static uint64_t FileTimeToUnixTime(const FILETIME& ftTime); + // Returns true iff the named directory exists and is a directory. + + virtual bool DirExists(const std::string& dname); + // Helper for NewWritable and ReopenWritableFile + virtual IOStatus OpenWritableFile(const std::string& fname, + const FileOptions& options, + std::unique_ptr<FSWritableFile>* result, + bool reopen); + + private: + std::shared_ptr<SystemClock> clock_; + size_t page_size_; + size_t allocation_granularity_; +}; + +// Designed for inheritance so can be re-used +// but certain parts replaced +class WinEnvIO { + public: + explicit WinEnvIO(Env* hosted_env); + + virtual ~WinEnvIO(); + + virtual Status GetHostName(char* name, uint64_t len); + + private: + Env* hosted_env_; +}; + +class WinEnv : public CompositeEnv { + public: + WinEnv(); + + ~WinEnv(); + static const char* kClassName() { return "WinEnv"; } + const char* Name() const override { return kClassName(); } + const char* NickName() const override { return kDefaultName(); } + + Status GetHostName(char* name, uint64_t len) override; + + Status GetThreadList(std::vector<ThreadStatus>* thread_list) override; + + void Schedule(void (*function)(void*), void* arg, Env::Priority pri, + void* tag, void (*unschedFunction)(void* arg)) override; + + int UnSchedule(void* arg, Env::Priority pri) override; + + void StartThread(void (*function)(void* arg), void* arg) override; + + void WaitForJoin() override; + + unsigned int GetThreadPoolQueueLen(Env::Priority pri) const override; + + int ReserveThreads(int threads_to_be_reserved, Env::Priority pri) override; + + int ReleaseThreads(int threads_to_be_released, Env::Priority pri) override; + + uint64_t GetThreadID() const override; + + // Allow increasing the number of worker threads. + void SetBackgroundThreads(int num, Env::Priority pri) override; + int GetBackgroundThreads(Env::Priority pri) override; + + void IncBackgroundThreadsIfNeeded(int num, Env::Priority pri) override; + + private: + WinEnvIO winenv_io_; + WinEnvThreads winenv_threads_; +}; + +} // namespace port +} // namespace ROCKSDB_NAMESPACE |